prepare from trade generation

This commit is contained in:
Azgaar 2021-08-08 14:39:43 +03:00 committed by Peter
parent 899c83fc65
commit 8e9c0c9f78
3 changed files with 46 additions and 60 deletions

15
main.js
View file

@ -718,18 +718,21 @@ async function generate(options) {
Cultures.generate();
Cultures.expand();
// temp
BurgsAndStates.generate();
Production.collectResources();
Trade.defineCenters();
Trade.exportGoods();
Trade.importGoods();
// temp, replace with route generator
pack.cells.road = new Uint16Array(pack.cells.i.length);
pack.cells.crossroad = new Uint16Array(pack.cells.i.length);
BurgsAndStates.generate();
Religions.generate();
BurgsAndStates.defineStateForms();
Production.collectResources();
Production.defineExport();
BurgsAndStates.generateProvinces();
BurgsAndStates.defineBurgFeatures();
BurgsAndStates.defineTaxes();

View file

@ -110,22 +110,5 @@ window.Production = (function () {
}
};
const defineExport = () => {
for (const burg of pack.burgs) {
if (!burg.i || burg.removed) continue;
const {population, production: resourcePool} = burg;
const localUsage = Math.ceil(population);
const surplus = {};
for (const resourceId in resourcePool) {
const production = resourcePool[resourceId];
const extraProduction = production - localUsage;
if (extraProduction > 0) surplus[resourceId] = extraProduction;
}
burg.export = surplus;
}
};
return {collectResources, defineExport};
return {collectResources};
})();

View file

@ -1,4 +1,4 @@
"use strict";
'use strict';
window.Religions = (function () {
// name generation approach and relative chance to be selected
@ -298,9 +298,9 @@ window.Religions = (function () {
};
const forms = {
Folk: {Shamanism: 2, Animism: 2, "Ancestor worship": 1, Polytheism: 2},
Organized: {Polytheism: 5, Dualism: 1, Monotheism: 4, "Non-theism": 1},
Cult: {Cult: 1, "Dark Cult": 1},
Folk: {Shamanism: 2, Animism: 2, 'Ancestor worship': 1, Polytheism: 2},
Organized: {Polytheism: 5, Dualism: 1, Monotheism: 4, 'Non-theism': 1},
Cult: {Cult: 1, 'Dark Cult': 1},
Heresy: {Heresy: 1}
};
@ -318,12 +318,12 @@ window.Religions = (function () {
const types = {
Shamanism: {Beliefs: 3, Shamanism: 2, Spirits: 1},
Animism: {Spirits: 1, Beliefs: 1},
"Ancestor worship": {Beliefs: 1, Forefathers: 2, Ancestors: 2},
'Ancestor worship': {Beliefs: 1, Forefathers: 2, Ancestors: 2},
Polytheism: {Deities: 3, Faith: 1, Gods: 1, Pantheon: 1},
Dualism: {Religion: 3, Faith: 1, Cult: 1},
Monotheism: {Religion: 1, Church: 1},
"Non-theism": {Beliefs: 3, Spirits: 1},
'Non-theism': {Beliefs: 3, Spirits: 1},
Cult: {Cult: 4, Sect: 4, Arcanum: 1, Coterie: 1, Order: 1, Worship: 1},
"Dark Cult": {Cult: 2, Sect: 2, Blasphemy: 1, Circle: 1, Coven: 1, Idols: 1, Occultism: 1},
@ -343,7 +343,7 @@ window.Religions = (function () {
};
const generate = function () {
TIME && console.time("generateReligions");
TIME && console.time('generateReligions');
const cells = pack.cells,
states = pack.states,
cultures = pack.cultures;
@ -365,8 +365,8 @@ window.Religions = (function () {
}
const form = rw(forms.Folk);
const name = c.name + " " + rw(types[form]);
const deity = form === "Animism" ? null : getDeityName(c.i);
const name = c.name + ' ' + rw(types[form]);
const deity = form === 'Animism' ? null : getDeityName(c.i);
const color = getMixedColor(c.color, 0.1, 0); // `url(#hatch${rand(8,13)})`;
religions.push({i: c.i, name, color, culture: c.i, type: "Folk", form, deity, center: c.center, origins: [0]});
});
@ -398,13 +398,13 @@ window.Religions = (function () {
const state = cells.state[center];
const culture = cells.culture[center];
const deity = form === "Non-theism" ? null : getDeityName(culture);
const deity = form === 'Non-theism' ? null : getDeityName(culture);
let [name, expansion] = getReligionName(form, deity, center);
if (expansion === "state" && !state) expansion = "global";
if (expansion === "culture" && !culture) expansion = "global";
if (expansion === 'state' && !state) expansion = 'global';
if (expansion === 'culture' && !culture) expansion = 'global';
if (expansion === "state" && Math.random() > 0.5) center = states[state].center;
if (expansion === "culture" && Math.random() > 0.5) center = cultures[culture].center;
if (expansion === 'state' && Math.random() > 0.5) center = states[state].center;
if (expansion === 'culture' && Math.random() > 0.5) center = cultures[culture].center;
if (!cells.burg[center] && cells.c[center].some(c => cells.burg[c]))
center = cells.c[center].find(c => cells.burg[c]);
@ -477,8 +477,8 @@ window.Religions = (function () {
// generate heresies
religions
.filter(r => r.type === "Organized")
.forEach(r => {
.filter((r) => r.type === 'Organized')
.forEach((r) => {
if (r.expansionism < 3) return;
const count = gauss(0, 1, 0, 3);
for (let i = 0; i < count; i++) {
@ -492,7 +492,7 @@ window.Religions = (function () {
if (religionsTree.find(x, y, spacing / 10) !== undefined) continue; // to close to other
const culture = cells.culture[center];
const name = getCultName("Heresy", center);
const name = getCultName('Heresy', center);
const expansionism = gauss(1.2, 0.5, 0, 5);
const color = getMixedColor(r.color, 0.4, 0.2); // "url(#hatch6)";
religions.push({
@ -515,7 +515,7 @@ window.Religions = (function () {
expandHeresies();
checkCenters();
TIME && console.timeEnd("generateReligions");
TIME && console.timeEnd('generateReligions');
};
const add = function (center) {
@ -532,16 +532,16 @@ window.Religions = (function () {
type === "Heresy" ? religions[religionId].deity : form === "Non-theism" ? null : getDeityName(culture);
let name, expansion;
if (type === "Organized") [name, expansion] = getReligionName(form, deity, center);
if (type === 'Organized') [name, expansion] = getReligionName(form, deity, center);
else {
name = getCultName(form, center);
expansion = "global";
expansion = 'global';
}
const formName = type === "Heresy" ? religions[religionId].form : form;
const code = abbreviate(
name,
religions.map(r => r.code)
religions.map((r) => r.code)
);
const i = religions.length;
@ -574,8 +574,8 @@ window.Religions = (function () {
const cost = [];
religions
.filter(r => r.type === "Organized" || r.type === "Cult")
.forEach(r => {
.filter((r) => r.type === 'Organized' || r.type === 'Cult')
.forEach((r) => {
cells.religion[r.center] = r.i;
queue.queue({e: r.center, p: 0, r: r.i, s: cells.state[r.center], c: r.culture});
cost[r.center] = 1;
@ -594,8 +594,8 @@ window.Religions = (function () {
const expansion = religions[r].expansion;
cells.c[n].forEach(function (e) {
if (expansion === "culture" && c !== cells.culture[e]) return;
if (expansion === "state" && s !== cells.state[e]) return;
if (expansion === 'culture' && c !== cells.culture[e]) return;
if (expansion === 'state' && s !== cells.state[e]) return;
const cultureCost = c !== cells.culture[e] ? 10 : 0;
const stateCost = s !== cells.state[e] ? 10 : 0;
@ -625,8 +625,8 @@ window.Religions = (function () {
const cost = [];
religions
.filter(r => r.type === "Heresy")
.forEach(r => {
.filter((r) => r.type === 'Heresy')
.forEach((r) => {
const b = cells.religion[r.center]; // "base" religion id
cells.religion[r.center] = r.i; // heresy id
queue.queue({e: r.center, p: 0, r: r.i, b});
@ -678,25 +678,25 @@ window.Religions = (function () {
}
function updateCultures() {
TIME && console.time("updateCulturesForReligions");
TIME && console.time('updateCulturesForReligions');
pack.religions = pack.religions.map((religion, index) => {
if (index === 0) {
return religion;
}
return {...religion, culture: pack.cells.culture[religion.center]};
});
TIME && console.timeEnd("updateCulturesForReligions");
TIME && console.timeEnd('updateCulturesForReligions');
}
// get supreme deity name
const getDeityName = function (culture) {
if (culture === undefined) {
ERROR && console.error("Please define a culture");
ERROR && console.error('Please define a culture');
return;
}
const meaning = generateMeaning();
const cultureName = Names.getCulture(culture, null, null, "", 0.8);
return cultureName + ", The " + meaning;
const cultureName = Names.getCulture(culture, null, null, '', 0.8);
return cultureName + ', The ' + meaning;
};
function generateMeaning() {
@ -754,14 +754,14 @@ window.Religions = (function () {
return rw(types[form]);
};
const random = function () {
return trimVowels(Names.getCulture(cells.culture[center], null, null, "", 0).split(/[ ,]+/)[0]);
return trimVowels(Names.getCulture(cells.culture[center], null, null, '', 0).split(/[ ,]+/)[0]);
};
const burg = function () {
return trimVowels(pack.burgs[cells.burg[center]].name.split(/[ ,]+/)[0]);
};
if (cells.burg[center]) return burg() + "ian " + type();
if (Math.random() > 0.5) return random() + "ian " + type();
return type() + " of the " + generateMeaning();
if (cells.burg[center]) return burg() + 'ian ' + type();
if (Math.random() > 0.5) return random() + 'ian ' + type();
return type() + ' of the ' + generateMeaning();
}
return {generate, add, getDeityName, expandReligions, updateCultures};