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heightmap selection - refactor, make generation immutable to get predictable result
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4 changed files with 18 additions and 4 deletions
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@ -41,7 +41,6 @@ window.Submap = (function () {
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// create new grid
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applyMapSize();
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grid = generateGrid();
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drawScaleBar(scale);
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const resampler = (points, qtree, f) => {
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