mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
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Merge branch 'master' into refactor/migrate-zones
This commit is contained in:
commit
a0fcdc48ba
5 changed files with 1170 additions and 922 deletions
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@ -1,921 +0,0 @@
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"use strict";
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window.Religions = (function () {
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// name generation approach and relative chance to be selected
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const approach = {
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Number: 1,
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Being: 3,
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Adjective: 5,
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"Color + Animal": 5,
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"Adjective + Animal": 5,
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"Adjective + Being": 5,
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"Adjective + Genitive": 1,
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"Color + Being": 3,
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"Color + Genitive": 3,
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"Being + of + Genitive": 2,
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"Being + of the + Genitive": 1,
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"Animal + of + Genitive": 1,
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"Adjective + Being + of + Genitive": 2,
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"Adjective + Animal + of + Genitive": 2
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};
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// turn weighted array into simple array
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const approaches = [];
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for (const a in approach) {
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for (let j = 0; j < approach[a]; j++) {
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approaches.push(a);
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}
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}
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const base = {
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number: ["One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Eleven", "Twelve"],
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being: [
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"Ancestor",
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"Ancient",
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"Avatar",
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"Brother",
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"Champion",
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"Chief",
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"Council",
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"Creator",
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"Deity",
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"Divine One",
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"Elder",
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"Enlightened Being",
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"Father",
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"Forebear",
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"Forefather",
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"Giver",
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"God",
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"Goddess",
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"Guardian",
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"Guide",
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"Hierach",
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"Lady",
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"Lord",
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"Maker",
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"Master",
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"Mother",
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"Numen",
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"Oracle",
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"Overlord",
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"Protector",
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"Reaper",
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"Ruler",
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"Sage",
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"Seer",
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"Sister",
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"Spirit",
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"Supreme Being",
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"Transcendent",
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"Virgin"
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],
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animal: [
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"Antelope",
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"Ape",
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"Badger",
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"Basilisk",
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"Bear",
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"Beaver",
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"Bison",
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"Boar",
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"Buffalo",
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"Camel",
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"Cat",
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"Centaur",
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"Cerberus",
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"Chimera",
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"Cobra",
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"Cockatrice",
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"Crane",
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"Crocodile",
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"Crow",
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"Cyclope",
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"Deer",
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"Dog",
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"Direwolf",
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"Drake",
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"Dragon",
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"Eagle",
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"Elephant",
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"Elk",
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"Falcon",
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"Fox",
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"Goat",
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"Goose",
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"Gorgon",
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"Gryphon",
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"Hare",
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"Hawk",
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"Heron",
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"Hippogriff",
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"Horse",
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"Hound",
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"Hyena",
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"Ibis",
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"Jackal",
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"Jaguar",
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"Kitsune",
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"Kraken",
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"Lark",
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"Leopard",
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"Lion",
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"Manticore",
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"Mantis",
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"Marten",
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"Minotaur",
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"Moose",
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"Mule",
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"Narwhal",
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"Owl",
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"Ox",
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"Panther",
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"Pegasus",
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"Phoenix",
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"Python",
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"Rat",
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"Raven",
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"Roc",
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"Rook",
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"Scorpion",
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"Serpent",
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"Shark",
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"Sheep",
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"Snake",
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"Sphinx",
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"Spider",
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"Swan",
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"Tiger",
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"Turtle",
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"Unicorn",
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"Viper",
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"Vulture",
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"Walrus",
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"Wolf",
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"Wolverine",
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"Worm",
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"Wyvern",
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"Yeti"
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],
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adjective: [
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"Aggressive",
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"Almighty",
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"Ancient",
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"Beautiful",
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"Benevolent",
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"Big",
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"Blind",
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"Blond",
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"Bloody",
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"Brave",
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"Broken",
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"Brutal",
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"Burning",
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"Calm",
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"Celestial",
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"Cheerful",
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"Crazy",
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"Cruel",
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"Dead",
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"Deadly",
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"Devastating",
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"Distant",
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"Disturbing",
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"Divine",
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"Dying",
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"Eternal",
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"Ethernal",
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"Empyreal",
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"Enigmatic",
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"Enlightened",
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"Evil",
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"Explicit",
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"Fair",
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"Far",
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"Fat",
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"Fatal",
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"Favorable",
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"Flying",
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"Friendly",
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"Frozen",
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"Giant",
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"Good",
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"Grateful",
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"Great",
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"Happy",
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"High",
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"Holy",
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"Honest",
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"Huge",
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"Hungry",
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"Illustrious",
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"Immutable",
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"Ineffable",
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"Infallible",
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"Inherent",
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"Last",
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"Latter",
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"Lost",
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"Loud",
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"Lucky",
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"Mad",
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"Magical",
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"Main",
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"Major",
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"Marine",
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"Mythical",
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"Mystical",
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"Naval",
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"New",
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"Noble",
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"Old",
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"Otherworldly",
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"Patient",
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"Peaceful",
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"Pregnant",
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"Prime",
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"Proud",
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"Pure",
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"Radiant",
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"Resplendent",
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||||
"Sacred",
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"Sacrosanct",
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"Sad",
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"Scary",
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"Secret",
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"Selected",
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"Serene",
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"Severe",
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"Silent",
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"Sleeping",
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"Slumbering",
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"Sovereign",
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"Strong",
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"Sunny",
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"Superior",
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"Supernatural",
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"Sustainable",
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"Transcendent",
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||||
"Transcendental",
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||||
"Troubled",
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"Unearthly",
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||||
"Unfathomable",
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||||
"Unhappy",
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||||
"Unknown",
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"Unseen",
|
||||
"Waking",
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||||
"Wild",
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"Wise",
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"Worried",
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"Young"
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],
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genitive: [
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"Cold",
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"Day",
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"Death",
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"Doom",
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||||
"Fate",
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||||
"Fire",
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||||
"Fog",
|
||||
"Frost",
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||||
"Gates",
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||||
"Heaven",
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||||
"Home",
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||||
"Ice",
|
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"Justice",
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||||
"Life",
|
||||
"Light",
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"Lightning",
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||||
"Love",
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||||
"Nature",
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||||
"Night",
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"Pain",
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||||
"Snow",
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||||
"Springs",
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||||
"Summer",
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||||
"Thunder",
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||||
"Time",
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"Victory",
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"War",
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||||
"Winter"
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||||
],
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theGenitive: [
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||||
"Abyss",
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||||
"Blood",
|
||||
"Dawn",
|
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"Earth",
|
||||
"East",
|
||||
"Eclipse",
|
||||
"Fall",
|
||||
"Harvest",
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||||
"Moon",
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"North",
|
||||
"Peak",
|
||||
"Rainbow",
|
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"Sea",
|
||||
"Sky",
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"South",
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||||
"Stars",
|
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"Storm",
|
||||
"Sun",
|
||||
"Tree",
|
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"Underworld",
|
||||
"West",
|
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"Wild",
|
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"Word",
|
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"World"
|
||||
],
|
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color: [
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"Amber",
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||||
"Black",
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"Blue",
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"Bright",
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"Bronze",
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"Brown",
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"Coral",
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||||
"Crimson",
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"Dark",
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||||
"Emerald",
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"Golden",
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"Green",
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"Grey",
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"Indigo",
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"Lavender",
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"Light",
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"Magenta",
|
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"Maroon",
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"Orange",
|
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"Pink",
|
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"Plum",
|
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"Purple",
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"Red",
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"Ruby",
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"Sapphire",
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"Teal",
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"Turquoise",
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"White",
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"Yellow"
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]
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};
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const forms = {
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Folk: {
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Shamanism: 4,
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Animism: 4,
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Polytheism: 4,
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"Ancestor Worship": 2,
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"Nature Worship": 1,
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Totemism: 1
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},
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Organized: {
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Polytheism: 7,
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Monotheism: 7,
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Dualism: 3,
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Pantheism: 2,
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"Non-theism": 2
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},
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Cult: {
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Cult: 5,
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"Dark Cult": 5,
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Sect: 1
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},
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Heresy: {
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Heresy: 1
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}
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};
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|
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const namingMethods = {
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Folk: {
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"Culture + type": 1
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},
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Organized: {
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"Random + type": 3,
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||||
"Random + ism": 1,
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||||
"Supreme + ism": 5,
|
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"Faith of + Supreme": 5,
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"Place + ism": 1,
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"Culture + ism": 2,
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"Place + ian + type": 6,
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"Culture + type": 4
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},
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|
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Cult: {
|
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"Burg + ian + type": 2,
|
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"Random + ian + type": 1,
|
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"Type + of the + meaning": 2
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},
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|
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Heresy: {
|
||||
"Burg + ian + type": 3,
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"Random + ism": 3,
|
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"Random + ian + type": 2,
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"Type + of the + meaning": 1
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}
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};
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const types = {
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Shamanism: {Beliefs: 3, Shamanism: 2, Druidism: 1, Spirits: 1},
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Animism: {Spirits: 3, Beliefs: 1},
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Polytheism: {Deities: 3, Faith: 1, Gods: 1, Pantheon: 1},
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"Ancestor Worship": {Beliefs: 1, Forefathers: 2, Ancestors: 2},
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"Nature Worship": {Beliefs: 3, Druids: 1},
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Totemism: {Beliefs: 2, Totems: 2, Idols: 1},
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|
||||
Monotheism: {Religion: 2, Church: 3, Faith: 1},
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Dualism: {Religion: 3, Faith: 1, Cult: 1},
|
||||
Pantheism: {Religion: 1, Faith: 1},
|
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"Non-theism": {Beliefs: 3, Spirits: 1},
|
||||
|
||||
Cult: {Cult: 4, Sect: 2, Arcanum: 1, Order: 1, Worship: 1},
|
||||
"Dark Cult": {Cult: 2, Blasphemy: 1, Circle: 1, Coven: 1, Idols: 1, Occultism: 1},
|
||||
Sect: {Sect: 3, Society: 1},
|
||||
|
||||
Heresy: {
|
||||
Heresy: 3,
|
||||
Sect: 2,
|
||||
Apostates: 1,
|
||||
Brotherhood: 1,
|
||||
Circle: 1,
|
||||
Dissent: 1,
|
||||
Dissenters: 1,
|
||||
Iconoclasm: 1,
|
||||
Schism: 1,
|
||||
Society: 1
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||||
}
|
||||
};
|
||||
|
||||
const expansionismMap = {
|
||||
Folk: () => 0,
|
||||
Organized: () => gauss(5, 3, 0, 10, 1),
|
||||
Cult: () => gauss(0.5, 0.5, 0, 5, 1),
|
||||
Heresy: () => gauss(1, 0.5, 0, 5, 1)
|
||||
};
|
||||
|
||||
function generate() {
|
||||
TIME && console.time("generateReligions");
|
||||
const lockedReligions = pack.religions?.filter(r => r.i && r.lock && !r.removed) || [];
|
||||
|
||||
const folkReligions = generateFolkReligions();
|
||||
const organizedReligions = generateOrganizedReligions(+religionsNumber.value, lockedReligions);
|
||||
|
||||
const namedReligions = specifyReligions([...folkReligions, ...organizedReligions]);
|
||||
const indexedReligions = combineReligions(namedReligions, lockedReligions);
|
||||
const religionIds = expandReligions(indexedReligions);
|
||||
const religions = defineOrigins(religionIds, indexedReligions);
|
||||
|
||||
pack.religions = religions;
|
||||
pack.cells.religion = religionIds;
|
||||
|
||||
checkCenters();
|
||||
|
||||
TIME && console.timeEnd("generateReligions");
|
||||
}
|
||||
|
||||
function generateFolkReligions() {
|
||||
return pack.cultures
|
||||
.filter(c => c.i && !c.removed)
|
||||
.map(culture => ({type: "Folk", form: rw(forms.Folk), culture: culture.i, center: culture.center}));
|
||||
}
|
||||
|
||||
function generateOrganizedReligions(desiredReligionNumber, lockedReligions) {
|
||||
const cells = pack.cells;
|
||||
const lockedReligionCount = lockedReligions.filter(({type}) => type !== "Folk").length || 0;
|
||||
const requiredReligionsNumber = desiredReligionNumber - lockedReligionCount;
|
||||
if (requiredReligionsNumber < 1) return [];
|
||||
|
||||
const candidateCells = getCandidateCells();
|
||||
const religionCores = placeReligions();
|
||||
|
||||
const cultsCount = Math.floor((rand(1, 4) / 10) * religionCores.length); // 10-40%
|
||||
const heresiesCount = Math.floor((rand(0, 3) / 10) * religionCores.length); // 0-30%
|
||||
const organizedCount = religionCores.length - cultsCount - heresiesCount;
|
||||
|
||||
const getType = index => {
|
||||
if (index < organizedCount) return "Organized";
|
||||
if (index < organizedCount + cultsCount) return "Cult";
|
||||
return "Heresy";
|
||||
};
|
||||
|
||||
return religionCores.map((cellId, index) => {
|
||||
const type = getType(index);
|
||||
const form = rw(forms[type]);
|
||||
const cultureId = cells.culture[cellId];
|
||||
|
||||
return {type, form, culture: cultureId, center: cellId};
|
||||
});
|
||||
|
||||
function placeReligions() {
|
||||
const religionCells = [];
|
||||
const religionsTree = d3.quadtree();
|
||||
|
||||
// pre-populate with locked centers
|
||||
lockedReligions.forEach(({center}) => religionsTree.add(cells.p[center]));
|
||||
|
||||
// min distance between religion inceptions
|
||||
const spacing = (graphWidth + graphHeight) / 2 / desiredReligionNumber;
|
||||
|
||||
for (const cellId of candidateCells) {
|
||||
const [x, y] = cells.p[cellId];
|
||||
|
||||
if (religionsTree.find(x, y, spacing) === undefined) {
|
||||
religionCells.push(cellId);
|
||||
religionsTree.add([x, y]);
|
||||
|
||||
if (religionCells.length === requiredReligionsNumber) return religionCells;
|
||||
}
|
||||
}
|
||||
|
||||
WARN && console.warn(`Placed only ${religionCells.length} of ${requiredReligionsNumber} religions`);
|
||||
return religionCells;
|
||||
}
|
||||
|
||||
function getCandidateCells() {
|
||||
const validBurgs = pack.burgs.filter(b => b.i && !b.removed);
|
||||
|
||||
if (validBurgs.length >= requiredReligionsNumber)
|
||||
return validBurgs.sort((a, b) => b.population - a.population).map(burg => burg.cell);
|
||||
return cells.i.filter(i => cells.s[i] > 2).sort((a, b) => cells.s[b] - cells.s[a]);
|
||||
}
|
||||
}
|
||||
|
||||
function specifyReligions(newReligions) {
|
||||
const {cells, cultures} = pack;
|
||||
|
||||
const rawReligions = newReligions.map(({type, form, culture: cultureId, center}) => {
|
||||
const supreme = getDeityName(cultureId);
|
||||
const deity = form === "Non-theism" || form === "Animism" ? null : supreme;
|
||||
|
||||
const stateId = cells.state[center];
|
||||
|
||||
let [name, expansion] = generateReligionName(type, form, supreme, center);
|
||||
if (expansion === "state" && !stateId) expansion = "global";
|
||||
|
||||
const expansionism = expansionismMap[type]();
|
||||
const color = getReligionColor(cultures[cultureId], type);
|
||||
|
||||
return {name, type, form, culture: cultureId, center, deity, expansion, expansionism, color};
|
||||
});
|
||||
|
||||
return rawReligions;
|
||||
|
||||
function getReligionColor(culture, type) {
|
||||
if (!culture.i) return getRandomColor();
|
||||
|
||||
if (type === "Folk") return culture.color;
|
||||
if (type === "Heresy") return getMixedColor(culture.color, 0.35, 0.2);
|
||||
if (type === "Cult") return getMixedColor(culture.color, 0.5, 0);
|
||||
return getMixedColor(culture.color, 0.25, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
// indexes, conditionally renames, and abbreviates religions
|
||||
function combineReligions(namedReligions, lockedReligions) {
|
||||
const indexedReligions = [{name: "No religion", i: 0}];
|
||||
|
||||
const {lockedReligionQueue, highestLockedIndex, codes, numberLockedFolk} = parseLockedReligions();
|
||||
const maxIndex = Math.max(
|
||||
highestLockedIndex,
|
||||
namedReligions.length + lockedReligions.length + 1 - numberLockedFolk
|
||||
);
|
||||
|
||||
for (let index = 1, progress = 0; index < maxIndex; index = indexedReligions.length) {
|
||||
// place locked religion back at its old index
|
||||
if (index === lockedReligionQueue[0]?.i) {
|
||||
const nextReligion = lockedReligionQueue.shift();
|
||||
indexedReligions.push(nextReligion);
|
||||
continue;
|
||||
}
|
||||
|
||||
// slot the new religions
|
||||
if (progress < namedReligions.length) {
|
||||
const nextReligion = namedReligions[progress];
|
||||
progress++;
|
||||
|
||||
if (
|
||||
nextReligion.type === "Folk" &&
|
||||
lockedReligions.some(({type, culture}) => type === "Folk" && culture === nextReligion.culture)
|
||||
)
|
||||
continue; // when there is a locked Folk religion for this culture discard duplicate
|
||||
|
||||
const newName = renameOld(nextReligion);
|
||||
const code = abbreviate(newName, codes);
|
||||
codes.push(code);
|
||||
indexedReligions.push({...nextReligion, i: index, name: newName, code});
|
||||
continue;
|
||||
}
|
||||
|
||||
indexedReligions.push({i: index, type: "Folk", culture: 0, name: "Removed religion", removed: true});
|
||||
}
|
||||
return indexedReligions;
|
||||
|
||||
function parseLockedReligions() {
|
||||
// copy and sort the locked religions list
|
||||
const lockedReligionQueue = lockedReligions
|
||||
.map(religion => {
|
||||
// and filter their origins to locked religions
|
||||
let newOrigin = religion.origins.filter(n => lockedReligions.some(({i: index}) => index === n));
|
||||
if (newOrigin === []) newOrigin = [0];
|
||||
return {...religion, origins: newOrigin};
|
||||
})
|
||||
.sort((a, b) => a.i - b.i);
|
||||
|
||||
const highestLockedIndex = Math.max(...lockedReligions.map(r => r.i));
|
||||
const codes = lockedReligions.length > 0 ? lockedReligions.map(r => r.code) : [];
|
||||
const numberLockedFolk = lockedReligions.filter(({type}) => type === "Folk").length;
|
||||
|
||||
return {lockedReligionQueue, highestLockedIndex, codes, numberLockedFolk};
|
||||
}
|
||||
|
||||
// prepend 'Old' to names of folk religions which have organized competitors
|
||||
function renameOld({name, type, culture: cultureId}) {
|
||||
if (type !== "Folk") return name;
|
||||
|
||||
const haveOrganized =
|
||||
namedReligions.some(
|
||||
({type, culture, expansion}) => culture === cultureId && type === "Organized" && expansion === "culture"
|
||||
) ||
|
||||
lockedReligions.some(
|
||||
({type, culture, expansion}) => culture === cultureId && type === "Organized" && expansion === "culture"
|
||||
);
|
||||
if (haveOrganized && name.slice(0, 3) !== "Old") return `Old ${name}`;
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
// finally generate and stores origins trees
|
||||
function defineOrigins(religionIds, indexedReligions) {
|
||||
const religionOriginsParamsMap = {
|
||||
Organized: {clusterSize: 100, maxReligions: 2},
|
||||
Cult: {clusterSize: 50, maxReligions: 3},
|
||||
Heresy: {clusterSize: 50, maxReligions: 4}
|
||||
};
|
||||
|
||||
const origins = indexedReligions.map(({i, type, culture: cultureId, expansion, center}) => {
|
||||
if (i === 0) return null; // no religion
|
||||
if (type === "Folk") return [0]; // folk religions originate from its parent culture only
|
||||
|
||||
const folkReligion = indexedReligions.find(({culture, type}) => type === "Folk" && culture === cultureId);
|
||||
const isFolkBased = folkReligion && cultureId && expansion === "culture" && each(2)(center);
|
||||
if (isFolkBased) return [folkReligion.i];
|
||||
|
||||
const {clusterSize, maxReligions} = religionOriginsParamsMap[type];
|
||||
const fallbackOrigin = folkReligion?.i || 0;
|
||||
return getReligionsInRadius(pack.cells.c, center, religionIds, i, clusterSize, maxReligions, fallbackOrigin);
|
||||
});
|
||||
|
||||
return indexedReligions.map((religion, index) => ({...religion, origins: origins[index]}));
|
||||
}
|
||||
|
||||
function getReligionsInRadius(neighbors, center, religionIds, religionId, clusterSize, maxReligions, fallbackOrigin) {
|
||||
const foundReligions = new Set();
|
||||
const queue = [center];
|
||||
const checked = {};
|
||||
|
||||
for (let size = 0; queue.length && size < clusterSize; size++) {
|
||||
const cellId = queue.shift();
|
||||
checked[cellId] = true;
|
||||
|
||||
for (const neibId of neighbors[cellId]) {
|
||||
if (checked[neibId]) continue;
|
||||
checked[neibId] = true;
|
||||
|
||||
const neibReligion = religionIds[neibId];
|
||||
if (neibReligion && neibReligion < religionId) foundReligions.add(neibReligion);
|
||||
if (foundReligions.size >= maxReligions) return [...foundReligions];
|
||||
queue.push(neibId);
|
||||
}
|
||||
}
|
||||
|
||||
return foundReligions.size ? [...foundReligions] : [fallbackOrigin];
|
||||
}
|
||||
|
||||
// growth algorithm to assign cells to religions
|
||||
function expandReligions(religions) {
|
||||
const {cells, routes} = pack;
|
||||
const religionIds = spreadFolkReligions(religions);
|
||||
|
||||
const queue = new FlatQueue();
|
||||
const cost = [];
|
||||
|
||||
// limit cost for organized religions growth
|
||||
const maxExpansionCost = (cells.i.length / 20) * byId("growthRate").valueAsNumber;
|
||||
|
||||
religions
|
||||
.filter(r => r.i && !r.lock && r.type !== "Folk" && !r.removed)
|
||||
.forEach(r => {
|
||||
religionIds[r.center] = r.i;
|
||||
queue.push({e: r.center, p: 0, r: r.i, s: cells.state[r.center]}, 0);
|
||||
cost[r.center] = 1;
|
||||
});
|
||||
|
||||
const religionsMap = new Map(religions.map(r => [r.i, r]));
|
||||
|
||||
while (queue.length) {
|
||||
const {e: cellId, p, r, s: state} = queue.pop();
|
||||
const {culture, expansion, expansionism} = religionsMap.get(r);
|
||||
|
||||
cells.c[cellId].forEach(nextCell => {
|
||||
if (expansion === "culture" && culture !== cells.culture[nextCell]) return;
|
||||
if (expansion === "state" && state !== cells.state[nextCell]) return;
|
||||
if (religionsMap.get(religionIds[nextCell])?.lock) return;
|
||||
|
||||
const cultureCost = culture !== cells.culture[nextCell] ? 10 : 0;
|
||||
const stateCost = state !== cells.state[nextCell] ? 10 : 0;
|
||||
const passageCost = getPassageCost(cellId, nextCell);
|
||||
|
||||
const cellCost = cultureCost + stateCost + passageCost;
|
||||
const totalCost = p + 10 + cellCost / expansionism;
|
||||
if (totalCost > maxExpansionCost) return;
|
||||
|
||||
if (!cost[nextCell] || totalCost < cost[nextCell]) {
|
||||
if (cells.culture[nextCell]) religionIds[nextCell] = r; // assign religion to cell
|
||||
cost[nextCell] = totalCost;
|
||||
|
||||
queue.push({e: nextCell, p: totalCost, r, s: state}, totalCost);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
return religionIds;
|
||||
|
||||
function getPassageCost(cellId, nextCellId) {
|
||||
const route = Routes.getRoute(cellId, nextCellId);
|
||||
if (isWater(cellId)) return route ? 50 : 500;
|
||||
|
||||
const biomePassageCost = biomesData.cost[cells.biome[nextCellId]];
|
||||
|
||||
if (route) {
|
||||
if (route.group === "roads") return 1;
|
||||
return biomePassageCost / 3; // trails and other routes
|
||||
}
|
||||
|
||||
return biomePassageCost;
|
||||
}
|
||||
}
|
||||
|
||||
// folk religions initially get all cells of their culture, and locked religions are retained
|
||||
function spreadFolkReligions(religions) {
|
||||
const cells = pack.cells;
|
||||
const hasPrior = cells.religion && true;
|
||||
const religionIds = new Uint16Array(cells.i.length);
|
||||
|
||||
const folkReligions = religions.filter(religion => religion.type === "Folk" && !religion.removed);
|
||||
const cultureToReligionMap = new Map(folkReligions.map(({i, culture}) => [culture, i]));
|
||||
|
||||
for (const cellId of cells.i) {
|
||||
const oldId = (hasPrior && cells.religion[cellId]) || 0;
|
||||
if (oldId && religions[oldId]?.lock && !religions[oldId]?.removed) {
|
||||
religionIds[cellId] = oldId;
|
||||
continue;
|
||||
}
|
||||
const cultureId = cells.culture[cellId];
|
||||
religionIds[cellId] = cultureToReligionMap.get(cultureId) || 0;
|
||||
}
|
||||
|
||||
return religionIds;
|
||||
}
|
||||
|
||||
function checkCenters() {
|
||||
const cells = pack.cells;
|
||||
pack.religions.forEach(r => {
|
||||
if (!r.i) return;
|
||||
// move religion center if it's not within religion area after expansion
|
||||
if (cells.religion[r.center] === r.i) return; // in area
|
||||
const firstCell = cells.i.find(i => cells.religion[i] === r.i);
|
||||
const cultureHome = pack.cultures[r.culture]?.center;
|
||||
if (firstCell) r.center = firstCell; // move center, othervise it's an extinct religion
|
||||
else if (r.type === "Folk" && cultureHome) r.center = cultureHome; // reset extinct culture centers
|
||||
});
|
||||
}
|
||||
|
||||
function recalculate() {
|
||||
const newReligionIds = expandReligions(pack.religions);
|
||||
pack.cells.religion = newReligionIds;
|
||||
|
||||
checkCenters();
|
||||
}
|
||||
|
||||
const add = function (center) {
|
||||
const {cells, cultures, religions} = pack;
|
||||
const religionId = cells.religion[center];
|
||||
const i = religions.length;
|
||||
|
||||
const cultureId = cells.culture[center];
|
||||
const missingFolk =
|
||||
cultureId !== 0 &&
|
||||
!religions.some(({type, culture, removed}) => type === "Folk" && culture === cultureId && !removed);
|
||||
const color = missingFolk ? cultures[cultureId].color : getMixedColor(religions[religionId].color, 0.3, 0);
|
||||
|
||||
const type = missingFolk
|
||||
? "Folk"
|
||||
: religions[religionId].type === "Organized"
|
||||
? rw({Organized: 4, Cult: 1, Heresy: 2})
|
||||
: rw({Organized: 5, Cult: 2});
|
||||
const form = rw(forms[type]);
|
||||
const deity =
|
||||
type === "Heresy"
|
||||
? religions[religionId].deity
|
||||
: form === "Non-theism" || form === "Animism"
|
||||
? null
|
||||
: getDeityName(cultureId);
|
||||
|
||||
const [name, expansion] = generateReligionName(type, form, deity, center);
|
||||
|
||||
const formName = type === "Heresy" ? religions[religionId].form : form;
|
||||
const code = abbreviate(
|
||||
name,
|
||||
religions.map(r => r.code)
|
||||
);
|
||||
const influences = getReligionsInRadius(cells.c, center, cells.religion, i, 25, 3, 0);
|
||||
const origins = type === "Folk" ? [0] : influences;
|
||||
|
||||
religions.push({
|
||||
i,
|
||||
name,
|
||||
color,
|
||||
culture: cultureId,
|
||||
type,
|
||||
form: formName,
|
||||
deity,
|
||||
expansion,
|
||||
expansionism: expansionismMap[type](),
|
||||
center,
|
||||
cells: 0,
|
||||
area: 0,
|
||||
rural: 0,
|
||||
urban: 0,
|
||||
origins,
|
||||
code
|
||||
});
|
||||
cells.religion[center] = i;
|
||||
};
|
||||
|
||||
// get supreme deity name
|
||||
const getDeityName = function (culture) {
|
||||
if (culture === undefined) {
|
||||
ERROR && console.error("Please define a culture");
|
||||
return;
|
||||
}
|
||||
const meaning = generateMeaning();
|
||||
const cultureName = Names.getCulture(culture, null, null, "", 0.8);
|
||||
return cultureName + ", The " + meaning;
|
||||
};
|
||||
|
||||
function generateMeaning() {
|
||||
const a = ra(approaches); // select generation approach
|
||||
if (a === "Number") return ra(base.number);
|
||||
if (a === "Being") return ra(base.being);
|
||||
if (a === "Adjective") return ra(base.adjective);
|
||||
if (a === "Color + Animal") return `${ra(base.color)} ${ra(base.animal)}`;
|
||||
if (a === "Adjective + Animal") return `${ra(base.adjective)} ${ra(base.animal)}`;
|
||||
if (a === "Adjective + Being") return `${ra(base.adjective)} ${ra(base.being)}`;
|
||||
if (a === "Adjective + Genitive") return `${ra(base.adjective)} ${ra(base.genitive)}`;
|
||||
if (a === "Color + Being") return `${ra(base.color)} ${ra(base.being)}`;
|
||||
if (a === "Color + Genitive") return `${ra(base.color)} ${ra(base.genitive)}`;
|
||||
if (a === "Being + of + Genitive") return `${ra(base.being)} of ${ra(base.genitive)}`;
|
||||
if (a === "Being + of the + Genitive") return `${ra(base.being)} of the ${ra(base.theGenitive)}`;
|
||||
if (a === "Animal + of + Genitive") return `${ra(base.animal)} of ${ra(base.genitive)}`;
|
||||
if (a === "Adjective + Being + of + Genitive")
|
||||
return `${ra(base.adjective)} ${ra(base.being)} of ${ra(base.genitive)}`;
|
||||
if (a === "Adjective + Animal + of + Genitive")
|
||||
return `${ra(base.adjective)} ${ra(base.animal)} of ${ra(base.genitive)}`;
|
||||
|
||||
ERROR && console.error("Unkown generation approach");
|
||||
}
|
||||
|
||||
function generateReligionName(variety, form, deity, center) {
|
||||
const {cells, cultures, burgs, states} = pack;
|
||||
|
||||
const random = () => Names.getCulture(cells.culture[center], null, null, "", 0);
|
||||
const type = rw(types[form]);
|
||||
const supreme = deity.split(/[ ,]+/)[0];
|
||||
const culture = cultures[cells.culture[center]].name;
|
||||
|
||||
const place = adj => {
|
||||
const burgId = cells.burg[center];
|
||||
const stateId = cells.state[center];
|
||||
|
||||
const base = burgId ? burgs[burgId].name : states[stateId].name;
|
||||
let name = trimVowels(base.split(/[ ,]+/)[0]);
|
||||
return adj ? getAdjective(name) : name;
|
||||
};
|
||||
|
||||
const m = rw(namingMethods[variety]);
|
||||
if (m === "Random + type") return [random() + " " + type, "global"];
|
||||
if (m === "Random + ism") return [trimVowels(random()) + "ism", "global"];
|
||||
if (m === "Supreme + ism" && deity) return [trimVowels(supreme) + "ism", "global"];
|
||||
if (m === "Faith of + Supreme" && deity)
|
||||
return [ra(["Faith", "Way", "Path", "Word", "Witnesses"]) + " of " + supreme, "global"];
|
||||
if (m === "Place + ism") return [place() + "ism", "state"];
|
||||
if (m === "Culture + ism") return [trimVowels(culture) + "ism", "culture"];
|
||||
if (m === "Place + ian + type") return [place("adj") + " " + type, "state"];
|
||||
if (m === "Culture + type") return [culture + " " + type, "culture"];
|
||||
if (m === "Burg + ian + type") return [`${place("adj")} ${type}`, "global"];
|
||||
if (m === "Random + ian + type") return [`${getAdjective(random())} ${type}`, "global"];
|
||||
if (m === "Type + of the + meaning") return [`${type} of the ${generateMeaning()}`, "global"];
|
||||
return [trimVowels(random()) + "ism", "global"]; // else
|
||||
}
|
||||
|
||||
return {generate, add, getDeityName, recalculate};
|
||||
})();
|
||||
|
|
@ -8495,7 +8495,6 @@
|
|||
<script defer src="config/heightmap-templates.js"></script>
|
||||
<script defer src="config/precreated-heightmaps.js"></script>
|
||||
<script defer src="modules/ice.js?v=1.111.0"></script>
|
||||
<script defer src="modules/religions-generator.js?v=1.106.0"></script>
|
||||
<script defer src="modules/military-generator.js?v=1.107.0"></script>
|
||||
<script defer src="modules/markers-generator.js?v=1.107.0"></script>
|
||||
<script defer src="modules/coa-generator.js?v=1.99.00"></script>
|
||||
|
|
|
|||
|
|
@ -11,4 +11,5 @@ import "./cultures-generator";
|
|||
import "./routes-generator";
|
||||
import "./states-generator";
|
||||
import "./zones-generator";
|
||||
import "./religions-generator";
|
||||
import "./provinces-generator";
|
||||
|
|
|
|||
1168
src/modules/religions-generator.ts
Normal file
1168
src/modules/religions-generator.ts
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -28,6 +28,7 @@ declare global {
|
|||
var heightExponentInput: HTMLInputElement;
|
||||
var alertMessage: HTMLElement;
|
||||
var mapName: HTMLInputElement;
|
||||
var religionsNumber: HTMLInputElement;
|
||||
var distanceUnitInput: HTMLInputElement;
|
||||
|
||||
var rivers: Selection<SVGElement, unknown, null, undefined>;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue