Merge pull request #744 from Azgaar/predefined-heightmaps

Predefined heightmaps
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Azgaar 2022-02-19 23:17:29 +03:00 committed by GitHub
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29 changed files with 146 additions and 40 deletions

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@ -0,0 +1,8 @@
To get heightmap with correct height scale:
1. Open tangrams.github.io
2. Toggle off auto-exposure
3. Set max elevation to 2000
4. Set min elevation to -500
5. Find region you like
6. Render image
7. Optionally rescale image to a smaller size (e.g. 500x300px) as high resolution is not used

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@ -162,14 +162,14 @@
</g>
<pattern id="oceanic" width="100" height="100" patternUnits="userSpaceOnUse">
<image id="oceanicPattern" href="./images/pattern1.png"></image>
<image id="oceanicPattern" href="./images/pattern1.png" opacity="0.2"></image>
</pattern>
</defs>
<g id="viewbox"></g>
<g id="scaleBar"></g>
<g id="initial" opacity=1>
<rect x="-1%" y="-1%" width="102%" height="102%" fill="#466eab"/>
<rect x="-1%" y="-1%" width="102%" height="102%" fill="url(#oceanic)" opacity=".2"/>
<rect x="-1%" y="-1%" width="102%" height="102%" fill="url(#oceanic)"/>
<use href="#rose" id="init-rose" x="50%" y="50%"/>
</g>
</svg>
@ -939,13 +939,14 @@
</td>
</tr>
<tr data-tip="Select template to be used for a Heightmap generation">
<tr data-tip="Select heightmap generation template or precreated heightmap">
<td>
<i data-locked=0 id="lock_template" class="icon-lock-open"></i>
</td>
<td>Map template</td>
<td>Heightmap</td>
<td>
<select id="templateInput" data-stored="template">
<optgroup label="Template">
<option value="volcano">Volcano</option>
<option value="highIsland">High Island</option>
<option value="lowIsland">Low Island</option>
@ -958,6 +959,32 @@
<option value="isthmus">Isthmus</option>
<option value="shattered">Shattered</option>
<option value="taklamakan">Taklamakan</option>
</optgroup>
<optgroup label="Specific">
<option value="africa-centric">Africa Centric</option>
<option value="arabia">Arabia</option>
<option value="atlantics">Atlantics</option>
<option value="britain">Britain</option>
<option value="caribbean">Caribbean</option>
<option value="east-asia">East Asia</option>
<option value="eurasia">Eurasia</option>
<option value="europe">Europe</option>
<option value="europe-accented">Europe Accented</option>
<option value="europe-and-central-asia">Europe and Central Asia</option>
<option value="europe-central">Europe Central</option>
<option value="europe-north">Europe North</option>
<option value="greenland">Greenland</option>
<option value="hellenica">Hellenica</option>
<option value="iceland">Iceland</option>
<option value="indian-ocean">Indian Ocean</option>
<option value="mediterranean-sea">Mediterranean Sea</option>
<option value="middle-east">Middle East</option>
<option value="north-america">North America</option>
<option value="us-centric">US-centric</option>
<option value="us-mainland">US Mainland</option>
<option value="world">World</option>
<option value="world-from-pacific">World from Pacific</option>
</optgroup>
</select>
</td>
<td></td>

57
main.js
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@ -2,7 +2,7 @@
// https://github.com/Azgaar/Fantasy-Map-Generator
"use strict";
const version = "1.731"; // generator version
const version = "1.732"; // generator version
document.title += " v" + version;
// switches to disable/enable logging features
@ -192,15 +192,24 @@ if (!location.hostname) {
d3.select("#loading-text").transition().duration(1000).style("opacity", 0);
d3.select("#init-rose").transition().duration(4000).style("opacity", 0);
} else {
hideLoading();
checkLoadParameters();
}
// remove loading screen
d3.select("#loading").transition().duration(4000).style("opacity", 0).remove();
d3.select("#initial").transition().duration(4000).attr("opacity", 0).remove();
function hideLoading() {
d3.select("#loading").transition().duration(4000).style("opacity", 0);
d3.select("#initial").transition().duration(4000).attr("opacity", 0);
d3.select("#optionsContainer").transition().duration(3000).style("opacity", 1);
d3.select("#tooltip").transition().duration(4000).style("opacity", 1);
}
function showLoading() {
d3.select("#loading").transition().duration(200).style("opacity", 1);
d3.select("#initial").transition().duration(200).attr("opacity", 1);
d3.select("#optionsContainer").transition().duration(100).style("opacity", 0);
d3.select("#tooltip").transition().duration(200).style("opacity", 0);
}
// decide which map should be loaded or generated on page load
function checkLoadParameters() {
const url = new URL(window.location.href);
@ -253,7 +262,7 @@ function checkLoadParameters() {
async function generateMapOnLoad() {
await applyStyleOnLoad(); // apply previously selected default or custom style
generate(); // generate map
await generate(); // generate map
focusOn(); // based on searchParams focus on point, cell or burg from MFCG
applyPreset(); // apply saved layers preset
}
@ -437,6 +446,7 @@ function showWelcomeMessage() {
alertMessage.innerHTML = `The Fantasy Map Generator is updated up to version <strong>${version}</strong>.
This version is compatible with ${changelog}, loaded <i>.map</i> files will be auto-updated.
<ul><strong>Latest changes:</strong>
<li>Pre-defined heightmaps</li>
<li>Advanced notes editor</li>
<li>Zones editor: filter by type</li>
<li>Color picker: new hatchings</li>
@ -632,7 +642,7 @@ void (function addDragToUpload() {
});
})();
function generate() {
async function generate() {
try {
const timeStart = performance.now();
invokeActiveZooming();
@ -643,7 +653,7 @@ function generate() {
placePoints();
calculateVoronoi(grid, grid.points);
drawScaleBar();
HeightmapGenerator.generate();
await HeightmapGenerator.generate();
markFeatures();
markupGridOcean();
addLakesInDeepDepressions();
@ -929,6 +939,31 @@ function defineMapSize() {
function getSizeAndLatitude() {
const template = document.getElementById("templateInput").value; // heightmap template
if (template === "africa-centric") return [45, 53];
if (template === "arabia") return [20, 35];
if (template === "atlantics") return [42, 23];
if (template === "britain") return [7, 20];
if (template === "caribbean") return [15, 40];
if (template === "east-asia") return [11, 28];
if (template === "eurasia") return [38, 19];
if (template === "europe") return [20, 16];
if (template === "europe-accented") return [14, 22];
if (template === "europe-and-central-asia") return [25, 10];
if (template === "europe-central") return [11, 22];
if (template === "europe-north") return [7, 18];
if (template === "greenland") return [22, 7];
if (template === "hellenica") return [8, 27];
if (template === "iceland") return [2, 15];
if (template === "indian-ocean") return [45, 55];
if (template === "mediterranean-sea") return [10, 29];
if (template === "middle-east") return [8, 31];
if (template === "north-america") return [37, 17];
if (template === "us-centric") return [66, 27];
if (template === "us-mainland") return [16, 30];
if (template === "world") return [78, 27];
if (template === "world-from-pacific") return [75, 32];
const part = grid.features.some(f => f.land && f.border); // if land goes over map borders
const max = part ? 80 : 100; // max size
const lat = () => gauss(P(0.5) ? 40 : 60, 15, 25, 75); // latitude shift
@ -1896,16 +1931,18 @@ function showStatistics() {
INFO && console.log(stats);
}
const regenerateMap = debounce(function () {
const regenerateMap = debounce(async function () {
WARN && console.warn("Generate new random map");
showLoading();
closeDialogs("#worldConfigurator, #options3d");
customization = 0;
undraw();
resetZoom(1000);
generate();
undraw();
await generate();
restoreLayers();
if (ThreeD.options.isOn) ThreeD.redraw();
if ($("#worldConfigurator").is(":visible")) editWorld();
hideLoading();
}, 1000);
// clear the map

View file

@ -3,13 +3,43 @@
window.HeightmapGenerator = (function () {
let cells, p;
const generate = function () {
TIME && console.time("generateHeightmap");
const generate = async function () {
cells = grid.cells;
p = grid.points;
cells.h = new Uint8Array(grid.points.length);
const template = document.getElementById("templateInput").value;
const input = document.getElementById("templateInput");
const type = input.querySelector(`[value=${input.value}]`).parentElement.label;
if (type === "Specific") {
// pre-defined heightmap
TIME && console.time("defineHeightmap");
return new Promise(resolve => {
// create canvas where 1px correcponds to a cell
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
const {cellsX, cellsY} = grid;
canvas.width = cellsX;
canvas.height = cellsY;
// load heightmap into image and render to canvas
const img = new Image();
img.src = `./heightmaps/${input.value}.png`;
img.onload = function () {
ctx.drawImage(img, 0, 0, cellsX, cellsY);
const imageData = ctx.getImageData(0, 0, cellsX, cellsY);
assignColorsToHeight(imageData.data);
canvas.remove();
img.remove();
TIME && console.timeEnd("defineHeightmap");
resolve();
};
});
}
// heightmap template
TIME && console.time("generateHeightmap");
const template = input.value;
const templateString = HeightmapTemplates[template];
const steps = templateString.split("\n");
@ -79,8 +109,8 @@ window.HeightmapGenerator = (function () {
function addOneHill() {
const change = new Uint8Array(cells.h.length);
let limit = 0,
start;
let limit = 0;
let start;
let h = lim(getNumberInRange(height));
do {
@ -410,5 +440,13 @@ window.HeightmapGenerator = (function () {
return rand(min * length, max * length);
}
function assignColorsToHeight(imageData) {
for (let i = 0; i < cells.i.length; i++) {
const lightness = imageData[i * 4] / 255;
const powered = lightness < 0.2 ? lightness : 0.2 + (lightness - 0.2) ** 0.8;
cells.h[i] = minmax(Math.floor(powered * 100), 0, 100);
}
}
return {generate, addHill, addRange, addTrough, addStrait, addPit, smooth, modify};
})();

View file

@ -913,11 +913,9 @@ function editHeightmap() {
function uploadTemplate(dataLoaded) {
const steps = dataLoaded.split("\r\n");
if (!steps.length) {
tip("Cannot parse the template, please check the file", false, "error");
return;
}
if (!steps.length) return tip("Cannot parse the template, please check the file", false, "error");
templateBody.innerHTML = "";
for (const s of steps) {
const step = s.split(" ");
if (step.length !== 5) {

View file

@ -306,10 +306,8 @@ function showSeedHistoryDialog() {
// generate map with historical seed
function restoreSeed(id) {
if (mapHistory[id].seed == seed) {
tip("The current map is already generated with this seed", null, "error");
return;
}
if (mapHistory[id].seed == seed) return tip("The current map is already generated with this seed", null, "error");
optionsSeed.value = mapHistory[id].seed;
mapWidthInput.value = mapHistory[id].width;
mapHeightInput.value = mapHistory[id].height;
@ -547,7 +545,7 @@ function randomizeOptions() {
// 'Options' settings
if (randomize || !locked("template")) randomizeHeightmapTemplate();
if (randomize || !locked("regions")) regionsInput.value = regionsOutput.value = gauss(15, 3, 2, 30);
if (randomize || !locked("regions")) regionsInput.value = regionsOutput.value = gauss(18, 5, 2, 30);
if (randomize || !locked("provinces")) provincesInput.value = provincesOutput.value = gauss(20, 10, 20, 100);
if (randomize || !locked("manors")) {
manorsInput.value = 1000;