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emblem-controls v1: Adds settings to culture that provide some control over the creation of emblems for that culture. This implementation includes variation in the default cultures but it could be configured to not change anything by default. I also cleaned up the culture editor grid a bit. The next step will likely involve seeing about adding an iconic charge (or two) and iconic tincture to religions and states to make that charge and color likely to appear in emblems for that religion or culture. Note that the version was updated to 1.94.00 because it adds not data to the culture structure.
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@ -1,7 +1,7 @@
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"use strict";
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// version and caching control
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const version = "1.93.05"; // generator version, update each time
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const version = "1.94.00"; // generator version, update each time
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{
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document.title += " v" + version;
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@ -39,6 +39,7 @@ const version = "1.93.05"; // generator version, update each time
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<li>Google translation support (in Options)</li>
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<li>Religions can be edited and redrawn like cultures</li>
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<li>Lock states, provinces, cultures, and religions from regeneration</li>
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<li>Adjust apsects of the emblems created for a culture in the culture editor</li>
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</ul>
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<p>Join our <a href="${discord}" target="_blank">Discord server</a> and <a href="${reddit}" target="_blank">Reddit community</a> to ask questions, share maps, discuss the Generator and Worlbuilding, report bugs and propose new features.</p>
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