refactor: generation script

This commit is contained in:
Azgaar 2022-07-13 01:53:06 +03:00
parent c0f6ce00ef
commit 87d8c1024d
31 changed files with 364 additions and 324 deletions

View file

@ -168,6 +168,8 @@ optionsContent.on("click", function (event) {
else if (id === "translateExtent") toggleTranslateExtent(event.target);
else if (id === "speakerTest") testSpeaker();
else if (id === "themeColorRestore") restoreDefaultThemeColor();
else if (id === "configureWorld") openDialog("worldConfigurator");
else if (id === "optionsReset") restoreDefaultOptions();
});
function mapSizeInputChange() {
@ -1025,6 +1027,7 @@ export function toggle3dOptions() {
isLoaded = true;
byId("options3dUpdate").on("click", ThreeD.update);
byId("options3dConfigureWorld").on("click", () => openDialog("worldConfigurator"));
byId("options3dSave").on("click", ThreeD.saveScreenshot);
byId("options3dOBJSave").on("click", ThreeD.saveOBJ);

View file

@ -102,7 +102,7 @@ export function createRiver() {
const defaultWidthFactor = rn(1 / (pointsInput.dataset.cells / 10000) ** 0.25, 2);
const widthFactor = 1.2 * defaultWidthFactor;
const meanderedPoints = addMeandering(riverCells);
const meanderedPoints = addMeandering(pack, riverCells);
const discharge = cells.fl[mouth]; // m3 in second
const length = getApproximateLength(meanderedPoints);

View file

@ -31,7 +31,7 @@ export function editRiver(id) {
const river = getRiver();
const {cells, points} = river;
const riverPoints = Rivers.getRiverPoints(cells, points);
const riverPoints = Rivers.getRiverPoints(pack, cells, points);
drawControlPoints(riverPoints);
drawCells(cells);
@ -98,7 +98,7 @@ export function editRiver(id) {
function updateRiverWidth(river) {
const {addMeandering, getWidth, getOffset} = Rivers;
const {cells, discharge, widthFactor, sourceWidth} = river;
const meanderedPoints = addMeandering(cells);
const meanderedPoints = addMeandering(pack, cells);
river.width = getWidth(getOffset(discharge, meanderedPoints.length, widthFactor, sourceWidth));
const width = `${rn(river.width * distanceScaleInput.value, 3)} ${distanceUnitInput.value}`;
@ -169,7 +169,7 @@ export function editRiver(id) {
river.cells = river.points.map(([x, y]) => findCell(x, y));
const {widthFactor, sourceWidth} = river;
const meanderedPoints = Rivers.addMeandering(river.cells, river.points);
const meanderedPoints = Rivers.addMeandering(pack, river.cells, river.points);
const path = Rivers.getRiverPath(meanderedPoints, widthFactor, sourceWidth);
elSelected.attr("d", path);

View file

@ -6,6 +6,7 @@ import {debounce} from "utils/functionUtils";
import {restoreLayers} from "layers";
import {undraw} from "scripts/generation/generation";
import {closeDialogs} from "dialogs/utils";
import {openDialog} from "dialogs";
window.UISubmap = (function () {
byId("submapPointsInput").addEventListener("input", function () {
@ -312,7 +313,7 @@ window.UISubmap = (function () {
restoreLayers();
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
if ($("#worldConfigurator").is(":visible")) openDialog("worldConfigurator");
}
function changeStyles(scale) {

View file

@ -131,11 +131,11 @@ async function openEmblemEditor() {
}
function regenerateRivers() {
Rivers.generate();
Rivers.generate(pack, grid);
Lakes.defineGroup();
Rivers.specify();
if (!layerIsOn("toggleRivers")) toggleLayer("toggleRivers");
else renderLayer("rivers");
else renderLayer("rivers", pack);
}
function recalculatePopulation() {
@ -588,8 +588,8 @@ function addRiverOnClick() {
const initialFlux = grid.cells.prec[cells.g[i]];
cells.fl[i] = initialFlux;
const h = alterHeights();
resolveDepressions(h);
const h = alterHeights(pacl.cells);
resolveDepressions(pack, h);
while (i) {
cells.r[i] = riverId;
@ -663,7 +663,7 @@ function addRiverOnClick() {
const defaultWidthFactor = rn(1 / (pointsInput.dataset.cells / 10000) ** 0.25, 2);
const widthFactor =
river?.widthFactor || (!parent || parent === riverId ? defaultWidthFactor * 1.2 : defaultWidthFactor);
const meanderedPoints = addMeandering(riverCells);
const meanderedPoints = addMeandering(pack, riverCells);
const discharge = cells.fl[mouth]; // m3 in second
const length = getApproximateLength(meanderedPoints);
@ -704,7 +704,7 @@ function addRiverOnClick() {
riversG.append("path").attr("id", id).attr("d", path);
if (d3.event.shiftKey === false) {
Lakes.cleanupLakeData();
Lakes.cleanupLakeData(pack);
unpressClickToAddButton();
document.getElementById("addNewRiver").classList.remove("pressed");
if (addNewRiver.offsetParent) riversOverviewRefresh.click();

View file

@ -7,8 +7,7 @@ import {renderLayer} from "layers";
let isLoaded = false;
export function editWorld() {
if (customization) return;
export function open() {
$("#worldConfigurator").dialog({
title: "Configure World",
resizable: false,
@ -63,7 +62,7 @@ export function editWorld() {
calculateTemperatures(grid);
generatePrecipitation(grid);
const heights = new Uint8Array(pack.cells.h);
Rivers.generate();
Rivers.generate(pack, grid);
Lakes.defineGroup();
Rivers.specify();
pack.cells.h = new Float32Array(heights);
@ -73,7 +72,7 @@ export function editWorld() {
if (layerIsOn("togglePrec")) renderLayer("precipitation");
if (layerIsOn("toggleBiomes")) renderLayer("biomes");
if (layerIsOn("toggleCoordinates")) drawCoordinates();
if (layerIsOn("toggleRivers")) renderLayer("rivers");
if (layerIsOn("toggleRivers")) renderLayer("rivers", pack);
if (document.getElementById("canvas3d")) setTimeout(ThreeD.update(), 500);
}