New MFCG sea option enabled again

This commit is contained in:
Evolvedexperiment 2020-06-05 17:19:08 +00:00
parent 16ee659f2f
commit beaeabacb4

View file

@ -316,18 +316,8 @@ function editBurg(id) {
const p2 = cells.p[cells.haven[i]];
let deg = Math.atan2(p2[1] - p1[1], p2[0] - p1[0]) * 180 / Math.PI - 90;
if (deg < 0) deg += 360;
let norm = rn(normalize(deg, 0, 360) * 8) / 4;
let norm = rn(normalize(deg, 0, 360) * 2, 3);
if (norm === 2) norm = 0;
switch(norm) {
case 0 : return "&southSea=1";
case 0.25 : return "&southSea=1&westSea=1";
case 0.50 : return "&westSea=1";
case 0.75 : return "&westSea=1&northSea=1";
case 1 : return "&northSea=1";
case 1.25 : return "&northSea=1&eastSea=1";
case 1.5 : return "&eastSea=1";
case 1.75 : return "&eastSea=1&southSea=1";
}
return "&sea="+norm;
// debug.selectAll("*").remove();
// pack.burgs.filter(b => b.port).forEach(b => {