Merge pull request #648 from Azgaar/river-rendering

River rendering
This commit is contained in:
Azgaar 2021-07-28 22:40:52 +03:00 committed by GitHub
commit b098865bdf
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
21 changed files with 1042 additions and 542 deletions

2
.gitignore vendored
View file

@ -1,2 +1,2 @@
run_php_server.bat
.bat
.vscode

View file

@ -1,6 +1,6 @@
MIT License
Copyright 2018-2020 Max Ganiev (Azgaar), azgaar.fmg@yandex.by
Copyright 2017-2021 Max Haniyeu (Azgaar), azgaar.fmg@yandex.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View file

@ -202,6 +202,7 @@ a {
stroke: none;
mask: url(#land);
cursor: pointer;
fill-rule: nonzero;
}
#anchors {
@ -984,6 +985,18 @@ body button.noicon {
cursor: pointer;
}
#controlCells > .current {
fill: #82c8ff40;
stroke: #82c8ff;
stroke-width: 0.4;
}
#controlCells > .occupied {
fill: #ff828240;
stroke: #ff8282;
stroke-width: 0.4;
}
#vertices > circle {
fill: #ff0000;
stroke: #841f1f;
@ -1121,6 +1134,12 @@ div#regimentSelectorBody > div > div {
fill: none;
}
#debug > text {
font-size: 2px;
text-anchor: middle;
dominant-baseline: central;
}
.selectedCell {
stroke-width: 1;
stroke: #da3126;
@ -1655,6 +1674,12 @@ rect.fillRect {
text-align: center;
}
div.editorLine {
margin: 0.2em 0;
padding: 0 0.2em;
font-size: 0.9em;
}
#emblemDownloadControl > input {
width: 4.1em;
}

View file

@ -234,7 +234,7 @@
<div id="loading">
<div id="titleName"><t data-t="titleName">Azgaar's</t></div>
<div id="title"><t data-t="title">Fantasy Map Generator</t></div>
<div id="version"><t data-t="version">v. </t>1.63</div>
<div id="version"><t data-t="version">v. </t>1.65</div>
<p id="loading-text"><t data-t="loading">LOADING</t><span>.</span><span>.</span><span>.</span></p>
</div>
@ -1644,19 +1644,19 @@
<input id="riverWidth" disabled/>
</div>
<div data-tip="River source width in pixels">
<div data-tip="River additional width. Default value is 0">
<div class="label">Source width:</div>
<input id="riverSourceWidth" type="number" min=0 max=3 step=.1 />
</div>
<div data-tip="River width multiplier">
<div data-tip="River width multiplier. Default value is 1">
<div class="label">Width modifier:</div>
<input id="riverWidthFactor" type="number" min=.1 max=4 step=.1 />
</div>
</div>
<div id="riverBottom">
<button id="riverNew" data-tip="Create new river clicking on map" class="icon-map-pin"></button>
<button id="riverCreateSelectingCells" data-tip="Create new river selecting river cells" class="icon-map-pin"></button>
<button id="riverEditStyle" data-tip="Edit style for all rivers in Style Editor" class="icon-brush"></button>
<button id="riverElevationProfile" data-tip="Show the elevation profile for the river" class="icon-chart-area"></button>
<button id="riverLegend" data-tip="Edit free text notes (legend) for the river" class="icon-edit"></button>
@ -1664,6 +1664,14 @@
</div>
</div>
<div id="riverCreator" class="dialog" style="display: none">
<div id="riverCreatorBody"></div>
<div id="riverCreatorBottom">
<button id="riverCreatorComplete" data-tip="Complete river creation" class="icon-check"></button>
<button id="riverCreatorCancel" data-tip="Cancel the creation" class="icon-cancel"></button>
</div>
</div>
<div id="lakeEditor" class="dialog" style="display: none">
<div id="lakeBody" style="padding-bottom: .3em">
<div>
@ -3224,7 +3232,8 @@
<div id="riversBottom">
<button id="riversOverviewRefresh" data-tip="Refresh the Editor" class="icon-cw"></button>
<button id="addNewRiver" data-tip="Add a new river. Hold Shift to add multiple" class="icon-plus"></button>
<button id="addNewRiver" data-tip="Automatically add river starting from clicked cell. Hold Shift to add multiple" class="icon-plus"></button>
<button id="riverCreateNew" data-tip="Create new river selecting river cells" class="icon-map-pin"></button>
<button id="riversBasinHighlight" data-tip="Toggle basin highlight mode" class="icon-sitemap"></button>
<button id="riversExport" data-tip="Save rivers-related data as a text file (.csv)" class="icon-download"></button>
<button id="riversRemoveAll" data-tip="Remove all rivers" class="icon-trash"></button>
@ -4219,6 +4228,7 @@
<script defer src="modules/ui/coastline-editor.js"></script>
<script defer src="modules/ui/labels-editor.js"></script>
<script defer src="modules/ui/rivers-editor.js"></script>
<script defer src="modules/ui/rivers-creator.js"></script>
<script defer src="modules/ui/relief-editor.js"></script>
<script defer src="modules/ui/religions-editor.js"></script>
<script defer src="modules/ui/markers-editor.js"></script>

20
main.js
View file

@ -2,7 +2,7 @@
// https://github.com/Azgaar/Fantasy-Map-Generator
"use strict";
const version = "1.64"; // generator version
const version = "1.65"; // generator version1
document.title += " v" + version;
// Switches to disable/enable logging features
@ -389,7 +389,6 @@ function applyDefaultBiomesSystem() {
}
function showWelcomeMessage() {
const post = link("https://www.patreon.com/posts/48228540", "Main changes:");
const changelog = link("https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog", "previous version");
const reddit = link("https://www.reddit.com/r/FantasyMapGenerator", "Reddit community");
const discord = link("https://discordapp.com/invite/X7E84HU", "Discord server");
@ -397,18 +396,10 @@ function showWelcomeMessage() {
alertMessage.innerHTML = `The Fantasy Map Generator is updated up to version <b>${version}</b>.
This version is compatible with ${changelog}, loaded <i>.map</i> files will be auto-updated.
<ul>${post}
<li>River overview and River editor rework</li>
<li>River generation code refactored and optimized</li>
<li>Rivers discharge (flux) and mouth width calculated</li>
<li>Lake editor rework</li>
<li>Lake type based on evaporation and river system</li>
<li>Lake flux, inlets and outlet tracked properly</li>
<li>Lake outlet width depends on flux</li>
<li>Lakes now have names</li>
<li>Rulers rework (v1.61)</li>
<li>New ocean pattern by Kiwiroo (v1.61)</li>
<li>Water erosion rework (v1.62)</li>
<ul>Main changes:
<li>Ability to add river selecting its cells</li>
<li>Keep river course on edit</li>
<li>Refactor river rendering code</li>
</ul>
<p>Join our ${discord} and ${reddit} to ask questions, share maps, discuss the Generator and Worlbuilding, report bugs and propose new features.</p>
@ -624,6 +615,7 @@ function generate() {
drawCoastline();
Rivers.generate();
drawRivers();
Lakes.defineGroup();
defineBiomes();

View file

@ -80,6 +80,7 @@
TIME && console.time("createStates");
const states = [{i: 0, name: "Neutrals"}];
const colors = getColors(burgs.length - 1);
const each5th = each(5);
burgs.forEach(function (b, i) {
if (!i) return; // skip first element
@ -93,7 +94,7 @@
// states data
const expansionism = rn(Math.random() * powerInput.value + 1, 1);
const basename = b.name.length < 9 && b.cell % 5 === 0 ? b.name : Names.getCultureShort(b.culture);
const basename = b.name.length < 9 && each5th(b.cell) ? b.name : Names.getCultureShort(b.culture);
const name = Names.getState(basename, b.culture);
const type = cultures[b.culture].type;

View file

@ -33,7 +33,7 @@ async function addFonts(url) {
function loadUsedFonts() {
const fontsInUse = getFontsList(svg);
const fontsToLoad = fontsInUse.filter(font => !fonts.includes(font));
if (fontsToLoad) {
if (fontsToLoad?.length) {
const url = "https://fonts.googleapis.com/css?family=" + fontsToLoad.join("|");
addFonts(url);
}

View file

@ -422,7 +422,6 @@
if (d % 6 !== 0) return;
for (const l of d3.range(i)) {
const min = cells.c[cur][d3.scan(cells.c[cur], (a, b) => cells.h[a] - cells.h[b])]; // downhill cell
//debug.append("circle").attr("cx", p[min][0]).attr("cy", p[min][1]).attr("r", 1);
cells.h[min] = (cells.h[cur] * 2 + cells.h[min]) / 3;
cur = min;
}

View file

@ -271,12 +271,13 @@ function parseLoadedData(data) {
}
})();
void (function restoreLayersState() {
// helper functions
const notHidden = selection => selection.node() && selection.style("display") !== "none";
const hasChildren = selection => selection.node()?.hasChildNodes();
const hasChild = (selection, selector) => selection.node()?.querySelector(selector);
const turnOn = el => document.getElementById(el).classList.remove("buttonoff");
void (function restoreLayersState() {
// turn all layers off
document
.getElementById("mapLayers")
@ -291,7 +292,7 @@ function parseLoadedData(data) {
if (hasChildren(gridOverlay)) turnOn("toggleGrid");
if (hasChildren(coordinates)) turnOn("toggleCoordinates");
if (notHidden(compass) && hasChild(compass, "use")) turnOn("toggleCompass");
if (notHidden(rivers)) turnOn("toggleRivers");
if (hasChildren(rivers)) turnOn("toggleRivers");
if (notHidden(terrain) && hasChildren(terrain)) turnOn("toggleRelief");
if (hasChildren(relig)) turnOn("toggleReligions");
if (hasChildren(cults)) turnOn("toggleCultures");
@ -705,6 +706,33 @@ function parseLoadedData(data) {
statesHalo.attr("opacity", opacity).attr("filter", "blur(5px)");
regions.attr("opacity", null).attr("filter", null);
}
if (version < 1.65) {
// v 1.65 changed rivers data
for (const river of pack.rivers) {
const node = document.getElementById("river" + river.i);
if (node && !river.cells) {
const riverCells = new Set();
const length = node.getTotalLength() / 2;
const segments = Math.ceil(length / 6);
const increment = length / segments;
for (let i = increment * segments, c = i; i >= 0; i -= increment, c += increment) {
const p1 = node.getPointAtLength(i);
const p2 = node.getPointAtLength(c);
const x = (p1.x + p2.x) / 2;
const y = (p1.y + p2.y) / 2;
const cell = findCell(x, y, 6);
if (cell) riverCells.add(cell);
}
river.cells = Array.from(riverCells);
}
pack.cells.i.forEach(i => {
if (pack.cells.r[i] && pack.cells.h[i] < 20) pack.cells.r[i] = 0;
});
}
}
})();
void (function checkDataIntegrity() {

View file

@ -7,9 +7,14 @@
TIME && console.time("generateRivers");
Math.random = aleaPRNG(seed);
const {cells, features} = pack;
const p = cells.p;
const riversData = []; // rivers data
const riversData = {}; // rivers data
const riverParents = {};
const addCellToRiver = function (cell, river) {
if (!riversData[river]) riversData[river] = [cell];
else riversData[river].push(cell);
};
cells.fl = new Uint16Array(cells.i.length); // water flux array
cells.r = new Uint16Array(cells.i.length); // rivers array
cells.conf = new Uint8Array(cells.i.length); // confluences array
@ -20,6 +25,7 @@
resolveDepressions(h);
drainWater();
defineRivers();
calculateConfluenceFlux();
Lakes.cleanupLakeData();
if (allowErosion) cells.h = Uint8Array.from(h); // apply changed heights as basic one
@ -28,51 +34,48 @@
function drainWater() {
const MIN_FLUX_TO_FORM_RIVER = 30;
const prec = grid.cells.prec;
const land = cells.i.filter(i => h[i] >= 20).sort((a, b) => h[b] - h[a]);
const lakeOutCells = Lakes.setClimateData(h);
land.forEach(function (i) {
cells.fl[i] += grid.cells.prec[cells.g[i]]; // flux from precipitation
const [x, y] = p[i];
cells.fl[i] += prec[cells.g[i]]; // add flux from precipitation
// create lake outlet if lake is not in deep depression and flux > evaporation
const lakes = lakeOutCells[i] ? features.filter(feature => i === feature.outCell && feature.flux > feature.evaporation) : [];
for (const lake of lakes) {
const lakeCell = cells.c[i].find(c => h[c] < 20 && cells.f[c] === lake.i);
cells.fl[lakeCell] += Math.max(lake.flux - lake.evaporation, 0); // not evaporated lake water drains to outlet
// allow chain lakes to retain identity
if (cells.r[lakeCell] !== lake.river) {
const sameRiver = cells.c[lakeCell].some(c => cells.r[c] === lake.river);
const [x, y] = p[lakeCell];
const flux = cells.fl[lakeCell];
if (sameRiver) {
cells.r[lakeCell] = lake.river;
riversData.push({river: lake.river, cell: lakeCell, x, y, flux});
addCellToRiver(lakeCell, lake.river);
} else {
cells.r[lakeCell] = riverNext;
riversData.push({river: riverNext, cell: lakeCell, x, y, flux});
addCellToRiver(lakeCell, riverNext);
riverNext++;
}
}
lake.outlet = cells.r[lakeCell];
flowDown(i, cells.fl[i], cells.fl[lakeCell], lake.outlet);
flowDown(i, cells.fl[lakeCell], lake.outlet);
}
// assign all tributary rivers to outlet basin
for (let outlet = lakes[0]?.outlet, l = 0; l < lakes.length; l++) {
lakes[l].inlets?.forEach(fork => (riversData.find(r => r.river === fork).parent = outlet));
const outlet = lakes[0]?.outlet;
for (const lake of lakes) {
if (!Array.isArray(lake.inlets)) continue;
for (const inlet of lake.inlets) {
riverParents[inlet] = outlet;
}
}
// near-border cell: pour water out of the screen
if (cells.b[i] && cells.r[i]) {
const [x, y] = getBorderPoint(i);
riversData.push({river: cells.r[i], cell: -1, x, y, flux: cells.fl[i]});
return;
}
if (cells.b[i] && cells.r[i]) return addCellToRiver(-1, cells.r[i]);
// downhill cell (make sure it's not in the source lake)
let min = null;
@ -89,31 +92,35 @@
if (h[i] <= h[min]) return;
if (cells.fl[i] < MIN_FLUX_TO_FORM_RIVER) {
// flux is too small to operate as a river
if (h[min] >= 20) cells.fl[min] += cells.fl[i];
return; // flux is too small to operate as river
return;
}
// proclaim a new river
if (!cells.r[i]) {
cells.r[i] = riverNext;
riversData.push({river: riverNext, cell: i, x, y, flux: cells.fl[i]});
addCellToRiver(i, riverNext);
riverNext++;
}
flowDown(min, cells.fl[min], cells.fl[i], cells.r[i], i);
flowDown(min, cells.fl[i], cells.r[i]);
});
}
function flowDown(toCell, toFlux, fromFlux, river, fromCell = 0) {
if (cells.r[toCell]) {
function flowDown(toCell, fromFlux, river) {
const toFlux = cells.fl[toCell] - cells.conf[toCell];
const toRiver = cells.r[toCell];
if (toRiver) {
// downhill cell already has river assigned
if (toFlux < fromFlux) {
cells.conf[toCell] = cells.fl[toCell]; // mark confluence
if (h[toCell] >= 20) riversData.find(r => r.river === cells.r[toCell]).parent = river; // min river is a tributary of current river
if (fromFlux > toFlux) {
cells.conf[toCell] += cells.fl[toCell]; // mark confluence
if (h[toCell] >= 20) riverParents[toRiver] = river; // min river is a tributary of current river
cells.r[toCell] = river; // re-assign river if downhill part has less flux
} else {
cells.conf[toCell] += fromFlux; // mark confluence
if (h[toCell] >= 20) riversData.find(r => r.river === river).parent = cells.r[toCell]; // current river is a tributary of min river
if (h[toCell] >= 20) riverParents[river] = toRiver; // current river is a tributary of min river
}
} else cells.r[toCell] = river; // assign the river to the downhill cell
@ -126,53 +133,60 @@
waterBody.enteringFlux = fromFlux;
}
waterBody.flux = waterBody.flux + fromFlux;
waterBody.inlets ? waterBody.inlets.push(river) : (waterBody.inlets = [river]);
if (!waterBody.inlets) waterBody.inlets = [river];
else waterBody.inlets.push(river);
}
} else {
// propagate flux and add next river segment
cells.fl[toCell] += fromFlux;
}
const [x, y] = p[toCell];
riversData.push({river, cell: toCell, x, y, flux: fromFlux});
addCellToRiver(toCell, river);
}
function defineRivers() {
cells.r = new Uint16Array(cells.i.length); // re-initiate rivers array
pack.rivers = []; // rivers data
const riverPaths = [];
// re-initialize rivers and confluence arrays
cells.r = new Uint16Array(cells.i.length);
cells.conf = new Uint16Array(cells.i.length);
pack.rivers = [];
for (let r = 1; r <= riverNext; r++) {
const riverPoints = riversData.filter(d => d.river === r);
if (riverPoints.length < 3) continue;
for (const key in riversData) {
const riverCells = riversData[key];
if (riverCells.length < 3) continue; // exclude tiny rivers
for (const segment of riverPoints) {
const i = segment.cell;
if (cells.r[i]) continue;
if (cells.h[i] < 20) continue;
cells.r[i] = r;
const riverId = +key;
for (const cell of riverCells) {
if (cell < 0 || cells.h[cell] < 20) continue;
// mark real confluences and assign river to cells
if (cells.r[cell]) cells.conf[cell] = 1;
else cells.r[cell] = riverId;
}
const source = riverPoints[0].cell;
const mouth = riverPoints[riverPoints.length - 2].cell;
const source = riverCells[0];
const mouth = riverCells[riverCells.length - 2];
const parent = riverParents[key] || 0;
const widthFactor = rn(0.8 + Math.random() * 0.4, 1); // river width modifier [.8, 1.2]
const sourceWidth = cells.h[source] >= 20 ? 0.1 : rn(Math.min(Math.max((cells.fl[source] / 500) ** 0.4, 0.5), 1.7), 2);
const widthFactor = !parent || parent === riverId ? 1.2 : 1;
const meanderedPoints = addMeandering(riverCells);
const discharge = cells.fl[mouth]; // m3 in second
const length = getApproximateLength(meanderedPoints);
const width = getWidth(getOffset(discharge, meanderedPoints.length, widthFactor, 0));
const riverCells = riverPoints.map(point => point.cell);
const riverMeandered = addMeandering(riverCells, sourceWidth * 10, 0.5);
const [path, length, offset] = getPath(riverMeandered, widthFactor, sourceWidth);
riverPaths.push([path, r]);
const parent = riverPoints[0].parent || 0;
const width = rn(offset ** 2, 2); // mounth width in km
const discharge = last(riverPoints).flux; // in m3/s
pack.rivers.push({i: r, source, mouth, discharge, length, width, widthFactor, sourceWidth, parent, cells: riverCells});
pack.rivers.push({i: riverId, source, mouth, discharge, length, width, widthFactor, sourceWidth: 0, parent, cells: riverCells});
}
}
// draw rivers
rivers.html(riverPaths.map(d => `<path id="river${d[1]}" d="${d[0]}"/>`).join(""));
function calculateConfluenceFlux() {
for (const i of cells.i) {
if (!cells.conf[i]) continue;
const sortedInflux = cells.c[i]
.filter(c => cells.r[c] && h[c] > h[i])
.map(c => cells.fl[c])
.sort((a, b) => b - a);
cells.conf[i] = sortedInflux.reduce((acc, flux, index) => (index ? acc + flux : acc), 0);
}
}
};
@ -245,102 +259,131 @@
};
// add points at 1/3 and 2/3 of a line between adjacents river cells
const addMeandering = function (riverCells, width = 1, meandering = 0.5) {
const addMeandering = function (riverCells, riverPoints = null, meandering = 0.5) {
const {fl, conf, h} = pack.cells;
const meandered = [];
const {p, conf} = pack.cells;
const lastCell = riverCells.length - 1;
const lastStep = riverCells.length - 1;
const points = getRiverPoints(riverCells, riverPoints);
let step = h[riverCells[0]] < 20 ? 1 : 10;
for (let i = 0; i <= lastCell; i++, width++) {
let fluxPrev = 0;
const getFlux = (step, flux) => (step === lastStep ? fluxPrev : flux);
for (let i = 0; i <= lastStep; i++, step++) {
const cell = riverCells[i];
const [x1, y1] = p[cell];
meandered.push([x1, y1, conf[cell]]);
const isLastCell = i === lastStep;
if (i === lastCell) break;
const [x1, y1] = points[i];
const flux1 = getFlux(i, fl[cell]);
fluxPrev = flux1;
meandered.push([x1, y1, flux1]);
if (isLastCell) break;
const nextCell = riverCells[i + 1];
const [x2, y2] = points[i + 1];
if (nextCell === -1) {
meandered.push(getBorderPoint(cell));
meandered.push([x2, y2, fluxPrev]);
break;
}
const [x2, y2] = p[nextCell];
const angle = Math.atan2(y2 - y1, x2 - x1);
const sin = Math.sin(angle);
const cos = Math.cos(angle);
const meander = meandering + 1 / width + Math.random() * Math.max(meandering - width / 100, 0);
const dist2 = (x2 - x1) ** 2 + (y2 - y1) ** 2; // square distance between cells
if (dist2 <= 25 && riverCells.length >= 6) continue;
if (width < 10 && (dist2 > 64 || (dist2 > 36 && riverCells.length < 5))) {
const flux2 = getFlux(i + 1, fl[nextCell]);
const keepInitialFlux = conf[nextCell] || flux1 === flux2;
const meander = meandering + 1 / step + Math.max(meandering - step / 100, 0);
const angle = Math.atan2(y2 - y1, x2 - x1);
const sinMeander = Math.sin(angle) * meander;
const cosMeander = Math.cos(angle) * meander;
if (step < 10 && (dist2 > 64 || (dist2 > 36 && riverCells.length < 5))) {
// if dist2 is big or river is small add extra points at 1/3 and 2/3 of segment
const p1x = (x1 * 2 + x2) / 3 + -sin * meander;
const p1y = (y1 * 2 + y2) / 3 + cos * meander;
const p2x = (x1 + x2 * 2) / 3 + sin * meander;
const p2y = (y1 + y2 * 2) / 3 + cos * meander;
meandered.push([p1x, p1y], [p2x, p2y]);
const p1x = (x1 * 2 + x2) / 3 + -sinMeander;
const p1y = (y1 * 2 + y2) / 3 + cosMeander;
const p2x = (x1 + x2 * 2) / 3 + sinMeander / 2;
const p2y = (y1 + y2 * 2) / 3 - cosMeander / 2;
const [p1fl, p2fl] = keepInitialFlux ? [flux1, flux1] : [(flux1 * 2 + flux2) / 3, (flux1 + flux2 * 2) / 3];
meandered.push([p1x, p1y, p1fl], [p2x, p2y, p2fl]);
} else if (dist2 > 25 || riverCells.length < 6) {
// if dist is medium or river is small add 1 extra middlepoint
const p1x = (x1 + x2) / 2 + -sin * meander;
const p1y = (y1 + y2) / 2 + cos * meander;
meandered.push([p1x, p1y]);
const p1x = (x1 + x2) / 2 + -sinMeander;
const p1y = (y1 + y2) / 2 + cosMeander;
const p1fl = keepInitialFlux ? flux1 : (flux1 + flux2) / 2;
meandered.push([p1x, p1y, p1fl]);
}
}
return meandered;
};
const getPath = function (points, widthFactor = 1, width = 0.1) {
const riverLength = points.reduce((s, v, i, p) => s + (i ? Math.hypot(v[0] - p[i - 1][0], v[1] - p[i - 1][1]) : 0), 0); // sum of segments length
const widening = 1000 + riverLength * 30;
const factor = riverLength / points.length;
let offset;
const getRiverPoints = (riverCells, riverPoints) => {
const {p} = pack.cells;
return riverCells.map((cell, i) => {
if (riverPoints && riverPoints[i]) return riverPoints[i];
if (cell === -1) return getBorderPoint(riverCells[i - 1]);
return p[cell];
});
};
// store points on both sides to build a valid polygon
const getBorderPoint = i => {
const [x, y] = pack.cells.p[i];
const min = Math.min(y, graphHeight - y, x, graphWidth - x);
if (min === y) return [x, 0];
else if (min === graphHeight - y) return [x, graphHeight];
else if (min === x) return [0, y];
return [graphWidth, y];
};
const FLUX_FACTOR = 500;
const MAX_FLUX_WIDTH = 2;
const LENGTH_FACTOR = 200;
const STEP_WIDTH = 1 / LENGTH_FACTOR;
const LENGTH_PROGRESSION = [1, 1, 2, 3, 5, 8, 13, 21, 34].map(n => n / LENGTH_FACTOR);
const MAX_PROGRESSION = last(LENGTH_PROGRESSION);
const getOffset = (flux, pointNumber, widthFactor = 1, startingWidth = 0) => {
const fluxWidth = Math.min(flux ** 0.9 / FLUX_FACTOR, MAX_FLUX_WIDTH);
const lengthWidth = pointNumber * STEP_WIDTH + (LENGTH_PROGRESSION[pointNumber] || MAX_PROGRESSION);
return widthFactor * (lengthWidth + fluxWidth) + startingWidth;
};
// build polygon from a list of points and calculated offset (width)
const getRiverPath = function (points, widthFactor = 1, startingWidth = 0) {
const riverPointsLeft = [];
const riverPointsRight = [];
for (let p = 0; p < points.length; p++) {
const [x0, y0] = points[p - 1] || points[p];
const [x1, y1] = points[p];
const [x1, y1, flux] = points[p];
const [x2, y2] = points[p + 1] || points[p];
offset = width + (Math.atan(Math.pow(p * factor, 2) / widening) / 2) * widthFactor;
if (points[p + 2] && points[p + 1][2]) {
const confluence = points[p + 1][2];
width += Math.atan((confluence * 5) / widening);
}
const offset = getOffset(flux, p, widthFactor, startingWidth);
const angle = Math.atan2(y0 - y2, x0 - x2);
const sinOffset = Math.sin(angle) * offset;
const cosOffset = Math.cos(angle) * offset;
riverPointsLeft.push([x1 - sinOffset, y1 + cosOffset]);
riverPointsRight.unshift([x1 + sinOffset, y1 - cosOffset]);
riverPointsRight.push([x1 + sinOffset, y1 - cosOffset]);
}
// generate polygon path and return
lineGen.curve(d3.curveCatmullRom.alpha(0.1));
const right = lineGen(riverPointsRight);
const right = lineGen(riverPointsRight.reverse());
let left = lineGen(riverPointsLeft);
left = left.substring(left.indexOf("C"));
return [round(right + left, 2), rn(riverLength, 2), offset];
return round(right + left, 1);
};
const specify = function () {
const rivers = pack.rivers;
if (!rivers.length) return;
Math.random = aleaPRNG(seed);
const thresholdElement = Math.ceil(rivers.length * 0.15);
const smallLength = rivers.map(r => r.length || 0).sort((a, b) => a - b)[thresholdElement];
const smallType = {Creek: 9, River: 3, Brook: 3, Stream: 1}; // weighted small river types
for (const r of rivers) {
r.basin = getBasin(r.i);
r.name = getName(r.mouth);
const small = r.length < smallLength;
r.type = r.parent && !(r.i % 6) ? (small ? "Branch" : "Fork") : small ? rw(smallType) : "River";
for (const river of rivers) {
river.basin = getBasin(river.i);
river.name = getName(river.mouth);
river.type = getType(river);
}
};
@ -348,6 +391,36 @@
return Names.getCulture(pack.cells.culture[cell]);
};
// weighted arrays of river type names
const riverTypes = {
main: {
big: {River: 1},
small: {Creek: 9, River: 3, Brook: 3, Stream: 1}
},
fork: {
big: {Fork: 1},
small: {Branch: 1}
}
};
let smallLength = null;
const getType = function ({i, length, parent}) {
if (smallLength === null) {
const threshold = Math.ceil(pack.rivers.length * 0.15);
smallLength = pack.rivers.map(r => r.length || 0).sort((a, b) => a - b)[threshold];
}
const isSmall = length < smallLength;
const isFork = each(3)(i) && parent && parent !== i;
return rw(riverTypes[isFork ? "fork" : "main"][isSmall ? "small" : "big"]);
};
const getApproximateLength = points => points.reduce((s, v, i, p) => s + (i ? Math.hypot(v[0] - p[i - 1][0], v[1] - p[i - 1][1]) : 0), 0);
// Real mouth width examples: Amazon 6000m, Volga 6000m, Dniepr 3000m, Mississippi 1300m, Themes 900m,
// Danube 800m, Daugava 600m, Neva 500m, Nile 450m, Don 400m, Wisla 300m, Pripyat 150m, Bug 140m, Muchavets 40m
const getWidth = offset => rn((offset / 1.5) ** 1.8, 2); // mouth width in km
// remove river and all its tributaries
const remove = function (id) {
const cells = pack.cells;
@ -368,14 +441,5 @@
return getBasin(parent);
};
const getBorderPoint = i => {
const [x, y] = pack.cells.p[i];
const min = Math.min(y, graphHeight - y, x, graphWidth - x);
if (min === y) return [x, 0];
else if (min === graphHeight - y) return [x, graphHeight];
else if (min === x) return [0, y];
return [graphWidth, y];
};
return {generate, alterHeights, resolveDepressions, addMeandering, getPath, specify, getName, getBasin, remove};
return {generate, alterHeights, resolveDepressions, addMeandering, getRiverPath, specify, getName, getType, getBasin, getWidth, getOffset, getApproximateLength, getRiverPoints, remove};
});

View file

@ -144,7 +144,7 @@ async function getMapURL(type, options = {}) {
cloneEl.id = "fantasyMap";
document.body.appendChild(cloneEl);
const clone = d3.select(cloneEl);
if (debug) clone.select("#debug").remove();
if (!debug) clone.select("#debug").remove();
const cloneDefs = cloneEl.getElementsByTagName("defs")[0];
const svgDefs = document.getElementById("defElements");

View file

@ -6,10 +6,7 @@ restoreDefaultEvents(); // apply default viewbox events on load
// restore default viewbox events
function restoreDefaultEvents() {
svg.call(zoom);
viewbox.style("cursor", "default")
.on(".drag", null)
.on("click", clicked)
.on("touchmove mousemove", moved);
viewbox.style("cursor", "default").on(".drag", null).on("click", clicked).on("touchmove mousemove", moved);
legend.call(d3.drag().on("start", dragLegendBox));
}
@ -17,12 +14,14 @@ function restoreDefaultEvents() {
function clicked() {
const el = d3.event.target;
if (!el || !el.parentElement || !el.parentElement.parentElement) return;
const parent = el.parentElement, grand = parent.parentElement, great = grand.parentElement;
const parent = el.parentElement;
const grand = parent.parentElement;
const great = grand.parentElement;
const p = d3.mouse(this);
const i = findCell(p[0], p[1]);
if (grand.id === "emblems") editEmblem();
else if (parent.id === "rivers") editRiver();
else if (parent.id === "rivers") editRiver(el.id);
else if (grand.id === "routes") editRoute();
else if (el.tagName === "tspan" && grand.parentNode.parentNode.id === "labels") editLabel();
else if (grand.id === "burgLabels") editBurg();
@ -33,10 +32,9 @@ function clicked() {
else if (grand.id === "coastline") editCoastline();
else if (great.id === "armies") editRegiment();
else if (pack.cells.t[i] === 1) {
const node = document.getElementById("island_"+pack.cells.f[i]);
const node = document.getElementById("island_" + pack.cells.f[i]);
editCoastline(node);
}
else if (grand.id === "lakes") editLake();
} else if (grand.id === "lakes") editLake();
}
// clear elSelected variable
@ -51,7 +49,9 @@ function unselect() {
// close all dialogs except stated
function closeDialogs(except = "#except") {
$(".dialog:visible").not(except).each(function() {
$(".dialog:visible")
.not(except)
.each(function () {
$(this).dialog("close");
});
}
@ -79,8 +79,10 @@ function fitContent() {
}
// apply sorting behaviour for lines on Editor header click
document.querySelectorAll(".sortable").forEach(function(e) {
e.addEventListener("click", function(e) {sortLines(this);});
document.querySelectorAll(".sortable").forEach(function (e) {
e.addEventListener("click", function (e) {
sortLines(this);
});
});
function sortLines(header) {
@ -90,7 +92,9 @@ function sortLines(header) {
const headers = header.parentNode;
headers.querySelectorAll("div.sortable").forEach(e => {
e.classList.forEach(c => {if(c.includes("icon-sort")) e.classList.remove(c);});
e.classList.forEach(c => {
if (c.includes("icon-sort")) e.classList.remove(c);
});
});
header.classList.add("icon-sort-" + type + order);
applySorting(headers);
@ -105,16 +109,19 @@ function applySorting(headers) {
const list = headers.nextElementSibling;
const lines = Array.from(list.children);
lines.sort((a, b) => {
lines
.sort((a, b) => {
const an = name ? a.dataset[sortby] : +a.dataset[sortby];
const bn = name ? b.dataset[sortby] : +b.dataset[sortby];
return (an > bn ? 1 : an < bn ? -1 : 0) * desc;
}).forEach(line => list.appendChild(line));
})
.forEach(line => list.appendChild(line));
}
function addBurg(point) {
const cells = pack.cells;
const x = rn(point[0], 2), y = rn(point[1], 2);
const x = rn(point[0], 2),
y = rn(point[1], 2);
const cell = findCell(x, point[1]);
const i = pack.burgs.length;
const culture = cells.culture[cell];
@ -123,11 +130,11 @@ function addBurg(point) {
const feature = cells.f[cell];
const temple = pack.states[state].form === "Theocracy";
const population = Math.max((cells.s[cell] + cells.road[cell]) / 3 + i / 1000 + cell % 100 / 1000, .1);
const population = Math.max((cells.s[cell] + cells.road[cell]) / 3 + i / 1000 + (cell % 100) / 1000, 0.1);
const type = BurgsAndStates.getType(cell, false);
// generate emblem
const coa = COA.generate(pack.states[state].coa, .25, null, type);
const coa = COA.generate(pack.states[state].coa, 0.25, null, type);
coa.shield = COA.getShield(culture, state);
COArenderer.add("burg", i, coa, x, y);
@ -135,10 +142,23 @@ function addBurg(point) {
cells.burg[cell] = i;
const townSize = burgIcons.select("#towns").attr("size") || 0.5;
burgIcons.select("#towns").append("circle").attr("id", "burg"+i).attr("data-id", i)
.attr("cx", x).attr("cy", y).attr("r", townSize);
burgLabels.select("#towns").append("text").attr("id", "burgLabel"+i).attr("data-id", i)
.attr("x", x).attr("y", y).attr("dy", `${townSize * -1.5}px`).text(name);
burgIcons
.select("#towns")
.append("circle")
.attr("id", "burg" + i)
.attr("data-id", i)
.attr("cx", x)
.attr("cy", y)
.attr("r", townSize);
burgLabels
.select("#towns")
.append("text")
.attr("id", "burgLabel" + i)
.attr("data-id", i)
.attr("x", x)
.attr("y", y)
.attr("dy", `${townSize * -1.5}px`)
.text(name);
BurgsAndStates.defineBurgFeatures(pack.burgs[i]);
return i;
@ -148,17 +168,20 @@ function moveBurgToGroup(id, g) {
const label = document.querySelector("#burgLabels [data-id='" + id + "']");
const icon = document.querySelector("#burgIcons [data-id='" + id + "']");
const anchor = document.querySelector("#anchors [data-id='" + id + "']");
if (!label || !icon) {ERROR && console.error("Cannot find label or icon elements"); return;}
if (!label || !icon) {
ERROR && console.error("Cannot find label or icon elements");
return;
}
document.querySelector("#burgLabels > #"+g).appendChild(label);
document.querySelector("#burgIcons > #"+g).appendChild(icon);
document.querySelector("#burgLabels > #" + g).appendChild(label);
document.querySelector("#burgIcons > #" + g).appendChild(icon);
const iconSize = icon.parentNode.getAttribute("size");
icon.setAttribute("r", iconSize);
label.setAttribute("dy", `${iconSize * -1.5}px`);
if (anchor) {
document.querySelector("#anchors > #"+g).appendChild(anchor);
document.querySelector("#anchors > #" + g).appendChild(anchor);
const anchorSize = +anchor.parentNode.getAttribute("size");
anchor.setAttribute("width", anchorSize);
anchor.setAttribute("height", anchorSize);
@ -175,7 +198,8 @@ function removeBurg(id) {
if (icon) icon.remove();
if (anchor) anchor.remove();
const cells = pack.cells, burg = pack.burgs[id];
const cells = pack.cells,
burg = pack.burgs[id];
burg.removed = true;
cells.burg[burg.cell] = 0;
@ -189,8 +213,14 @@ function removeBurg(id) {
function toggleCapital(burg) {
const state = pack.burgs[burg].state;
if (!state) {tip("Neutral lands cannot have a capital", false, "error"); return;}
if (pack.burgs[burg].capital) {tip("To change capital please assign a capital status to another burg of this state", false, "error"); return;}
if (!state) {
tip("Neutral lands cannot have a capital", false, "error");
return;
}
if (pack.burgs[burg].capital) {
tip("To change capital please assign a capital status to another burg of this state", false, "error");
return;
}
const old = pack.states[state].capital;
// change statuses
@ -206,7 +236,10 @@ function togglePort(burg) {
const anchor = document.querySelector("#anchors [data-id='" + burg + "']");
if (anchor) anchor.remove();
const b = pack.burgs[burg];
if (b.port) {b.port = 0; return;} // not a port anymore
if (b.port) {
b.port = 0;
return;
} // not a port anymore
const haven = pack.cells.haven[b.cell];
const port = haven ? pack.cells.f[haven] : -1;
@ -214,11 +247,16 @@ function togglePort(burg) {
b.port = port;
const g = b.capital ? "cities" : "towns";
const group = anchors.select("g#"+g);
const group = anchors.select("g#" + g);
const size = +group.attr("size");
group.append("use").attr("xlink:href", "#icon-anchor").attr("data-id", burg)
.attr("x", rn(b.x - size * .47, 2)).attr("y", rn(b.y - size * .47, 2))
.attr("width", size).attr("height", size);
group
.append("use")
.attr("xlink:href", "#icon-anchor")
.attr("data-id", burg)
.attr("x", rn(b.x - size * 0.47, 2))
.attr("y", rn(b.y - size * 0.47, 2))
.attr("width", size)
.attr("height", size);
}
function toggleBurgLock(burg) {
@ -251,38 +289,49 @@ function drawLegend(name, data) {
const vOffset = fontSize / 2;
// append items
const boxes = legend.append("g").attr("stroke-width", .5).attr("stroke", "#111111").attr("stroke-dasharray", "none");
const boxes = legend.append("g").attr("stroke-width", 0.5).attr("stroke", "#111111").attr("stroke-dasharray", "none");
const labels = legend.append("g").attr("fill", "#000000").attr("stroke", "none");
const columns = Math.ceil(data.length / itemsInCol);
for (let column=0, i=0; column < columns; column++) {
for (let column = 0, i = 0; column < columns; column++) {
const linesInColumn = Math.ceil(data.length / columns);
const offset = column ? colOffset * 2 + legend.node().getBBox().width : colOffset;
for (let l=0; l < linesInColumn && data[i]; l++, i++) {
boxes.append("rect").attr("fill", data[i][1])
.attr("x", offset).attr("y", lineHeight + l*lineHeight + vOffset)
.attr("width", colorBoxSize).attr("height", colorBoxSize);
for (let l = 0; l < linesInColumn && data[i]; l++, i++) {
boxes
.append("rect")
.attr("fill", data[i][1])
.attr("x", offset)
.attr("y", lineHeight + l * lineHeight + vOffset)
.attr("width", colorBoxSize)
.attr("height", colorBoxSize);
labels.append("text").text(data[i][2])
.attr("x", offset + colorBoxSize * 1.6).attr("y", fontSize/1.6 + lineHeight + l*lineHeight + vOffset);
labels
.append("text")
.text(data[i][2])
.attr("x", offset + colorBoxSize * 1.6)
.attr("y", fontSize / 1.6 + lineHeight + l * lineHeight + vOffset);
}
}
// append label
const offset = colOffset + legend.node().getBBox().width / 2;
labels.append("text")
.attr("text-anchor", "middle").attr("font-weight", "bold").attr("font-size", "1.2em")
.attr("id", "legendLabel").text(name).attr("x", offset).attr("y", fontSize * 1.1 + vOffset / 2);
labels
.append("text")
.attr("text-anchor", "middle")
.attr("font-weight", "bold")
.attr("font-size", "1.2em")
.attr("id", "legendLabel")
.text(name)
.attr("x", offset)
.attr("y", fontSize * 1.1 + vOffset / 2);
// append box
const bbox = legend.node().getBBox();
const width = bbox.width + colOffset * 2;
const height = bbox.height + colOffset / 2 + vOffset;
legend.insert("rect", ":first-child").attr("id", "legendBox")
.attr("x", 0).attr("y", 0).attr("width", width).attr("height", height)
.attr("fill", backClr).attr("fill-opacity", opacity);
legend.insert("rect", ":first-child").attr("id", "legendBox").attr("x", 0).attr("y", 0).attr("width", width).attr("height", height).attr("fill", backClr).attr("fill-opacity", opacity);
fitLegendBox();
}
@ -293,7 +342,8 @@ function fitLegendBox() {
const px = isNaN(+legend.attr("data-x")) ? 99 : legend.attr("data-x") / 100;
const py = isNaN(+legend.attr("data-y")) ? 93 : legend.attr("data-y") / 100;
const bbox = legend.node().getBBox();
const x = rn(svgWidth * px - bbox.width), y = rn(svgHeight * py - bbox.height);
const x = rn(svgWidth * px - bbox.width),
y = rn(svgHeight * py - bbox.height);
legend.attr("transform", `translate(${x},${y})`);
}
@ -301,19 +351,23 @@ function fitLegendBox() {
function redrawLegend() {
if (!legend.select("rect").size()) return;
const name = legend.select("#legendLabel").text();
const data = legend.attr("data").split("|").map(l => l.split(","));
const data = legend
.attr("data")
.split("|")
.map(l => l.split(","));
drawLegend(name, data);
}
function dragLegendBox() {
const tr = parseTransform(this.getAttribute("transform"));
const x = +tr[0] - d3.event.x, y = +tr[1] - d3.event.y;
const x = +tr[0] - d3.event.x,
y = +tr[1] - d3.event.y;
const bbox = legend.node().getBBox();
d3.event.on("drag", function() {
const px = rn((x + d3.event.x + bbox.width) / svgWidth * 100, 2);
const py = rn((y + d3.event.y + bbox.height) / svgHeight * 100, 2);
const transform = `translate(${(x + d3.event.x)},${(y + d3.event.y)})`;
d3.event.on("drag", function () {
const px = rn(((x + d3.event.x + bbox.width) / svgWidth) * 100, 2);
const py = rn(((y + d3.event.y + bbox.height) / svgHeight) * 100, 2);
const transform = `translate(${x + d3.event.x},${y + d3.event.y})`;
legend.attr("transform", transform).attr("data-x", px).attr("data-y", py);
});
}
@ -330,9 +384,16 @@ function createPicker() {
const closePicker = () => contaiter.style("display", "none");
const contaiter = d3.select("body").append("svg").attr("id", "pickerContainer").attr("width", "100%").attr("height", "100%");
contaiter.append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%").attr("opacity", .2)
.on("mousemove", cl).on("click", closePicker);
const picker = contaiter.append("g").attr("id", "picker").call(d3.drag().filter(() => event.target.tagName !== "INPUT").on("start", dragPicker));
contaiter.append("rect").attr("x", 0).attr("y", 0).attr("width", "100%").attr("height", "100%").attr("opacity", 0.2).on("mousemove", cl).on("click", closePicker);
const picker = contaiter
.append("g")
.attr("id", "picker")
.call(
d3
.drag()
.filter(() => event.target.tagName !== "INPUT")
.on("start", dragPicker)
);
const controls = picker.append("g").attr("id", "pickerControls");
const h = controls.append("g");
@ -343,7 +404,7 @@ function createPicker() {
const s = controls.append("g");
s.append("text").attr("x", 113).attr("y", 14).text("S:");
s.append("line").attr("x1", 124).attr("y1", 10).attr("x2", 206).attr("y2", 10)
s.append("line").attr("x1", 124).attr("y1", 10).attr("x2", 206).attr("y2", 10);
s.append("circle").attr("cx", 181.4).attr("cy", 10).attr("r", 5).attr("id", "pickerS");
s.on("mousemove", () => tip("Set palette saturation"));
@ -356,8 +417,13 @@ function createPicker() {
controls.selectAll("line").on("click", clickPickerControl);
controls.selectAll("circle").call(d3.drag().on("start", dragPickerControl));
const spaces = picker.append("foreignObject").attr("id", "pickerSpaces")
.attr("x", 4).attr("y", 20).attr("width", 303).attr("height", 20)
const spaces = picker
.append("foreignObject")
.attr("id", "pickerSpaces")
.attr("x", 4)
.attr("y", 20)
.attr("width", 303)
.attr("height", 20)
.on("mousemove", () => tip("Color value in different color spaces. Edit to change"));
const html = `
<label style="margin-right: 6px">HSL:
@ -371,7 +437,7 @@ function createPicker() {
<input type="number" id="pickerRGB_B" data-space="rgb" min=0 max=255 value="232">
</label>
<label>HEX: <input type="text" id="pickerHEX" data-space="hex" style="width:42px" autocorrect="off" spellcheck="false" value="#7d8ee8"></label>`;
spaces.node().insertAdjacentHTML('beforeend', html);
spaces.node().insertAdjacentHTML("beforeend", html);
spaces.selectAll("input").on("change", changePickerSpace);
const colors = picker.append("g").attr("id", "pickerColors").attr("stroke", "#333333");
@ -379,19 +445,38 @@ function createPicker() {
const hatching = d3.selectAll("g#hatching > pattern");
const number = hatching.size();
const clr = d3.range(number).map(i => d3.hsl(i/number*360, .7, .7).hex());
clr.forEach(function(d, i) {
colors.append("rect").attr("id", "picker_" + d).attr("fill", d).attr("class", i?"":"selected")
.attr("x", i*22+4).attr("y", 40).attr("width", 16).attr("height", 16);
const clr = d3.range(number).map(i => d3.hsl((i / number) * 360, 0.7, 0.7).hex());
clr.forEach(function (d, i) {
colors
.append("rect")
.attr("id", "picker_" + d)
.attr("fill", d)
.attr("class", i ? "" : "selected")
.attr("x", i * 22 + 4)
.attr("y", 40)
.attr("width", 16)
.attr("height", 16);
});
hatching.each(function(d, i) {
hatches.append("rect").attr("id", "picker_" + this.id).attr("fill", "url(#" + this.id + ")")
.attr("x", i*22+4).attr("y", 61).attr("width", 16).attr("height", 16);
hatching.each(function (d, i) {
hatches
.append("rect")
.attr("id", "picker_" + this.id)
.attr("fill", "url(#" + this.id + ")")
.attr("x", i * 22 + 4)
.attr("y", 61)
.attr("width", 16)
.attr("height", 16);
});
colors.selectAll("rect").on("click", pickerFillClicked).on("mousemove", () => tip("Click to fill with the color"));
hatches.selectAll("rect").on("click", pickerFillClicked).on("mousemove", () => tip("Click to fill with the hatching"));
colors
.selectAll("rect")
.on("click", pickerFillClicked)
.on("mousemove", () => tip("Click to fill with the color"));
hatches
.selectAll("rect")
.on("click", pickerFillClicked)
.on("mousemove", () => tip("Click to fill with the hatching"));
// append box
const bbox = picker.node().getBBox();
@ -403,12 +488,15 @@ function createPicker() {
picker.insert("rect", ":first-child").attr("x", 288).attr("y", -21).attr("id", "pickerCloseRect").attr("width", 14).attr("height", 14).on("mousemove", cl).on("click", closePicker);
picker.insert("text", ":first-child").attr("x", 12).attr("y", -10).attr("id", "pickerLabel").text("Color Picker").on("mousemove", pos);
picker.insert("rect", ":first-child").attr("x", 0).attr("y", -30).attr("width", width).attr("height", 30).attr("id", "pickerHeader").on("mousemove", pos);
picker.attr("transform", `translate(${(svgWidth-width)/2},${(svgHeight-height)/2})`);
picker.attr("transform", `translate(${(svgWidth - width) / 2},${(svgHeight - height) / 2})`);
}
function updateSelectedRect(fill) {
document.getElementById("picker").querySelector("rect.selected").classList.remove("selected");
document.getElementById("picker").querySelector("rect[fill='"+fill.toLowerCase()+"']").classList.add("selected");
document
.getElementById("picker")
.querySelector("rect[fill='" + fill.toLowerCase() + "']")
.classList.add("selected");
}
function updateSpaces() {
@ -438,8 +526,8 @@ function updatePickerColors() {
const s = getPickerControl(pickerS, 1);
const l = getPickerControl(pickerL, 1);
colors.each(function(d, i) {
const clr = d3.hsl(i/number*180+h, s, l).hex();
colors.each(function (d, i) {
const clr = d3.hsl((i / number) * 180 + h, s, l).hex();
this.setAttribute("id", "picker_" + clr);
this.setAttribute("fill", clr);
});
@ -461,11 +549,11 @@ function openPicker(fill, callback) {
updateSelectedRect(fill);
openPicker.updateFill = function() {
openPicker.updateFill = function () {
const selected = document.getElementById("picker").querySelector("rect.selected");
if (!selected) return;
callback(selected.getAttribute("fill"));
}
};
}
function setPickerControl(control, value, max) {
@ -479,19 +567,20 @@ function getPickerControl(control, max) {
const min = +control.previousSibling.getAttribute("x1");
const delta = +control.previousSibling.getAttribute("x2") - min;
const current = +control.getAttribute("cx") - min;
return current / delta * max;
return (current / delta) * max;
}
function dragPicker() {
const tr = parseTransform(this.getAttribute("transform"));
const x = +tr[0] - d3.event.x, y = +tr[1] - d3.event.y;
const x = +tr[0] - d3.event.x,
y = +tr[1] - d3.event.y;
const picker = d3.select("#picker");
const bbox = picker.node().getBBox();
d3.event.on("drag", function() {
const px = rn((x + d3.event.x + bbox.width) / svgWidth * 100, 2);
const py = rn((y + d3.event.y + bbox.height) / svgHeight * 100, 2);
const transform = `translate(${(x + d3.event.x)},${(y + d3.event.y)})`;
d3.event.on("drag", function () {
const px = rn(((x + d3.event.x + bbox.width) / svgWidth) * 100, 2);
const py = rn(((y + d3.event.y + bbox.height) / svgHeight) * 100, 2);
const transform = `translate(${x + d3.event.x},${y + d3.event.y})`;
picker.attr("transform", transform).attr("data-x", px).attr("data-y", py);
});
}
@ -519,7 +608,7 @@ function dragPickerControl() {
const min = +this.previousSibling.getAttribute("x1");
const max = +this.previousSibling.getAttribute("x2");
d3.event.on("drag", function() {
d3.event.on("drag", function () {
const x = Math.max(Math.min(d3.event.x, max), min);
this.setAttribute("cx", x);
updateSpaces();
@ -530,16 +619,20 @@ function dragPickerControl() {
function changePickerSpace() {
const valid = this.checkValidity();
if (!valid) {tip("You must provide a correct value", false, "error"); return;}
if (!valid) {
tip("You must provide a correct value", false, "error");
return;
}
const space = this.dataset.space;
const i = Array.from(this.parentNode.querySelectorAll("input")).map(input => input.value); // inputs
const fill = space === "hex" ? d3.rgb(this.value)
: space === "rgb" ? d3.rgb(i[0], i[1], i[2])
: d3.hsl(i[0], i[1]/100, i[2]/100);
const fill = space === "hex" ? d3.rgb(this.value) : space === "rgb" ? d3.rgb(i[0], i[1], i[2]) : d3.hsl(i[0], i[1] / 100, i[2] / 100);
const hsl = d3.hsl(fill);
if (isNaN(hsl.l)) {tip("You must provide a correct value", false, "error"); return;}
if (isNaN(hsl.l)) {
tip("You must provide a correct value", false, "error");
return;
}
if (!isNaN(hsl.h)) setPickerControl(pickerH, hsl.h, 360);
if (!isNaN(hsl.s)) setPickerControl(pickerS, hsl.s, 1);
if (!isNaN(hsl.l)) setPickerControl(pickerL, hsl.l, 1);
@ -551,7 +644,7 @@ function changePickerSpace() {
// add fogging
function fog(id, path) {
if (defs.select("#fog #"+id).size()) return;
if (defs.select("#fog #" + id).size()) return;
const fadeIn = d3.transition().duration(2000).ease(d3.easeSinInOut);
if (defs.select("#fog path").size()) {
defs.select("#fog").append("path").attr("d", path).attr("id", id).attr("opacity", 0).transition(fadeIn).attr("opacity", 1);
@ -564,7 +657,7 @@ function fog(id, path) {
// remove fogging
function unfog(id) {
let el = defs.select("#fog #"+id);
let el = defs.select("#fog #" + id);
if (!id || !el.size()) el = defs.select("#fog").selectAll("path");
el.remove();
@ -572,7 +665,7 @@ function unfog(id) {
}
function getFileName(dataType) {
const formatTime = time => time < 10 ? "0" + time : time;
const formatTime = time => (time < 10 ? "0" + time : time);
const name = mapName.value;
const type = dataType ? dataType + " " : "";
const date = new Date();
@ -581,7 +674,7 @@ function getFileName(dataType) {
const day = formatTime(date.getDate());
const hour = formatTime(date.getHours());
const minutes = formatTime(date.getMinutes());
const dateString = [year, month, day, hour, minutes].join('-');
const dateString = [year, month, day, hour, minutes].join("-");
return name + " " + type + dateString;
}
@ -609,12 +702,9 @@ function highlightElement(element) {
const enter = d3.transition().duration(1000).ease(d3.easeBounceOut);
const exit = d3.transition().duration(500).ease(d3.easeLinear);
const highlight = debug.append("rect").attr("x", box.x).attr("y", box.y)
.attr("width", box.width).attr("height", box.height).attr("transform", transform);
const highlight = debug.append("rect").attr("x", box.x).attr("y", box.y).attr("width", box.width).attr("height", box.height).attr("transform", transform);
highlight.classed("highlighted", 1)
.transition(enter).style("outline-offset", "0px")
.transition(exit).style("outline-color", "transparent").delay(1000).remove();
highlight.classed("highlighted", 1).transition(enter).style("outline-offset", "0px").transition(exit).style("outline-color", "transparent").delay(1000).remove();
const tr = parseTransform(transform);
let x = box.x + box.width / 2;
@ -633,45 +723,239 @@ function selectIcon(initial, callback) {
input.value = initial;
if (!table.innerHTML) {
const icons = ["⚔️","🏹","🐴","💣","🌊","🎯","⚓","🔮","📯","⚒️","🛡️","👑","⚜️",
"☠️","🎆","🗡️","🔪","⛏️","🔥","🩸","💧","🐾","🎪","🏰","🏯","⛓️","❤️","💘","💜","📜","🔔",
"🔱","💎","🌈","🌠","✨","💥","☀️","🌙","⚡","❄️","♨️","🎲","🚨","🌉","🗻","🌋","🧱",
"⚖️","✂️","🎵","👗","🎻","🎨","🎭","⛲","💉","📖","📕","🎁","💍","⏳","🕸️","⚗️","☣️","☢️",
"🔰","🎖️","🚩","🏳️","🏴","💪","✊","👊","🤜","🤝","🙏","🧙","🧙‍♀️","💂","🤴","🧛","🧟","🧞","🧝","👼",
"👻","👺","👹","🦄","🐲","🐉","🐎","🦓","🐺","🦊","🐱","🐈","🦁","🐯","🐅","🐆","🐕","🦌","🐵","🐒","🦍",
"🦅","🕊️","🐓","🦇","🦜","🐦","🦉","🐮","🐄","🐂","🐃","🐷","🐖","🐗","🐏","🐑","🐐","🐫","🦒","🐘","🦏","🐭","🐁","🐀",
"🐹","🐰","🐇","🦔","🐸","🐊","🐢","🦎","🐍","🐳","🐬","🦈","🐠","🐙","🦑","🐌","🦋","🐜","🐝","🐞","🦗","🕷️","🦂","🦀",
"🌳","🌲","🎄","🌴","🍂","🍁","🌵","☘️","🍀","🌿","🌱","🌾","🍄","🌽","🌸","🌹","🌻",
"🍒","🍏","🍇","🍉","🍅","🍓","🥔","🥕","🥩","🍗","🍞","🍻","🍺","🍲","🍷"
const icons = [
"⚔️",
"🏹",
"🐴",
"💣",
"🌊",
"🎯",
"⚓",
"🔮",
"📯",
"⚒️",
"🛡️",
"👑",
"⚜️",
"☠️",
"🎆",
"🗡️",
"🔪",
"⛏️",
"🔥",
"🩸",
"💧",
"🐾",
"🎪",
"🏰",
"🏯",
"⛓️",
"❤️",
"💘",
"💜",
"📜",
"🔔",
"🔱",
"💎",
"🌈",
"🌠",
"✨",
"💥",
"☀️",
"🌙",
"⚡",
"❄️",
"♨️",
"🎲",
"🚨",
"🌉",
"🗻",
"🌋",
"🧱",
"⚖️",
"✂️",
"🎵",
"👗",
"🎻",
"🎨",
"🎭",
"⛲",
"💉",
"📖",
"📕",
"🎁",
"💍",
"⏳",
"🕸️",
"⚗️",
"☣️",
"☢️",
"🔰",
"🎖️",
"🚩",
"🏳️",
"🏴",
"💪",
"✊",
"👊",
"🤜",
"🤝",
"🙏",
"🧙",
"🧙‍♀️",
"💂",
"🤴",
"🧛",
"🧟",
"🧞",
"🧝",
"👼",
"👻",
"👺",
"👹",
"🦄",
"🐲",
"🐉",
"🐎",
"🦓",
"🐺",
"🦊",
"🐱",
"🐈",
"🦁",
"🐯",
"🐅",
"🐆",
"🐕",
"🦌",
"🐵",
"🐒",
"🦍",
"🦅",
"🕊️",
"🐓",
"🦇",
"🦜",
"🐦",
"🦉",
"🐮",
"🐄",
"🐂",
"🐃",
"🐷",
"🐖",
"🐗",
"🐏",
"🐑",
"🐐",
"🐫",
"🦒",
"🐘",
"🦏",
"🐭",
"🐁",
"🐀",
"🐹",
"🐰",
"🐇",
"🦔",
"🐸",
"🐊",
"🐢",
"🦎",
"🐍",
"🐳",
"🐬",
"🦈",
"🐠",
"🐙",
"🦑",
"🐌",
"🦋",
"🐜",
"🐝",
"🐞",
"🦗",
"🕷️",
"🦂",
"🦀",
"🌳",
"🌲",
"🎄",
"🌴",
"🍂",
"🍁",
"🌵",
"☘️",
"🍀",
"🌿",
"🌱",
"🌾",
"🍄",
"🌽",
"🌸",
"🌹",
"🌻",
"🍒",
"🍏",
"🍇",
"🍉",
"🍅",
"🍓",
"🥔",
"🥕",
"🥩",
"🍗",
"🍞",
"🍻",
"🍺",
"🍲",
"🍷"
];
let row = "";
for (let i=0; i < icons.length; i++) {
if (i%17 === 0) row = table.insertRow(i/17|0);
const cell = row.insertCell(i%17);
for (let i = 0; i < icons.length; i++) {
if (i % 17 === 0) row = table.insertRow((i / 17) | 0);
const cell = row.insertCell(i % 17);
cell.innerHTML = icons[i];
}
}
table.onclick = e => {if (e.target.tagName === "TD") {input.value = e.target.innerHTML; callback(input.value)}};
table.onmouseover = e => {if (e.target.tagName === "TD") tip(`Click to select ${e.target.innerHTML} icon`)};
table.onclick = e => {
if (e.target.tagName === "TD") {
input.value = e.target.innerHTML;
callback(input.value);
}
};
table.onmouseover = e => {
if (e.target.tagName === "TD") tip(`Click to select ${e.target.innerHTML} icon`);
};
$("#iconSelector").dialog({width: fitContent(), title: "Select Icon",
$("#iconSelector").dialog({
width: fitContent(),
title: "Select Icon",
buttons: {
Apply: function() {callback(input.value||""); $(this).dialog("close")},
Close: function() {callback(initial); $(this).dialog("close")}}
Apply: function () {
callback(input.value || "");
$(this).dialog("close");
},
Close: function () {
callback(initial);
$(this).dialog("close");
}
}
});
}
// Calls the refresh functionality on all editors currently open.
function refreshAllEditors() {
TIME && console.time('refreshAllEditors');
if (document.getElementById('culturesEditorRefresh').offsetParent) culturesEditorRefresh.click();
if (document.getElementById('biomesEditorRefresh').offsetParent) biomesEditorRefresh.click();
if (document.getElementById('diplomacyEditorRefresh').offsetParent) diplomacyEditorRefresh.click();
if (document.getElementById('provincesEditorRefresh').offsetParent) provincesEditorRefresh.click();
if (document.getElementById('religionsEditorRefresh').offsetParent) religionsEditorRefresh.click();
if (document.getElementById('statesEditorRefresh').offsetParent) statesEditorRefresh.click();
if (document.getElementById('zonesEditorRefresh').offsetParent) zonesEditorRefresh.click();
TIME && console.timeEnd('refreshAllEditors');
TIME && console.time("refreshAllEditors");
if (document.getElementById("culturesEditorRefresh").offsetParent) culturesEditorRefresh.click();
if (document.getElementById("biomesEditorRefresh").offsetParent) biomesEditorRefresh.click();
if (document.getElementById("diplomacyEditorRefresh").offsetParent) diplomacyEditorRefresh.click();
if (document.getElementById("provincesEditorRefresh").offsetParent) provincesEditorRefresh.click();
if (document.getElementById("religionsEditorRefresh").offsetParent) religionsEditorRefresh.click();
if (document.getElementById("statesEditorRefresh").offsetParent) statesEditorRefresh.click();
if (document.getElementById("zonesEditorRefresh").offsetParent) zonesEditorRefresh.click();
TIME && console.timeEnd("refreshAllEditors");
}

View file

@ -96,10 +96,7 @@ function showMapTooltip(point, e, i, g) {
const land = pack.cells.h[i] >= 20;
// specific elements
if (group === "armies") {
tip(e.target.parentNode.dataset.name + ". Click to edit");
return;
}
if (group === "armies") return tip(e.target.parentNode.dataset.name + ". Click to edit");
if (group === "emblems" && e.target.tagName === "use") {
const parent = e.target.parentNode;
@ -123,14 +120,11 @@ function showMapTooltip(point, e, i, g) {
if (riversOverview.offsetParent) highlightEditorLine(riversOverview, river, 5000);
return;
}
if (group === "routes") {
tip("Click to edit the Route");
return;
}
if (group === "terrain") {
tip("Click to edit the Relief Icon");
return;
}
if (group === "routes") return tip("Click to edit the Route");
if (group === "terrain") return tip("Click to edit the Relief Icon");
if (subgroup === "burgLabels" || subgroup === "burgIcons") {
const burg = +path[path.length - 10].dataset.id;
const b = pack.burgs[burg];
@ -139,50 +133,25 @@ function showMapTooltip(point, e, i, g) {
if (burgsOverview.offsetParent) highlightEditorLine(burgsOverview, burg, 5000);
return;
}
if (group === "labels") {
tip("Click to edit the Label");
return;
}
if (group === "markers") {
tip("Click to edit the Marker");
return;
}
if (group === "labels") return tip("Click to edit the Label");
if (group === "markers") return tip("Click to edit the Marker");
if (group === "ruler") {
const tag = e.target.tagName;
const className = e.target.getAttribute("class");
if (tag === "circle" && className === "edge") {
tip("Drag to adjust. Hold Ctrl and drag to add a point. Click to remove the point");
return;
}
if (tag === "circle" && className === "control") {
tip("Drag to adjust. Hold Shifta and drag to keep axial direction. Click to remove the point");
return;
}
if (tag === "circle") {
tip("Drag to adjust the measurer");
return;
}
if (tag === "polyline") {
tip("Click on drag to add a control point");
return;
}
if (tag === "path") {
tip("Drag to move the measurer");
return;
}
if (tag === "text") {
tip("Drag to move, click to remove the measurer");
return;
}
}
if (subgroup === "burgIcons") {
tip("Click to edit the Burg");
return;
}
if (subgroup === "burgLabels") {
tip("Click to edit the Burg");
return;
if (tag === "circle" && className === "edge") return tip("Drag to adjust. Hold Ctrl and drag to add a point. Click to remove the point");
if (tag === "circle" && className === "control") return tip("Drag to adjust. Hold Shift and drag to keep axial direction. Click to remove the point");
if (tag === "circle") return tip("Drag to adjust the measurer");
if (tag === "polyline") return tip("Click on drag to add a control point");
if (tag === "path") return tip("Drag to move the measurer");
if (tag === "text") return tip("Drag to move, click to remove the measurer");
}
if (subgroup === "burgIcons") return tip("Click to edit the Burg");
if (subgroup === "burgLabels") return tip("Click to edit the Burg");
if (group === "lakes" && !land) {
const lakeId = +e.target.dataset.f;
const name = pack.features[lakeId]?.name;
@ -190,20 +159,16 @@ function showMapTooltip(point, e, i, g) {
tip(`${fullName} lake. Click to edit`);
return;
}
if (group === "coastline") {
tip("Click to edit the coastline");
return;
}
if (group === "coastline") return tip("Click to edit the coastline");
if (group === "zones") {
const zone = path[path.length - 8];
tip(zone.dataset.description);
if (zonesEditor.offsetParent) highlightEditorLine(zonesEditor, zone.id, 5000);
return;
}
if (group === "ice") {
tip("Click to edit the Ice");
return;
}
if (group === "ice") return tip("Click to edit the Ice");
// covering elements
if (layerIsOn("togglePrec") && land) tip("Annual Precipitation: " + getFriendlyPrecipitation(i));

View file

@ -197,6 +197,7 @@ function editHeightmap() {
}
}
drawRivers();
Lakes.defineGroup();
defineBiomes();
rankCells();

View file

@ -875,7 +875,6 @@ function toggleStates(event) {
}
}
// draw states
function drawStates() {
TIME && console.time("drawStates");
regions.selectAll("path").remove();
@ -1015,6 +1014,21 @@ function drawStates() {
TIME && console.timeEnd("drawStates");
}
function toggleBorders(event) {
if (!layerIsOn("toggleBorders")) {
turnButtonOn("toggleBorders");
drawBorders();
if (event && isCtrlClick(event)) editStyle("borders");
} else {
if (event && isCtrlClick(event)) {
editStyle("borders");
return;
}
turnButtonOff("toggleBorders");
borders.selectAll("path").remove();
}
}
// draw state and province borders
function drawBorders() {
TIME && console.time("drawBorders");
@ -1118,21 +1132,6 @@ function drawBorders() {
TIME && console.timeEnd("drawBorders");
}
function toggleBorders(event) {
if (!layerIsOn("toggleBorders")) {
turnButtonOn("toggleBorders");
$("#borders").fadeIn();
if (event && isCtrlClick(event)) editStyle("borders");
} else {
if (event && isCtrlClick(event)) {
editStyle("borders");
return;
}
turnButtonOff("toggleBorders");
$("#borders").fadeOut();
}
}
function toggleProvinces(event) {
if (!layerIsOn("toggleProvinces")) {
turnButtonOn("toggleProvinces");
@ -1444,18 +1443,30 @@ function toggleTexture(event) {
function toggleRivers(event) {
if (!layerIsOn("toggleRivers")) {
turnButtonOn("toggleRivers");
$("#rivers").fadeIn();
drawRivers();
if (event && isCtrlClick(event)) editStyle("rivers");
} else {
if (event && isCtrlClick(event)) {
editStyle("rivers");
return;
}
$("#rivers").fadeOut();
if (event && isCtrlClick(event)) return editStyle("rivers");
rivers.selectAll("*").remove();
turnButtonOff("toggleRivers");
}
}
function drawRivers() {
TIME && console.time("drawRivers");
const {addMeandering, getRiverPath} = Rivers;
lineGen.curve(d3.curveCatmullRom.alpha(0.1));
const riverPaths = pack.rivers.map(river => {
const meanderedPoints = addMeandering(river.cells, river.points);
const widthFactor = river.widthFactor || 1;
const startingWidth = river.sourceWidth || 0;
const path = getRiverPath(meanderedPoints, widthFactor, startingWidth);
return `<path id="river${river.i}" d="${path}"/>`;
});
rivers.html(riverPaths.join(""));
TIME && console.timeEnd("drawRivers");
}
function toggleRoutes(event) {
if (!layerIsOn("toggleRoutes")) {
turnButtonOn("toggleRoutes");

View file

@ -98,7 +98,7 @@ function showSupporters() {
PlayByMail.Net,Brad Wardell,Lance Saba,Egoensis,Brea Richards,Tiber,Chris Bloom,Maxim Lowe,Aquelion,Page One Project,Spencer Morris,Paul Ingram,
Dust Bunny,Adrian Wright,Eric Alexander Cartaya,GameNight,Thomas Mortensen Hansen,Zklaus,Drinarius,Ed Wright,Lon Varnadore,Crys Cain,Heaven N Lee,
Jeffrey Henning,Lazer Elf,Jordan Bellah,Alex Beard,Kass Frisson,Petro Lombaard,Emanuel Pietri,Rox,PinkEvil,Gavin Madrigal,Martin Lorber,Prince of Morgoth,
Jaryd Armstrong,Andrew Pirkola,ThyHolyDevil,Gary Smith,Tyshaun Wise,Ethan Cook,Jon Stroman,Nobody679,良义 ,Chris Gray`;
Jaryd Armstrong,Andrew Pirkola,ThyHolyDevil,Gary Smith,Tyshaun Wise,Ethan Cook,Jon Stroman,Nobody679,良义 ,Chris Gray,Phoenix Boatwright`;
const array = supporters
.replace(/(?:\r\n|\r|\n)/g, "")
@ -777,6 +777,12 @@ document
.forEach(el => el.addEventListener("input", updateTilesOptions));
function updateTilesOptions() {
if (this?.tagName === "INPUT") {
const {nextElementSibling: next, previousElementSibling: prev} = this;
if (next?.tagName === "INPUT") next.value = this.value;
if (prev?.tagName === "INPUT") prev.value = this.value;
}
const tileSize = document.getElementById("tileSize");
const tilesX = +document.getElementById("tileColsOutput").value;
const tilesY = +document.getElementById("tileRowsOutput").value;

View file

@ -0,0 +1,125 @@
"use strict";
function createRiver() {
if (customization) return;
closeDialogs();
if (!layerIsOn("toggleRivers")) toggleRivers();
document.getElementById("toggleCells").dataset.forced = +!layerIsOn("toggleCells");
if (!layerIsOn("toggleCells")) toggleCells();
tip("Click to add river point, click again to remove", true);
debug.append("g").attr("id", "controlCells");
viewbox.style("cursor", "crosshair").on("click", onCellClick);
createRiver.cells = [];
const body = document.getElementById("riverCreatorBody");
$("#riverCreator").dialog({
title: "Create River",
resizable: false,
position: {my: "left top", at: "left+10 top+10", of: "#map"},
close: closeRiverCreator
});
if (modules.createRiver) return;
modules.createRiver = true;
// add listeners
document.getElementById("riverCreatorComplete").addEventListener("click", addRiver);
document.getElementById("riverCreatorCancel").addEventListener("click", () => $("#riverCreator").dialog("close"));
body.addEventListener("click", function (ev) {
const el = ev.target;
const cl = el.classList;
const cell = +el.parentNode.dataset.cell;
if (cl.contains("editFlux")) pack.cells.fl[cell] = +el.value;
else if (cl.contains("icon-trash-empty")) removeCell(cell);
});
function onCellClick() {
const cell = findCell(...d3.mouse(this));
if (createRiver.cells.includes(cell)) removeCell(cell);
else addCell(cell);
}
function addCell(cell) {
createRiver.cells.push(cell);
drawCells(createRiver.cells);
const flux = pack.cells.fl[cell];
const line = `<div class="editorLine" data-cell="${cell}">
<span>Cell ${cell}</span>
<span data-tip="Set flux affects river width" style="margin-left: 0.4em">Flux</span>
<input type="number" min=0 value="${flux}" class="editFlux" style="width: 5em"/>
<span data-tip="Remove the cell" class="icon-trash-empty pointer"></span>
</div>`;
body.innerHTML += line;
}
function removeCell(cell) {
createRiver.cells = createRiver.cells.filter(c => c !== cell);
drawCells(createRiver.cells);
body.querySelector(`div[data-cell='${cell}']`)?.remove();
}
function drawCells(cells) {
debug
.select("#controlCells")
.selectAll(`polygon`)
.data(cells)
.join("polygon")
.attr("points", d => getPackPolygon(d))
.attr("class", "current");
}
function addRiver() {
const {rivers, cells} = pack;
const {addMeandering, getApproximateLength, getWidth, getOffset, getName, getRiverPath, getBasin} = Rivers;
const riverCells = createRiver.cells;
if (riverCells.length < 2) return tip("Add at least 2 cells", false, "error");
const riverId = last(rivers).i + 1;
const parent = cells.r[last(riverCells)] || riverId;
riverCells.forEach(cell => {
if (!cells.r[cell]) cells.r[cell] = riverId;
});
const source = riverCells[0];
const mouth = parent === riverId ? last(riverCells) : riverCells[riverCells.length - 2];
const sourceWidth = 0.05;
const widthFactor = 1.2;
const meanderedPoints = addMeandering(riverCells);
const discharge = cells.fl[mouth]; // m3 in second
const length = getApproximateLength(meanderedPoints);
const width = getWidth(getOffset(discharge, meanderedPoints.length, widthFactor, sourceWidth));
const name = getName(mouth);
const basin = getBasin(parent);
rivers.push({i: riverId, source, mouth, discharge, length, width, widthFactor, sourceWidth, parent, cells: riverCells, basin, name, type: "River"});
// render river
lineGen.curve(d3.curveCatmullRom.alpha(0.1));
viewbox
.select("#rivers")
.append("path")
.attr("id", "river" + riverId)
.attr("d", getRiverPath(meanderedPoints, widthFactor, sourceWidth));
editRiver(riverId);
}
function closeRiverCreator() {
body.innerHTML = "";
debug.select("#controlCells").remove();
restoreDefaultEvents();
clearMainTip();
const forced = +document.getElementById("toggleCells").dataset.forced;
document.getElementById("toggleCells").dataset.forced = 0;
if (forced && layerIsOn("toggleCells")) toggleCells();
}
}

View file

@ -1,20 +1,31 @@
"use strict";
function editRiver(id) {
if (customization) return;
if (elSelected && d3.event && d3.event.target.id === elSelected.attr("id")) return;
if (elSelected && id === elSelected.attr("id")) return;
closeDialogs(".stable");
if (!layerIsOn("toggleRivers")) toggleRivers();
const node = id ? document.getElementById(id) : d3.event.target;
elSelected = d3.select(node).on("click", addInterimControlPoint);
viewbox.on("touchmove mousemove", showEditorTips);
debug.append("g").attr("id", "controlPoints").attr("transform", elSelected.attr("transform"));
document.getElementById("toggleCells").dataset.forced = +!layerIsOn("toggleCells");
if (!layerIsOn("toggleCells")) toggleCells();
elSelected = d3.select("#" + id);
tip("Drag control points to change the river course. For major changes please create a new river instead", true);
debug.append("g").attr("id", "controlCells");
debug.append("g").attr("id", "controlPoints");
updateRiverData();
drawControlPoints(node);
const river = getRiver();
const {cells, points} = river;
const riverPoints = Rivers.getRiverPoints(cells, points);
drawControlPoints(riverPoints, cells);
drawCells(cells, "current");
$("#riverEditor").dialog({
title: "Edit River", resizable: false,
position: {my: "center top+80", at: "top", of: node, collision: "fit"},
title: "Edit River",
resizable: false,
position: {my: "left top", at: "left+10 top+10", of: "#map"},
close: closeRiverEditor
});
@ -22,27 +33,19 @@ function editRiver(id) {
modules.editRiver = true;
// add listeners
document.getElementById("riverCreateSelectingCells").addEventListener("click", createRiver);
document.getElementById("riverEditStyle").addEventListener("click", () => editStyle("rivers"));
document.getElementById("riverElevationProfile").addEventListener("click", showElevationProfile);
document.getElementById("riverLegend").addEventListener("click", editRiverLegend);
document.getElementById("riverRemove").addEventListener("click", removeRiver);
document.getElementById("riverName").addEventListener("input", changeName);
document.getElementById("riverType").addEventListener("input", changeType);
document.getElementById("riverNameCulture").addEventListener("click", generateNameCulture);
document.getElementById("riverNameRandom").addEventListener("click", generateNameRandom);
document.getElementById("riverMainstem").addEventListener("change", changeParent);
document.getElementById("riverSourceWidth").addEventListener("input", changeSourceWidth);
document.getElementById("riverWidthFactor").addEventListener("input", changeWidthFactor);
document.getElementById("riverNew").addEventListener("click", toggleRiverCreationMode);
document.getElementById("riverEditStyle").addEventListener("click", () => editStyle("rivers"));
document.getElementById("riverElevationProfile").addEventListener("click", showElevationProfile);
document.getElementById("riverLegend").addEventListener("click", editRiverLegend);
document.getElementById("riverRemove").addEventListener("click", removeRiver);
function showEditorTips() {
showMainTip();
if (d3.event.target.parentNode.id === elSelected.attr("id")) tip("Drag to move, click to add a control point"); else
if (d3.event.target.parentNode.id === "controlPoints") tip("Drag to move, click to delete the control point");
}
function getRiver() {
const riverId = +elSelected.attr("id").slice(5);
const river = pack.rivers.find(r => r.i === riverId);
@ -58,7 +61,7 @@ function editRiver(id) {
const parentSelect = document.getElementById("riverMainstem");
parentSelect.options.length = 0;
const parent = r.parent || r.i;
const sortedRivers = pack.rivers.slice().sort((a, b) => a.name > b.name ? 1 : -1);
const sortedRivers = pack.rivers.slice().sort((a, b) => (a.name > b.name ? 1 : -1));
sortedRivers.forEach(river => {
const opt = new Option(river.name, river.i, false, river.i === parent);
parentSelect.options.add(opt);
@ -66,85 +69,112 @@ function editRiver(id) {
document.getElementById("riverBasin").value = pack.rivers.find(river => river.i === r.basin).name;
document.getElementById("riverDischarge").value = r.discharge + " m³/s";
r.length = elSelected.node().getTotalLength() / 2;
const length = rn(r.length * distanceScaleInput.value) + " " + distanceUnitInput.value;
document.getElementById("riverLength").value = length;
const width = rn(r.width * distanceScaleInput.value, 3) + " " + distanceUnitInput.value;
document.getElementById("riverWidth").value = width;
document.getElementById("riverSourceWidth").value = r.sourceWidth;
document.getElementById("riverWidthFactor").value = r.widthFactor;
updateRiverLength(r);
updateRiverWidth(r);
}
function drawControlPoints(node) {
const length = getRiver().length;
const segments = Math.ceil(length / 4);
const increment = rn(length / segments * 1e5);
for (let i = increment * segments, c = i; i >= 0; i -= increment, c += increment) {
const p1 = node.getPointAtLength(i / 1e5);
const p2 = node.getPointAtLength(c / 1e5);
addControlPoint([(p1.x + p2.x) / 2, (p1.y + p2.y) / 2]);
}
function updateRiverLength(river) {
river.length = rn(elSelected.node().getTotalLength() / 2, 2);
const length = `${river.length * distanceScaleInput.value} ${distanceUnitInput.value}`;
document.getElementById("riverLength").value = length;
}
function addControlPoint(point, before = null) {
debug.select("#controlPoints").insert("circle", before)
.attr("cx", point[0]).attr("cy", point[1]).attr("r", .6)
.call(d3.drag().on("drag", dragControlPoint))
.on("click", clickControlPoint);
function updateRiverWidth(river) {
const {addMeandering, getWidth, getOffset} = Rivers;
const {cells, discharge, widthFactor, sourceWidth} = river;
const meanderedPoints = addMeandering(cells);
river.width = getWidth(getOffset(discharge, meanderedPoints.length, widthFactor, sourceWidth));
const width = `${rn(river.width * distanceScaleInput.value, 3)} ${distanceUnitInput.value}`;
document.getElementById("riverWidth").value = width;
}
function drawControlPoints(points, cells) {
debug
.select("#controlPoints")
.selectAll("circle")
.data(points)
.enter()
.append("circle")
.attr("cx", d => d[0])
.attr("cy", d => d[1])
.attr("r", 0.6)
.attr("data-cell", (d, i) => cells[i])
.attr("data-i", (d, i) => i)
.call(d3.drag().on("start", dragControlPoint));
}
function drawCells(cells, type) {
debug
.select("#controlCells")
.selectAll(`polygon.${type}`)
.data(cells)
.join("polygon")
.attr("points", d => getPackPolygon(d))
.attr("class", type);
}
function dragControlPoint() {
this.setAttribute("cx", d3.event.x);
this.setAttribute("cy", d3.event.y);
const {i, r, fl} = pack.cells;
const river = getRiver();
const initCell = +this.dataset.cell;
const index = +this.dataset.i;
const occupiedCells = i.filter(i => r[i] && !river.cells.includes(i));
drawCells(occupiedCells, "occupied");
let movedToCell = null;
d3.event.on("drag", function () {
const {x, y} = d3.event;
const currentCell = findCell(x, y);
if (initCell !== currentCell) {
if (occupiedCells.includes(currentCell)) return;
movedToCell = currentCell;
} else movedToCell = null;
this.setAttribute("cx", x);
this.setAttribute("cy", y);
this.__data__ = [rn(x, 1), rn(y, 1)];
redrawRiver();
});
d3.event.on("end", () => {
if (movedToCell) {
this.dataset.cell = movedToCell;
river.cells[index] = movedToCell;
drawCells(river.cells, "current");
// swap river data
r[initCell] = 0;
r[movedToCell] = river.i;
const sourceFlux = fl[initCell];
fl[initCell] = fl[movedToCell];
fl[movedToCell] = sourceFlux;
}
debug.select("#controlCells").selectAll("polygon.available, polygon.occupied").remove();
});
}
function redrawRiver() {
const points = [];
debug.select("#controlPoints").selectAll("circle").each(function() {
points.push([+this.getAttribute("cx"), +this.getAttribute("cy")]);
});
const river = getRiver();
river.points = debug.selectAll("#controlPoints > *").data();
const {cells, widthFactor, sourceWidth} = river;
const meanderedPoints = Rivers.addMeandering(cells, river.points);
if (points.length < 2) return;
if (points.length === 2) {
const p0 = points[0], p1 = points[1];
const angle = Math.atan2(p1[1] - p0[1], p1[0] - p0[0]);
const sin = Math.sin(angle), cos = Math.cos(angle);
elSelected.attr("d", `M${p0[0]},${p0[1]} L${p1[0]},${p1[1]} l${-sin/2},${cos/2} Z`);
return;
}
const widthFactor = +document.getElementById("riverWidthFactor").value;
const sourceWidth = +document.getElementById("riverSourceWidth").value;
const [path, length, offset] = Rivers.getPath(points, widthFactor, sourceWidth);
lineGen.curve(d3.curveCatmullRom.alpha(0.1));
const path = Rivers.getRiverPath(meanderedPoints, widthFactor, sourceWidth);
elSelected.attr("d", path);
const r = getRiver();
if (r) {
r.width = rn(offset ** 2, 2);
r.length = length;
updateRiverData();
}
updateRiverLength(river);
if (modules.elevation) showEPForRiver(elSelected.node());
}
function clickControlPoint() {
this.remove();
redrawRiver();
}
function addInterimControlPoint() {
const point = d3.mouse(this);
const controls = document.getElementById("controlPoints").querySelectorAll("circle");
const points = Array.from(controls).map(circle => [+circle.getAttribute("cx"), +circle.getAttribute("cy")]);
const index = getSegmentId(points, point, 2);
addControlPoint(point, ":nth-child(" + (index+1) + ")");
redrawRiver();
}
function changeName() {
getRiver().name = this.value;
}
@ -160,7 +190,7 @@ function editRiver(id) {
function generateNameRandom() {
const r = getRiver();
if (r) r.name = riverName.value = Names.getBase(rand(nameBases.length-1));
if (r) r.name = riverName.value = Names.getBase(rand(nameBases.length - 1));
}
function changeParent() {
@ -171,12 +201,16 @@ function editRiver(id) {
}
function changeSourceWidth() {
getRiver().sourceWidth = +this.value;
const river = getRiver();
river.sourceWidth = +this.value;
updateRiverWidth(river);
redrawRiver();
}
function changeWidthFactor() {
getRiver().widthFactor = +this.value;
const river = getRiver();
river.widthFactor = +this.value;
updateRiverWidth(river);
redrawRiver();
}
@ -191,83 +225,35 @@ function editRiver(id) {
editNotes(id, river.name + " " + river.type);
}
function toggleRiverCreationMode() {
if (document.getElementById("riverNew").classList.contains("pressed")) exitRiverCreationMode();
else {
document.getElementById("riverNew").classList.add("pressed");
tip("Click on map to add control points", true, "warn");
viewbox.on("click", addPointOnClick).style("cursor", "crosshair");
elSelected.on("click", null);
}
}
function addPointOnClick() {
if (!elSelected.attr("data-new")) {
debug.select("#controlPoints").selectAll("circle").remove();
const id = getNextId("river");
elSelected = d3.select(elSelected.node().parentNode).append("path").attr("id", id).attr("data-new", 1);
}
// add control point
const point = d3.mouse(this);
addControlPoint([point[0], point[1]]);
redrawRiver();
}
function exitRiverCreationMode() {
riverNew.classList.remove("pressed");
clearMainTip();
viewbox.on("click", clicked).style("cursor", "default");
elSelected.on("click", addInterimControlPoint);
if (!elSelected.attr("data-new")) return; // no need to create a new river
elSelected.attr("data-new", null);
// add a river
const r = +elSelected.attr("id").slice(5);
const node = elSelected.node(), length = node.getTotalLength() / 2;
const cells = [];
const segments = Math.ceil(length / 4), increment = rn(length / segments * 1e5);
for (let i = increment * segments, c = i; i >= 0; i -= increment, c += increment) {
const p = node.getPointAtLength(i / 1e5);
const cell = findCell(p.x, p.y);
if (!pack.cells.r[cell]) pack.cells.r[cell] = r;
cells.push(cell);
}
const source = cells[0], mouth = last(cells);
const name = Rivers.getName(mouth);
const smallLength = pack.rivers.map(r => r.length||0).sort((a,b) => a-b)[Math.ceil(pack.rivers.length * .15)];
const type = length < smallLength ? rw({"Creek":9, "River":3, "Brook":3, "Stream":1}) : "River";
const discharge = rn(cells.length * 20 * Math.random());
const widthFactor = +document.getElementById("riverWidthFactor").value;
const sourceWidth = +document.getElementById("riverSourceWidth").value;
pack.rivers.push({i:r, source, mouth, discharge, length, width: sourceWidth, widthFactor, sourceWidth, parent:0, name, type, basin:r});
}
function removeRiver() {
alertMessage.innerHTML = "Are you sure you want to remove the river? All tributaries will be auto-removed";
$("#alert").dialog({resizable: false, width: "22em", title: "Remove river",
alertMessage.innerHTML = "Are you sure you want to remove the river and all its tributaries";
$("#alert").dialog({
resizable: false,
width: "22em",
title: "Remove river and tributaries",
buttons: {
Remove: function() {
Remove: function () {
$(this).dialog("close");
const river = +elSelected.attr("id").slice(5);
Rivers.remove(river);
elSelected.remove(); // keep if river if missed in pack.rivers
elSelected.remove();
$("#riverEditor").dialog("close");
},
Cancel: function() {$(this).dialog("close");}
Cancel: function () {
$(this).dialog("close");
}
}
});
}
function closeRiverEditor() {
exitRiverCreationMode();
elSelected.on("click", null);
debug.select("#controlPoints").remove();
debug.select("#controlCells").remove();
unselect();
clearMainTip();
const forced = +document.getElementById("toggleCells").dataset.forced;
document.getElementById("toggleCells").dataset.forced = 0;
if (forced && layerIsOn("toggleCells")) toggleCells();
}
}

View file

@ -21,6 +21,7 @@ function overviewRivers() {
// add listeners
document.getElementById("riversOverviewRefresh").addEventListener("click", riversOverviewAddLines);
document.getElementById("addNewRiver").addEventListener("click", toggleAddRiver);
document.getElementById("riverCreateNew").addEventListener("click", createRiver);
document.getElementById("riversBasinHighlight").addEventListener("click", toggleBasinsHightlight);
document.getElementById("riversExport").addEventListener("click", downloadRiversData);
document.getElementById("riversRemoveAll").addEventListener("click", triggerAllRiversRemove);
@ -129,7 +130,8 @@ function overviewRivers() {
}
function openRiverEditor() {
editRiver("river" + this.parentNode.dataset.id);
const id = "river" + this.parentNode.dataset.id;
editRiver(id);
}
function triggerRiverRemove() {

View file

@ -531,22 +531,22 @@ function toggleAddRiver() {
function addRiverOnClick() {
const {cells, rivers} = pack;
const point = d3.mouse(this);
let i = findCell(point[0], point[1]);
let i = findCell(...d3.mouse(this));
if (cells.r[i]) return tip("There already a river here", false, "error");
if (cells.r[i]) return tip("There is already a river here", false, "error");
if (cells.h[i] < 20) return tip("Cannot create river in water cell", false, "error");
if (cells.b[i]) return;
const {alterHeights, resolveDepressions, addMeandering, getRiverPath, getBasin, getName, getType, getWidth, getOffset, getApproximateLength} = Rivers;
const riverCells = [];
let riverId = +getNextId("river").slice(5);
let parent = 0;
let riverId = last(rivers).i + 1;
let parent = riverId;
const initialFlux = grid.cells.prec[cells.g[i]];
cells.fl[i] = initialFlux;
const h = Rivers.alterHeights();
Rivers.resolveDepressions(h);
const h = alterHeights();
resolveDepressions(h);
while (i) {
cells.r[i] = riverId;
@ -555,15 +555,13 @@ function addRiverOnClick() {
const min = cells.c[i].sort((a, b) => h[a] - h[b])[0]; // downhill cell
if (h[i] <= h[min]) return tip(`Cell ${i} is depressed, river cannot flow further`, false, "error");
const [tx, ty] = cells.p[min];
// pour to water body
if (h[min] < 20) {
riverCells.push(min);
const feature = pack.features[cells.f[min]];
if (feature.type === "lake") {
parent = feature.outlet || 0;
if (feature.outlet) parent = feature.outlet;
feature.inlets ? feature.inlets.push(riverId) : (feature.inlets = [riverId]);
}
break;
@ -615,22 +613,15 @@ function addRiverOnClick() {
}
const river = rivers.find(r => r.i === riverId);
const sourceWidth = 0.1;
const widthFactor = river?.widthFactor || rn(0.8 + Math.random() * 0.4, 1);
const riverMeandered = Rivers.addMeandering(riverCells, sourceWidth * 10, 0.5);
const [path, length, offset] = Rivers.getPath(riverMeandered, widthFactor, sourceWidth);
viewbox
.select("#rivers")
.append("path")
.attr("d", path)
.attr("id", "river" + riverId);
// add new river to data or change extended river attributes
const source = riverCells[0];
const mouth = last(riverCells);
const discharge = cells.fl[mouth]; // in m3/s
const width = rn(offset ** 2, 2); // mounth width in km
const mouth = riverCells[riverCells.length - 2];
const widthFactor = river?.widthFactor || (!parent || parent === riverId ? 1.2 : 1);
const meanderedPoints = addMeandering(riverCells);
const discharge = cells.fl[mouth]; // m3 in second
const length = getApproximateLength(meanderedPoints);
const width = getWidth(getOffset(discharge, meanderedPoints.length, widthFactor));
if (river) {
river.source = source;
@ -639,14 +630,20 @@ function addRiverOnClick() {
river.width = width;
river.cells = riverCells;
} else {
const basin = Rivers.getBasin(parent);
const name = Rivers.getName(mouth);
const smallLength = rivers.map(r => r.length || 0).sort((a, b) => a - b)[Math.ceil(pack.rivers.length * 0.15)];
const type = length < smallLength ? rw({Creek: 9, River: 3, Brook: 3, Stream: 1}) : "River";
const basin = getBasin(parent);
const name = getName(mouth);
const type = getType({i: riverId, length, parent});
rivers.push({i: riverId, source, mouth, discharge, length, width, widthFactor, sourceWidth, parent, cells: riverCells, basin, name, type});
rivers.push({i: riverId, source, mouth, discharge, length, width, widthFactor, sourceWidth: 0, parent, cells: riverCells, basin, name, type});
}
// render river
lineGen.curve(d3.curveCatmullRom.alpha(0.1));
const path = getRiverPath(meanderedPoints, widthFactor);
const id = "river" + riverId;
const riversG = viewbox.select("#rivers");
riversG.append("path").attr("id", id).attr("d", path);
if (d3.event.shiftKey === false) {
Lakes.cleanupLakeData();
unpressClickToAddButton();

View file

@ -236,6 +236,10 @@ function P(probability) {
return Math.random() < probability;
}
function each(n) {
return i => i % n === 0;
}
// random number (normal or gaussian distribution)
function gauss(expected = 100, deviation = 30, min = 0, max = 300, round = 0) {
return rn(Math.max(Math.min(d3.randomNormal(expected, deviation)(), max), min), round);