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refactor(religions): render religions
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10 changed files with 137 additions and 55 deletions
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@ -1,40 +1,99 @@
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import {MIN_LAND_HEIGHT} from "config/generation";
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import {connectVertices} from "scripts/connectVertices";
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import {isLake} from "utils/typeUtils";
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export function getPaths(
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cellNeighbors: number[][],
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cellVertices: number[][],
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vertices: IGraphVertices,
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getType: (cellId: number) => number
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) {
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const paths: Dict<string> = {};
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type TPath = {fill: string; waterGap: string; halo: string};
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function addPath(index: number, points: TPoints) {
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if (!paths[index]) paths[index] = "";
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paths[index] += "M" + points.join("L") + "Z";
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}
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export function getPaths({
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vertices,
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getType,
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features,
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cells
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}: {
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vertices: IGraphVertices;
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getType: (cellId: number) => number;
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features: TPackFeatures;
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cells: Pick<IPack["cells"], "c" | "v" | "b" | "h" | "f">;
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}) {
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const paths: Dict<TPath> = {};
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const checkedCells = new Uint8Array(cellNeighbors.length);
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for (let cellId = 0; cellId < cellNeighbors.length; cellId++) {
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if (checkedCells[cellId]) continue;
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if (!getType(cellId)) continue;
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const checkedCells = new Uint8Array(cells.c.length);
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const addToChecked = (cellId: number) => {
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checkedCells[cellId] = 1;
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};
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const isChecked = (cellId: number) => checkedCells[cellId] === 1;
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for (let cellId = 0; cellId < cells.c.length; cellId++) {
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if (isChecked(cellId) || getType(cellId) === 0) continue;
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addToChecked(cellId);
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const type = getType(cellId);
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const ofSameType = (cellId: number) => getType(cellId) === type;
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const ofDifferentType = (cellId: number) => getType(cellId) !== type;
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const isOnborder = cellNeighbors[cellId].some(cellId => !ofSameType(cellId));
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if (!isOnborder) continue;
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const onborderCell = cells.c[cellId].find(ofDifferentType);
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if (onborderCell === undefined) continue;
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const startingVertex = cellVertices[cellId].find(v => vertices.c[v].some(cellId => !ofSameType(cellId)));
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if (startingVertex === undefined) throw new Error(`getPath: starting vertex for cell ${cellId} is not found`);
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const feature = features[cells.f[onborderCell]];
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if (isInnerLake(feature, ofSameType)) continue;
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const chain = connectVertices({vertices, startingVertex, ofSameType, checkedCellsMutable: checkedCells});
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const startingVertex = cells.v[cellId].find(v => vertices.c[v].some(ofDifferentType));
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if (startingVertex === undefined) throw new Error(`Starting vertex for cell ${cellId} is not found`);
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if (chain.length < 3) continue;
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const points = chain.map(v => vertices.p[v]);
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const vertexChain = connectVertices({vertices, startingVertex, ofSameType, addToChecked, closeRing: true});
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if (vertexChain.length < 3) continue;
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addPath(type, points);
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addPath(type, vertexChain);
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}
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return paths;
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return Object.entries(paths);
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function getVertexPoint(vertex: number) {
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return vertices.p[vertex];
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}
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function getFillPath(vertexChain: number[]) {
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const points: TPoints = vertexChain.map(getVertexPoint);
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const firstPoint = points.shift();
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return `M${firstPoint} L${points.join(" ")} Z`;
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}
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function getBorderPath(vertexChain: number[], discontinue: (vertex: number) => boolean) {
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let discontinued = true;
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const path = vertexChain.map(vertex => {
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if (discontinue(vertex)) {
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discontinued = true;
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return "";
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}
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const operation = discontinued ? "M" : "L";
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discontinued = false;
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return ` ${operation}${getVertexPoint(vertex)}`;
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});
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return path.join("").trim();
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}
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function isBorderVertex(vertex: number) {
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const adjacentCells = vertices.c[vertex];
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return adjacentCells.some(i => cells.b[i]);
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}
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function isLandVertex(vertex: number) {
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const adjacentCells = vertices.c[vertex];
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return adjacentCells.every(i => cells.h[i] >= MIN_LAND_HEIGHT);
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}
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function addPath(index: number, vertexChain: number[]) {
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if (!paths[index]) paths[index] = {fill: "", waterGap: "", halo: ""};
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paths[index].fill += getFillPath(vertexChain);
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paths[index].halo += getBorderPath(vertexChain, isBorderVertex);
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paths[index].waterGap += getBorderPath(vertexChain, isLandVertex);
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}
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}
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function isInnerLake(feature: 0 | TPackFeature, ofSameType: (cellId: number) => boolean) {
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if (!isLake(feature)) return false;
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return feature.shoreline.every(ofSameType);
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}
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