From b57b39c68310ed3649e2963f01f4e4203d81a7b2 Mon Sep 17 00:00:00 2001 From: Azgaar Date: Sat, 9 Oct 2021 12:27:23 +0300 Subject: [PATCH] fix: draw markers on regeneration if layer is on --- modules/ui/layers.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/ui/layers.js b/modules/ui/layers.js index 6c9604fb..75f976a0 100644 --- a/modules/ui/layers.js +++ b/modules/ui/layers.js @@ -47,8 +47,7 @@ function changePreset(preset) { .querySelectorAll("li") .forEach(function (e) { if (layers.includes(e.id) && !layerIsOn(e.id)) e.click(); - // turn on - else if (!layers.includes(e.id) && layerIsOn(e.id)) e.click(); // turn off + else if (!layers.includes(e.id) && layerIsOn(e.id)) e.click(); }); layersPreset.value = preset; localStorage.setItem("preset", preset); @@ -121,6 +120,7 @@ function restoreLayers() { if (layerIsOn("toggleReligions")) drawReligions(); if (layerIsOn("toggleIce")) drawIce(); if (layerIsOn("toggleEmblems")) drawEmblems(); + if (layerIsOn("toggleMarkers")) drawMarkers(); // some layers are rendered each time, remove them if they are not on if (!layerIsOn("toggleBorders")) borders.selectAll("path").remove();