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https://github.com/Azgaar/Fantasy-Map-Generator.git
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v1.5.65 - allow to hide certain Emblems
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parent
bc149bc65f
commit
9a20a3e4c6
5 changed files with 170 additions and 145 deletions
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@ -1839,7 +1839,6 @@ input[type="checkbox"] {
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.checkbox,
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.checkbox-label {
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margin: 3px;
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cursor: pointer;
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}
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@ -2861,6 +2861,11 @@
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</optgroup>
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</select>
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</div>
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<div data-tip="Show or hide this particular emblem on map. To hide the entire category go to Menu ⭢ Style ⭢ Emblems">
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<input id="emblemShow" class="checkbox" type="checkbox">
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<label for="emblemShow" class="checkbox-label">Show emblem on map</label>
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</div>
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</div>
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<div id="emblemsBottom">
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<button id="emblemsRegenerate" data-tip="Regenerate emblem" class="icon-shuffle"></button>
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@ -306,7 +306,7 @@
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if (culturesSet.value === "random") {
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return d3.range(count).map(i => {
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const rnd = rand(nameBases.length-1);
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return {name:Names.getBaseShort(rnd), base:rnd, odd: 1}
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return {name:Names.getBaseShort(rnd), base:rnd, odd:1, shield:getRandomShield()}
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});
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}
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@ -23,6 +23,7 @@ function editEmblem(type, id, el) {
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emblemProvinces.oninput = selectProvince;
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emblemBurgs.oninput = selectBurg;
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emblemShapeSelector.oninput = changeShape;
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document.getElementById("emblemShow").onchange = toggleEmblem;
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document.getElementById("emblemsRegenerate").onclick = regenerate;
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document.getElementById("emblemsArmoria").onclick = openInArmoria;
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document.getElementById("emblemsUpload").onclick = toggleUpload;
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@ -103,6 +104,8 @@ function editEmblem(type, id, el) {
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emblemShapeSelector.disabled = false;
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emblemShapeSelector.value = el.coa.shield;
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}
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document.getElementById("emblemShow").checked = !el.coaHidden;
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}
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function selectState() {
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@ -159,6 +162,24 @@ function editEmblem(type, id, el) {
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highlightEmblemElement(type, el);
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}
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function toggleEmblem() {
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el.coaHidden = !el.coaHidden;
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const g = emblems.select("#"+type+"Emblems");
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if (el.coaHidden) g.select("[data-i='"+el.i+"']").remove();
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else {
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// re-append use element
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if (g.select("[data-i='"+el.i+"']").size()) return; // alredy displayed
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const halfSize = +g.attr("font-size") / 2;
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const x = el.x || el.pole[0];
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const y = el.y || el.pole[1];
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g.append("use").attr("data-i", el.i)
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.attr("x", rn(x - halfSize), 2).attr("y", rn(y - halfSize), 2)
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.attr("width", "1em").attr("height", "1em")
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.attr("href", "#"+id);
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}
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}
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function regenerate() {
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let parent = null;
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if (type === "province") parent = pack.states[el.state];
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@ -1245,9 +1245,9 @@ function drawEmblems() {
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TIME && console.time("drawEmblems");
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const {states, provinces, burgs} = pack;
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const validStates = states.filter(s => s.i && !s.removed && s.coa);
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const validProvinces = provinces.filter(p => p.i && !p.removed && p.coa);
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const validBurgs = burgs.filter(b => b.i && !b.removed && b.coa);
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const validStates = states.filter(s => s.i && !s.removed && s.coa && !s.coaHidden);
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const validProvinces = provinces.filter(p => p.i && !p.removed && p.coa && !p.coaHidden);
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const validBurgs = burgs.filter(b => b.i && !b.removed && b.coa && !b.coaHidden);
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const getStateEmblemsSize = () => {
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const startSize = Math.min(Math.max((graphHeight + graphWidth) / 40, 10), 100);
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@ -1257,17 +1257,17 @@ function drawEmblems() {
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};
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const getProvinceEmblemsSize = () => {
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const startSize = Math.min(Math.max((graphHeight + graphWidth) / 80, 5), 75);
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const startSize = Math.min(Math.max((graphHeight + graphWidth) / 100, 5), 70);
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const provincesMod = (1 + validProvinces.length / 1000) - (115 - validProvinces.length) / 1000; // states number modifier
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const sizeMod = +document.getElementById("styleEmblemsProvinceSizeInput").value || 1;
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return rn(startSize / provincesMod * sizeMod); // target size ~26px on 1536x754 map with 115 provinces
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return rn(startSize / provincesMod * sizeMod); // target size ~20px on 1536x754 map with 115 provinces
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}
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const getBurgEmblemSize = () => {
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const startSize = Math.min(Math.max((graphHeight + graphWidth) / 150, 5), 50);
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const startSize = Math.min(Math.max((graphHeight + graphWidth) / 185, 2), 50);
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const burgsMod = (1 + validBurgs.length / 1000) - (450 - validBurgs.length) / 1000; // states number modifier
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const sizeMod = +document.getElementById("styleEmblemsBurgSizeInput").value || 1;
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return rn(startSize / burgsMod * sizeMod); // target size ~10px on 1536x754 map with 450 burgs
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return rn(startSize / burgsMod * sizeMod); // target size ~8.5px on 1536x754 map with 450 burgs
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}
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const sizeBurgs = getBurgEmblemSize();
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