refactor(generation): cultures continue

This commit is contained in:
max 2022-07-25 00:10:49 +03:00
parent fe20f66b96
commit b03c894cca
2 changed files with 154 additions and 182 deletions

View file

@ -1,3 +1,25 @@
// const methods = {
// random: (number) => number >= 100 || (number > 0 && number / 100 > Math.random()),
// nth: (number) => !(cellId % number),
// minHabitability: (min) => biomesData.habitability[pack.cells.biome[cellId]] >= min,
// habitability: () => biomesData.habitability[cells.biome[cellId]] > Math.random() * 100,
// elevation: () => pack.cells.h[cellId] / 100 > Math.random(),
// biome: (...biomes) => biomes.includes(pack.cells.biome[cellId]),
// minHeight: (heigh) => pack.cells.h[cellId] >= heigh,
// maxHeight: (heigh) => pack.cells.h[cellId] <= heigh,
// minTemp: (temp) => grid.cells.temp[pack.cells.g[cellId]] >= temp,
// maxTemp: (temp) => grid.cells.temp[pack.cells.g[cellId]] <= temp,
// shore: (...rings) => rings.includes(pack.cells.t[cellId]),
// type: (...types) => types.includes(pack.features[cells.f[cellId]].group),
// river: () => pack.cells.r[cellId]
// };
// const allMethods = '{' + Object.keys(methods).join(', ') + '}';
// const model = 'minHeight(60) || (biome(12) && nth(7)) || (minHeight(20) && nth(10))',
// const fn = new Function(allMethods, 'return ' + model);
// const passed = fn({...methods});
import {rand} from "utils/probabilityUtils"; import {rand} from "utils/probabilityUtils";
const {Names, COA} = window; const {Names, COA} = window;
@ -17,77 +39,76 @@ interface ICultureConfig {
base: number; base: number;
odd: number; odd: number;
shield: string; shield: string;
sort?: Function; sort?: string;
} }
const world = () => [ const world = () => [
{name: "Shwazen", base: 0, odd: 0.7, sort: new Function(`i => n(i) / td(i, 10) / bd(i, [6, 8])`), shield: "hessen"}, {name: "Shwazen", base: 0, odd: 0.7, sort: "n / td(10) / bd([6, 8])", shield: "hessen"},
{name: "Shwazen", base: 0, odd: 0.7, sort: i => n(i) / td(i, 10) / bd(i, [6, 8]), shield: "hessen"}, {name: "Angshire", base: 1, odd: 1, sort: "n / td(10) / sf(i)", shield: "heater"},
{name: "Angshire", base: 1, odd: 1, sort: i => n(i) / td(i, 10) / sf(i), shield: "heater"}, {name: "Luari", base: 2, odd: 0.6, sort: "n / td(12) / bd([6, 8])", shield: "oldFrench"},
{name: "Luari", base: 2, odd: 0.6, sort: i => n(i) / td(i, 12) / bd(i, [6, 8]), shield: "oldFrench"}, {name: "Tallian", base: 3, odd: 0.6, sort: "n / td(15)", shield: "horsehead2"},
{name: "Tallian", base: 3, odd: 0.6, sort: i => n(i) / td(i, 15), shield: "horsehead2"}, {name: "Astellian", base: 4, odd: 0.6, sort: "n / td(16)", shield: "spanish"},
{name: "Astellian", base: 4, odd: 0.6, sort: i => n(i) / td(i, 16), shield: "spanish"}, {name: "Slovan", base: 5, odd: 0.7, sort: "(n / td(6)) * t", shield: "round"},
{name: "Slovan", base: 5, odd: 0.7, sort: i => (n(i) / td(i, 6)) * t[i], shield: "round"}, {name: "Norse", base: 6, odd: 0.7, sort: "n / td(5)", shield: "heater"},
{name: "Norse", base: 6, odd: 0.7, sort: i => n(i) / td(i, 5), shield: "heater"}, {name: "Elladan", base: 7, odd: 0.7, sort: "(n / td(18)) * h", shield: "boeotian"},
{name: "Elladan", base: 7, odd: 0.7, sort: i => (n(i) / td(i, 18)) * h[i], shield: "boeotian"}, {name: "Romian", base: 8, odd: 0.7, sort: "n / td(15)", shield: "roman"},
{name: "Romian", base: 8, odd: 0.7, sort: i => n(i) / td(i, 15), shield: "roman"}, {name: "Soumi", base: 9, odd: 0.3, sort: "(n / td(5) / bd([9])) * t", shield: "pavise"},
{name: "Soumi", base: 9, odd: 0.3, sort: i => (n(i) / td(i, 5) / bd(i, [9])) * t[i], shield: "pavise"}, {name: "Koryo", base: 10, odd: 0.1, sort: "n / td(12) / t", shield: "round"},
{name: "Koryo", base: 10, odd: 0.1, sort: i => n(i) / td(i, 12) / t[i], shield: "round"}, {name: "Hantzu", base: 11, odd: 0.1, sort: "n / td(13)", shield: "banner"},
{name: "Hantzu", base: 11, odd: 0.1, sort: i => n(i) / td(i, 13), shield: "banner"}, {name: "Yamoto", base: 12, odd: 0.1, sort: "n / td(15) / t", shield: "round"},
{name: "Yamoto", base: 12, odd: 0.1, sort: i => n(i) / td(i, 15) / t[i], shield: "round"}, {name: "Portuzian", base: 13, odd: 0.4, sort: "n / td(17) / sf(i)", shield: "spanish"},
{name: "Portuzian", base: 13, odd: 0.4, sort: i => n(i) / td(i, 17) / sf(i), shield: "spanish"}, {name: "Nawatli", base: 14, odd: 0.1, sort: "h / td(18) / bd([7])", shield: "square"},
{name: "Nawatli", base: 14, odd: 0.1, sort: i => h[i] / td(i, 18) / bd(i, [7]), shield: "square"}, {name: "Vengrian", base: 15, odd: 0.2, sort: "(n / td(11) / bd([4])) * t", shield: "wedged"},
{name: "Vengrian", base: 15, odd: 0.2, sort: i => (n(i) / td(i, 11) / bd(i, [4])) * t[i], shield: "wedged"}, {name: "Turchian", base: 16, odd: 0.2, sort: "n / td(13)", shield: "round"},
{name: "Turchian", base: 16, odd: 0.2, sort: i => n(i) / td(i, 13), shield: "round"}, {name: "Berberan", base: 17, odd: 0.1, sort: "(n / td(19) / bd([1, 2, 3], 7)) * t", shield: "round"},
{name: "Berberan", base: 17, odd: 0.1, sort: i => (n(i) / td(i, 19) / bd(i, [1, 2, 3], 7)) * t[i], shield: "round"}, {name: "Eurabic", base: 18, odd: 0.2, sort: "(n / td(26) / bd([1, 2], 7)) * t", shield: "round"},
{name: "Eurabic", base: 18, odd: 0.2, sort: i => (n(i) / td(i, 26) / bd(i, [1, 2], 7)) * t[i], shield: "round"}, {name: "Inuk", base: 19, odd: 0.05, sort: "td(-1) / bd([10, 11]) / sf(i)", shield: "square"},
{name: "Inuk", base: 19, odd: 0.05, sort: i => td(i, -1) / bd(i, [10, 11]) / sf(i), shield: "square"}, {name: "Euskati", base: 20, odd: 0.05, sort: "(n / td(15)) * h", shield: "spanish"},
{name: "Euskati", base: 20, odd: 0.05, sort: i => (n(i) / td(i, 15)) * h[i], shield: "spanish"}, {name: "Yoruba", base: 21, odd: 0.05, sort: "n / td(15) / bd([5, 7])", shield: "vesicaPiscis"},
{name: "Yoruba", base: 21, odd: 0.05, sort: i => n(i) / td(i, 15) / bd(i, [5, 7]), shield: "vesicaPiscis"}, {name: "Keltan", base: 22, odd: 0.05, sort: "(n / td(11) / bd([6, 8])) * t", shield: "vesicaPiscis"},
{name: "Keltan", base: 22, odd: 0.05, sort: i => (n(i) / td(i, 11) / bd(i, [6, 8])) * t[i], shield: "vesicaPiscis"}, {name: "Efratic", base: 23, odd: 0.05, sort: "(n / td(22)) * t", shield: "diamond"},
{name: "Efratic", base: 23, odd: 0.05, sort: i => (n(i) / td(i, 22)) * t[i], shield: "diamond"}, {name: "Tehrani", base: 24, odd: 0.1, sort: "(n / td(18)) * h", shield: "round"},
{name: "Tehrani", base: 24, odd: 0.1, sort: i => (n(i) / td(i, 18)) * h[i], shield: "round"}, {name: "Maui", base: 25, odd: 0.05, sort: "n / td(24) / sf(i) / t", shield: "round"},
{name: "Maui", base: 25, odd: 0.05, sort: i => n(i) / td(i, 24) / sf(i) / t[i], shield: "round"}, {name: "Carnatic", base: 26, odd: 0.05, sort: "n / td(26)", shield: "round"},
{name: "Carnatic", base: 26, odd: 0.05, sort: i => n(i) / td(i, 26), shield: "round"}, {name: "Inqan", base: 27, odd: 0.05, sort: "h / td(13)", shield: "square"},
{name: "Inqan", base: 27, odd: 0.05, sort: i => h[i] / td(i, 13), shield: "square"}, {name: "Kiswaili", base: 28, odd: 0.1, sort: "n / td(29) / bd([1, 3, 5, 7])", shield: "vesicaPiscis"},
{name: "Kiswaili", base: 28, odd: 0.1, sort: i => n(i) / td(i, 29) / bd(i, [1, 3, 5, 7]), shield: "vesicaPiscis"}, {name: "Vietic", base: 29, odd: 0.1, sort: "n / td(25) / bd([7], 7) / t", shield: "banner"},
{name: "Vietic", base: 29, odd: 0.1, sort: i => n(i) / td(i, 25) / bd(i, [7], 7) / t[i], shield: "banner"}, {name: "Guantzu", base: 30, odd: 0.1, sort: "n / td(17)", shield: "banner"},
{name: "Guantzu", base: 30, odd: 0.1, sort: i => n(i) / td(i, 17), shield: "banner"}, {name: "Ulus", base: 31, odd: 0.1, sort: "(n / td(5) / bd([2, 4, 10], 7)) * t", shield: "banner"}
{name: "Ulus", base: 31, odd: 0.1, sort: i => (n(i) / td(i, 5) / bd(i, [2, 4, 10], 7)) * t[i], shield: "banner"}
]; ];
const european = () => [ const european = () => [
{name: "Shwazen", base: 0, odd: 1, sort: i => n(i) / td(i, 10) / bd(i, [6, 8]), shield: "swiss"}, {name: "Shwazen", base: 0, odd: 1, sort: "n / td(10) / bd([6, 8])", shield: "swiss"},
{name: "Angshire", base: 1, odd: 1, sort: i => n(i) / td(i, 10) / sf(i), shield: "wedged"}, {name: "Angshire", base: 1, odd: 1, sort: "n / td(10) / sf(i)", shield: "wedged"},
{name: "Luari", base: 2, odd: 1, sort: i => n(i) / td(i, 12) / bd(i, [6, 8]), shield: "french"}, {name: "Luari", base: 2, odd: 1, sort: "n / td(12) / bd([6, 8])", shield: "french"},
{name: "Tallian", base: 3, odd: 1, sort: i => n(i) / td(i, 15), shield: "horsehead"}, {name: "Tallian", base: 3, odd: 1, sort: "n / td(15)", shield: "horsehead"},
{name: "Astellian", base: 4, odd: 1, sort: i => n(i) / td(i, 16), shield: "spanish"}, {name: "Astellian", base: 4, odd: 1, sort: "n / td(16)", shield: "spanish"},
{name: "Slovan", base: 5, odd: 1, sort: i => (n(i) / td(i, 6)) * t[i], shield: "polish"}, {name: "Slovan", base: 5, odd: 1, sort: "(n / td(6)) * t", shield: "polish"},
{name: "Norse", base: 6, odd: 1, sort: i => n(i) / td(i, 5), shield: "heater"}, {name: "Norse", base: 6, odd: 1, sort: "n / td(5)", shield: "heater"},
{name: "Elladan", base: 7, odd: 1, sort: i => (n(i) / td(i, 18)) * h[i], shield: "boeotian"}, {name: "Elladan", base: 7, odd: 1, sort: "(n / td(18)) * h", shield: "boeotian"},
{name: "Romian", base: 8, odd: 0.2, sort: i => n(i) / td(i, 15) / t[i], shield: "roman"}, {name: "Romian", base: 8, odd: 0.2, sort: "n / td(15) / t", shield: "roman"},
{name: "Soumi", base: 9, odd: 1, sort: i => (n(i) / td(i, 5) / bd(i, [9])) * t[i], shield: "pavise"}, {name: "Soumi", base: 9, odd: 1, sort: "(n / td(5) / bd([9])) * t", shield: "pavise"},
{name: "Portuzian", base: 13, odd: 1, sort: i => n(i) / td(i, 17) / sf(i), shield: "renaissance"}, {name: "Portuzian", base: 13, odd: 1, sort: "n / td(17) / sf(i)", shield: "renaissance"},
{name: "Vengrian", base: 15, odd: 1, sort: i => (n(i) / td(i, 11) / bd(i, [4])) * t[i], shield: "horsehead2"}, {name: "Vengrian", base: 15, odd: 1, sort: "(n / td(11) / bd([4])) * t", shield: "horsehead2"},
{name: "Turchian", base: 16, odd: 0.05, sort: i => n(i) / td(i, 14), shield: "round"}, {name: "Turchian", base: 16, odd: 0.05, sort: "n / td(14)", shield: "round"},
{name: "Euskati", base: 20, odd: 0.05, sort: i => (n(i) / td(i, 15)) * h[i], shield: "oldFrench"}, {name: "Euskati", base: 20, odd: 0.05, sort: "(n / td(15)) * h", shield: "oldFrench"},
{name: "Keltan", base: 22, odd: 0.05, sort: i => (n(i) / td(i, 11) / bd(i, [6, 8])) * t[i], shield: "oval"} {name: "Keltan", base: 22, odd: 0.05, sort: "(n / td(11) / bd([6, 8])) * t", shield: "oval"}
]; ];
const oriental = () => [ const oriental = () => [
{name: "Koryo", base: 10, odd: 1, sort: i => n(i) / td(i, 12) / t[i], shield: "round"}, {name: "Koryo", base: 10, odd: 1, sort: "n / td(12) / t", shield: "round"},
{name: "Hantzu", base: 11, odd: 1, sort: i => n(i) / td(i, 13), shield: "banner"}, {name: "Hantzu", base: 11, odd: 1, sort: "n / td(13)", shield: "banner"},
{name: "Yamoto", base: 12, odd: 1, sort: i => n(i) / td(i, 15) / t[i], shield: "round"}, {name: "Yamoto", base: 12, odd: 1, sort: "n / td(15) / t", shield: "round"},
{name: "Turchian", base: 16, odd: 1, sort: i => n(i) / td(i, 12), shield: "round"}, {name: "Turchian", base: 16, odd: 1, sort: "n / td(12)", shield: "round"},
{name: "Berberan", base: 17, odd: 0.2, sort: i => (n(i) / td(i, 19) / bd(i, [1, 2, 3], 7)) * t[i], shield: "oval"}, {name: "Berberan", base: 17, odd: 0.2, sort: "(n / td(19) / bd([1, 2, 3], 7)) * t", shield: "oval"},
{name: "Eurabic", base: 18, odd: 1, sort: i => (n(i) / td(i, 26) / bd(i, [1, 2], 7)) * t[i], shield: "oval"}, {name: "Eurabic", base: 18, odd: 1, sort: "(n / td(26) / bd([1, 2], 7)) * t", shield: "oval"},
{name: "Efratic", base: 23, odd: 0.1, sort: i => (n(i) / td(i, 22)) * t[i], shield: "round"}, {name: "Efratic", base: 23, odd: 0.1, sort: "(n / td(22)) * t", shield: "round"},
{name: "Tehrani", base: 24, odd: 1, sort: i => (n(i) / td(i, 18)) * h[i], shield: "round"}, {name: "Tehrani", base: 24, odd: 1, sort: "(n / td(18)) * h", shield: "round"},
{name: "Maui", base: 25, odd: 0.2, sort: i => n(i) / td(i, 24) / sf(i) / t[i], shield: "vesicaPiscis"}, {name: "Maui", base: 25, odd: 0.2, sort: "n / td(24) / sf(i) / t", shield: "vesicaPiscis"},
{name: "Carnatic", base: 26, odd: 0.5, sort: i => n(i) / td(i, 26), shield: "round"}, {name: "Carnatic", base: 26, odd: 0.5, sort: "n / td(26)", shield: "round"},
{name: "Vietic", base: 29, odd: 0.8, sort: i => n(i) / td(i, 25) / bd(i, [7], 7) / t[i], shield: "banner"}, {name: "Vietic", base: 29, odd: 0.8, sort: "n / td(25) / bd([7], 7) / t", shield: "banner"},
{name: "Guantzu", base: 30, odd: 0.5, sort: i => n(i) / td(i, 17), shield: "banner"}, {name: "Guantzu", base: 30, odd: 0.5, sort: "n / td(17)", shield: "banner"},
{name: "Ulus", base: 31, odd: 1, sort: i => (n(i) / td(i, 5) / bd(i, [2, 4, 10], 7)) * t[i], shield: "banner"} {name: "Ulus", base: 31, odd: 1, sort: "(n / td(5) / bd([2, 4, 10], 7)) * t", shield: "banner"}
]; ];
const getEnglishName: () => string = () => Names.getBase(1, 5, 9, "", 0); const getEnglishName: () => string = () => Names.getBase(1, 5, 9, "", 0);
@ -106,132 +127,84 @@ const english = () => [
]; ];
const antique = () => [ const antique = () => [
{name: "Roman", base: 8, odd: 1, sort: i => n(i) / td(i, 14) / t[i], shield: "roman"}, // Roman {name: "Roman", base: 8, odd: 1, sort: "n / td(14) / t", shield: "roman"}, // Roman
{name: "Roman", base: 8, odd: 1, sort: i => n(i) / td(i, 15) / sf(i), shield: "roman"}, // Roman {name: "Roman", base: 8, odd: 1, sort: "n / td(15) / sf(i)", shield: "roman"}, // Roman
{name: "Roman", base: 8, odd: 1, sort: i => n(i) / td(i, 16) / sf(i), shield: "roman"}, // Roman {name: "Roman", base: 8, odd: 1, sort: "n / td(16) / sf(i)", shield: "roman"}, // Roman
{name: "Roman", base: 8, odd: 1, sort: i => n(i) / td(i, 17) / t[i], shield: "roman"}, // Roman {name: "Roman", base: 8, odd: 1, sort: "n / td(17) / t", shield: "roman"}, // Roman
{name: "Hellenic", base: 7, odd: 1, sort: i => (n(i) / td(i, 18) / sf(i)) * h[i], shield: "boeotian"}, // Greek {name: "Hellenic", base: 7, odd: 1, sort: "(n / td(18) / sf(i)) * h", shield: "boeotian"}, // Greek
{name: "Hellenic", base: 7, odd: 1, sort: i => (n(i) / td(i, 19) / sf(i)) * h[i], shield: "boeotian"}, // Greek {name: "Hellenic", base: 7, odd: 1, sort: "(n / td(19) / sf(i)) * h", shield: "boeotian"}, // Greek
{name: "Macedonian", base: 7, odd: 0.5, sort: i => (n(i) / td(i, 12)) * h[i], shield: "round"}, // Greek {name: "Macedonian", base: 7, odd: 0.5, sort: "(n / td(12)) * h", shield: "round"}, // Greek
{name: "Celtic", base: 22, odd: 1, sort: i => n(i) / td(i, 11) ** 0.5 / bd(i, [6, 8]), shield: "round"}, {name: "Celtic", base: 22, odd: 1, sort: "n / td(11) ** 0.5 / bd([6, 8])", shield: "round"},
{name: "Germanic", base: 0, odd: 1, sort: i => n(i) / td(i, 10) ** 0.5 / bd(i, [6, 8]), shield: "round"}, {name: "Germanic", base: 0, odd: 1, sort: "n / td(10) ** 0.5 / bd([6, 8])", shield: "round"},
{name: "Persian", base: 24, odd: 0.8, sort: i => (n(i) / td(i, 18)) * h[i], shield: "oval"}, // Iranian {name: "Persian", base: 24, odd: 0.8, sort: "(n / td(18)) * h", shield: "oval"}, // Iranian
{name: "Scythian", base: 24, odd: 0.5, sort: i => n(i) / td(i, 11) ** 0.5 / bd(i, [4]), shield: "round"}, // Iranian {name: "Scythian", base: 24, odd: 0.5, sort: "n / td(11) ** 0.5 / bd([4])", shield: "round"}, // Iranian
{name: "Cantabrian", base: 20, odd: 0.5, sort: i => (n(i) / td(i, 16)) * h[i], shield: "oval"}, // Basque {name: "Cantabrian", base: 20, odd: 0.5, sort: "(n / td(16)) * h", shield: "oval"}, // Basque
{name: "Estian", base: 9, odd: 0.2, sort: i => (n(i) / td(i, 5)) * t[i], shield: "pavise"}, // Finnic {name: "Estian", base: 9, odd: 0.2, sort: "(n / td(5)) * t", shield: "pavise"}, // Finnic
{name: "Carthaginian", base: 17, odd: 0.3, sort: i => n(i) / td(i, 19) / sf(i), shield: "oval"}, // Berber {name: "Carthaginian", base: 17, odd: 0.3, sort: "n / td(19) / sf(i)", shield: "oval"}, // Berber
{name: "Mesopotamian", base: 23, odd: 0.2, sort: i => n(i) / td(i, 22) / bd(i, [1, 2, 3]), shield: "oval"} // Mesopotamian {name: "Mesopotamian", base: 23, odd: 0.2, sort: "n / td(22) / bd([1, 2, 3])", shield: "oval"} // Mesopotamian
]; ];
const highFantasy = () => [ const highFantasy = () => [
// fantasy races // fantasy races
{name: "Quenian (Elfish)", base: 33, odd: 1, sort: i => (n(i) / bd(i, [6, 7, 8, 9], 10)) * t[i], shield: "gondor"}, // Elves {name: "Quenian (Elfish)", base: 33, odd: 1, sort: "(n / bd([6, 7, 8, 9], 10)) * t", shield: "gondor"}, // Elves
{name: "Eldar (Elfish)", base: 33, odd: 1, sort: i => (n(i) / bd(i, [6, 7, 8, 9], 10)) * t[i], shield: "noldor"}, // Elves {name: "Eldar (Elfish)", base: 33, odd: 1, sort: "(n / bd([6, 7, 8, 9], 10)) * t", shield: "noldor"}, // Elves
{ {name: "Trow (Dark Elfish)", base: 34, odd: 0.9, sort: "(n / bd([7, 8, 9, 12], 10)) * t", shield: "hessen"},
name: "Trow (Dark Elfish)", {name: "Lothian (Dark Elfish)", base: 34, odd: 0.3, sort: "(n / bd([7, 8, 9, 12], 10)) * t", shield: "wedged"},
base: 34, {name: "Dunirr (Dwarven)", base: 35, odd: 1, sort: "n + h", shield: "ironHills"}, // Dwarfs
odd: 0.9, {name: "Khazadur (Dwarven)", base: 35, odd: 1, sort: "n + h", shield: "erebor"}, // Dwarfs
sort: i => (n(i) / bd(i, [7, 8, 9, 12], 10)) * t[i], {name: "Kobold (Goblin)", base: 36, odd: 1, sort: "t - s", shield: "moriaOrc"}, // Goblin
shield: "hessen" {name: "Uruk (Orkish)", base: 37, odd: 1, sort: "h * t", shield: "urukHai"}, // Orc
}, {name: "Ugluk (Orkish)", base: 37, odd: 0.5, sort: "(h * t) / bd([1, 2, 10, 11])", shield: "moriaOrc"}, // Orc
{ {name: "Yotunn (Giants)", base: 38, odd: 0.7, sort: "td(-10)", shield: "pavise"}, // Giant
name: "Lothian (Dark Elfish)", {name: "Rake (Drakonic)", base: 39, odd: 0.7, sort: "-s", shield: "fantasy2"}, // Draconic
base: 34, {name: "Arago (Arachnid)", base: 40, odd: 0.7, sort: "t - s", shield: "horsehead2"}, // Arachnid
odd: 0.3, {name: "Aj'Snaga (Serpents)", base: 41, odd: 0.7, sort: "n / bd([12], 10)", shield: "fantasy1"}, // Serpents
sort: i => (n(i) / bd(i, [7, 8, 9, 12], 10)) * t[i],
shield: "wedged"
},
{name: "Dunirr (Dwarven)", base: 35, odd: 1, sort: i => n(i) + h[i], shield: "ironHills"}, // Dwarfs
{name: "Khazadur (Dwarven)", base: 35, odd: 1, sort: i => n(i) + h[i], shield: "erebor"}, // Dwarfs
{name: "Kobold (Goblin)", base: 36, odd: 1, sort: i => t[i] - s[i], shield: "moriaOrc"}, // Goblin
{name: "Uruk (Orkish)", base: 37, odd: 1, sort: i => h[i] * t[i], shield: "urukHai"}, // Orc
{name: "Ugluk (Orkish)", base: 37, odd: 0.5, sort: i => (h[i] * t[i]) / bd(i, [1, 2, 10, 11]), shield: "moriaOrc"}, // Orc
{name: "Yotunn (Giants)", base: 38, odd: 0.7, sort: i => td(i, -10), shield: "pavise"}, // Giant
{name: "Rake (Drakonic)", base: 39, odd: 0.7, sort: i => -s[i], shield: "fantasy2"}, // Draconic
{name: "Arago (Arachnid)", base: 40, odd: 0.7, sort: i => t[i] - s[i], shield: "horsehead2"}, // Arachnid
{name: "Aj'Snaga (Serpents)", base: 41, odd: 0.7, sort: i => n(i) / bd(i, [12], 10), shield: "fantasy1"}, // Serpents
// fantasy human // fantasy human
{name: "Anor (Human)", base: 32, odd: 1, sort: i => n(i) / td(i, 10), shield: "fantasy5"}, {name: "Anor (Human)", base: 32, odd: 1, sort: "n / td(10)", shield: "fantasy5"},
{name: "Dail (Human)", base: 32, odd: 1, sort: i => n(i) / td(i, 13), shield: "roman"}, {name: "Dail (Human)", base: 32, odd: 1, sort: "n / td(13)", shield: "roman"},
{name: "Rohand (Human)", base: 16, odd: 1, sort: i => n(i) / td(i, 16), shield: "round"}, {name: "Rohand (Human)", base: 16, odd: 1, sort: "n / td(16)", shield: "round"},
{ {name: "Dulandir (Human)", base: 31, odd: 1, sort: "(n / td(5) / bd([2, 4, 10], 7)) * t", shield: "easterling"}
name: "Dulandir (Human)",
base: 31,
odd: 1,
sort: i => (n(i) / td(i, 5) / bd(i, [2, 4, 10], 7)) * t[i],
shield: "easterling"
}
]; ];
const darkFantasy = () => [ const darkFantasy = () => [
// common real-world English // common real-world English
{name: "Angshire", base: 1, odd: 1, sort: i => n(i) / td(i, 10) / sf(i), shield: "heater"}, {name: "Angshire", base: 1, odd: 1, sort: "n / td(10) / sf(i)", shield: "heater"},
{name: "Enlandic", base: 1, odd: 1, sort: i => n(i) / td(i, 12), shield: "heater"}, {name: "Enlandic", base: 1, odd: 1, sort: "n / td(12)", shield: "heater"},
{name: "Westen", base: 1, odd: 1, sort: i => n(i) / td(i, 10), shield: "heater"}, {name: "Westen", base: 1, odd: 1, sort: "n / td(10)", shield: "heater"},
{name: "Nortumbic", base: 1, odd: 1, sort: i => n(i) / td(i, 7), shield: "heater"}, {name: "Nortumbic", base: 1, odd: 1, sort: "n / td(7)", shield: "heater"},
{name: "Mercian", base: 1, odd: 1, sort: i => n(i) / td(i, 9), shield: "heater"}, {name: "Mercian", base: 1, odd: 1, sort: "n / td(9)", shield: "heater"},
{name: "Kentian", base: 1, odd: 1, sort: i => n(i) / td(i, 12), shield: "heater"}, {name: "Kentian", base: 1, odd: 1, sort: "n / td(12)", shield: "heater"},
// rare real-world western // rare real-world western
{name: "Norse", base: 6, odd: 0.7, sort: i => n(i) / td(i, 5) / sf(i), shield: "oldFrench"}, {name: "Norse", base: 6, odd: 0.7, sort: "n / td(5) / sf(i)", shield: "oldFrench"},
{name: "Schwarzen", base: 0, odd: 0.3, sort: i => n(i) / td(i, 10) / bd(i, [6, 8]), shield: "gonfalon"}, {name: "Schwarzen", base: 0, odd: 0.3, sort: "n / td(10) / bd([6, 8])", shield: "gonfalon"},
{name: "Luarian", base: 2, odd: 0.3, sort: i => n(i) / td(i, 12) / bd(i, [6, 8]), shield: "oldFrench"}, {name: "Luarian", base: 2, odd: 0.3, sort: "n / td(12) / bd([6, 8])", shield: "oldFrench"},
{name: "Hetallian", base: 3, odd: 0.3, sort: i => n(i) / td(i, 15), shield: "oval"}, {name: "Hetallian", base: 3, odd: 0.3, sort: "n / td(15)", shield: "oval"},
{name: "Astellian", base: 4, odd: 0.3, sort: i => n(i) / td(i, 16), shield: "spanish"}, {name: "Astellian", base: 4, odd: 0.3, sort: "n / td(16)", shield: "spanish"},
// rare real-world exotic // rare real-world exotic
{ {name: "Kiswaili", base: 28, odd: 0.05, sort: "n / td(29) / bd([1, 3, 5, 7])", shield: "vesicaPiscis"},
name: "Kiswaili", {name: "Yoruba", base: 21, odd: 0.05, sort: "n / td(15) / bd([5, 7])", shield: "vesicaPiscis"},
base: 28, {name: "Koryo", base: 10, odd: 0.05, sort: "n / td(12) / t", shield: "round"},
odd: 0.05, {name: "Hantzu", base: 11, odd: 0.05, sort: "n / td(13)", shield: "banner"},
sort: i => n(i) / td(i, 29) / bd(i, [1, 3, 5, 7]), {name: "Yamoto", base: 12, odd: 0.05, sort: "n / td(15) / t", shield: "round"},
shield: "vesicaPiscis" {name: "Guantzu", base: 30, odd: 0.05, sort: "n / td(17)", shield: "banner"},
}, {name: "Ulus", base: 31, odd: 0.05, sort: "(n / td(5) / bd([2, 4, 10], 7)) * t", shield: "banner"},
{name: "Yoruba", base: 21, odd: 0.05, sort: i => n(i) / td(i, 15) / bd(i, [5, 7]), shield: "vesicaPiscis"}, {name: "Turan", base: 16, odd: 0.05, sort: "n / td(12)", shield: "round"},
{name: "Koryo", base: 10, odd: 0.05, sort: i => n(i) / td(i, 12) / t[i], shield: "round"}, {name: "Berberan", base: 17, odd: 0.05, sort: "(n / td(19) / bd([1, 2, 3], 7)) * t", shield: "round"},
{name: "Hantzu", base: 11, odd: 0.05, sort: i => n(i) / td(i, 13), shield: "banner"}, {name: "Eurabic", base: 18, odd: 0.05, sort: "(n / td(26) / bd([1, 2], 7)) * t", shield: "round"},
{name: "Yamoto", base: 12, odd: 0.05, sort: i => n(i) / td(i, 15) / t[i], shield: "round"}, {name: "Slovan", base: 5, odd: 0.05, sort: "(n / td(6)) * t", shield: "round"},
{name: "Guantzu", base: 30, odd: 0.05, sort: i => n(i) / td(i, 17), shield: "banner"}, {name: "Keltan", base: 22, odd: 0.1, sort: "n / td(11) ** 0.5 / bd([6, 8])", shield: "vesicaPiscis"},
{ {name: "Elladan", base: 7, odd: 0.2, sort: "(n / td(18) / sf(i)) * h", shield: "boeotian"},
name: "Ulus", {name: "Romian", base: 8, odd: 0.2, sort: "n / td(14) / t", shield: "roman"},
base: 31,
odd: 0.05,
sort: i => (n(i) / td(i, 5) / bd(i, [2, 4, 10], 7)) * t[i],
shield: "banner"
},
{name: "Turan", base: 16, odd: 0.05, sort: i => n(i) / td(i, 12), shield: "round"},
{
name: "Berberan",
base: 17,
odd: 0.05,
sort: i => (n(i) / td(i, 19) / bd(i, [1, 2, 3], 7)) * t[i],
shield: "round"
},
{
name: "Eurabic",
base: 18,
odd: 0.05,
sort: i => (n(i) / td(i, 26) / bd(i, [1, 2], 7)) * t[i],
shield: "round"
},
{name: "Slovan", base: 5, odd: 0.05, sort: i => (n(i) / td(i, 6)) * t[i], shield: "round"},
{
name: "Keltan",
base: 22,
odd: 0.1,
sort: i => n(i) / td(i, 11) ** 0.5 / bd(i, [6, 8]),
shield: "vesicaPiscis"
},
{name: "Elladan", base: 7, odd: 0.2, sort: i => (n(i) / td(i, 18) / sf(i)) * h[i], shield: "boeotian"},
{name: "Romian", base: 8, odd: 0.2, sort: i => n(i) / td(i, 14) / t[i], shield: "roman"},
// fantasy races // fantasy races
{name: "Eldar", base: 33, odd: 0.5, sort: i => (n(i) / bd(i, [6, 7, 8, 9], 10)) * t[i], shield: "fantasy5"}, // Elves {name: "Eldar", base: 33, odd: 0.5, sort: "(n / bd([6, 7, 8, 9], 10)) * t", shield: "fantasy5"}, // Elves
{name: "Trow", base: 34, odd: 0.8, sort: i => (n(i) / bd(i, [7, 8, 9, 12], 10)) * t[i], shield: "hessen"}, // Dark Elves {name: "Trow", base: 34, odd: 0.8, sort: "(n / bd([7, 8, 9, 12], 10)) * t", shield: "hessen"}, // Dark Elves
{name: "Durinn", base: 35, odd: 0.8, sort: i => n(i) + h[i], shield: "erebor"}, // Dwarven {name: "Durinn", base: 35, odd: 0.8, sort: "n + h", shield: "erebor"}, // Dwarven
{name: "Kobblin", base: 36, odd: 0.8, sort: i => t[i] - s[i], shield: "moriaOrc"}, // Goblin {name: "Kobblin", base: 36, odd: 0.8, sort: "t - s", shield: "moriaOrc"}, // Goblin
{name: "Uruk", base: 37, odd: 0.8, sort: i => (h[i] * t[i]) / bd(i, [1, 2, 10, 11]), shield: "urukHai"}, // Orc {name: "Uruk", base: 37, odd: 0.8, sort: "(h * t) / bd([1, 2, 10, 11])", shield: "urukHai"}, // Orc
{name: "Yotunn", base: 38, odd: 0.8, sort: i => td(i, -10), shield: "pavise"}, // Giant {name: "Yotunn", base: 38, odd: 0.8, sort: "td(-10)", shield: "pavise"}, // Giant
{name: "Drake", base: 39, odd: 0.9, sort: i => -s[i], shield: "fantasy2"}, // Draconic {name: "Drake", base: 39, odd: 0.9, sort: "-s", shield: "fantasy2"}, // Draconic
{name: "Rakhnid", base: 40, odd: 0.9, sort: i => t[i] - s[i], shield: "horsehead2"}, // Arachnid {name: "Rakhnid", base: 40, odd: 0.9, sort: "t - s", shield: "horsehead2"}, // Arachnid
{name: "Aj'Snaga", base: 41, odd: 0.9, sort: i => n(i) / bd(i, [12], 10), shield: "fantasy1"} // Serpents {name: "Aj'Snaga", base: 41, odd: 0.9, sort: "n / bd([12], 10)", shield: "fantasy1"} // Serpents
]; ];
const random = (culturesNumber: number) => const random = (culturesNumber: number) =>

View file

@ -4,7 +4,7 @@ import FlatQueue from "flatqueue";
import {TIME, WARN} from "config/logging"; import {TIME, WARN} from "config/logging";
import {getColors} from "utils/colorUtils"; import {getColors} from "utils/colorUtils";
import {rn, minmax} from "utils/numberUtils"; import {rn, minmax} from "utils/numberUtils";
import {rand, P, rw, biased} from "utils/probabilityUtils"; import {rand, P, biased} from "utils/probabilityUtils";
import {abbreviate} from "utils/languageUtils"; import {abbreviate} from "utils/languageUtils";
import {getInputNumber, getInputValue, getSelectedOption} from "utils/nodeUtils"; import {getInputNumber, getInputValue, getSelectedOption} from "utils/nodeUtils";
import {byId} from "utils/shorthands"; import {byId} from "utils/shorthands";
@ -25,14 +25,14 @@ window.Cultures = (function () {
const culturesNumber = getCulturesNumber(); const culturesNumber = getCulturesNumber();
if (!culturesNumber) return {culture, cultures: [wildlands]}; if (!culturesNumber) return {culture, cultures: [wildlands]};
const cultures = selectCultures(culturesNumber); const culturesData = selectCulturesData(culturesNumber);
const centers = d3.quadtree(); const centers = d3.quadtree();
const colors = getColors(culturesNumber); const colors = getColors(culturesNumber);
const emblemShape = getInputValue("emblemShape"); const emblemShape = getInputValue("emblemShape");
const codes = []; const codes: string[] = [];
cultures.forEach(function (c, i) { const cultures = culturesData.map(function (c, i) {
const cell = (c.center = placeCenter(c.sort ? c.sort : i => cells.s[i])); const cell = (c.center = placeCenter(c.sort ? c.sort : i => cells.s[i]));
centers.add(cells.p[cell]); centers.add(cells.p[cell]);
c.i = i + 1; c.i = i + 1;
@ -115,8 +115,7 @@ window.Cultures = (function () {
return reducedNumber; return reducedNumber;
} }
function selectCultures(culturesNumber: number) { function selectCulturesData(culturesNumber: number) {
debugger;
let defaultCultures = getDefault(culturesNumber); let defaultCultures = getDefault(culturesNumber);
if (defaultCultures.length === culturesNumber) return defaultCultures; if (defaultCultures.length === culturesNumber) return defaultCultures;
if (defaultCultures.every(d => d.odd === 1)) return defaultCultures.slice(0, culturesNumber); if (defaultCultures.every(d => d.odd === 1)) return defaultCultures.slice(0, culturesNumber);