Merge branch 'upstream' into dev-submaps

This commit is contained in:
Mészáros Gergely 2022-03-07 13:04:25 +01:00
commit 7e8f77d0b3
76 changed files with 5756 additions and 1688 deletions

165
main.js
View file

@ -1,11 +1,11 @@
// Azgaar (azgaar.fmg@yandex.com). Minsk, 2017-2021. MIT License
// Azgaar (azgaar.fmg@yandex.com). Minsk, 2017-2022. MIT License
// https://github.com/Azgaar/Fantasy-Map-Generator
"use strict";
const version = "1.71"; // generator version
const version = "1.732"; // generator version
document.title += " v" + version;
// Switches to disable/enable logging features
// switches to disable/enable logging features
const PRODUCTION = location.hostname && location.hostname !== "localhost" && location.hostname !== "127.0.0.1";
const DEBUG = localStorage.getItem("debug");
const INFO = DEBUG || !PRODUCTION;
@ -173,14 +173,46 @@ landmass.append("rect").attr("x", 0).attr("y", 0).attr("width", graphWidth).attr
oceanPattern.append("rect").attr("fill", "url(#oceanic)").attr("x", 0).attr("y", 0).attr("width", graphWidth).attr("height", graphHeight);
oceanLayers.append("rect").attr("id", "oceanBase").attr("x", 0).attr("y", 0).attr("width", graphWidth).attr("height", graphHeight);
// remove loading screen
d3.select("#loading").transition().duration(4000).style("opacity", 0).remove();
d3.select("#initial").transition().duration(4000).attr("opacity", 0).remove();
d3.select("#optionsContainer").transition().duration(3000).style("opacity", 1);
d3.select("#tooltip").transition().duration(4000).style("opacity", 1);
if (!location.hostname) {
const wiki = "https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Run-FMG-locally";
alertMessage.innerHTML = `Fantasy Map Generator cannot run serverless.
Follow the <a href="${wiki}" target="_blank">instructions</a> on how you can easily run a local web-server`;
$("#alert").dialog({
resizable: false,
title: "Loading error",
width: "28em",
position: {my: "center center-4em", at: "center", of: "svg"},
buttons: {
OK: function () {
$(this).dialog("close");
}
}
});
d3.select("#loading-text").transition().duration(1000).style("opacity", 0);
d3.select("#init-rose").transition().duration(4000).style("opacity", 0);
} else {
hideLoading();
checkLoadParameters();
}
function hideLoading() {
d3.select("#loading").transition().duration(4000).style("opacity", 0);
d3.select("#initial").transition().duration(4000).attr("opacity", 0);
d3.select("#optionsContainer").transition().duration(3000).style("opacity", 1);
d3.select("#tooltip").transition().duration(4000).style("opacity", 1);
}
function showLoading() {
d3.select("#loading").transition().duration(200).style("opacity", 1);
d3.select("#initial").transition().duration(200).attr("opacity", 1);
d3.select("#optionsContainer").transition().duration(100).style("opacity", 0);
d3.select("#tooltip").transition().duration(200).style("opacity", 0);
}
// decide which map should be loaded or generated on page load
void (function checkLoadParameters() {
function checkLoadParameters() {
const url = new URL(window.location.href);
const params = url.searchParams;
@ -191,7 +223,9 @@ void (function checkLoadParameters() {
const pattern = /(ftp|http|https):\/\/(\w+:{0,1}\w*@)?(\S+)(:[0-9]+)?(\/|\/([\w#!:.?+=&%@!\-\/]))?/;
const valid = pattern.test(maplink);
if (valid) {
loadMapFromURL(maplink, 1);
setTimeout(() => {
loadMapFromURL(maplink, 1);
}, 1000);
return;
} else showUploadErrorMessage("Map link is not a valid URL", maplink);
}
@ -225,11 +259,11 @@ void (function checkLoadParameters() {
WARN && console.warn("Generate random map");
generateMapOnLoad();
})();
}
function generateMapOnLoad() {
applyStyleOnLoad(); // apply default or previously selected style
generate(); // generate map
async function generateMapOnLoad() {
await applyStyleOnLoad(); // apply previously selected default or custom style
await generate(); // generate map
focusOn(); // based on searchParams focus on point, cell or burg from MFCG
applyPreset(); // apply saved layers preset
}
@ -410,22 +444,22 @@ function showWelcomeMessage() {
const discord = link("https://discordapp.com/invite/X7E84HU", "Discord server");
const patreon = link("https://www.patreon.com/azgaar", "Patreon");
alertMessage.innerHTML = `The Fantasy Map Generator is updated up to version <b>${version}</b>.
alertMessage.innerHTML = `The Fantasy Map Generator is updated up to version <strong>${version}</strong>.
This version is compatible with ${changelog}, loaded <i>.map</i> files will be auto-updated.
<ul>Main changes:
<li>Ability to limit military units by biome, state, culture and religion</li>
<li>New marker types</li>
<li>New markers editor</li>
<li>Markers overview screen</li>
<li>Markers regeneration menu</li>
<li>Burg editor update</li>
<li>Editable theme color</li>
<li>Add font dialog</li>
<li>Save to Dropbox</li>
<ul><strong>Latest changes:</strong>
<li>Pre-defined heightmaps</li>
<li>Advanced notes editor</li>
<li>Zones editor: filter by type</li>
<li>Color picker: new hatchings</li>
<li>New style presets: Cyberpunk and Atlas</li>
<li>Burg temperature graph</li>
<li>4 new textures</li>
<li>Province capture logic rework</li>
<li>Button to release all provinces</li>
</ul>
<p>Join our ${discord} and ${reddit} to ask questions, share maps, discuss the Generator and Worlbuilding, report bugs and propose new features.</p>
<span>Thanks for all supporters on <a href="https://www.patreon.com/azgaar" target="_blank">Patreon</a>!</i></span>`;
<span><i>Thanks for all supporters on ${patreon}!</i></span>`;
$("#alert").dialog({
resizable: false,
@ -448,7 +482,7 @@ function doWorkOnZoom(isScaleChanged, isPositionChanged) {
if (isScaleChanged) {
invokeActiveZooming();
drawScaleBar();
drawScaleBar(scale);
}
// zoom image converter overlay
@ -609,7 +643,7 @@ void (function addDragToUpload() {
});
})();
function generate() {
async function generate() {
try {
const timeStart = performance.now();
invokeActiveZooming();
@ -619,8 +653,8 @@ function generate() {
randomizeOptions();
placePoints();
calculateVoronoi(grid, grid.points);
drawScaleBar();
HeightmapGenerator.generate();
drawScaleBar(scale);
await HeightmapGenerator.generate();
markFeatures();
markupGridOcean();
addLakesInDeepDepressions();
@ -907,6 +941,31 @@ function defineMapSize() {
function getSizeAndLatitude() {
const template = document.getElementById("templateInput").value; // heightmap template
if (template === "africa-centric") return [45, 53];
if (template === "arabia") return [20, 35];
if (template === "atlantics") return [42, 23];
if (template === "britain") return [7, 20];
if (template === "caribbean") return [15, 40];
if (template === "east-asia") return [11, 28];
if (template === "eurasia") return [38, 19];
if (template === "europe") return [20, 16];
if (template === "europe-accented") return [14, 22];
if (template === "europe-and-central-asia") return [25, 10];
if (template === "europe-central") return [11, 22];
if (template === "europe-north") return [7, 18];
if (template === "greenland") return [22, 7];
if (template === "hellenica") return [8, 27];
if (template === "iceland") return [2, 15];
if (template === "indian-ocean") return [45, 55];
if (template === "mediterranean-sea") return [10, 29];
if (template === "middle-east") return [8, 31];
if (template === "north-america") return [37, 17];
if (template === "us-centric") return [66, 27];
if (template === "us-mainland") return [16, 30];
if (template === "world") return [78, 27];
if (template === "world-from-pacific") return [75, 32];
const part = grid.features.some(f => f.land && f.border); // if land goes over map borders
const max = part ? 80 : 100; // max size
const lat = () => gauss(P(0.5) ? 40 : 60, 15, 25, 75); // latitude shift
@ -1485,14 +1544,12 @@ function rankCells() {
TIME && console.timeEnd("rankCells");
}
// regenerate some zones
// generate zones
function addZones(number = 1) {
TIME && console.time("addZones");
const data = [],
cells = pack.cells,
states = pack.states,
burgs = pack.burgs;
const {cells, states, burgs} = pack;
const used = new Uint8Array(cells.i.length); // to store used cells
const zonesData = [];
for (let i = 0; i < rn(Math.random() * 1.8 * number); i++) addInvasion(); // invasion of enemy lands
for (let i = 0; i < rn(Math.random() * 1.6 * number); i++) addRebels(); // rebels along a state border
@ -1506,6 +1563,8 @@ function addZones(number = 1) {
for (let i = 0; i < rn(Math.random() * 1.4 * number); i++) addFlood(); // flood on river banks
for (let i = 0; i < rn(Math.random() * 1.2 * number); i++) addTsunami(); // tsunami starting near coast
drawZones();
function addInvasion() {
const atWar = states.filter(s => s.diplomacy && s.diplomacy.some(d => d === "Enemy"));
if (!atWar.length) return;
@ -1546,7 +1605,7 @@ function addZones(number = 1) {
Intervention: 1
});
const name = getAdjective(invader.name) + " " + invasion;
data.push({name, type: "Invasion", cells: cellsArray, fill: "url(#hatch1)"});
zonesData.push({name, type: "Invasion", cells: cellsArray, fill: "url(#hatch1)"});
}
function addRebels() {
@ -1582,7 +1641,7 @@ function addZones(number = 1) {
const rebels = rw({Rebels: 5, Insurgents: 2, Mutineers: 1, Rioters: 1, Separatists: 1, Secessionists: 1, Insurrection: 2, Rebellion: 1, Conspiracy: 2});
const name = getAdjective(states[neib].name) + " " + rebels;
data.push({name, type: "Rebels", cells: cellsArray, fill: "url(#hatch3)"});
zonesData.push({name, type: "Rebels", cells: cellsArray, fill: "url(#hatch3)"});
}
function addProselytism() {
@ -1612,7 +1671,7 @@ function addZones(number = 1) {
}
const name = getAdjective(organized.name.split(" ")[0]) + " Proselytism";
data.push({name, type: "Proselytism", cells: cellsArray, fill: "url(#hatch6)"});
zonesData.push({name, type: "Proselytism", cells: cellsArray, fill: "url(#hatch6)"});
}
function addCrusade() {
@ -1624,7 +1683,7 @@ function addZones(number = 1) {
cellsArray.forEach(i => (used[i] = 1));
const name = getAdjective(heresy.name.split(" ")[0]) + " Crusade";
data.push({name, type: "Crusade", cells: cellsArray, fill: "url(#hatch6)"});
zonesData.push({name, type: "Crusade", cells: cellsArray, fill: "url(#hatch6)"});
}
function addDisease() {
@ -1661,7 +1720,7 @@ function addZones(number = 1) {
const type = rw({Fever: 5, Pestilence: 2, Flu: 2, Pox: 2, Smallpox: 2, Plague: 4, Cholera: 2, Dropsy: 1, Leprosy: 2});
const name = rw({[color()]: 4, [animal()]: 2, [adjective()]: 1}) + " " + type;
data.push({name, type: "Disease", cells: cellsArray, fill: "url(#hatch12)"});
zonesData.push({name, type: "Disease", cells: cellsArray, fill: "url(#hatch12)"});
}
function addDisaster() {
@ -1693,7 +1752,7 @@ function addZones(number = 1) {
const type = rw({Famine: 5, Dearth: 1, Drought: 3, Earthquake: 3, Tornadoes: 1, Wildfires: 1});
const name = getAdjective(burg.name) + " " + type;
data.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch5)"});
zonesData.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch5)"});
}
function addEruption() {
@ -1724,7 +1783,7 @@ function addZones(number = 1) {
});
}
data.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch7)"});
zonesData.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch7)"});
}
function addAvalanche() {
@ -1749,7 +1808,7 @@ function addZones(number = 1) {
const proper = getAdjective(Names.getCultureShort(cells.culture[cell]));
const name = proper + " Avalanche";
data.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch5)"});
zonesData.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch5)"});
}
function addFault() {
@ -1774,7 +1833,7 @@ function addZones(number = 1) {
const proper = getAdjective(Names.getCultureShort(cells.culture[cell]));
const name = proper + " Fault";
data.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch2)"});
zonesData.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch2)"});
}
function addFlood() {
@ -1804,7 +1863,7 @@ function addZones(number = 1) {
}
const name = getAdjective(burgs[cells.burg[cell]].name) + " Flood";
data.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch13)"});
zonesData.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch13)"});
}
function addTsunami() {
@ -1832,13 +1891,13 @@ function addZones(number = 1) {
const proper = getAdjective(Names.getCultureShort(cells.culture[cell]));
const name = proper + " Tsunami";
data.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch13)"});
zonesData.push({name, type: "Disaster", cells: cellsArray, fill: "url(#hatch13)"});
}
void (function drawZones() {
function drawZones() {
zones
.selectAll("g")
.data(data)
.data(zonesData)
.enter()
.append("g")
.attr("id", (d, i) => "zone" + i)
@ -1854,7 +1913,7 @@ function addZones(number = 1) {
.attr("id", function (d) {
return this.parentNode.id + "_" + d;
});
})();
}
TIME && console.timeEnd("addZones");
}
@ -1881,16 +1940,18 @@ function showStatistics() {
INFO && console.log(stats);
}
const regenerateMap = debounce(function () {
const regenerateMap = debounce(async function () {
WARN && console.warn("Generate new random map");
showLoading();
closeDialogs("#worldConfigurator, #options3d");
customization = 0;
undraw();
resetZoom(1000);
generate();
undraw();
await generate();
restoreLayers();
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
hideLoading();
}, 1000);
// clear the map