fix: rework texture save format

This commit is contained in:
Azgaar 2023-11-19 02:24:37 +04:00
parent 958a2c6ef8
commit a7419a299e
20 changed files with 168 additions and 169 deletions

View file

@ -415,7 +415,7 @@ async function parseLoadedData(data) {
.forEach(el => el.classList.add("buttonoff"));
// turn on active layers
if (notHidden(texture) && hasChild(texture, "image")) turnOn("toggleTexture");
if (hasChild(texture, "image")) turnOn("toggleTexture");
if (hasChildren(terrs)) turnOn("toggleHeight");
if (hasChildren(biomes)) turnOn("toggleBiomes");
if (hasChildren(cells)) turnOn("toggleCells");
@ -468,6 +468,12 @@ async function parseLoadedData(data) {
}
}
{
// add custom texture if any
const textureHref = texture.attr("data-href");
updateTextureSelectValue(textureHref);
}
void (function checkDataIntegrity() {
const cells = pack.cells;