Ocean heightmap to v1.96 (#1044)

* feat: allow to render ocean heightmap

* feat: allow to render ocean heightmap - test

* feat: allow to render ocean heightmap - fix issue

* feat: allow to render ocean heightmap - cleanup

---------

Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
This commit is contained in:
Azgaar 2024-02-13 03:15:21 +04:00 committed by GitHub
parent 83dff665c5
commit a4c4db6150
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25 changed files with 348 additions and 196 deletions

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@ -28,7 +28,7 @@ window.Submap = (function () {
const projection = options.projection;
const inverse = options.inverse;
const stage = s => INFO && console.log("SUBMAP:", s);
const stage = s => INFO && console.info("SUBMAP:", s);
const timeStart = performance.now();
invokeActiveZooming();
@ -36,7 +36,7 @@ window.Submap = (function () {
seed = parentMap.seed;
Math.random = aleaPRNG(seed);
INFO && console.group("SubMap with seed: " + seed);
DEBUG && console.log("Using Options:", options);
DEBUG && console.info("Using Options:", options);
// create new grid
applyGraphSize();
@ -396,7 +396,7 @@ window.Submap = (function () {
b.removed = true;
return;
}
DEBUG && console.log(`Moving ${b.name} from ${cityCell} to ${newCell} near ${neighbor}.`);
DEBUG && console.info(`Moving ${b.name} from ${cityCell} to ${newCell} near ${neighbor}.`);
[b.x, b.y] = b.port ? getMiddlePoint(newCell, neighbor) : cells.p[newCell];
if (b.port) b.port = cells.f[neighbor]; // copy feature number
b.cell = newCell;