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refactor: replace webgl-layer-framework with webgl-layer module
- Removed the webgl-layer-framework module and its associated tests. - Introduced a new webgl-layer module to handle WebGL2 layer management. - Updated references throughout the codebase to use the new webgl-layer module. - Adjusted layer registration and rendering logic to align with the new structure. - Ensured compatibility with existing functionality while improving modularity.
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# generated: 2026-03-12
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# project: Fantasy-Map-Generator
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# project_key: NOKEY
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# tracking_system: file-system
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# story_location: _bmad-output/implementation-artifacts
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# STATUS DEFINITIONS:
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# ==================
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# Epic Status:
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# - backlog: Epic not yet started
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# - in-progress: Epic actively being worked on
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# - done: All stories in epic completed
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#
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# Epic Status Transitions:
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# - backlog → in-progress: Automatically when first story is created (via create-story)
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# - in-progress → done: Manually when all stories reach 'done' status
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#
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# Story Status:
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# - backlog: Story only exists in epic file
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# - ready-for-dev: Story file created in stories folder
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# - in-progress: Developer actively working on implementation
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# - review: Ready for code review (via Dev's code-review workflow)
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# - done: Story completed
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#
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# Retrospective Status:
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# - optional: Can be completed but not required
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# - done: Retrospective has been completed
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#
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# WORKFLOW NOTES:
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# ===============
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# - Epic transitions to 'in-progress' automatically when first story is created
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# - Stories can be worked in parallel if team capacity allows
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# - SM typically creates next story after previous one is 'done' to incorporate learnings
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# - Dev moves story to 'review', then runs code-review (fresh context, different LLM recommended)
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generated: 2026-03-12
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project: Fantasy-Map-Generator
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project_key: NOKEY
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tracking_system: file-system
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story_location: _bmad-output/implementation-artifacts
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development_status:
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# Epic 1: WebGL Layer Framework Module
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epic-1: done
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1-1-pure-functions-types-and-tdd-scaffold: done
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1-2-framework-core-init-canvas-and-dom-setup: done
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1-3-layer-lifecycle-register-visibility-render-loop: done
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epic-1-retrospective: done
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# Epic 2: Relief Icons Layer Migration
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epic-2: done
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2-1-verify-and-implement-per-icon-rotation-in-buildsetmesh: done
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2-2-refactor-draw-relief-icons-ts-to-use-framework: done
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2-3-webgl2-fallback-integration-verification: done
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epic-2-retrospective: done
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# Epic 3: Quality & Bundle Integrity
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epic-3: done
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3-1-performance-benchmarking: done
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3-2-bundle-size-audit: done
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epic-3-retrospective: done
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