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fix: clear existing ice elements before redrawing in editHeightmap function
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@ -469,7 +469,7 @@ function editHeightmap(options) {
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// recalculate ice
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// recalculate ice
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Ice.generate();
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Ice.generate();
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drawIce();
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ice.selectAll("*").remove();
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TIME && console.timeEnd("restoreRiskedData");
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TIME && console.timeEnd("restoreRiskedData");
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INFO && console.groupEnd("Edit Heightmap");
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INFO && console.groupEnd("Edit Heightmap");
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