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Fix: rework texture data format (#1017)
* fix: rework texture save format * refactor: move textures to a local folder * fix: export texture * fix: don't export empty texture * chore: pump version * fix: rescale water mask on screen size change --------- Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
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47 changed files with 225 additions and 273 deletions
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@ -178,7 +178,7 @@ function mapSizeInputChange() {
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}
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}
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// change svg size on manual size change or window resize, do not change graph size
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// change svg size on manual size change or window resize (do not change graph size!)
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function changeMapSize() {
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svgWidth = Math.min(+mapWidthInput.value, window.innerWidth);
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svgHeight = Math.min(+mapHeightInput.value, window.innerHeight);
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@ -186,16 +186,18 @@ function changeMapSize() {
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const maxWidth = Math.max(+mapWidthInput.value, graphWidth);
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const maxHeight = Math.max(+mapHeightInput.value, graphHeight);
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zoom.translateExtent([
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[0, 0],
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[maxWidth, maxHeight]
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]);
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landmass.select("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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oceanPattern.select("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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oceanLayers.select("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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fogging.selectAll("rect").attr("x", 0).attr("y", 0).attr("width", maxWidth).attr("height", maxHeight);
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defs.select("mask#fog > rect").attr("width", maxWidth).attr("height", maxHeight);
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texture.select("image").attr("width", maxWidth).attr("height", maxHeight);
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defs.select("mask#water > rect").attr("width", maxWidth).attr("height", maxHeight);
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fitScaleBar();
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if (window.fitLegendBox) fitLegendBox();
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