diff --git a/index.html b/index.html index d7ce4e0a..88e63977 100644 --- a/index.html +++ b/index.html @@ -1,1300 +1,1648 @@ -
- - -Layers preset:
- - - +Displayed layers and layers order:
-View mode:
- - - +Style preset:
- - - +Layers preset:
+ + + -Select element:
- +Displayed layers and layers order:
+| Group | -- - | -
| Opacity | -- - - | -
| Column items | -- - - | -
| Background | -- - - | -
| Group | ++ + | +
| Opacity | -- - - | -
| Opacity | ++ + + | +
| Rural color | -- - - | -
| Column items | ++ + + | +
| Urban color | -- - - | -
| Background | ++ + + | +
| Image | -- - - | -
| Opacity | ++ + + | +
| Shift by axes | -- - - | -
| Rural color | ++ + + | +
| Urban color | ++ + + | +
| Pattern | -- - | -
| Image | ++ + + | +
| Pattern opacity | -- - - | -
| Shift by axes | ++ + + | +
| Ocean layers | -- - | -
| Pattern | ++ + | +
| Color | -- - - | -
| Pattern opacity | ++ + + | +
| Type | -- - | -
| Ocean layers | ++ + | +
| Scale | -- - - | -
| Color | ++ + + | +
| Shift by axes | -- - - | -
| Type | ++ + | +
| Shift by axes | -- - - | -
| Scale | ++ + + | +
| Size | -- - - | -
| Shift by axes | ++ + + | +
| Shift by axes | -- - - | -
| Shift by axes | ++ + + | +
| Size | ++ + + | +
| Shift by axes | ++ + + | +
| Style | -- - | -Style | ++ + | + -
| Size | -- - - | -
| Size | ++ + + | +
| Density | -- - - | -
| Density | ++ + + | +
| Fill | -- - - | -
| Fill | ++ + + | +
| Stroke | -- - - | -
| Stroke | ++ + + | +
| Stroke width | -- - - | -
| Stroke width | ++ + + | +
| Stroke dash | -- - - | -
| Stroke dash | ++ + + | +
| Text shadow | -- - | -
| Text shadow | ++ + | +
| Font | -- - - | -
| Font | ++ + + | +
| Font size | -- - - - | -
| Font size | ++ + + + | +
| Radius | -- - - - | -
| Radius | ++ + + + | +
| Size | -- - - - | -
| Size | ++ + + + | +
| - - - | -|
| + + + | +|
| Fill opacity | -- - - | -
| Fill opacity | ++ + + | +
| Labels size | -- - - | -
| Labels size | ++ + + | +
| Labels color | -- - - | -
| Labels color | ++ + + | +
| Body opacity | -- - - | -
| Body opacity | ++ + + | +
| Body filter | -- |
| Body filter | ++ |
| Halo width | -- - - | -
| Halo width | ++ + + | +
| Halo opacity | -- - - | -
| Halo opacity | ++ + + | +
| Halo blur | -- - - | -
| Halo blur | ++ + + | +
| Color scheme | -- - | -
| Color scheme | ++ + | +
| Terracing | -- - - | -
| Reduce layers | -- - - | -
| Terracing | ++ + + | +
| Reduce layers | ++ + + | +
| Simplify line | -- - - | -
| Simplify line | ++ + + | +
| Line style | -- - | -
| Line style | ++ + | +
| Fill opacity | -- - - | -
| Box Size | -- - - | -
| Fill opacity | ++ + + | +
| Box Size | ++ + + | +
| State Size | -- - | -
| State Size | ++ + | +
| Province Size | -- - | -
| Province Size | ++ + | +
| Burg Size | -- - | -
| Burg Size | ++ + | +
| - - - | -|
| + + + | +|
| Filter | -- |
| Filter | ++ |
| Clipping | -- - | -
| Clipping | ++ + | +
| - - - | -|
| + + + | +|
| - - - | -|
| + + + | +|
| - - - | -|
Toggle global filters:
- - - - +Toggle global filters:
+ + + + +Map settings (new map to apply):
+| + | Canvas size | ++ + x + + px + | ++ + | +
| + + | +Map seed | ++ + | ++ + | +
| - | Canvas size | -- - x - - px - | -- - | -
| + | Points number | ++ + | ++ + | +
| - - | -Map seed | -- - | -- - | -
| + + | +Map name | ++ + | ++ + | +
| - | Points number | -- - | -- - | -
| + + | +Year and era | ++ + + | ++ + | +
| - - | -Map name | -- - | -- - | -
| + + | +Heightmap | ++ + | ++ |
| - - | -Year and era | -- - - | -- - | -
| + + | +Cultures number | ++ + | ++ + | +
| - - | -Heightmap | -- - | -- |
| + + | +Cultures set | ++ + | ++ |
| - - | -Cultures number | -- - | -- - | -
| + + | +States number | ++ + | ++ + | +
| - - | -Cultures set | -- - | -- |
| + + | +Provinces ratio | ++ + | ++ + | +
| - - | -States number | -- - | -- - | -
| + + | +Size variety | ++ + | ++ + | +
| - - | -Provinces ratio | -- - | -- - | -
| + + | +Growth rate | ++ + | ++ + | +
| - - | -Size variety | -- - | -- - | -
| + + | +Towns number | ++ + | ++ + | +
| - - | -Growth rate | -- - | -- - | -
| + + | +Religions number | ++ + | ++ + | +
| - - | -Towns number | -- - | -- - | -
| + + | +State labels | ++ + | ++ |
Generator settings:
+| + | Onload behavior | ++ + | ++ |
| - - | -State labels | -- - | -- |
Generator settings:
-| - | Onload behavior | -- - | -- |
| + | Tooltip size | ++ + | ++ + | +
| - | Interface size | -- - | -- - | -
| + + | +Theme color | ++ + | ++ + | +
| - | Tooltip size | -- - | -- - | -
| + | Transparency | ++ + | ++ + | +
| - - | -Theme color | -- - | -- - | -
| + | Speaker voice | ++ + | ++ 🔊 + | +
| - | Transparency | -- - | -- - | -
| + + | +Emblem shape | ++ + | +
+ |
+
| - | Speaker voice | -- - | -- 🔊 - | -
| + + | +Zoom extent | ++ min + + max + + | ++ + | +
| - - | -Emblem shape | -- - | -
- |
-
| + | Shape rendering | ++ + | ++ |
| - - | -Zoom extent | -- min - - max - - | -- - | -
| - | Shape rendering | -- - | -- |
Click to configure:
-Click to overview:
-Click to regenerate:
-Click to add:
-Click to create a new map:
-Heightmap customization tools:
-Options:
-Statistics:
-Cell info:
-- Fantasy Map Generator is a free open source tool which procedurally generates fantasy maps. - You may use auto-generated maps as they are, edit them or even create a new map from scratch. - Check out the Quick start, Q&A, Video tutorial, and hotkeys for guidance. -
- -- Join our Discord server and Reddit community to ask questions, get help and share maps. -
- -- The project is under active development. Creator and main maintainer: Azgaar. To track the development progress see the devboard. - For older versions see the changelog. Please report bugs here. You can also contact me directly via email. -
- - - -- Special thanks to all supporters on Patreon! -
- - -Click to configure:
+Click to overview:
+Click to regenerate:
+Click to add:
+Click to create a new map:
+Heightmap customization tools:
+Options:
+Statistics:
+Cell info:
++ Fantasy Map Generator is a free + open source tool which procedurally generates + fantasy maps. You may use auto-generated maps as they are, edit them or even create a new map from scratch. Check out the + Quick start, + Q&A, + Video tutorial, and + hotkeys for guidance. +
+ ++ Join our Discord server and + Reddit community to ask questions, get help and share maps. +
+ ++ The project is under active development. Creator and main maintainer: Azgaar. To track the development progress see the + devboard. For older versions see the + changelog. Please report bugs + here. You can also contact me directly via + email. +
+ + + +Special thanks to all supporters on Patreon!
+ + +| Icon | -Unit name | -Biomes | -States | -Cultures | -Religions | -Rural | -Urban | -Crew | -Power | -Type | -Sep. | -
|---|
| Icon | +Unit name | +Biomes | +States | +Cultures | +Religions | +Rural | +Urban | +Crew | +Power | +Type | +Sep. | +
|---|
+ Google font. Open Google Fonts, find a font you like and enter its name to + the field below. +
++ Local font. If you have a font + installed on your computer, just + provide the font name. Make sure the browser is reloaded after the installation. The font won't work on machines not having it installed. Good source + of fonts are Fontdesk and DaFont. +
+
+ Font URL. Provide font name and link to the font file hosted online. The best free font hostings are
+ Google Fonts and CDN Fonts. To get font
+ file open the link to css provided by these services and manually copy the link to woff2.
+
Cell: X: Y:
+Latitude:
+Longitude:
+Area: 0
+Type: n/a
+Precipitation: 0
+River: no
+Population: 0
+Elevation: 0
+Depth: 0
+Temperature: 0
+Biome: n/a
+State: n/a
+Province: n/a
+Culture: n/a
+Religion: n/a
+Burg: n/a
++ GeoJSON format is used in GIS tools such as QGIS. Check out + wiki-page for guidance. +
+Generator uses pop-up window to download files. Please ensure your browser does not block popups.
+ +Export in JSON format can be used as an API replacement.
+ +It's also possible to export map to Foundry VTT, see the module.
++ Maps are saved in .map format, that can be loaded back via the Load in menu. There is no way to restore the progress if file is lost. + Please keep old .map files on your machine or cloud storage as backups. +
+Map will be split into tiles and downloaded as a single zip file. Avoid saving to big images
+Warning! This operation is destructive and irreversible. Don't forget to save your map!
+| Points number | ++ + | ++ + |
Google font. Open Google Fonts, find a font you like and enter its name to the field below.
-Local font. If you have a font installed on your computer, just provide the font name. Make sure the browser is reloaded after the installation. The font won't work on machines not having it installed. Good source of fonts are Fontdesk and DaFont.
-Font URL. Provide font name and link to the font file hosted online. The best free font hostings are Google Fonts and CDN Fonts. To get font file open the link to css provided by these services and manually copy the link to woff2.
Cell: X: Y:
-Latitude:
-Longitude:
-Area: 0
-Type: n/a
-Precipitation: 0
-River: no
-Population: 0
-Elevation: 0
-Depth: 0
-Temperature: 0
-Biome: n/a
-State: n/a
-Province: n/a
-Culture: n/a
-Religion: n/a
-Burg: n/a
-GeoJSON format is used in GIS tools such as QGIS. Check out wiki-page for guidance.
-Generator uses pop-up window to download files. Please ensure your browser does not block popups.
- -Export in JSON format can be used as an API replacement.
- -It's also possible to export map to Foundry VTT, see the module.
-Maps are saved in .map format, that can be loaded back via the Load in menu. There is no way to restore the progress if file is lost. Please keep old .map files on your machine or cloud storage as backups.
-- From your Dropbox account - +
+ Warning! This operation is destructive and irreversible. Don't forget to save your original map!
- - -Settings to be changed: Population rate, map pixel size.
+Data to be copied: Heightmap, Biome, Religion, Population, Precipitation, Cultures, States, Provinces, Regiments (military), Markers.
+Data to be destroyed (regenerated): Zones, Roads, Rivers (mostly regenerate at the same place).
+Remapping Burgs (cities) may be imprecise, you will need to fix missing or wrongly mapped burgs manually.
+Lock remapped items for:
+Warning!
+Map will be split into tiles and downloaded as a single zip file. Avoid saving to big images
-Warning! This operation is destructive and irreversible. Don't forget to save your map!
-| Points number | -- - | -- - | -
Warning! This operation is destructive and irreversible. Don't forget to save your original map!
-- Settings to be changed: Population rate, map pixel size. -
-- Data to be copied: Heightmap, Biome, Religion, Population, Precipitation, Cultures, States, Provinces, Regiments (military), Markers. -
-- Data to be destroyed (regenerated): Zones, Roads, Rivers (mostly regenerate at the same place). -
-- Remapping Burgs (cities) may be imprecise, you will need to fix missing or wrongly mapped burgs manually. -
-Lock remapped items for:
-Extra / experimental features:
-Warning!
+