refactor: draw state labels - new rendering algo

This commit is contained in:
Azgaar 2022-09-16 23:18:50 +03:00
parent 151c3d1495
commit aa744915f8
2 changed files with 59 additions and 44 deletions

View file

@ -240,7 +240,7 @@ i.icon-lock {
}
#labels {
text-anchor: start;
text-anchor: middle;
dominant-baseline: central;
cursor: pointer;
}

View file

@ -113,8 +113,9 @@ function drawLabelPath(stateIds: Uint16Array, states: TStates, labelPaths: [numb
const textGroup = d3.select("g#labels > g#states");
const pathGroup = d3.select("defs > g#deftemp > g#textPaths");
const example = textGroup.append("text").attr("x", 0).attr("x", 0).text("Average");
const letterLength = example.node()!.getComputedTextLength() / 7; // average length of 1 letter
const testLabel = textGroup.append("text").attr("x", 0).attr("x", 0).text("Example");
const letterLength = testLabel.node()!.getComputedTextLength() / 7; // approximate length of 1 letter
testLabel.remove();
for (const [stateId, pathPoints] of labelPaths) {
const state = states[stateId];
@ -129,58 +130,58 @@ function drawLabelPath(stateIds: Uint16Array, states: TStates, labelPaths: [numb
.attr("d", round(lineGen(pathPoints)!))
.attr("id", "textPath_stateLabel" + stateId);
drawPath(round(lineGen(pathPoints)!), {stroke: "red", strokeWidth: 0.6});
drawPath(round(lineGen(pathPoints)!), {stroke: "red", strokeWidth: 1});
const pathLength = textPath.node()!.getTotalLength() / letterLength; // path length in letters
const [lines, ratio] = getLinesAndRatio(mode, state.name, state.fullName, pathLength);
// prolongate path if it's too short
if (pathLength && pathLength < lines[0].length) {
const longestLineLength = d3.max(lines.map(({length}) => length))!;
if (pathLength && pathLength < longestLineLength) {
const [x1, y1] = pathPoints.at(0)!;
const [x2, y2] = pathPoints.at(-1)!;
const [dx, dy] = [x2 - x1, y2 - y1];
const [dx, dy] = [(x2 - x1) / 2, (y2 - y1) / 2];
const mod = Math.abs((letterLength * lines[0].length) / dx) / 2;
pathPoints[0] = [rn(x1 - dx * mod), rn(y1 - dy * mod)];
pathPoints[pathPoints.length - 1] = [rn(x2 + dx * mod), rn(y2 + dy * mod)];
const mod = longestLineLength / pathLength;
pathPoints[0] = [x1 + dx - dx * mod, y1 + dy - dy * mod];
pathPoints[pathPoints.length - 1] = [x2 - dx + dx * mod, y2 - dy + dy * mod];
textPath.attr("d", round(lineGen(pathPoints)!));
drawPath(round(lineGen(pathPoints)!), {stroke: "blue", strokeWidth: 0.4});
}
example.attr("font-size", ratio + "%");
const top = (lines.length - 1) / -2; // y offset
const spans = lines.map((line, index) => {
example.text(line);
const left = example.node()!.getBBox().width / -2; // x offset
return `<tspan x=${rn(left, 1)} dy="${index ? 1 : top}em">${line}</tspan>`;
});
const textElement = textGroup
.append("text")
.attr("id", "stateLabel" + stateId)
.append("textPath")
.attr("xlink:href", "#textPath_stateLabel" + stateId)
.attr("startOffset", "50%")
.attr("font-size", ratio + "%")
.node()!;
const top = (lines.length - 1) / -2; // y offset
const spans = lines.map((line, index) => `<tspan x="0" dy="${index ? 1 : top}em">${line}</tspan>`);
textElement.insertAdjacentHTML("afterbegin", spans.join(""));
const {width, height} = textElement.getBBox();
textElement.setAttribute("href", "#textPath_stateLabel" + stateId);
if (mode === "full" || lines.length === 1) continue;
const isInsideState = checkIfInsideState(textElement, stateIds, stateId);
// check if label fits state boundaries. If no, replace it with short name
const [[x1, y1], [x2, y2]] = [pathPoints.at(0)!, pathPoints.at(-1)!];
const angleRad = Math.atan2(y2 - y1, x2 - x1);
const isInsideState = checkIfInsideState(textElement, angleRad, width / 2, height / 2, stateIds, stateId);
if (isInsideState) continue;
// replace name to one-liner
const text = pathLength > state.fullName.length * 1.8 ? state.fullName : state.name;
example.text(text);
const left = example.node()!.getBBox().width / -2; // x offset
textElement.innerHTML = `<tspan x="${left}px">${text}</tspan>`;
textElement.innerHTML = `<tspan x="0">${text}</tspan>`;
const correctedRatio = minmax(rn((pathLength / text.length) * 60), 40, 130);
textElement.setAttribute("font-size", correctedRatio + "%");
textElement.setAttribute("fill", "blue");
}
example.remove();
}
// point offset to reduce label overlap with state borders
@ -210,8 +211,8 @@ function getAngleModifier(angleDif: number) {
}
function precalculateAngles(step: number) {
const RAD = Math.PI / 180;
const angles = [];
const RAD = Math.PI / 180;
for (let angle = 0; angle < 360; angle += step) {
const x = Math.cos(angle * RAD);
@ -231,9 +232,10 @@ function getLinesAndRatio(
pathLength: number
): [string[], number] {
// short name
if (mode === "short" || (mode === "auto" && pathLength < name.length)) {
if (mode === "short" || (mode === "auto" && pathLength <= name.length)) {
const lines = splitInTwo(name);
const ratio = pathLength / lines[0].length;
const longestLineLength = d3.max(lines.map(({length}) => length))!;
const ratio = pathLength / longestLineLength;
return [lines, minmax(rn(ratio * 60), 50, 150)];
}
@ -246,32 +248,45 @@ function getLinesAndRatio(
// full name: two lines
const lines = splitInTwo(fullName);
const ratio = pathLength / lines[0].length;
const longestLineLength = d3.max(lines.map(({length}) => length))!;
const ratio = pathLength / longestLineLength;
return [lines, minmax(rn(ratio * 60), 70, 150)];
}
// check whether multi-lined label is mostly inside the state. If no, replace it with short name label
function checkIfInsideState(textElement: SVGTextPathElement, stateIds: Uint16Array, stateId: number) {
//textElement.querySelectorAll("tspan").forEach(tspan => (tspan.textContent = "A"));
const {x, y, width, height} = textElement.getBBox();
function checkIfInsideState(
textElement: SVGTextPathElement,
angleRad: number,
halfwidth: number,
halfheight: number,
stateIds: Uint16Array,
stateId: number
) {
const bbox = textElement.getBBox();
const [cx, cy] = [bbox.x + bbox.width / 2, bbox.y + bbox.height / 2];
const points: TPoints = [
[x, y],
[x + width, y],
[x + width, y + height],
[x, y + height],
[x + width / 2, y],
[x + width / 2, y + height]
[-halfwidth, -halfheight],
[+halfwidth, -halfheight],
[+halfwidth, halfheight],
[-halfwidth, halfheight],
[0, halfheight],
[0, -halfheight]
];
drawPolyline(points, {stroke: "#333"});
for (let i = 0, pointsInside = 0; i < points.length && pointsInside < 4; i++) {
const isInside = stateIds[findCell(...points[i])] === stateId;
const sin = Math.sin(angleRad);
const cos = Math.cos(angleRad);
const rotatedPoints: TPoints = points.map(([x, y]) => [cx + x * cos - y * sin, cy + x * sin + y * cos]);
drawPolyline([...rotatedPoints.slice(0, 4), rotatedPoints[0]], {stroke: "#333"});
let pointsInside = 0;
for (const [x, y] of rotatedPoints) {
const isInside = stateIds[findCell(x, y)] === stateId;
if (isInside) pointsInside++;
drawPoint(points[i], {color: isInside ? "green" : "red"});
if (pointsInside > 3) return true;
drawPoint([x, y], {color: isInside ? "green" : "red"});
if (pointsInside > 4) return true;
}
return true;
return false;
}