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version pumped to 1.66
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1 changed files with 6 additions and 5 deletions
11
main.js
11
main.js
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@ -2,7 +2,7 @@
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// https://github.com/Azgaar/Fantasy-Map-Generator
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"use strict";
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const version = "1.652"; // generator version1
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const version = "1.66"; // generator version1
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document.title += " v" + version;
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// Switches to disable/enable logging features
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@ -370,7 +370,7 @@ function applyDefaultBiomesSystem() {
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}
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function showWelcomeMessage() {
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const changelog = link("https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog", "previous version");
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const changelog = link("https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog", "previous versions");
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const reddit = link("https://www.reddit.com/r/FantasyMapGenerator", "Reddit community");
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const discord = link("https://discordapp.com/invite/X7E84HU", "Discord server");
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const patreon = link("https://www.patreon.com/azgaar", "Patreon");
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@ -378,9 +378,10 @@ function showWelcomeMessage() {
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alertMessage.innerHTML = `The Fantasy Map Generator is updated up to version <b>${version}</b>.
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This version is compatible with ${changelog}, loaded <i>.map</i> files will be auto-updated.
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<ul>Main changes:
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<li>Ability to add river selecting its cells</li>
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<li>Keep river course on edit</li>
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<li>Refactor river rendering code</li>
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<li>Save and load <i>.map</i> files to Dropbox</li>
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<li>Ability to add control points on river edit</li>
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<li>New heightmap template: Taklamakan</li>
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<li>Option to not scale labels on zoom</li>
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</ul>
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<p>Join our ${discord} and ${reddit} to ask questions, share maps, discuss the Generator and Worlbuilding, report bugs and propose new features.</p>
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