From c467f87df552c93e9fd5ec6c26823d7b2bc2c1b7 Mon Sep 17 00:00:00 2001 From: StempunkDev Date: Tue, 10 Feb 2026 22:56:48 +0100 Subject: [PATCH] refactor: change exported functions to internal functions in label-raycast utility --- src/utils/label-raycast.ts | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/utils/label-raycast.ts b/src/utils/label-raycast.ts index a5d96870..05e76043 100644 --- a/src/utils/label-raycast.ts +++ b/src/utils/label-raycast.ts @@ -7,7 +7,7 @@ export interface Ray { y: number; } -export interface AngleData { +interface AngleData { angle: number; dx: number; dy: number; @@ -93,7 +93,7 @@ export function raycast({ * Score a ray angle based on how horizontal it is. * Horizontal rays (0° or 180°) are preferred for label placement. */ -export function scoreRayAngle(angle: number): number { +function scoreRayAngle(angle: number): number { const normalizedAngle = Math.abs(angle % 180); // [0, 180] const horizontality = Math.abs(normalizedAngle - 90) / 90; // [0, 1] @@ -108,7 +108,7 @@ export function scoreRayAngle(angle: number): number { /** * Calculate the angle delta between two angles (0-180 degrees). */ -export function getAngleDelta(angle1: number, angle2: number): number { +function getAngleDelta(angle1: number, angle2: number): number { let delta = Math.abs(angle1 - angle2) % 360; if (delta > 180) delta = 360 - delta; // [0, 180] return delta; @@ -118,7 +118,7 @@ export function getAngleDelta(angle1: number, angle2: number): number { * Evaluate how similar the arc between two angles is. * Computes proximity of both angles towards the x-axis. */ -export function evaluateArc(angle1: number, angle2: number): number { +function evaluateArc(angle1: number, angle2: number): number { const proximity1 = Math.abs((angle1 % 180) - 90); const proximity2 = Math.abs((angle2 % 180) - 90); return 1 - Math.abs(proximity1 - proximity2) / 90; @@ -128,7 +128,7 @@ export function evaluateArc(angle1: number, angle2: number): number { * Score a ray pair based on the delta angle between them and their arc similarity. * Penalizes acute angles (<90°), favors straight lines (180°). */ -export function scoreCurvature(angle1: number, angle2: number): number { +function scoreCurvature(angle1: number, angle2: number): number { const delta = getAngleDelta(angle1, angle2); const similarity = evaluateArc(angle1, angle2);