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synced 2025-12-17 09:41:24 +01:00
remove shape rendering optimization as it works bad on complex maps
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2 changed files with 1 additions and 11 deletions
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@ -6297,7 +6297,7 @@
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<script src="modules/ui/general.js"></script>
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<script src="modules/ui/general.js"></script>
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<script src="modules/ui/options.js?v=14052022"></script>
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<script src="modules/ui/options.js?v=14052022"></script>
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<script src="main.js?v=13052022"></script>
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<script src="main.js?v=14052022"></script>
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<script defer src="modules/relief-icons.js"></script>
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<script defer src="modules/relief-icons.js"></script>
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<script defer src="modules/ui/style.js"></script>
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<script defer src="modules/ui/style.js"></script>
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10
main.js
10
main.js
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@ -459,17 +459,7 @@ function applyDefaultBiomesSystem() {
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return {i: d3.range(0, name.length), name, color, biomesMartix, habitability, iconsDensity, icons, cost};
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return {i: d3.range(0, name.length), name, color, biomesMartix, habitability, iconsDensity, icons, cost};
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}
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}
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let optimizedQuality = false;
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function handleZoom(isScaleChanged, isPositionChanged) {
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function handleZoom(isScaleChanged, isPositionChanged) {
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if (!optimizedQuality) {
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setRendering("optimizeSpeed");
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setTimeout(() => {
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optimizedQuality = false;
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setRendering(shapeRendering.value);
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}, 1000);
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}
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viewbox.attr("transform", `translate(${viewX} ${viewY}) scale(${scale})`);
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viewbox.attr("transform", `translate(${viewX} ${viewY}) scale(${scale})`);
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if (isPositionChanged) drawCoordinates();
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if (isPositionChanged) drawCoordinates();
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