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feat: add slow marker to the Smooth geometry option
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2 changed files with 4 additions and 2 deletions
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@ -5731,7 +5731,9 @@
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style="margin: 0.6em 0 0.3em -0.2em"
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style="margin: 0.6em 0 0.3em -0.2em"
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>
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>
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<input id="options3dSubdivide" class="checkbox" type="checkbox" />
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<input id="options3dSubdivide" class="checkbox" type="checkbox" />
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<label for="options3dSubdivide" class="checkbox-label"><i>Smooth geometry</i></label>
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<label for="options3dSubdivide" class="checkbox-label">
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<i>Smooth geometry <small style="color: darkred">[slow]</small></i>
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</label>
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</div>
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</div>
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<div data-tip="Set Sun Color" id="options3dSunColorSection">
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<div data-tip="Set Sun Color" id="options3dSunColorSection">
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@ -726,7 +726,7 @@ window.COA = (function () {
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// charges specific to culture or burg type (FMG-only config, not coming from Armoria)
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// charges specific to culture or burg type (FMG-only config, not coming from Armoria)
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const typeMapping = {
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const typeMapping = {
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Naval: {anchor: 3, boat: 1, lymphad: 2, armillarySphere: 1, escallop: 1, dolphin: 1, plaice: 1, cavavel: 1},
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Naval: {anchor: 3, boat: 1, lymphad: 2, armillarySphere: 1, escallop: 1, dolphin: 1, plaice: 1, caravel: 1},
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Highland: {tower: 1, raven: 1, wolfHeadErased: 1, wolfPassant: 1, goat: 1, axe: 1},
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Highland: {tower: 1, raven: 1, wolfHeadErased: 1, wolfPassant: 1, goat: 1, axe: 1},
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River: {
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River: {
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tower: 1,
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tower: 1,
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