mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 01:41:22 +01:00
save.js fix - options are not defined
This commit is contained in:
parent
edf728a12e
commit
7b506fc6d8
2 changed files with 4 additions and 8 deletions
|
|
@ -7,7 +7,7 @@
|
|||
const options = {scale: 50, lightness: 0.7, shadow: 0.5, sun: {x: 100, y: 600, z: 1000}, rotateMesh: 0, rotateGlobe: 0.5, skyColor: "#9ecef5", waterColor: "#466eab", extendedWater: 0, labels3d: 0, resolution: 2};
|
||||
|
||||
// set variables
|
||||
let Renderer, scene, camera, controls, animationFrame, material, texture, geometry, mesh, ambientLight, spotLight, waterPlane, waterMaterial, waterMesh, square_geometry, texture_loader, raycaster;
|
||||
let Renderer, scene, camera, controls, animationFrame, material, texture, geometry, mesh, ambientLight, spotLight, waterPlane, waterMaterial, waterMesh, raycaster;
|
||||
|
||||
const drawCtx = document.createElement("canvas").getContext("2d");
|
||||
const drawSVG = document.createElementNS("http://www.w3.org/2000/svg", "svg");
|
||||
|
|
@ -234,8 +234,6 @@
|
|||
}
|
||||
|
||||
async function createLabels() {
|
||||
square_geometry = new THREE.PlaneGeometry(1, 1);
|
||||
texture_loader = new THREE.TextureLoader();
|
||||
raycaster = new THREE.Raycaster();
|
||||
raycaster.set(new THREE.Vector3(0, 1000, 0), new THREE.Vector3(0, -1, 0));
|
||||
|
||||
|
|
@ -339,9 +337,6 @@
|
|||
}
|
||||
|
||||
function deleteLabels() {
|
||||
if (square_geometry) square_geometry.dispose();
|
||||
square_geometry = undefined;
|
||||
texture_loader = undefined;
|
||||
raycaster = undefined;
|
||||
|
||||
for (const mesh of labels) {
|
||||
|
|
@ -428,7 +423,7 @@
|
|||
noWater: options.extendedWater
|
||||
};
|
||||
const url = await getMapURL("mesh", mapOptions);
|
||||
window.setTimeout(() => window.URL.revokeObjectURL(url), 3000);
|
||||
window.setTimeout(() => window.URL.revokeObjectURL(url), 4000);
|
||||
texture = new THREE.TextureLoader().load(url, render);
|
||||
material.map = texture;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue