remove shape rendering optimization as it works bad on complex maps

This commit is contained in:
Azgaar 2022-05-14 13:11:14 +03:00
parent a26204a687
commit b92c8b6ae9
2 changed files with 1 additions and 11 deletions

10
main.js
View file

@ -459,17 +459,7 @@ function applyDefaultBiomesSystem() {
return {i: d3.range(0, name.length), name, color, biomesMartix, habitability, iconsDensity, icons, cost};
}
let optimizedQuality = false;
function handleZoom(isScaleChanged, isPositionChanged) {
if (!optimizedQuality) {
setRendering("optimizeSpeed");
setTimeout(() => {
optimizedQuality = false;
setRendering(shapeRendering.value);
}, 1000);
}
viewbox.attr("transform", `translate(${viewX} ${viewY}) scale(${scale})`);
if (isPositionChanged) drawCoordinates();