diff --git a/i18next.config.ts b/i18next.config.ts index 23c3696e..9790d845 100644 --- a/i18next.config.ts +++ b/i18next.config.ts @@ -8,7 +8,7 @@ const HTMLPlugin: Plugin = { const content = await readFile("src/index.html", "utf-8"); const matches = content.matchAll(/data-(?:html|text|tip)="([^"]+)"/g); for (const match of matches) { - const key = match[1]; + const key = match[1].replace(/"/g, '"'); keys.set(key, {key, defaultValue: key}); } } @@ -17,13 +17,15 @@ const HTMLPlugin: Plugin = { export default defineConfig({ locales: [ "en", - "fr" + "fr", + "zh" ], extract: { input: "src/**/*.{js,ts}", output: "public/locales/{{language}}/{{namespace}}.json", defaultNS: "lang", - keySeparator: false + keySeparator: "::", + nsSeparator: false, }, plugins: [ HTMLPlugin diff --git a/public/icons.css b/public/icons.css index 4740f091..1297ca61 100644 --- a/public/icons.css +++ b/public/icons.css @@ -234,10 +234,10 @@ .icon-temperature-low:before {content:'\f76b';} /* '' */ /* Amended FA icons */ -.icon-sort-name-up:after {font-size:.9em;content:'\f15d';} -.icon-sort-name-down:after {font-size:.9em;content:'\f15e';} -.icon-sort-number-up:after {font-size:.9em;content:'\f162';} -.icon-sort-number-down:after {font-size:.9em;content:'\f163';} +.icon-sort-name-up:after {font-size:.9em;content:'\00a0\f15d';} +.icon-sort-name-down:after {font-size:.9em;content:'\00a0\f15e';} +.icon-sort-number-up:after {font-size:.9em;content:'\00a0\f162';} +.icon-sort-number-down:after {font-size:.9em;content:'\00a0\f163';} /* Custom icons */ .icon-w:before {font-style:italic;content:'w:';} diff --git a/public/locales/en/lang.json b/public/locales/en/lang.json index 4350334a..83259ea0 100644 --- a/public/locales/en/lang.json +++ b/public/locales/en/lang.json @@ -1,7 +1,14 @@ { + "[slow]": "[slow]", "{{adjective}} {{noun}}": "{{adjective}} {{noun}}", + "{{armoria, link(text: Armoria)}}: a tool for creating heraldic coats of arms": "{{armoria, link(text: Armoria)}}: a tool for creating heraldic coats of arms", + "{{deorum, link(text: Deorum)}}: a vast gallery of customizable fantasy characters": "{{deorum, link(text: Deorum)}}: a vast gallery of customizable fantasy characters", + "{{github, link(text: Fantasy Map Generator)}} is an {{license, link(text: open source)}} tool by Azgaar. You may use auto-generated maps as they are, edit them or even create a new map from scratch. Check out the {{tutorial, link(text: Quick start)}}, {{qanda, link(text: Q&A)}}, {{youtube, link(text: Video tutorial)}}, and {{hotkeys, link(text: hotkeys)}} for guidance.": "{{github, link(text: Fantasy Map Generator)}} is an {{license, link(text: open source)}} tool by Azgaar. You may use auto-generated maps as they are, edit them or even create a new map from scratch. Check out the {{tutorial, link(text: Quick start)}}, {{qanda, link(text: Q&A)}}, {{youtube, link(text: Video tutorial)}}, and {{hotkeys, link(text: hotkeys)}} for guidance.", "{{noun}} of {{complement}}": "{{noun}} of {{complement}}", "{{provinceName}} {{provinceForm}}": "{{provinceName}} {{provinceForm}}", + "Font URL. Provide font name and link to the font file hosted online. The best free font hostings are {{googlefonts, link(text: Google Fonts)}} and {{cdnfonts, link(text: CDN Fonts)}}. To get font file open the link to css provided by these services and manually copy the link to woff2 of desired variant. To add another variant (e.g. Cyrillic), add the font one more time under the same name, but with another URL": "Font URL. Provide font name and link to the font file hosted online. The best free font hostings are {{googlefonts, link(text: Google Fonts)}} and {{cdnfonts, link(text: CDN Fonts)}}. To get font file open the link to css provided by these services and manually copy the link to woff2 of desired variant. To add another variant (e.g. Cyrillic), add the font one more time under the same name, but with another URL", + "Google font. Open {{googlefonts, link(text: Google Fonts)}}, find a font you like and enter its name to the field below.": "Google font. Open {{googlefonts, link(text: Google Fonts)}}, find a font you like and enter its name to the field below.", + "Local font. If you have a font {{localfont, link(text: installed on your computer)}}, just provide the font name. Make sure the browser is reloaded after the installation. The font won't work on machines not having it installed. Good source of fonts are {{fontesk, link(text: Fontesk)}} and {{dafont, link(text: DaFont)}}.": "Local font. If you have a font {{localfont, link(text: installed on your computer)}}, just provide the font name. Make sure the browser is reloaded after the installation. The font won't work on machines not having it installed. Good source of fonts are {{fontesk, link(text: Fontesk)}} and {{dafont, link(text: DaFont)}}.", "Biomes": "Biomes", "Cultures": "Cultures", "Grid": "Grid", @@ -15,9 +22,13 @@ "Temperature": "Temperature", "Wind Rose": "Wind Rose", "Zones": "Zones", + "1 map pixel:": "1 map pixel:", + "1 population point:": "1 population point:", "3D scene": "3D scene", "About": "About", + "above sea level": "above sea level", "Activate/deactivate group": "Activate/deactivate group", + "Active": "Active", "Add": "Add", "Add a custom biome": "Add a custom biome", "Add a font": "Add a font", @@ -41,20 +52,28 @@ "Allow system to hide labels if their size in too small or too big on that scale": "Allow system to hide labels if their size in too small or too big on that scale", "Allow system to rescale labels on zoom": "Allow system to rescale labels on zoom", "Allow to drag map beyond canvas borders": "Allow to drag map beyond canvas borders", + "Allow water erosion": "Allow water erosion", + "Altitude:": "Altitude:", "Ambush: surprise attack": "Ambush: surprise attack", "Analyze namesbase to get a validity and quality overview": "Analyze namesbase to get a validity and quality overview", "Anchor Icons": "Anchor Icons", "Antique": "Antique", "Antique big": "Antique big", "Antique small": "Antique small", + "Any image": "Any image", "Apply a filter": "Apply a filter", "Apply assignment": "Apply assignment", "Apply current assignment": "Apply current assignment", "Archipelago": "Archipelago", "Area": "Area", + "Area unit name, type \"square\" to add ² to the distance unit": "Area unit name, type \"square\" to add ² to the distance unit", + "Area unit:": "Area unit:", + "Area:": "Area:", + "Assigned colors": "Assigned colors", "Atoll": "Atoll", "Attach regiment to another one (include this regiment to another one)": "Attach regiment to another one (include this regiment to another one)", "Attack foreign regiment": "Attack foreign regiment", + "Attackers": "Attackers", "Attackers morale: ": "Attackers morale: ", "Attackers strength during this phase. Strength defines dealt damage": "Attackers strength during this phase. Strength defines dealt damage", "Auto": "Auto", @@ -62,40 +81,57 @@ "Auto-assign colors based on liminosity (good for monochrome images)": "Auto-assign colors based on liminosity (good for monochrome images)", "Auto-assign colors using generator scheme (for exported colored heightmaps)": "Auto-assign colors using generator scheme (for exported colored heightmaps)", "Automatically add river starting from clicked cell. Hold Shift to add multiple": "Automatically add river starting from clicked cell. Hold Shift to add multiple", - "Autonomy": "Autonomy", + "Automatically change filter on zoom": "Automatically change filter on zoom", "Autosave interval": "Autosave interval", + "Average alert:": "Average alert:", "Average area": "Average area", + "Average depth:": "Average depth:", "Average discharge": "Average discharge", + "Average discharge:": "Average discharge:", "Average forces rate per state": "Average forces rate per state", + "Average forces:": "Average forces:", "Average length": "Average length", + "Average length:": "Average length:", "Average military forces per state": "Average military forces per state", "Average mouth width": "Average mouth width", "Average number of people in crew (used for total personnel calculation)": "Average number of people in crew (used for total personnel calculation)", "Average population": "Average population", + "Average population:": "Average population:", + "Average rate:": "Average rate:", "Average War Alert": "Average War Alert", "Azgaar assistant": "Azgaar assistant", - "Banner": "Banner", - "Barony": "Barony", - "Baroque": "Baroque", + "Back fill": "Back fill", + "Back filter": "Back filter", + "Back opacity": "Back opacity", + "Back padding": "Back padding", + "Back stroke": "Back stroke", + "Background": "Background", + "Bar": "Bar", + "Basin": "Basin", + "Basin:": "Basin:", "Battle type. Click to change": "Battle type. Click to change", "Best performance": "Best performance", "Best quality": "Best quality", - "Beylik": "Beylik", + "Biome": "Biome", + "Biome:": "Biome:", "Biomes": "Biomes", "Biomes map": "Biomes map", + "Biomes:": "Biomes:", "Biomes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Biomes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", - "Bishopric": "Bishopric", + "blank": "blank", "Blob maximum height, use hyphen to get a random number in range": "Blob maximum height, use hyphen to get a random number in range", "Blobs to add, use hyphen to get a random number in range": "Blobs to add, use hyphen to get a random number in range", "Blockade phase. Prepare or hold the blockade": "Blockade phase. Prepare or hold the blockade", + "Blur": "Blur", "Boarding phase. Melee units go aboard": "Boarding phase. Melee units go aboard", "Body filter": "Body filter", "Body opacity": "Body opacity", - "Boeotian": "Boeotian", "Bombardment phase. Attack enemy with machinery units": "Bombardment phase. Attack enemy with machinery units", "Borders": "Borders", "Borders": "Borders", - "Brotherhood": "Brotherhood", + "Box size": "Box size", + "browser": "browser", + "Brush size:": "Brush size:", "Bubble": "Bubble", "Burg": "Burg", "Burg average yearly temperature": "Burg average yearly temperature", @@ -105,46 +141,56 @@ "Burg icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Burg icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Burg map preview": "Burg map preview", "Burg preview generator": "Burg preview generator", + "Burg preview:": "Burg preview:", + "Burg size": "Burg size", + "Burg:": "Burg:", "Burgs": "Burgs", "Burgs displayed": "Burgs displayed", "Burgs number": "Burgs number", + "Burgs:": "Burgs:", "Butt": "Butt", "Cells": "Cells", "Coordinates": "Coordinates", "Calculated size of image if combined": "Calculated size of image if combined", - "Caliphate": "Caliphate", + "Cancel": "Cancel", "Cancel assignment": "Cancel assignment", "Cancel battle: roll back results and close the screen": "Cancel battle: roll back results and close the screen", "Cancel the conversion. Previous heightmap will be restored": "Cancel the conversion. Previous heightmap will be restored", "Cancel the creation": "Cancel the creation", - "Canton": "Canton", "Canvas size": "Canvas size", + "Canvas size:": "Canvas size:", "Canvas size. Can be changed in general options on new map generation": "Canvas size. Can be changed in general options on new map generation", - "Captaincy": "Captaincy", + "Capital": "Capital", + "Cell info:": "Cell info:", + "Cell:": "Cell:", "Cells": "Cells", "Cells structure: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Cells structure: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", - "Chancellery": "Chancellery", + "Cells:": "Cells:", "Change brush power": "Change brush power", "Change brush size. Shortcut: + to increase; – to decrease": "Change brush size. Shortcut: + to increase; – to decrease", "Change height for all cells": "Change height for all cells", "Change Iceberg size": "Change Iceberg size", + "Change land only": "Change land only", + "change only land cells": "change only land cells", "Change tool power. Shortcut: + to increase; – to decrease": "Change tool power. Shortcut: + to increase; – to decrease", "Charts": "Charts", "Check if unit is separate and can be stacked only with units of the same type": "Check if unit is separate and can be stacked only with units of the same type", + "Check out our other projects:": "Check out our other projects:", "Check to fit burg styles (icon and label size) to the submap scale": "Check to fit burg styles (icon and label size) to the submap scale", "Check to not allow system to automatically hide labels": "Check to not allow system to automatically hide labels", "Check to render ocean heights": "Check to render ocean heights", - "Chiefdom": "Chiefdom", "Circle": "Circle", "Circled": "Circled", - "City-state": "City-state", - "Clan": "Clan", "Click and provide a URL to image to be set as a texture": "Click and provide a URL to image to be set as a texture", + "Click on storage to open the last saved map.": "Click on storage to open the last saved map.", "Click on a control point to split the route there": "Click on a control point to split the route there", + "Click on map to add/remove route points": "Click on map to add/remove route points", "Click on map to place a burg. Hold Shift to add multiple": "Click on map to place a burg. Hold Shift to add multiple", "Click on map to place a marker. Hold Shift to add multiple": "Click on map to place a marker. Hold Shift to add multiple", "Click on map to place a river. Hold Shift to add multiple": "Click on map to place a river. Hold Shift to add multiple", "Click on map to place label. Hold Shift to add multiple": "Click on map to place label. Hold Shift to add multiple", + "Click on relations name to change it": "Click on relations name to change it", + "Click on state name to see relations.": "Click on state name to see relations.", "Click to add a custom heightmap color scheme": "Click to add a custom heightmap color scheme", "Click to add custom province form name to the list": "Click to add custom province form name to the list", "Click to add custom state form name to the list": "Click to add custom state form name to the list", @@ -248,37 +294,41 @@ "Click to test the voice": "Click to test the voice", "Click to toggle a layer, drag to raise or lower a layer. Ctrl + click to edit layer style": "Click to toggle a layer, drag to raise or lower a layer. Ctrl + click to edit layer style", "Click to toggle the removal mode on brush dragging": "Click to toggle the removal mode on brush dragging", + "Click to toggle, drag to raise or lower the layer": "Click to toggle, drag to raise or lower the layer", "Click to transform the map": "Click to transform the map", "Click to update state labels placement based on current borders": "Click to update state labels placement based on current borders", "Clip land": "Clip land", "Clip water": "Clip water", + "Clipping": "Clipping", "Coastline": "Coastline", - "Colony": "Colony", + "Color": "Color", + "Color scheme": "Color scheme", "Colored": "Colored", - "Commonwealth": "Commonwealth", - "Commune": "Commune", - "Community": "Community", + "Column items": "Column items", + "Columns:": "Columns:", "Complete river creation": "Complete river creation", "Complete route creation": "Complete route creation", + "Complete the conversion": "Complete the conversion", "Complete the conversion. All unassigned colors will be considered as ocean": "Complete the conversion. All unassigned colors will be considered as ocean", - "Confederacy": "Confederacy", - "Confederation": "Confederation", + "Compress raster": "Compress raster", "Config markers generation options": "Config markers generation options", "Configure burg groups": "Configure burg groups", "Configure World": "Configure World", "Configure world and map size and climate settings": "Configure world and map size and climate settings", - "Conglomerate": "Conglomerate", + "Confirm": "Confirm", + "Connect": "Connect", "Connect your Dropbox account to be able to load maps from it": "Connect your Dropbox account to be able to load maps from it", "Conscription percentage for rural population": "Conscription percentage for rural population", "Conscription percentage for urban population": "Conscription percentage for urban population", "Continents": "Continents", + "Coord:": "Coord:", "Coordinate grid: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Coordinate grid: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Coordinates": "Coordinates", + "Coords:": "Coords:", "Copy link to the clipboard": "Copy link to the clipboard", "Copy map seed as URL. It will produce the same map only if options are default or the same": "Copy map seed as URL. It will produce the same map only if options are default or the same", "Copy selected relief icon": "Copy selected relief icon", - "Council": "Council", - "County": "County", + "Count": "Count", "Create": "Create", "Create a new group for this coastline": "Create a new group for this coastline", "Create a new group for this label": "Create a new group for this label", @@ -287,21 +337,28 @@ "Create a new route selecting route cells": "Create a new route selecting route cells", "Create a new type (group) for the lake": "Create a new type (group) for the lake", "Create custom province form name": "Create custom province form name", + "Crew": "Crew", "Cross": "Cross", + "Ctrl + click to edit layer style": "Ctrl + click to edit layer style", "Cultural map": "Cultural map", + "Culture": "Culture", "Culture-random": "Culture-random", "Culture-specific": "Culture-specific", + "Culture:": "Culture:", "Cultures": "Cultures", "Cultures number": "Cultures number", "Cultures set": "Cultures set", "Cultures: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Cultures: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", + "Curve:": "Curve:", "Curved": "Curved", "Custom": "Custom", "Custom (not saved)": "Custom (not saved)", "Custom name": "Custom name", "Dark Fantasy": "Dark Fantasy", "Dawn": "Dawn", - "Deanery": "Deanery", + "Decrease font": "Decrease font", + "Default": "Default", + "Defenders": "Defenders", "Defenders morale: ": "Defenders morale: ", "Defenders strength during this phase. Strength defines dealt damage": "Defenders strength during this phase. Strength defines dealt damage", "Defense phase. Prepared defense. Units strength increased": "Defense phase. Prepared defense. Units strength increased", @@ -319,7 +376,7 @@ "Define the density of relief icons. All relief icons will be regenerated. Highly affects performance!": "Define the density of relief icons. All relief icons will be regenerated. Highly affects performance!", "Define the size of relief icons. All relief icons will be regenerated": "Define the size of relief icons. All relief icons will be regenerated", "Define transparency of fill color": "Define transparency of fill color", - "Define transparency of temperature leyer. Set to 0 to make it fully transparent": "Define transparency of temperature leyer. Set to 0 to make it fully transparent", + "Define transparency of temperature layer. Set to 0 to make it fully transparent": "Define transparency of temperature layer. Set to 0 to make it fully transparent", "degree Celsius (°C)": "degree Celsius (°C)", "degree Delisle (°De)": "degree Delisle (°De)", "degree Fahrenheit (°F)": "degree Fahrenheit (°F)", @@ -327,38 +384,37 @@ "degree Rankine (°R)": "degree Rankine (°R)", "degree Réaumur (°Ré)": "degree Réaumur (°Ré)", "degree Rømer (°Rø)": "degree Rømer (°Rø)", - "Department": "Department", - "Dependency": "Dependency", + "Density": "Density", "Depress brush: drag to gradually decrease height of cells in radius by Power value": "Depress brush: drag to gradually decrease height of cells in radius by Power value", + "Depression depth threshold:": "Depression depth threshold:", "Depression depth to form a new lake. Increase to reduce number of lakes added by system": "Depression depth to form a new lake. Increase to reduce number of lakes added by system", - "Descrease font": "Descrease font", - "Despotate": "Despotate", - "Diaconate": "Diaconate", + "Depressions filling max iterations:": "Depressions filling max iterations:", + "Depth:": "Depth:", + "Description": "Description", "Diamond": "Diamond", - "Diarchy": "Diarchy", - "Diocese": "Diocese", + "Dingy": "Dingy", "Diplomacy": "Diplomacy", + "Discharge": "Discharge", + "Discharge:": "Discharge:", "Display brushes panel": "Display brushes panel", "Displayed layers and layers order:": "Displayed layers and layers order:", "Disrupt (randomize) heights a bit": "Disrupt (randomize) heights a bit", "Disrupt brush: drag to randomize height of cells in radius based on Power value": "Disrupt brush: drag to randomize height of cells in radius based on Power value", + "Distance": "Distance", "Distance between grid cell centers (in map scale)": "Distance between grid cell centers (in map scale)", - "District": "District", - "Divine Duchy": "Divine Duchy", - "Divine Empire": "Divine Empire", - "Divine Grand Duchy": "Divine Grand Duchy", - "Divine Kingdom": "Divine Kingdom", - "Divine Principality": "Divine Principality", + "Distance unit:": "Distance unit:", + "Distance:": "Distance:", "Dogfight phase. Units strength increased": "Dogfight phase. Units strength increased", "Dominant culture in the province. This defines culture-based naming. Can be changed via the Cultures Editor": "Dominant culture in the province. This defines culture-based naming. Can be changed via the Cultures Editor", - "Dominion": "Dominion", - "Dovetail": "Dovetail", + "Dominant culture:": "Dominant culture:", + "Doubled:": "Doubled:", "Download as JPG: lossy compressed raster image with solid white background": "Download as JPG: lossy compressed raster image with solid white background", "Download as PNG: lossless raster image with transparent background": "Download as PNG: lossless raster image with transparent background", "Download as SVG: scalable vector image. Best quality, can be opened in browser or Inkscape": "Download as SVG: scalable vector image. Best quality, can be opened in browser or Inkscape", "Download cells data in GeoJSON format": "Download cells data in GeoJSON format", "Download emblems gallery as html document (open in browser; downloading takes some time)": "Download emblems gallery as html document (open in browser; downloading takes some time)", "Download full data in JSON": "Download full data in JSON", + "Download image": "Download image", "Download map file to your local disk": "Download map file to your local disk", "Download map metadata and grid cells data in JSON": "Download map metadata and grid cells data in JSON", "Download map metadata and pack cells data in JSON": "Download map metadata and pack cells data in JSON", @@ -382,9 +438,7 @@ "Drag to move the Menu": "Drag to move the Menu", "Drag to move the pane": "Drag to move the pane", "Drag to reorder": "Drag to reorder", - "Duchy": "Duchy", - "Earldom": "Earldom", - "Easterling": "Easterling", + "dropbox": "dropbox", "Edit": "Edit", "Edit biomes style in Style Editor": "Edit biomes style in Style Editor", "Edit burg groups": "Edit burg groups", @@ -402,6 +456,7 @@ "Edit label style for burg group in Style Editor": "Edit label style for burg group in Style Editor", "Edit lake group style in Style Editor": "Edit lake group style in Style Editor", "Edit Military units": "Edit Military units", + "Edit mode:": "Edit mode:", "Edit place legend (notes)": "Edit place legend (notes)", "Edit port icon (anchor) style for burg group in Style Editor": "Edit port icon (anchor) style for burg group in Style Editor", "Edit provinces style in Style Editor": "Edit provinces style in Style Editor", @@ -413,38 +468,90 @@ "Edit style in Style Editor": "Edit style in Style Editor", "Edit the emblem in Armoria - dedicated heraldry editor. Download emblem and upload it back map the generator": "Edit the emblem in Armoria - dedicated heraldry editor. Download emblem and upload it back map the generator", "Edit zones style in Style Editor": "Edit zones style in Style Editor", + "Element name:": "Element name:", + "Element:": "Element:", "Elevate brush: drag to gradually increase height of cells in radius by Power value": "Elevate brush: drag to gradually increase height of cells in radius by Power value", "Elevation profile": "Elevation profile", + "Elevation:": "Elevation:", "Emblem shape": "Emblem shape", + "Emblem:": "Emblem:", + "emblemForm": { + "Banner": "Banner", + "Baroque": "Baroque", + "Boeotian": "Boeotian", + "Diamond": "Diamond", + "Dovetail": "Dovetail", + "Easterling": "Easterling", + "Erebor": "Erebor", + "Fantasy1": "Fantasy1", + "Fantasy2": "Fantasy2", + "Fantasy3": "Fantasy3", + "Fantasy4": "Fantasy4", + "Fantasy5": "Fantasy5", + "Flag": "Flag", + "French": "French", + "Gondor": "Gondor", + "Gonfalon": "Gonfalon", + "Guidon": "Guidon", + "Heater": "Heater", + "Hessen": "Hessen", + "Horsehead": "Horsehead", + "Horsehead Edgy": "Horsehead Edgy", + "Iron Hills": "Iron Hills", + "Kite": "Kite", + "Moria Orc": "Moria Orc", + "Noldor": "Noldor", + "Old French": "Old French", + "Oval": "Oval", + "Pavise": "Pavise", + "Pennant": "Pennant", + "Pennon": "Pennon", + "Polish": "Polish", + "Renaissance": "Renaissance", + "Roman": "Roman", + "Round": "Round", + "Spanish": "Spanish", + "Square": "Square", + "Swiss": "Swiss", + "Targe": "Targe", + "Targe2": "Targe2", + "UrukHai": "UrukHai", + "Vesica Piscis": "Vesica Piscis", + "Wedged": "Wedged" + }, "Emblems": "Emblems", "Emblems: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Emblems: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", - "Emirate": "Emirate", - "Empire": "Empire", "End battle: apply current results and close the screen": "End battle: apply current results and close the screen", "English": "English", + "Ensure the element visibility is toggled on!": "Ensure the element visibility is toggled on!", "Enter API key. Note: the Generator doesn't store the key or any generated data": "Enter API key. Note: the Generator doesn't store the key or any generated data", "Enter custom form name": "Enter custom form name", "Enter style preset name": "Enter style preset name", - "Eparchy": "Eparchy", + "Equator:": "Equator:", + "Equirectangular projection is used": "Equirectangular projection is used", "Equirectangular projection is used: distortion is maximum on poles. Use map with aspect ratio 2:1 for best result": "Equirectangular projection is used: distortion is maximum on poles. Use map with aspect ratio 2:1 for best result", - "Erebor": "Erebor", "European": "European", "Evaporation from lake surface. If evaporation > supply, the lake water is saline. If difference is high, the lake becomes dry": "Evaporation from lake surface. If evaporation > supply, the lake water is saline. If difference is high, the lake becomes dry", + "Evaporation:": "Evaporation:", "Evening": "Evening", "Examples. Click to re-generate": "Examples. Click to re-generate", - "Exarchate": "Exarchate", "Execute the template": "Execute the template", + "Exit Customization": "Exit Customization", + "Exponent:": "Exponent:", "Export": "Export", + "Export in JSON format can be used as an API replacement.": "Export in JSON format can be used as an API replacement.", + "Export to GeoJSON": "Export to GeoJSON", + "Export to JSON": "Export to JSON", + "External images": "External images", "Fantasy world Meridian length relative to real-world Earth (20k km)": "Fantasy world Meridian length relative to real-world Earth (20k km)", - "Fantasy1": "Fantasy1", - "Fantasy2": "Fantasy2", - "Fantasy3": "Fantasy3", - "Fantasy4": "Fantasy4", - "Fantasy5": "Fantasy5", "Fathoms (f)": "Fathoms (f)", - "Federation": "Federation", + "Features": "Features", + "Features:": "Features:", "Feet (ft)": "Feet (ft)", "Field Battle: a standard type of combat": "Field Battle: a standard type of combat", + "Fill color": "Fill color", + "Fill opacity": "Fill opacity", + "Filter": "Filter", "Filter by name or group": "Filter by name or group", "Filter by name, province, state, culture, or group": "Filter by name, province, state, culture, or group", "Filter by name, type or basin": "Filter by name, type or basin", @@ -453,17 +560,19 @@ "Find or share custom namesbase on Cartography Assets portal": "Find or share custom namesbase on Cartography Assets portal", "Find or share custom style preset on Cartography Assets portal": "Find or share custom style preset on Cartography Assets portal", "Find or share custom template on Cartography Assets portal": "Find or share custom template on Cartography Assets portal", - "Flag": "Flag", "Flee phase. Units strength reduced": "Flee phase. Units strength reduced", "Focus on selected object": "Focus on selected object", "Fogging": "Fogging", "Folded paper big": "Folded paper big", "Folded paper small": "Folded paper small", + "Font": "Font", + "Font size": "Font size", "Font URL": "Font URL", + "Form": "Form", + "Form name:": "Form name:", "Fractious": "Fractious", - "Free City": "Free City", - "Free Territory": "Free Territory", - "French": "French", + "full": "full", + "Full name:": "Full name:", "Full names": "Full names", "Generate a new map based on options": "Generate a new map based on options", "Generate culture-specific name": "Generate culture-specific name", @@ -480,30 +589,37 @@ "Generate random name for the lake": "Generate random name for the lake", "Generate random name for the river": "Generate random name for the river", "Generate route name": "Generate route name", + "Generated examples:": "Generated examples:", "Generator settings:": "Generator settings:", + "Generator uses pop-up window to download files. Please ensure your browser does not block popups.": "Generator uses pop-up window to download files. Please ensure your browser does not block popups.", "Generic": "Generic", + "GeoJSON format is used in GIS tools such as QGIS. Check out {{wiki, link(text: wiki-page)}} for guidance.": "GeoJSON format is used in GIS tools such as QGIS. Check out {{wiki, link(text: wiki-page)}} for guidance.", + "Geozone:": "Geozone:", "Globe": "Globe", - "Gondor": "Gondor", - "Gonfalon": "Gonfalon", "Google font": "Google font", - "Governorate": "Governorate", - "Grand Duchy": "Grand Duchy", "Gray": "Gray", "Gray paper": "Gray paper", + "Grayscale": "Grayscale", "Grid": "Grid", + "grid cells": "grid cells", "Grid: click to toggle, drag to raise or lower. Ctrl + click to edit layer style and select type": "Grid: click to toggle, drag to raise or lower. Ctrl + click to edit layer style and select type", + "Group": "Group", + "Group:": "Group:", "Growth rate": "Growth rate", - "Guidon": "Guidon", + "Habitability": "Habitability", "Halo blur": "Halo blur", + "Halo is only rendered if \"Rendering\" option is set to \"Best quality\"!": "Halo is only rendered if \"Rendering\" option is set to \"Best quality\"!", "Halo opacity": "Halo opacity", "Halo width": "Halo width", - "Heater": "Heater", + "height": "height", + "Height scale:": "Height scale:", + "Height unit:": "Height unit:", + "Height:": "Height:", "Heightmap": "Heightmap", + "Heightmap customization tools:": "Heightmap customization tools:", "Heightmap edit mode": "Heightmap edit mode", "Heightmap: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Heightmap: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Heptagon": "Heptagon", - "Heptarchy": "Heptarchy", - "Hessen": "Hessen", "Hex": "Hex", "Hex grid (flat)": "Hex grid (flat)", "Hex grid (pointy)": "Hex grid (pointy)", @@ -522,40 +638,44 @@ "High Fantasy": "High Fantasy", "High Island": "High Island", "Highland": "Highland", + "Hill": "Hill", "Hill: small blob": "Hill: small blob", - "Holy State": "Holy State", - "Horde": "Horde", - "Horsehead": "Horsehead", - "Horsehead Edgy": "Horsehead Edgy", + "horizontally": "horizontally", "Hunting": "Hunting", "ia": "ia", "Ice": "Ice", "Icebergs and glaciers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Icebergs and glaciers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", + "Icon": "Icon", + "Icon shift:": "Icon shift:", + "Icon size": "Icon size", + "Icon:": "Icon:", "If height is greater or equal to X and less or equal to Y, then perform an operation Z with operand V": "If height is greater or equal to X and less or equal to Y, then perform an operation Z with operand V", + "Image": "Image", + "Image Converter": "Image Converter", "Image scale relative to image size (e.g. 5x)": "Image scale relative to image size (e.g. 5x)", - "Imamah": "Imamah", "Increase font": "Increase font", "Increases the polygon count to smooth the sharp points. Please note that it can take some time to calculate": "Increases the polygon count to smooth the sharp points. Please note that it can take some time to calculate", "Indented 3": "Indented 3", "Inherit": "Inherit", + "Inlets:": "Inlets:", "Interface size": "Interface size", "Invert heightmap along the axes": "Invert heightmap along the axes", "Iran small": "Iran small", - "Iron Hills": "Iron Hills", - "Island": "Island", - "Islands": "Islands", "Isthmus": "Isthmus", + "It's also possible to export map to Foundry VTT, see {{module, link(text: the module)}}.": "It's also possible to export map to Foundry VTT, see {{module, link(text: the module)}}.", "Iterate battle": "Iterate battle", "Join Discord server": "Join Discord server", + "Join our {{discord, link(text: Discord server)}} and {{reddit, link(text: Reddit community)}} to ask questions, get help and share maps. The created maps can be used for free, even for commercial purposes.": "Join our {{discord, link(text: Discord server)}} and {{reddit, link(text: Reddit community)}} to ask questions, get help and share maps. The created maps can be used for free, even for commercial purposes.", + "Keep initial size on zoom change": "Keep initial size on zoom change", "Kelvin (K)": "Kelvin (K)", - "Khaganate": "Khaganate", - "Khanate": "Khanate", + "Key:": "Key:", "Kilometer (km)": "Kilometer (km)", - "Kingdom": "Kingdom", - "Kite": "Kite", "Kiwiroo": "Kiwiroo", "Label": "Label", + "Label shift": "Label shift", "Labels": "Labels", + "Labels color": "Labels color", + "Labels size": "Labels size", "Labels: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Labels: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Lake": "Lake", "Lake area in selected units": "Lake area in selected units", @@ -566,23 +686,30 @@ "Lake shore length in selected units": "Lake shore length in selected units", "Lake water supply. If supply > evaporation and there is an outlet, the lake water is fresh. If supply is very low, the lake becomes dry": "Lake water supply. If supply > evaporation and there is an outlet, the lake water is fresh. If supply is very low, the lake becomes dry", "Lakes": "Lakes", - "Land": "Land", - "Landgrave": "Landgrave", + "Land Area:": "Land Area:", + "Land cells:": "Land cells:", "Landing phase. Amphibious attack. Units are vulnerable against prepared defense": "Landing phase. Amphibious attack. Units are vulnerable against prepared defense", "Landing: amphibious attack": "Landing: amphibious attack", "Landmass": "Landmass", "Landmass area in selected units": "Landmass area in selected units", "Language": "Language", + "latitude": "latitude", + "Latitude:": "Latitude:", + "Latitudes:": "Latitudes:", "Layers": "Layers", "Layers preset:": "Layers preset:", "Layers reduction rate. Increase to improve performance": "Layers reduction rate. Increase to improve performance", - "League": "League", "League (lg)": "League (lg)", "Legend": "Legend", + "Length": "Length", "Length of Meridian in pixels": "Length of Meridian in pixels", "Length of Meridian is friendly units (depends on user configuration)": "Length of Meridian is friendly units (depends on user configuration)", "Length of Meridian. Almost half of the equator length": "Length of Meridian. Almost half of the equator length", + "Length:": "Length:", + "Letter spacing": "Letter spacing", + "Lightness:": "Lightness:", "Line simplification rate. Increase to slightly improve performance": "Line simplification rate. Increase to slightly improve performance", + "Line style": "Line style", "Line: select two points to change heights along the line": "Line: select two points to change heights along the line", "Linear": "Linear", "Load": "Load", @@ -591,15 +718,20 @@ "Load map file (.map or .gz) file from URL. Note that the server should allow CORS": "Load map file (.map or .gz) file from URL. Note that the server should allow CORS", "Load map file (.map or .gz) from your Dropbox": "Load map file (.map or .gz) from your Dropbox", "Load map file (.map or .gz) from your local disk": "Load map file (.map or .gz) from your local disk", + "Load map from": "Load map from", "Load map from browser storage (if saved before)": "Load map from browser storage (if saved before)", + "LOADING": "LOADING", "Local font": "Local font", "Lock or unlock all burgs": "Lock or unlock all burgs", "Lock or unlock all routes": "Lock or unlock all routes", "Lock seed (click on lock icon) if you want template to generate the same heightmap each time": "Lock seed (click on lock icon) if you want template to generate the same heightmap each time", + "Longitude:": "Longitude:", + "Longitudes:": "Longitudes:", "Looting phase. Plunder the town. Units strength increased": "Looting phase. Plunder the town. Units strength increased", "Low Island": "Low Island", "Lower brush: drag to decrease height of cells in radius by Power value": "Lower brush: drag to decrease height of cells in radius by Power value", - "Mandate": "Mandate", + "machine": "machine", + "Mainstem:": "Mainstem:", "Maneuvering phase. Units strength reduced": "Maneuvering phase. Units strength reduced", "Manually re-assign biomes to not follow the default moisture/temperature pattern": "Manually re-assign biomes to not follow the default moisture/temperature pattern", "Manually re-assign provinces": "Manually re-assign provinces", @@ -610,13 +742,14 @@ "Map seed": "Map seed", "Map seed number. Press 'Enter' to apply. Seed produces the same map only if canvas size and options are the same": "Map seed number. Press 'Enter' to apply. Seed produces the same map only if canvas size and options are the same", "Map settings (new map to apply):": "Map settings (new map to apply):", + "Map size:": "Map size:", + "Map will be split into tiles and downloaded as a single zip file. Avoid saving too large images": "Map will be split into tiles and downloaded as a single zip file. Avoid saving too large images", + "Maps are saved in .map format, that can be loaded back via the Load in menu. There is no way to restore the progress if file is lost. Please keep old save files on your machine or cloud storage as backups.": "Maps are saved in .map format, that can be loaded back via the Load in menu. There is no way to restore the progress if file is lost. Please keep old save files on your machine or cloud storage as backups.", "Markers": "Markers", "Marble big": "Marble big", "Marble Blue": "Marble Blue", "Marble Blue big": "Marble Blue big", "Marble small": "Marble small", - "Marches": "Marches", - "Margrave": "Margrave", "Marker": "Marker", "Marker element size in pixels": "Marker element size in pixels", "Marker icon": "Marker icon", @@ -632,12 +765,18 @@ "Mars small": "Mars small", "Mask: lower cells near edges or in map center": "Mask: lower cells near edges or in map center", "Mauritania small": "Mauritania small", + "max": "max", + "Max depth:": "Max depth:", "Maximal possible zoom level (should be > 1)": "Maximal possible zoom level (should be > 1)", "Maximum number of iterations taken to resolve depressions. Increase if you have rivers ending nowhere": "Maximum number of iterations taken to resolve depressions. Increase if you have rivers ending nowhere", + "Mean area:": "Mean area:", + "Mean height:": "Mean height:", + "Mean population:": "Mean population:", "Mediterranean": "Mediterranean", "Melee phase. Melee units excel": "Melee phase. Melee units excel", "Mercury big": "Mercury big", "Mercury small": "Mercury small", + "Meridian length:": "Meridian length:", "Meters (m)": "Meters (m)", "Mile (mi)": "Mile (mi)", "Military": "Military", @@ -645,12 +784,18 @@ "Military map": "Military map", "Military personnel rate (% of state population). Depends on war alert. Click to sort": "Military personnel rate (% of state population). Depends on war alert. Click to sort", "Mimimal possible zoom level (should be > 0)": "Mimimal possible zoom level (should be > 0)", - "Moria Orc": "Moria Orc", - "Most Serene Republic": "Most Serene Republic", + "min": "min", + "minimal": "minimal", + "Mirror": "Mirror", + "Mode:": "Mode:", + "Model:": "Model:", + "Mouth width:": "Mouth width:", "Move selected relief icon back": "Move selected relief icon back", "Move selected relief icon to front": "Move selected relief icon to front", "Multiply all heights in range by factor": "Multiply all heights in range by factor", - "Municipality": "Municipality", + "Name": "Name", + "Name:": "Name:", + "Names data:": "Names data:", "Names data: a comma separated list of source names used for names generation": "Names data: a comma separated list of source names used for names generation", "Namesbase": "Namesbase", "Nautical league (nlg)": "Nautical league (nlg)", @@ -663,9 +808,12 @@ "No": "No", "No clipping": "No clipping", "No outline": "No outline", - "Noldor": "Noldor", + "No pattern": "No pattern", + "No texture": "No texture", "Nomadic": "Nomadic", "Noon": "Noon", + "North Pole:": "North Pole:", + "Northern": "Northern", "Notes": "Notes", "Number of burgs in group": "Number of burgs in group", "Number of columns": "Number of columns", @@ -673,12 +821,12 @@ "Number of land biomes": "Number of land biomes", "Number of rows": "Number of rows", "Number of zones": "Number of zones", - "Occupation zone": "Occupation zone", "Ocean": "Ocean", - "Old French": "Old French", + "Ocean layers": "Ocean layers", + "Offset:": "Offset:", "Old World": "Old World", - "Oligarchy": "Oligarchy", "Onload behavior": "Onload behavior", + "Opacity": "Opacity", "Open Battle Simulation Tutorial": "Open Battle Simulation Tutorial", "Open burg map in a new tab": "Open burg map in a new tab", "Open Image Converter": "Open Image Converter", @@ -690,68 +838,127 @@ "Open template editor": "Open template editor", "Open Template Editor Tutorial": "Open Template Editor Tutorial", "Open wiki article scale and distance to know about grid scale": "Open wiki article scale and distance to know about grid scale", + "Optimize vector": "Optimize vector", "Options": "Options", + "Options:": "Options:", + "Or load from your Dropbox account": "Or load from your Dropbox account", + "Order": "Order", "Oriental": "Oriental", - "Oval": "Oval", + "Outlet:": "Outlet:", + "Overlay opacity:": "Overlay opacity:", + "pack cells": "pack cells", + "Paint Brushes": "Paint Brushes", "Pangea": "Pangea", - "Parish": "Parish", - "Patriarchate": "Patriarchate", + "Paste link to the image here:": "Paste link to the image here:", + "Pattern": "Pattern", "Pattern 1": "Pattern 1", "Pattern 2": "Pattern 2", "Pattern 3": "Pattern 3", "Pattern 4": "Pattern 4", "Pattern 5": "Pattern 5", "Pattern 6": "Pattern 6", - "Pavise": "Pavise", + "Pattern opacity": "Pattern opacity", "Peninsula": "Peninsula", - "Pennant": "Pennant", - "Pennon": "Pennon", "Pentagon": "Pentagon", "Pergamena small": "Pergamena small", "Physical map": "Physical map", "Pin": "Pin", + "Pin colors:": "Pin colors:", "Pin fill and stroke colors": "Pin fill and stroke colors", "Pin it": "Pin it", + "Pin shape:": "Pin shape:", "Pit: round depression": "Pit: round depression", "Place icons in a bulk": "Place icons in a bulk", "Places of interest": "Places of interest", "Plaster": "Plaster", + "PNG / JPEG scale:": "PNG / JPEG scale:", "Points number": "Points number", - "Polish": "Polish", "Political map": "Political map", "Populate with letters that can be used twice in a row (geminates)": "Populate with letters that can be used twice in a row (geminates)", "Population": "Population", "Population": "Population", "Population map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Population map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", + "Population:": "Population:", + "Position": "Position", + "Power": "Power", + "Power:": "Power:", "Precipitation": "Precipitation", "Precipitation": "Precipitation", "Precipitation map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Precipitation map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", - "Prefecture": "Prefecture", + "Precipitation:": "Precipitation:", + "Prepared SVG": "Prepared SVG", + "Preset": "Preset", + "Preset name:": "Preset name:", + "Presets:": "Presets:", + "Preview": "Preview", + "Preview generator": "Preview generator", "Preview heightmap in 3D scene": "Preview heightmap in 3D scene", - "Principality": "Principality", "Project map on globe. Cannot be used for editing": "Project map on globe. Cannot be used for editing", - "Protectorate": "Protectorate", "Provide a name for the new group": "Provide a name for the new group", "Province": "Province", "Province form name": "Province form name", "Province full name": "Province full name", "Province short name": "Province short name", + "Province size": "Province size", + "Province:": "Province:", + "provinceForm": { + "Area": "Area", + "Autonomy": "Autonomy", + "Barony": "Barony", + "Canton": "Canton", + "Captaincy": "Captaincy", + "Chiefdom": "Chiefdom", + "Clan": "Clan", + "Colony": "Colony", + "Council": "Council", + "County": "County", + "Deanery": "Deanery", + "Department": "Department", + "Dependency": "Dependency", + "Diaconate": "Diaconate", + "District": "District", + "Earldom": "Earldom", + "Governorate": "Governorate", + "Island": "Island", + "Islands": "Islands", + "Land": "Land", + "Landgrave": "Landgrave", + "Mandate": "Mandate", + "Margrave": "Margrave", + "Municipality": "Municipality", + "Occupation zone": "Occupation zone", + "Parish": "Parish", + "Prefecture": "Prefecture", + "Province": "Province", + "Region": "Region", + "Republic": "Republic", + "Reservation": "Reservation", + "Seneschalty": "Seneschalty", + "Shire": "Shire", + "State": "State", + "Territory": "Territory", + "Tribe": "Tribe" + }, "Provinces": "Provinces", "Provinces displayed": "Provinces displayed", "Provinces map": "Provinces map", "Provinces ratio": "Provinces ratio", + "Provinces:": "Provinces:", "Provinces: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Provinces: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Pure landmass": "Pure landmass", "Pursue phase. Mounted units excel": "Pursue phase. Mounted units excel", "Pursue phase. Try to intercept fleeing attackers. Mounted units excel": "Pursue phase. Try to intercept fleeing attackers. Mounted units excel", "Pursue phase. Units strength increased": "Pursue phase. Units strength increased", "Quick preset lighting for different times of day": "Quick preset lighting for different times of day", + "Radius": "Radius", + "Radius:": "Radius:", "Raise brush: increase height of cells in radius by Power value": "Raise brush: increase height of cells in radius by Power value", "Random": "Random", "Random factor for attackers. Click to re-roll": "Random factor for attackers. Click to re-roll", "Random factor for defenders. Click to re-roll": "Random factor for defenders. Click to re-roll", "Randomize Iceberg shape": "Randomize Iceberg shape", "Range: elongated elevation": "Range: elongated elevation", + "Rate": "Rate", "Re-assign zones": "Re-assign zones", "Re-generate examples based on provided data": "Re-generate examples based on provided data", "Recalculate military forces based on current options": "Recalculate military forces based on current options", @@ -761,6 +968,7 @@ "Rectangular": "Rectangular", "Redo the action": "Redo the action", "Redo the action (Ctrl + Y)": "Redo the action (Ctrl + Y)", + "Reduce layers": "Reduce layers", "Refresh the Editor": "Refresh the Editor", "Refresh the overview screen": "Refresh the overview screen", "Refresh the Overview screen": "Refresh the Overview screen", @@ -773,15 +981,17 @@ "Regenerate map name": "Regenerate map name", "Regenerate relief icons based on current biomes and elevation": "Regenerate relief icons based on current biomes and elevation", "Regenerate rivers and allow water flow to change heights and form new lakes. Better to keep checked": "Regenerate rivers and allow water flow to change heights and form new lakes. Better to keep checked", + "Regiment": "Regiment", "Regiment emblem": "Regiment emblem", "Regiment emblem and name. Click to sort by name": "Regiment emblem and name. Click to sort by name", "Regiment type (land or naval). Click to change": "Regiment type (land or naval). Click to change", - "Region": "Region", + "Relations": "Relations", "Release all provinces. It will make all provinces with burgs independent": "Release all provinces. It will make all provinces with burgs independent", "Relief": "Relief", "Relief": "Relief", "Relief and biome icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Relief and biome icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Relief Icons": "Relief Icons", + "Religion:": "Religion:", "Religions": "Religions", "Religions map": "Religions map", "Religions number": "Religions number", @@ -806,15 +1016,16 @@ "Remove the marker": "Remove the marker", "Remove the step": "Remove the step", "Remove this note": "Remove this note", - "Renaissance": "Renaissance", "Rename burgs in bulk": "Rename burgs in bulk", "Render cells below the sea level (with height less than 20)": "Render cells below the sea level (with height less than 20)", "Render heightmap data as a small monochrome image": "Render heightmap data as a small monochrome image", + "Render ocean cells": "Render ocean cells", + "Render ocean heights": "Render ocean heights", "Rendering": "Rendering", "Rendering order: higher values are rendered on top": "Rendering order: higher values are rendered on top", - "Republic": "Republic", + "Rescale burg styles": "Rescale burg styles", + "Rescale on zoom": "Rescale on zoom", "Rescaler: change height if condition is fulfilled": "Rescaler: change height if condition is fulfilled", - "Reservation": "Reservation", "Reset diplomatical relations of selected state to Neutral": "Reset diplomatical relations of selected state to Neutral", "Reset map zoom": "Reset map zoom", "Reset to defaults": "Reset to defaults", @@ -825,6 +1036,7 @@ "Restore default units settings": "Restore default units settings", "Restore default zoom extent: [1, 20]": "Restore default zoom extent: [1, 20]", "Restore the defaults and re-define biomes based on current moisture and temperature": "Restore the defaults and re-define biomes based on current moisture and temperature", + "Restore winds": "Restore winds", "Retreat phase. Units strength reduced": "Retreat phase. Units strength reduced", "Rhombille grid": "Rhombille grid", "Rivers": "Rivers", @@ -835,25 +1047,33 @@ "River mouth width in selected units": "River mouth width in selected units", "River source additional width. Default value is 0": "River source additional width. Default value is 0", "River width multiplier. Default value is 1": "River width multiplier. Default value is 1", + "River:": "River:", "Rivers": "Rivers", "Rivers number": "Rivers number", + "Rivers:": "Rivers:", "Rivers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Rivers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Routes": "Routes", "Roll dice to update random factor": "Roll dice to update random factor", - "Roman": "Roman", + "Rotate": "Rotate", + "Rotation:": "Rotation:", "Round": "Round", + "Route": "Route", "Route length in selected units": "Route length in selected units", "Routes": "Routes", "Routes number": "Routes number", + "Routes:": "Routes:", + "Rows:": "Rows:", "Rulers": "Rulers", "Rulers: click to toggle, drag to move, click on label to delete. Ctrl + click to edit layer style": "Rulers: click to toggle, drag to move, click on label to delete. Ctrl + click to edit layer style", - "Satrapy": "Satrapy", + "Rural": "Rural", + "Rural color": "Rural color", "Save": "Save", "Save biomes-related data as a text file (.csv)": "Save biomes-related data as a text file (.csv)", "Save burgs-related data as a text file (.csv)": "Save burgs-related data as a text file (.csv)", "Save current JSON as a new style preset": "Save current JSON as a new style preset", "Save fully-functional map file": "Save fully-functional map file", "Save map file to your Dropbox": "Save map file to your Dropbox", + "Save map to": "Save map to", "Save markers data as a text file (.csv)": "Save markers data as a text file (.csv)", "Save military-related data as a text file (.csv)": "Save military-related data as a text file (.csv)", "Save OBJ file of the 3d scene": "Save OBJ file of the 3d scene", @@ -863,8 +1083,14 @@ "Save screenshot of the 3d scene": "Save screenshot of the 3d scene", "Save state relations matrix as a text file (.csv)": "Save state relations matrix as a text file (.csv)", "Save the project to browser storage only": "Save the project to browser storage only", + "Scale": "Scale", "Scale Bar": "Scale Bar", "Scale Bar: click to toggle. Ctrl + click to edit style": "Scale Bar: click to toggle. Ctrl + click to edit style", + "Scale:": "Scale:", + "Search:": "Search:", + "See {{emojidb, link(text: EmojiDB)}} to search for emojis": "See {{emojidb, link(text: EmojiDB)}} to search for emojis", + "Seed:": "Seed:", + "select": "select", "Select a color below and assign a height value for it": "Select a color below and assign a height value for it", "Select a color to assign a height value": "Select a color to assign a height value", "Select a color to re-assign the height value": "Select a color to re-assign the height value", @@ -888,6 +1114,7 @@ "Select background filter": "Select background filter", "Select base template": "Select base template", "Select base to edit": "Select base to edit", + "Select base:": "Select base:", "Select burg group. Groups defines burg icon, label size and style": "Select burg group. Groups defines burg icon, label size and style", "Select burg in province or state": "Select burg in province or state", "Select burg type. Type slightly affects emblem generation": "Select burg type. Type slightly affects emblem generation", @@ -909,6 +1136,7 @@ "Select font adding method": "Select font adding method", "Select form name": "Select form name", "Select format to download image or export map data": "Select format to download image or export map data", + "Select from the list or paste a Unicode character here:": "Select from the list or paste a Unicode character here:", "Select Grass icon": "Select Grass icon", "Select grid overlay type": "Select grid overlay type", "Select group icon": "Select group icon", @@ -940,9 +1168,11 @@ "Select Swamp icon": "Select Swamp icon", "Select Temperature scale": "Select Temperature scale", "Select template or precreated heightmap to be used on generation": "Select template or precreated heightmap to be used on generation", + "Select template:": "Select template:", "Select texture image. Big textures can highly affect performance": "Select texture image. Big textures can highly affect performance", "Select Volcano icon": "Select Volcano icon", - "Seneschalty": "Seneschalty", + "Separate": "Separate", + "Sepia": "Sepia", "Set a filter to be applied to the map in general": "Set a filter to be applied to the map in general", "Set a North-South map shift, set to 50 to make map center lie on Equator": "Set a North-South map shift, set to 50 to make map center lie on Equator", "Set a West-East map shift, set to 50 to make map center lie on Prime meridian": "Set a West-East map shift, set to 50 to make map center lie on Prime meridian", @@ -974,6 +1204,7 @@ "Set height exponent, i.e. a value for altitude change sharpness. Altitude affects temperature and hence biomes": "Set height exponent, i.e. a value for altitude change sharpness. Altitude affects temperature and hence biomes", "Set height for all cells to 0 (erase the map)": "Set height for all cells to 0 (erase the map)", "Set height scale": "Set height scale", + "Set height:": "Set height:", "Set how many people are in one population point": "Set how many people are in one population point", "Set icon size": "Set icon size", "Set icon size for individual icon or for bulk placement": "Set icon size for individual icon or for bulk placement", @@ -1029,19 +1260,24 @@ "Set theme hue for dialogs and tool windows": "Set theme hue for dialogs and tool windows", "Set tooltip size": "Set tooltip size", "Set urban density: average population per building in Medieval Fantasy City Generator": "Set urban density: average population per building in Medieval Fantasy City Generator", - "Set urban population modifier. Change to increase or descrese burgs population": "Set urban population modifier. Change to increase or descrese burgs population", + "Set urban population modifier. Change to increase or decrease burgs population": "Set urban population modifier. Change to increase or decrease burgs population", "Set user interface size. Please note browser zoom also affects interface size (Ctrl + or Ctrl - to change)": "Set user interface size. Please note browser zoom also affects interface size (Ctrl + or Ctrl - to change)", "Set view node": "Set view node", "Set vignette blue propagation (in pixels)": "Set vignette blue propagation (in pixels)", "Set vignette X and Y radius (in percents)": "Set vignette X and Y radius (in percents)", "Set what Generator should do on load": "Set what Generator should do on load", "Set wind (compass) rose size": "Set wind (compass) rose size", + "Set:": "Set:", + "Shape:": "Shape:", + "Share": "Share", "Share on Facebook": "Share on Facebook", "Shattered": "Shattered", "Shelling phase. Naval artillery bombardment of enemy fleet": "Shelling phase. Naval artillery bombardment of enemy fleet", "Sheltering phase. Hide behind the walls and wait": "Sheltering phase. Hide behind the walls and wait", "Shield": "Shield", "Shieldy": "Shieldy", + "Shift": "Shift", + "Shift by axes": "Shift by axes", "Shift by x axis in pixels": "Shift by x axis in pixels", "Shift by y axis in pixels": "Shift by y axis in pixels", "Shift texture by x axis in pixels": "Shift texture by x axis in pixels", @@ -1049,12 +1285,14 @@ "Shift the element by axes": "Shift the element by axes", "Shift the texture by axes": "Shift the texture by axes", "Shift wind (compass) rose by axes": "Shift wind (compass) rose by axes", - "Shire": "Shire", "Shock phase. Units are not prepared for a defense": "Shock phase. Units are not prepared for a defense", "Shock phase. Units strength reduced": "Shock phase. Units strength reduced", - "Shogunat": "Shogunat", + "Shore length:": "Shore length:", + "Short name:": "Short name:", "Short names": "Short names", "Show": "Show", + "Show 3D labels": "Show 3D labels", + "Show all labels": "Show all labels", "Show burgs bubble chart": "Show burgs bubble chart", "Show emblem associated area or place": "Show emblem associated area or place", "Show only zones of selected type": "Show only zones of selected type", @@ -1064,6 +1302,7 @@ "Show relations matrix": "Show relations matrix", "Show rescaler slider": "Show rescaler slider", "Show seed history to apply a previous seed": "Show seed history to apply a previous seed", + "Show sky and extend water": "Show sky and extend water", "Show style edit section": "Show style edit section", "Show temperature graph for the burg": "Show temperature graph for the burg", "Show the edit label text section": "Show the edit label text section", @@ -1073,6 +1312,7 @@ "Show the group selection": "Show the group selection", "Show the label offset section": "Show the label offset section", "Show the letter spacing section": "Show the letter spacing section", + "Show wireframe": "Show wireframe", "Shows whether the burg has a citadel (castle). Click to toggle": "Shows whether the burg has a citadel (castle). Click to toggle", "Shows whether the burg has a shanty town. Click to toggle": "Shows whether the burg has a shanty town. Click to toggle", "Shows whether the burg is a port. Click to toggle": "Shows whether the burg is a port. Click to toggle", @@ -1083,18 +1323,26 @@ "Shows whether there is already a preset with this name": "Shows whether there is already a preset with this name", "Siege: burg blockade and storming": "Siege: burg blockade and storming", "Simple": "Simple", + "Simplify line": "Simplify line", + "Size": "Size", "Size variety": "Size variety", + "Size:": "Size:", "Skirmish phase. Ranged units excel": "Skirmish phase. Ranged units excel", + "Sky:": "Sky:", "Smooth 6": "Smooth 6", "Smooth 9": "Smooth 9", "Smooth all heights a bit": "Smooth all heights a bit", "Smooth brush: drag to level height of cells in radius to height of adjacent cells": "Smooth brush: drag to level height of cells in radius to height of adjacent cells", + "Smooth geometry": "Smooth geometry", "Smooth the map replacing cell heights by an average values of its neighbors": "Smooth the map replacing cell heights by an average values of its neighbors", "Soiled paper horizontal": "Soiled paper horizontal", "Soiled paper vertical": "Soiled paper vertical", "Sortie phase. Make a sortie from besieged town. Melee units excel": "Sortie phase. Make a sortie from besieged town. Melee units excel", + "Source width:": "Source width:", + "South Pole:": "South Pole:", + "Southern": "Southern", + "Spacing:": "Spacing:", "Spain small": "Spain small", - "Spanish": "Spanish", "Speak the examples. You can change voice and language in options": "Speak the examples. You can change voice and language in options", "Speak the name. You can change voice and language in options": "Speak the name. You can change voice and language in options", "Speaker voice": "Speaker voice", @@ -1121,58 +1369,145 @@ "State name. Click to sort": "State name. Click to sort", "State population. Click to sort": "State population. Click to sort", "State short name": "State short name", + "State size": "State size", "State-specific": "State-specific", + "State:": "State:", + "stateForm": { + "Beylik": "Beylik", + "Bishopric": "Bishopric", + "Brotherhood": "Brotherhood", + "Caliphate": "Caliphate", + "Chancellery": "Chancellery", + "City-state": "City-state", + "Commonwealth": "Commonwealth", + "Commune": "Commune", + "Community": "Community", + "Confederacy": "Confederacy", + "Confederation": "Confederation", + "Conglomerate": "Conglomerate", + "Council": "Council", + "Despotate": "Despotate", + "Diarchy": "Diarchy", + "Diocese": "Diocese", + "Divine Duchy": "Divine Duchy", + "Divine Empire": "Divine Empire", + "Divine Grand Duchy": "Divine Grand Duchy", + "Divine Kingdom": "Divine Kingdom", + "Divine Principality": "Divine Principality", + "Dominion": "Dominion", + "Duchy": "Duchy", + "Emirate": "Emirate", + "Empire": "Empire", + "Eparchy": "Eparchy", + "Exarchate": "Exarchate", + "Federation": "Federation", + "Free City": "Free City", + "Free Territory": "Free Territory", + "Grand Duchy": "Grand Duchy", + "Heptarchy": "Heptarchy", + "Holy State": "Holy State", + "Horde": "Horde", + "Imamah": "Imamah", + "Khaganate": "Khaganate", + "Khanate": "Khanate", + "Kingdom": "Kingdom", + "League": "League", + "Marches": "Marches", + "Most Serene Republic": "Most Serene Republic", + "Oligarchy": "Oligarchy", + "Patriarchate": "Patriarchate", + "Principality": "Principality", + "Protectorate": "Protectorate", + "Republic": "Republic", + "Satrapy": "Satrapy", + "Shogunate": "Shogunate", + "Sultanate": "Sultanate", + "Tetrarchy": "Tetrarchy", + "Theocracy": "Theocracy", + "Trade Company": "Trade Company", + "Tribes": "Tribes", + "Triumvirate": "Triumvirate", + "Tsardom": "Tsardom", + "Ulus": "Ulus", + "Union": "Union", + "United Hordes": "United Hordes", + "United Kingdom": "United Kingdom", + "United Provinces": "United Provinces", + "United Republic": "United Republic", + "United States": "United States", + "United Tribes": "United Tribes", + "Viceroyalty": "Viceroyalty" + }, "States": "States", "States number": "States number", + "States:": "States:", "States: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "States: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", + "Statistics:": "Statistics:", "Stone big": "Stone big", "Stone small": "Stone small", + "storage": "storage", "Storming phase. Storm enemy town. Melee units excel": "Storming phase. Storm enemy town. Melee units excel", "Strait: centered vertical or horizontal depression": "Strait: centered vertical or horizontal depression", + "Stroke color": "Stroke color", + "Stroke dash": "Stroke dash", + "Stroke linejoin": "Stroke linejoin", + "Stroke width": "Stroke width", "Style": "Style", "Style JSON is getting formed based the current settings, but can be entered manually": "Style JSON is getting formed based the current settings, but can be entered manually", + "Style JSON:": "Style JSON:", "Style preset:": "Style preset:", "Submap": "Submap", "Submit to Reddit": "Submit to Reddit", - "Sultanat": "Sultanat", + "Sun position and color:": "Sun position and color:", + "Supply:": "Supply:", + "SUPPORT ON PATREON": "SUPPORT ON PATREON", "Support Ukraine": "Support Ukraine", "Surprice attack phase. Units strength increased, ranged units excel": "Surprice attack phase. Units strength increased, ranged units excel", "Surrendering phase. Give up the defense. Units strength reduced": "Surrendering phase. Give up the defense. Units strength reduced", - "Swiss": "Swiss", "Taklamakan": "Taklamakan", - "Targe": "Targe", - "Targe2": "Targe2", "Texture": "Texture", "Temperature": "Temperature", "Temperature controls response randomness; higher values mean more creativity, lower values mean more predictability": "Temperature controls response randomness; higher values mean more creativity, lower values mean more predictability", "Temperature map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Temperature map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", + "Temperature scale:": "Temperature scale:", + "Temperature:": "Temperature:", + "Template Editor": "Template Editor", + "Terracing": "Terracing", "Terracing power. Set to 0 to toggle off": "Terracing power. Set to 0 to toggle off", - "Territory": "Territory", "Tetrakis square grid": "Tetrakis square grid", - "Tetrarchy": "Tetrarchy", + "Text shadow": "Text shadow", "Texture": "Texture", "Texture overlay: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Texture overlay: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", + "Texture resolution:": "Texture resolution:", "The {{noun}}": "The {{noun}}", + "The project is under active development. Creator and main maintainer: Azgaar. To track the development progress see the {{devboard, link(text: devboard)}}. For older versions see the {{changelog, link(text: changelog)}}. Please report bugs {{issues, link(text: here)}}. You can also contact me directly via {{email, link(text: email)}}.": "The project is under active development. Creator and main maintainer: Azgaar. To track the development progress see the {{devboard, link(text: devboard)}}. For older versions see the {{changelog, link(text: changelog)}}. Please report bugs {{issues, link(text: here)}}. You can also contact me directly via {{email, link(text: email)}}.", "The selected layer is not visible. Toggle it on to see style changes effect": "The selected layer is not visible. Toggle it on to see style changes effect", "Theme color": "Theme color", - "Theocracy": "Theocracy", + "There are 3 ways to add a custom font:": "There are 3 ways to add a custom font:", + "This operation is destructive and irreversible. It will create a completely new map based on the current one. Don't forget to save the .map file to your machine first!": "This operation is destructive and irreversible. It will create a completely new map based on the current one. Don't forget to save the .map file to your machine first!", "Timber Cut big": "Timber Cut big", "Timber Cut small": "Timber Cut small", + "Time of day:": "Time of day:", + "Tint": "Tint", "Toggle 3d labels": "Toggle 3d labels", "Toggle Azgaar Assistant (help bubble on the bottom right corner)": "Toggle Azgaar Assistant (help bubble on the bottom right corner)", "Toggle basin highlight mode": "Toggle basin highlight mode", + "Toggle global filters:": "Toggle global filters:", "Toggle Legend box": "Toggle Legend box", "Toggle Legend box (shows all non-hidden zones)": "Toggle Legend box (shows all non-hidden zones)", "Toggle notes box dispay: hide or do not hide the box on mouse move": "Toggle notes box dispay: hide or do not hide the box on mouse move", "Toggle percentage / absolute values views": "Toggle percentage / absolute values views", "Toggle province labels. Change size in Menu ⭢ Style ⭢ Provinces": "Toggle province labels. Change size in Menu ⭢ Style ⭢ Provinces", "Toggle sky mode": "Toggle sky mode", + "Toggle visibility automatically": "Toggle visibility automatically", "Toggle wireframe mode": "Toggle wireframe mode", "Tool settings that don't affect maps. Changes are getting applied immediately": "Tool settings that don't affect maps. Changes are getting applied immediately", "Tools": "Tools", "Tooltip size": "Tooltip size", + "Total": "Total", "Total burgs number": "Total burgs number", "Total cells number": "Total cells number", + "Total forces:": "Total forces:", "Total land area": "Total land area", "Total land cells number": "Total land cells number", "Total map area": "Total map area", @@ -1181,23 +1516,21 @@ "Total military personnel (considering crew). Click to sort": "Total military personnel (considering crew). Click to sort", "Total military personnel (not considering crew). Click to sort": "Total military personnel (not considering crew). Click to sort", "Total population": "Total population", - "Trade Company": "Trade Company", + "Total size:": "Total size:", "Trade routes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Trade routes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Transform": "Transform", "Transparency": "Transparency", "Triangle": "Triangle", "Triangle grid (horizontal)": "Triangle grid (horizontal)", "Triangle grid (vertical)": "Triangle grid (vertical)", - "Tribe": "Tribe", - "Tribes": "Tribes", "Trihexagonal grid": "Trihexagonal grid", - "Triumvirate": "Triumvirate", + "Tropical": "Tropical", "Trough: elongated depression": "Trough: elongated depression", "Truncated square grid": "Truncated square grid", "Try to keep the same size on any map scale, turn off to get size change depending on scale": "Try to keep the same size on any map scale, turn off to get size change depending on scale", - "Tsardom": "Tsardom", "Turn text path into a straight line": "Turn text path into a straight line", "Tweet": "Tweet", + "Type": "Type", "Type full battle name": "Type full battle name", "Type group name": "Type group name", "Type place name": "Type place name", @@ -1206,28 +1539,26 @@ "Type to change lake type (group)": "Type to change lake type (group)", "Type to change river type (e.g. fork, creek, river, brook, stream)": "Type to change river type (e.g. fork, creek, river, brook, stream)", "Type to change the full name": "Type to change the full name", + "Type to change the label. Enter \"|\" to move to a new line": "Type to change the label. Enter \"|\" to move to a new line", "Type to change the short name": "Type to change the short name", "Type to rename the burg": "Type to rename the burg", "Type to rename the lake": "Type to rename the lake", "Type to rename the regiment": "Type to rename the regiment", "Type to rename the river": "Type to rename the river", "Type to rename the route": "Type to rename the route", - "Ulus": "Ulus", + "Type:": "Type:", + "Unassigned colors": "Unassigned colors", "Uncheck to not update state label on name change": "Uncheck to not update state label on name change", "Undo the latest action": "Undo the latest action", "Undo the latest action (Ctrl + Z)": "Undo the latest action (Ctrl + Z)", - "Union": "Union", + "Unicode emojis": "Unicode emojis", "Unit icon": "Unit icon", "Unit military power (used for battle simulation)": "Unit military power (used for battle simulation)", + "Unit name": "Unit name", "Unit name. If name is changed for existing unit, old unit will be replaced": "Unit name. If name is changed for existing unit, old unit will be replaced", "Unit type to apply special rules on forces recalculation": "Unit type to apply special rules on forces recalculation", - "United Hordes": "United Hordes", - "United Kingdom": "United Kingdom", - "United Provinces": "United Provinces", - "United Republic": "United Republic", - "United States": "United States", - "United Tribes": "United Tribes", "Units": "Units", + "Update label on Apply": "Update label on Apply", "Update the scene": "Update the scene", "Upload a namesbase from PC, extending the current set": "Upload a namesbase from PC, extending the current set", "Upload a namesbase from PC, replacing the current set": "Upload a namesbase from PC, replacing the current set", @@ -1235,19 +1566,23 @@ "Upload png, jpg or svg image from Armoria or other sources as emblem": "Upload png, jpg or svg image from Armoria or other sources as emblem", "Upload prepared SVG image (SVG from Armoria or SVG processed with 'Optimize vector' tool)": "Upload prepared SVG image (SVG from Armoria or SVG processed with 'Optimize vector' tool)", "Upload SVG or PNG image from any source. Make sure background is transparent": "Upload SVG or PNG image from any source. Make sure background is transparent", - "UrukHai": "UrukHai", + "Urban": "Urban", + "Urban color": "Urban color", + "Urban density:": "Urban density:", + "Urbanization rate:": "Urbanization rate:", "Use external tool to compress/resize raster images before upload": "Use external tool to compress/resize raster images before upload", "Use external tool to optimize vector images before upload": "Use external tool to optimize vector images before upload", "Versta (vr)": "Versta (vr)", - "Vesica Piscis": "Vesica Piscis", - "Viceroyalty": "Viceroyalty", + "vertically": "vertically", "View mode:": "View mode:", "Vignette": "Vignette", "Vignette (border fading): click to toggle. Ctrl + click to edit style": "Vignette (border fading): click to toggle. Ctrl + click to edit style", "Vignette rectangle position (in percents)": "Vignette rectangle position (in percents)", "Volcano": "Volcano", "Waiting phase. Cannot pursue fleeing naval": "Waiting phase. Cannot pursue fleeing naval", + "War Alert": "War Alert", "War Alert. Modifier to military forces number, depends of political situation. Click to sort": "War Alert. Modifier to military forces number, depends of political situation. Click to sort", + "Warning!": "Warning!", "Watabou capital": "Watabou capital", "Watabou caravanserai": "Watabou caravanserai", "Watabou city": "Watabou city", @@ -1257,7 +1592,13 @@ "Watabou town": "Watabou town", "Watabou trade post": "Watabou trade post", "Watabou village": "Watabou village", - "Wedged": "Wedged", + "Water:": "Water:", + "Whole world": "Whole world", + "width": "width", + "Width": "Width", + "Width modifier:": "Width modifier:", + "Width:": "Width:", + "wind": "wind", "Wind (Compass) Rose: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Wind (Compass) Rose: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Wind Rose": "Wind Rose", "Withdrawal phase. Naval units try to escape enemy fleet": "Withdrawal phase. Naval units try to escape enemy fleet", @@ -1270,6 +1611,7 @@ "Zone population": "Zone population", "Zone type": "Zone type", "Zones": "Zones", + "Zones:": "Zones:", "Zones: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "Zones: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style", "Zoom extent": "Zoom extent", "Zoom map and center view in the burg": "Zoom map and center view in the burg", diff --git a/public/locales/fr/lang.json b/public/locales/fr/lang.json index 59534922..44a674b0 100644 --- a/public/locales/fr/lang.json +++ b/public/locales/fr/lang.json @@ -1,7 +1,14 @@ { + "[slow]": "", "{{adjective}} {{noun}}": "{{noun}} {{adjective, gender}}", + "{{armoria, link(text: Armoria)}}: a tool for creating heraldic coats of arms": "{{armoria, link(text: Armoria)}} : un outil de création de blasons héraldiques", + "{{deorum, link(text: Deorum)}}: a vast gallery of customizable fantasy characters": "{{deorum, link(text: Deorum)}} : une vaste galerie de personnages de fantasy personnalisables", + "{{github, link(text: Fantasy Map Generator)}} is an {{license, link(text: open source)}} tool by Azgaar. You may use auto-generated maps as they are, edit them or even create a new map from scratch. Check out the {{tutorial, link(text: Quick start)}}, {{qanda, link(text: Q&A)}}, {{youtube, link(text: Video tutorial)}}, and {{hotkeys, link(text: hotkeys)}} for guidance.": "{{github, link(text: Fantasy Map Generator)}} est un outil {{license, link(text: open source)}} créé par Azgaar. Vous pouvez utiliser les cartes générées automatiquement telles quelles, les modifier ou même créer une nouvelle carte de A à Z. Consultez le {{tutorial, link(text: guide de démarrage)}}, la {{qanda, link(text: FAQ)}}, le {{youtube, link(text: tutoriel vidéo)}} et les {{hotkeys, link(text: raccourcis clavier)}} pour vous guider.", "{{noun}} of {{complement}}": "{{noun}} {{complement, of}}", "{{provinceName}} {{provinceForm}}": "{{provinceForm}} {{provinceName, of}}", + "Font URL. Provide font name and link to the font file hosted online. The best free font hostings are {{googlefonts, link(text: Google Fonts)}} and {{cdnfonts, link(text: CDN Fonts)}}. To get font file open the link to css provided by these services and manually copy the link to woff2 of desired variant. To add another variant (e.g. Cyrillic), add the font one more time under the same name, but with another URL": "", + "Google font. Open {{googlefonts, link(text: Google Fonts)}}, find a font you like and enter its name to the field below.": "", + "Local font. If you have a font {{localfont, link(text: installed on your computer)}}, just provide the font name. Make sure the browser is reloaded after the installation. The font won't work on machines not having it installed. Good source of fonts are {{fontesk, link(text: Fontesk)}} and {{dafont, link(text: DaFont)}}.": "", "Biomes": "Biomes", "Cultures": "Cultures", "Grid": "Grille", @@ -15,9 +22,13 @@ "Temperature": "Température", "Wind Rose": "Rose des vents", "Zones": "Zones", + "1 map pixel:": "", + "1 population point:": "", "3D scene": "Scène 3D", "About": "À propos", + "above sea level": "", "Activate/deactivate group": "", + "Active": "", "Add": "Ajouter", "Add a custom biome": "Ajouter un biome personnalisé", "Add a font": "Ajouter une police", @@ -41,20 +52,28 @@ "Allow system to hide labels if their size in too small or too big on that scale": "", "Allow system to rescale labels on zoom": "", "Allow to drag map beyond canvas borders": "", + "Allow water erosion": "", + "Altitude:": "", "Ambush: surprise attack": "", "Analyze namesbase to get a validity and quality overview": "", "Anchor Icons": "", "Antique": "", "Antique big": "", "Antique small": "", + "Any image": "", "Apply a filter": "Appliquer un filtre", "Apply assignment": "", "Apply current assignment": "", "Archipelago": "Archipel", "Area": "Superficie", + "Area unit name, type \"square\" to add ² to the distance unit": "", + "Area unit:": "", + "Area:": "", + "Assigned colors": "", "Atoll": "Atoll", "Attach regiment to another one (include this regiment to another one)": "", "Attack foreign regiment": "", + "Attackers": "", "Attackers morale: ": "", "Attackers strength during this phase. Strength defines dealt damage": "", "Auto": "", @@ -62,40 +81,57 @@ "Auto-assign colors based on liminosity (good for monochrome images)": "", "Auto-assign colors using generator scheme (for exported colored heightmaps)": "", "Automatically add river starting from clicked cell. Hold Shift to add multiple": "", - "Autonomy": "", + "Automatically change filter on zoom": "", "Autosave interval": "Intervalle de sauvegarde", + "Average alert:": "", "Average area": "", + "Average depth:": "", "Average discharge": "", + "Average discharge:": "", "Average forces rate per state": "", + "Average forces:": "", "Average length": "", + "Average length:": "", "Average military forces per state": "", "Average mouth width": "", "Average number of people in crew (used for total personnel calculation)": "", "Average population": "", + "Average population:": "", + "Average rate:": "", "Average War Alert": "", "Azgaar assistant": "Assistant Azgaar", - "Banner": "", - "Barony": "Baronnie", - "Baroque": "Baroque", + "Back fill": "", + "Back filter": "", + "Back opacity": "", + "Back padding": "", + "Back stroke": "", + "Background": "", + "Bar": "", + "Basin": "", + "Basin:": "", "Battle type. Click to change": "", "Best performance": "", "Best quality": "", - "Beylik": "Beylik", + "Biome": "", + "Biome:": "", "Biomes": "Biomes", "Biomes map": "Carte des biomes", + "Biomes:": "", "Biomes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", - "Bishopric": "Évêché", + "blank": "", "Blob maximum height, use hyphen to get a random number in range": "", "Blobs to add, use hyphen to get a random number in range": "", "Blockade phase. Prepare or hold the blockade": "", + "Blur": "", "Boarding phase. Melee units go aboard": "", "Body filter": "", "Body opacity": "", - "Boeotian": "Béotien", "Bombardment phase. Attack enemy with machinery units": "", "Borders": "Frontières", "Borders": "Frontières", - "Brotherhood": "Confrérie", + "Box size": "", + "browser": "", + "Brush size:": "", "Bubble": "", "Burg": "", "Burg average yearly temperature": "", @@ -105,46 +141,56 @@ "Burg icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Burg map preview": "", "Burg preview generator": "", + "Burg preview:": "", + "Burg size": "", + "Burg:": "", "Burgs": "", "Burgs displayed": "", "Burgs number": "", + "Burgs:": "", "Butt": "", "Cells": "Cellules", "Coordinates": "Coordonnées", "Calculated size of image if combined": "", - "Caliphate": "Califat", + "Cancel": "", "Cancel assignment": "", "Cancel battle: roll back results and close the screen": "", "Cancel the conversion. Previous heightmap will be restored": "", "Cancel the creation": "", - "Canton": "Canton", "Canvas size": "Taille du canevas", + "Canvas size:": "", "Canvas size. Can be changed in general options on new map generation": "", - "Captaincy": "Capitainerie", + "Capital": "", + "Cell info:": "", + "Cell:": "", "Cells": "Cellules", "Cells structure: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", - "Chancellery": "Chancellerie", + "Cells:": "", "Change brush power": "", "Change brush size. Shortcut: + to increase; – to decrease": "", "Change height for all cells": "", "Change Iceberg size": "", + "Change land only": "", + "change only land cells": "", "Change tool power. Shortcut: + to increase; – to decrease": "", - "Charts": "", + "Charts": "Graphiques", "Check if unit is separate and can be stacked only with units of the same type": "", + "Check out our other projects:": "Découvrez nos autres projets :", "Check to fit burg styles (icon and label size) to the submap scale": "", "Check to not allow system to automatically hide labels": "", "Check to render ocean heights": "", - "Chiefdom": "Chefferie", "Circle": "Cercle", "Circled": "", - "City-state": "Cité-état", - "Clan": "Clan", "Click and provide a URL to image to be set as a texture": "", + "Click on storage to open the last saved map.": "", "Click on a control point to split the route there": "", + "Click on map to add/remove route points": "", "Click on map to place a burg. Hold Shift to add multiple": "", "Click on map to place a marker. Hold Shift to add multiple": "", "Click on map to place a river. Hold Shift to add multiple": "", "Click on map to place label. Hold Shift to add multiple": "", + "Click on relations name to change it": "", + "Click on state name to see relations.": "", "Click to add a custom heightmap color scheme": "", "Click to add custom province form name to the list": "", "Click to add custom state form name to the list": "", @@ -248,37 +294,41 @@ "Click to test the voice": "", "Click to toggle a layer, drag to raise or lower a layer. Ctrl + click to edit layer style": "", "Click to toggle the removal mode on brush dragging": "", + "Click to toggle, drag to raise or lower the layer": "", "Click to transform the map": "", "Click to update state labels placement based on current borders": "", "Clip land": "", "Clip water": "", + "Clipping": "", "Coastline": "", - "Colony": "Colonie", - "Colored": "", - "Commonwealth": "Communauté", - "Commune": "Commune", - "Community": "Communauté", + "Color": "", + "Color scheme": "", + "Colored": "Littoral", + "Column items": "", + "Columns:": "", "Complete river creation": "", "Complete route creation": "", + "Complete the conversion": "", "Complete the conversion. All unassigned colors will be considered as ocean": "", - "Confederacy": "Confédération", - "Confederation": "Confédération", + "Compress raster": "", "Config markers generation options": "", "Configure burg groups": "", "Configure World": "", "Configure world and map size and climate settings": "", - "Conglomerate": "Conglomérat", + "Confirm": "", + "Connect": "", "Connect your Dropbox account to be able to load maps from it": "", "Conscription percentage for rural population": "", "Conscription percentage for urban population": "", "Continents": "Continents", + "Coord:": "", "Coordinate grid: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Coordinates": "Coordonnées", + "Coords:": "", "Copy link to the clipboard": "", "Copy map seed as URL. It will produce the same map only if options are default or the same": "", "Copy selected relief icon": "", - "Council": "Conseil", - "County": "Comté", + "Count": "", "Create": "Créer", "Create a new group for this coastline": "", "Create a new group for this label": "", @@ -287,21 +337,28 @@ "Create a new route selecting route cells": "", "Create a new type (group) for the lake": "", "Create custom province form name": "", + "Crew": "", "Cross": "Croix", + "Ctrl + click to edit layer style": "", "Cultural map": "Carte culturelle", + "Culture": "", "Culture-random": "", "Culture-specific": "", + "Culture:": "", "Cultures": "Cultures", - "Cultures number": "", + "Cultures number": "Nombre de cultures", "Cultures set": "Ensemble de cultures", "Cultures: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", + "Curve:": "", "Curved": "", "Custom": "", "Custom (not saved)": "", "Custom name": "", "Dark Fantasy": "", "Dawn": "Aube", - "Deanery": "Doyenné", + "Decrease font": "", + "Default": "", + "Defenders": "", "Defenders morale: ": "", "Defenders strength during this phase. Strength defines dealt damage": "", "Defense phase. Prepared defense. Units strength increased": "", @@ -319,7 +376,7 @@ "Define the density of relief icons. All relief icons will be regenerated. Highly affects performance!": "", "Define the size of relief icons. All relief icons will be regenerated": "", "Define transparency of fill color": "", - "Define transparency of temperature leyer. Set to 0 to make it fully transparent": "", + "Define transparency of temperature layer. Set to 0 to make it fully transparent": "", "degree Celsius (°C)": "degré Celsius (°C)", "degree Delisle (°De)": "degré Delisle (°De)", "degree Fahrenheit (°F)": "degré Fahrenheit (°F)", @@ -327,38 +384,37 @@ "degree Rankine (°R)": "degré Rankine (°R)", "degree Réaumur (°Ré)": "degré Réaumur (°Ré)", "degree Rømer (°Rø)": "degré Rømer (°Rø)", - "Department": "Département", - "Dependency": "Dépendance", + "Density": "", "Depress brush: drag to gradually decrease height of cells in radius by Power value": "", + "Depression depth threshold:": "", "Depression depth to form a new lake. Increase to reduce number of lakes added by system": "", - "Descrease font": "", - "Despotate": "Despotat", - "Diaconate": "Diaconat", + "Depressions filling max iterations:": "", + "Depth:": "", + "Description": "", "Diamond": "", - "Diarchy": "Diarchie", - "Diocese": "Diocèse", + "Dingy": "", "Diplomacy": "Diplomatie", + "Discharge": "", + "Discharge:": "", "Display brushes panel": "", - "Displayed layers and layers order:": "Calques affichés et ordre des calques", + "Displayed layers and layers order:": "Calques affichés et ordre des calques :", "Disrupt (randomize) heights a bit": "", "Disrupt brush: drag to randomize height of cells in radius based on Power value": "", + "Distance": "", "Distance between grid cell centers (in map scale)": "", - "District": "District", - "Divine Duchy": "Duché Divin", - "Divine Empire": "Empire Divin", - "Divine Grand Duchy": "Grand Duché Divin", - "Divine Kingdom": "Royaume Divin", - "Divine Principality": "Principauté Divine", + "Distance unit:": "", + "Distance:": "", "Dogfight phase. Units strength increased": "", "Dominant culture in the province. This defines culture-based naming. Can be changed via the Cultures Editor": "", - "Dominion": "Dominion", - "Dovetail": "", + "Dominant culture:": "", + "Doubled:": "", "Download as JPG: lossy compressed raster image with solid white background": "", "Download as PNG: lossless raster image with transparent background": "", "Download as SVG: scalable vector image. Best quality, can be opened in browser or Inkscape": "", "Download cells data in GeoJSON format": "", "Download emblems gallery as html document (open in browser; downloading takes some time)": "", "Download full data in JSON": "", + "Download image": "", "Download map file to your local disk": "", "Download map metadata and grid cells data in JSON": "", "Download map metadata and pack cells data in JSON": "", @@ -382,14 +438,12 @@ "Drag to move the Menu": "", "Drag to move the pane": "", "Drag to reorder": "", - "Duchy": "Duché", - "Earldom": "Comté", - "Easterling": "", + "dropbox": "", "Edit": "Éditer", "Edit biomes style in Style Editor": "", "Edit burg groups": "", "Edit coastline group style in Style Editor": "", - "Edit emblem": "", + "Edit emblem": "Éditer l'emblème", "Edit free text notes (legend) for the lake": "", "Edit free text notes (legend) for the river": "", "Edit free text notes (legend) for the route": "", @@ -402,6 +456,7 @@ "Edit label style for burg group in Style Editor": "", "Edit lake group style in Style Editor": "", "Edit Military units": "", + "Edit mode:": "", "Edit place legend (notes)": "", "Edit port icon (anchor) style for burg group in Style Editor": "", "Edit provinces style in Style Editor": "", @@ -413,38 +468,90 @@ "Edit style in Style Editor": "", "Edit the emblem in Armoria - dedicated heraldry editor. Download emblem and upload it back map the generator": "", "Edit zones style in Style Editor": "", + "Element name:": "", + "Element:": "", "Elevate brush: drag to gradually increase height of cells in radius by Power value": "", "Elevation profile": "", + "Elevation:": "", "Emblem shape": "Forme des emblèmes", + "Emblem:": "", + "emblemForm": { + "Banner": "", + "Baroque": "", + "Boeotian": "", + "Diamond": "", + "Dovetail": "", + "Easterling": "", + "Erebor": "", + "Fantasy1": "", + "Fantasy2": "", + "Fantasy3": "", + "Fantasy4": "", + "Fantasy5": "", + "Flag": "", + "French": "", + "Gondor": "", + "Gonfalon": "", + "Guidon": "", + "Heater": "", + "Hessen": "", + "Horsehead": "", + "Horsehead Edgy": "", + "Iron Hills": "", + "Kite": "", + "Moria Orc": "", + "Noldor": "", + "Old French": "", + "Oval": "", + "Pavise": "", + "Pennant": "", + "Pennon": "", + "Polish": "", + "Renaissance": "", + "Roman": "", + "Round": "", + "Spanish": "", + "Square": "", + "Swiss": "", + "Targe": "", + "Targe2": "", + "UrukHai": "", + "Vesica Piscis": "", + "Wedged": "" + }, "Emblems": "Emblèmes", "Emblems: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", - "Emirate": "Émirat", - "Empire": "Empire", "End battle: apply current results and close the screen": "", "English": "", + "Ensure the element visibility is toggled on!": "", "Enter API key. Note: the Generator doesn't store the key or any generated data": "", "Enter custom form name": "", "Enter style preset name": "", - "Eparchy": "Éparchie", + "Equator:": "", + "Equirectangular projection is used": "", "Equirectangular projection is used: distortion is maximum on poles. Use map with aspect ratio 2:1 for best result": "", - "Erebor": "", "European": "", "Evaporation from lake surface. If evaporation > supply, the lake water is saline. If difference is high, the lake becomes dry": "", + "Evaporation:": "", "Evening": "Soir", "Examples. Click to re-generate": "", - "Exarchate": "Exarchat", "Execute the template": "", + "Exit Customization": "", + "Exponent:": "", "Export": "Exporter", + "Export in JSON format can be used as an API replacement.": "", + "Export to GeoJSON": "", + "Export to JSON": "", + "External images": "", "Fantasy world Meridian length relative to real-world Earth (20k km)": "", - "Fantasy1": "", - "Fantasy2": "", - "Fantasy3": "", - "Fantasy4": "", - "Fantasy5": "", - "Fathoms (f)": "", - "Federation": "Fédération", - "Feet (ft)": "", + "Fathoms (f)": "Brasses (f)", + "Features": "", + "Features:": "", + "Feet (ft)": "Pieds (ft)", "Field Battle: a standard type of combat": "", + "Fill color": "", + "Fill opacity": "", + "Filter": "", "Filter by name or group": "", "Filter by name, province, state, culture, or group": "", "Filter by name, type or basin": "", @@ -453,17 +560,19 @@ "Find or share custom namesbase on Cartography Assets portal": "", "Find or share custom style preset on Cartography Assets portal": "", "Find or share custom template on Cartography Assets portal": "", - "Flag": "", "Flee phase. Units strength reduced": "", "Focus on selected object": "", "Fogging": "", "Folded paper big": "", "Folded paper small": "", + "Font": "", + "Font size": "", "Font URL": "", + "Form": "", + "Form name:": "", "Fractious": "", - "Free City": "Cité Libre", - "Free Territory": "Territoire Libre", - "French": "", + "full": "", + "Full name:": "", "Full names": "", "Generate a new map based on options": "", "Generate culture-specific name": "", @@ -480,30 +589,37 @@ "Generate random name for the lake": "", "Generate random name for the river": "", "Generate route name": "", + "Generated examples:": "", "Generator settings:": "", + "Generator uses pop-up window to download files. Please ensure your browser does not block popups.": "", "Generic": "", + "GeoJSON format is used in GIS tools such as QGIS. Check out {{wiki, link(text: wiki-page)}} for guidance.": "", + "Geozone:": "", "Globe": "", - "Gondor": "", - "Gonfalon": "", "Google font": "", - "Governorate": "Gouvernorat", - "Grand Duchy": "Grand Duché", "Gray": "", "Gray paper": "", + "Grayscale": "Niveaux de gris", "Grid": "Grille", + "grid cells": "", "Grid: click to toggle, drag to raise or lower. Ctrl + click to edit layer style and select type": "", + "Group": "", + "Group:": "", "Growth rate": "Taux de croissance", - "Guidon": "", + "Habitability": "", "Halo blur": "Flou du halo", + "Halo is only rendered if \"Rendering\" option is set to \"Best quality\"!": "", "Halo opacity": "Opacité du halo", "Halo width": "Largeur du halo", - "Heater": "", + "height": "", + "Height scale:": "", + "Height unit:": "", + "Height:": "", "Heightmap": "Altitude", + "Heightmap customization tools:": "", "Heightmap edit mode": "", "Heightmap: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Heptagon": "", - "Heptarchy": "Heptarchie", - "Hessen": "", "Hex": "", "Hex grid (flat)": "", "Hex grid (pointy)": "", @@ -522,40 +638,44 @@ "High Fantasy": "", "High Island": "", "Highland": "", + "Hill": "", "Hill: small blob": "", - "Holy State": "État Saint", - "Horde": "Horde", - "Horsehead": "", - "Horsehead Edgy": "", + "horizontally": "", "Hunting": "", "ia": "ie", "Ice": "Glace", "Icebergs and glaciers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", + "Icon": "", + "Icon shift:": "", + "Icon size": "", + "Icon:": "", "If height is greater or equal to X and less or equal to Y, then perform an operation Z with operand V": "", + "Image": "", + "Image Converter": "", "Image scale relative to image size (e.g. 5x)": "", - "Imamah": "Imamat", "Increase font": "", "Increases the polygon count to smooth the sharp points. Please note that it can take some time to calculate": "", "Indented 3": "", "Inherit": "", + "Inlets:": "", "Interface size": "Taille de l'interface", "Invert heightmap along the axes": "", "Iran small": "", - "Iron Hills": "", - "Island": "Île", - "Islands": "Îles", "Isthmus": "Isthme", + "It's also possible to export map to Foundry VTT, see {{module, link(text: the module)}}.": "", "Iterate battle": "", "Join Discord server": "", + "Join our {{discord, link(text: Discord server)}} and {{reddit, link(text: Reddit community)}} to ask questions, get help and share maps. The created maps can be used for free, even for commercial purposes.": "Rejoignez notre {{discord, link(text: serveur Discord)}} et {{reddit, link(text: communauté Reddit)}} pour poser des questions, obtenir de l'aide et partager des cartes. Les cartes créées peuvent être utilisées gratuitement, même à des fins commerciales.", + "Keep initial size on zoom change": "", "Kelvin (K)": "Kelvin (K)", - "Khaganate": "Khaganat", - "Khanate": "Khanat", + "Key:": "", "Kilometer (km)": "Kilomètre (km)", - "Kingdom": "Royaume", - "Kite": "", "Kiwiroo": "", "Label": "Libellé", + "Label shift": "", "Labels": "Libellés", + "Labels color": "", + "Labels size": "", "Labels: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Lake": "Lac", "Lake area in selected units": "", @@ -566,23 +686,30 @@ "Lake shore length in selected units": "", "Lake water supply. If supply > evaporation and there is an outlet, the lake water is fresh. If supply is very low, the lake becomes dry": "", "Lakes": "Lacs", - "Land": "Terre", - "Landgrave": "Landgraviat", + "Land Area:": "", + "Land cells:": "", "Landing phase. Amphibious attack. Units are vulnerable against prepared defense": "", "Landing: amphibious attack": "", "Landmass": "Terres émergées", "Landmass area in selected units": "", "Language": "Langue", + "latitude": "", + "Latitude:": "", + "Latitudes:": "", "Layers": "Calques", - "Layers preset:": "Préréglage de calques", + "Layers preset:": "Préréglage de calques :", "Layers reduction rate. Increase to improve performance": "", - "League": "Ligue", "League (lg)": "Lieue (lg)", "Legend": "Légende", + "Length": "", "Length of Meridian in pixels": "", "Length of Meridian is friendly units (depends on user configuration)": "", "Length of Meridian. Almost half of the equator length": "", + "Length:": "", + "Letter spacing": "", + "Lightness:": "", "Line simplification rate. Increase to slightly improve performance": "", + "Line style": "", "Line: select two points to change heights along the line": "", "Linear": "", "Load": "Charger", @@ -591,15 +718,20 @@ "Load map file (.map or .gz) file from URL. Note that the server should allow CORS": "", "Load map file (.map or .gz) from your Dropbox": "", "Load map file (.map or .gz) from your local disk": "", + "Load map from": "", "Load map from browser storage (if saved before)": "", + "LOADING": "", "Local font": "", "Lock or unlock all burgs": "", "Lock or unlock all routes": "", "Lock seed (click on lock icon) if you want template to generate the same heightmap each time": "", + "Longitude:": "", + "Longitudes:": "", "Looting phase. Plunder the town. Units strength increased": "", "Low Island": "", "Lower brush: drag to decrease height of cells in radius by Power value": "", - "Mandate": "Mandat", + "machine": "", + "Mainstem:": "", "Maneuvering phase. Units strength reduced": "", "Manually re-assign biomes to not follow the default moisture/temperature pattern": "", "Manually re-assign provinces": "", @@ -610,14 +742,15 @@ "Map seed": "", "Map seed number. Press 'Enter' to apply. Seed produces the same map only if canvas size and options are the same": "", "Map settings (new map to apply):": "", + "Map size:": "", + "Map will be split into tiles and downloaded as a single zip file. Avoid saving too large images": "", + "Maps are saved in .map format, that can be loaded back via the Load in menu. There is no way to restore the progress if file is lost. Please keep old save files on your machine or cloud storage as backups.": "", "Markers": "Marqueurs", "Marble big": "", "Marble Blue": "", "Marble Blue big": "", "Marble small": "", - "Marches": "Marche", - "Margrave": "Margraviat", - "Marker": "", + "Marker": "Marqueur", "Marker element size in pixels": "", "Marker icon": "", "Marker icon shift (by X and by Y axis), percent. Set to 50 to position icon in center": "", @@ -632,12 +765,18 @@ "Mars small": "", "Mask: lower cells near edges or in map center": "", "Mauritania small": "", + "max": "", + "Max depth:": "", "Maximal possible zoom level (should be > 1)": "", "Maximum number of iterations taken to resolve depressions. Increase if you have rivers ending nowhere": "", + "Mean area:": "", + "Mean height:": "", + "Mean population:": "", "Mediterranean": "", "Melee phase. Melee units excel": "", "Mercury big": "", "Mercury small": "", + "Meridian length:": "", "Meters (m)": "Mètres (m)", "Mile (mi)": "Mile (mi)", "Military": "Armées", @@ -645,14 +784,20 @@ "Military map": "Carte militaire", "Military personnel rate (% of state population). Depends on war alert. Click to sort": "", "Mimimal possible zoom level (should be > 0)": "", - "Moria Orc": "", - "Most Serene Republic": "République Sérénissime", + "min": "", + "minimal": "", + "Mirror": "", + "Mode:": "", + "Model:": "", + "Mouth width:": "", "Move selected relief icon back": "", "Move selected relief icon to front": "", "Multiply all heights in range by factor": "", - "Municipality": "Municipalité", + "Name": "", + "Name:": "", + "Names data:": "", "Names data: a comma separated list of source names used for names generation": "", - "Namesbase": "", + "Namesbase": "Base de noms", "Nautical league (nlg)": "Lieue nautique (nlg)", "Nautical mile (nmi)": "Mile nautique (nmi)", "Naval": "Naval", @@ -663,9 +808,12 @@ "No": "", "No clipping": "", "No outline": "", - "Noldor": "", + "No pattern": "", + "No texture": "", "Nomadic": "", "Noon": "Midi", + "North Pole:": "", + "Northern": "", "Notes": "Notes", "Number of burgs in group": "", "Number of columns": "", @@ -673,12 +821,12 @@ "Number of land biomes": "", "Number of rows": "", "Number of zones": "", - "Occupation zone": "", "Ocean": "Océan", - "Old French": "", + "Ocean layers": "", + "Offset:": "", "Old World": "", - "Oligarchy": "Oligarchie", "Onload behavior": "", + "Opacity": "", "Open Battle Simulation Tutorial": "", "Open burg map in a new tab": "", "Open Image Converter": "", @@ -690,68 +838,127 @@ "Open template editor": "", "Open Template Editor Tutorial": "", "Open wiki article scale and distance to know about grid scale": "", + "Optimize vector": "", "Options": "Options", + "Options:": "", + "Or load from your Dropbox account": "", + "Order": "", "Oriental": "", - "Oval": "", + "Outlet:": "", + "Overlay opacity:": "", + "pack cells": "", + "Paint Brushes": "", "Pangea": "Pangée", - "Parish": "", - "Patriarchate": "Patriarcat", + "Paste link to the image here:": "", + "Pattern": "", "Pattern 1": "", "Pattern 2": "", "Pattern 3": "", "Pattern 4": "", "Pattern 5": "", "Pattern 6": "", - "Pavise": "", + "Pattern opacity": "", "Peninsula": "Péninsule", - "Pennant": "", - "Pennon": "", "Pentagon": "", "Pergamena small": "", "Physical map": "Carte physique", "Pin": "", + "Pin colors:": "", "Pin fill and stroke colors": "", "Pin it": "", + "Pin shape:": "", "Pit: round depression": "", "Place icons in a bulk": "", "Places of interest": "Lieux d'intérêt", "Plaster": "", + "PNG / JPEG scale:": "", "Points number": "Nombre de points", - "Polish": "", "Political map": "Carte politique", "Populate with letters that can be used twice in a row (geminates)": "", "Population": "Population", "Population": "Population", "Population map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", + "Population:": "", + "Position": "", + "Power": "", + "Power:": "", "Precipitation": "Précipitation", "Precipitation": "Précipitation", "Precipitation map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", - "Prefecture": "Préfecture", + "Precipitation:": "", + "Prepared SVG": "", + "Preset": "", + "Preset name:": "", + "Presets:": "", + "Preview": "", + "Preview generator": "", "Preview heightmap in 3D scene": "", - "Principality": "Principauté", "Project map on globe. Cannot be used for editing": "", - "Protectorate": "Protectorat", "Provide a name for the new group": "", - "Province": "Province", + "Province": "", "Province form name": "", "Province full name": "", "Province short name": "", + "Province size": "", + "Province:": "", + "provinceForm": { + "Area": "", + "Autonomy": "Autonomie", + "Barony": "Baronnie", + "Canton": "Canton", + "Captaincy": "Capitainerie", + "Chiefdom": "Chefferie", + "Clan": "Clan", + "Colony": "Colonie", + "Council": "Conseil", + "County": "Comté", + "Deanery": "Doyenné", + "Department": "Département", + "Dependency": "Dépendance", + "Diaconate": "Diaconat", + "District": "District", + "Earldom": "Comté", + "Governorate": "Gouvernorat", + "Island": "Île", + "Islands": "Îles", + "Land": "Terre", + "Landgrave": "Landgraviat", + "Mandate": "Mandat", + "Margrave": "Margraviat", + "Municipality": "Municipalité", + "Occupation zone": "Zone d'occupation", + "Parish": "Paroisse", + "Prefecture": "Préfecture", + "Province": "Province", + "Region": "Région", + "Republic": "République", + "Reservation": "Réserve", + "Seneschalty": "Sénéchaussée", + "Shire": "Comté", + "State": "État", + "Territory": "Territoire", + "Tribe": "Tribu" + }, "Provinces": "Provinces", "Provinces displayed": "", "Provinces map": "Carte des provinces", "Provinces ratio": "", + "Provinces:": "", "Provinces: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Pure landmass": "Terres émergées", "Pursue phase. Mounted units excel": "", "Pursue phase. Try to intercept fleeing attackers. Mounted units excel": "", "Pursue phase. Units strength increased": "", "Quick preset lighting for different times of day": "", + "Radius": "", + "Radius:": "", "Raise brush: increase height of cells in radius by Power value": "", "Random": "", "Random factor for attackers. Click to re-roll": "", "Random factor for defenders. Click to re-roll": "", "Randomize Iceberg shape": "", "Range: elongated elevation": "", + "Rate": "", "Re-assign zones": "", "Re-generate examples based on provided data": "", "Recalculate military forces based on current options": "", @@ -761,6 +968,7 @@ "Rectangular": "", "Redo the action": "", "Redo the action (Ctrl + Y)": "", + "Reduce layers": "", "Refresh the Editor": "", "Refresh the overview screen": "", "Refresh the Overview screen": "", @@ -773,15 +981,17 @@ "Regenerate map name": "", "Regenerate relief icons based on current biomes and elevation": "", "Regenerate rivers and allow water flow to change heights and form new lakes. Better to keep checked": "", + "Regiment": "", "Regiment emblem": "", "Regiment emblem and name. Click to sort by name": "", "Regiment type (land or naval). Click to change": "", - "Region": "Région", + "Relations": "", "Release all provinces. It will make all provinces with burgs independent": "", "Relief": "Relief", "Relief": "Relief", "Relief and biome icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Relief Icons": "", + "Religion:": "", "Religions": "Religions", "Religions map": "Carte des religions", "Religions number": "Nombre de religions", @@ -806,25 +1016,27 @@ "Remove the marker": "", "Remove the step": "", "Remove this note": "", - "Renaissance": "", "Rename burgs in bulk": "", "Render cells below the sea level (with height less than 20)": "", "Render heightmap data as a small monochrome image": "", + "Render ocean cells": "", + "Render ocean heights": "", "Rendering": "Rendu", "Rendering order: higher values are rendered on top": "", - "Republic": "République", + "Rescale burg styles": "", + "Rescale on zoom": "", "Rescaler: change height if condition is fulfilled": "", - "Reservation": "Réserve", "Reset diplomatical relations of selected state to Neutral": "", "Reset map zoom": "", "Reset to defaults": "", - "Reset Zoom": "Réinit Zoom", + "Reset Zoom": "Réinit zoom", "Restore default canvas size": "", "Restore default namesbase": "", "Restore default theme color: pale magenta": "", "Restore default units settings": "", "Restore default zoom extent: [1, 20]": "", "Restore the defaults and re-define biomes based on current moisture and temperature": "", + "Restore winds": "", "Retreat phase. Units strength reduced": "", "Rhombille grid": "", "Rivers": "Fleuves", @@ -835,25 +1047,33 @@ "River mouth width in selected units": "", "River source additional width. Default value is 0": "", "River width multiplier. Default value is 1": "", + "River:": "", "Rivers": "Fleuves", "Rivers number": "Nombre de fleuves", + "Rivers:": "", "Rivers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Routes": "Routes", "Roll dice to update random factor": "", - "Roman": "", + "Rotate": "", + "Rotation:": "", "Round": "", + "Route": "Route", "Route length in selected units": "", "Routes": "Routes", "Routes number": "Nombre de routes", + "Routes:": "", + "Rows:": "", "Rulers": "Règles", "Rulers: click to toggle, drag to move, click on label to delete. Ctrl + click to edit layer style": "", - "Satrapy": "Satrapie", + "Rural": "", + "Rural color": "", "Save": "Sauver", "Save biomes-related data as a text file (.csv)": "", "Save burgs-related data as a text file (.csv)": "", "Save current JSON as a new style preset": "", "Save fully-functional map file": "", "Save map file to your Dropbox": "", + "Save map to": "", "Save markers data as a text file (.csv)": "", "Save military-related data as a text file (.csv)": "", "Save OBJ file of the 3d scene": "", @@ -863,8 +1083,14 @@ "Save screenshot of the 3d scene": "", "Save state relations matrix as a text file (.csv)": "", "Save the project to browser storage only": "", - "Scale Bar": "Barre d'échelle", + "Scale": "", + "Scale Bar": "Échelle", "Scale Bar: click to toggle. Ctrl + click to edit style": "", + "Scale:": "", + "Search:": "", + "See {{emojidb, link(text: EmojiDB)}} to search for emojis": "", + "Seed:": "", + "select": "", "Select a color below and assign a height value for it": "", "Select a color to assign a height value": "", "Select a color to re-assign the height value": "", @@ -888,6 +1114,7 @@ "Select background filter": "", "Select base template": "", "Select base to edit": "", + "Select base:": "", "Select burg group. Groups defines burg icon, label size and style": "", "Select burg in province or state": "", "Select burg type. Type slightly affects emblem generation": "", @@ -909,6 +1136,7 @@ "Select font adding method": "", "Select form name": "", "Select format to download image or export map data": "", + "Select from the list or paste a Unicode character here:": "", "Select Grass icon": "", "Select grid overlay type": "", "Select group icon": "", @@ -940,9 +1168,11 @@ "Select Swamp icon": "", "Select Temperature scale": "", "Select template or precreated heightmap to be used on generation": "", + "Select template:": "", "Select texture image. Big textures can highly affect performance": "", "Select Volcano icon": "", - "Seneschalty": "Sénéchaussée", + "Separate": "", + "Sepia": "Sépia", "Set a filter to be applied to the map in general": "", "Set a North-South map shift, set to 50 to make map center lie on Equator": "", "Set a West-East map shift, set to 50 to make map center lie on Prime meridian": "", @@ -974,6 +1204,7 @@ "Set height exponent, i.e. a value for altitude change sharpness. Altitude affects temperature and hence biomes": "", "Set height for all cells to 0 (erase the map)": "", "Set height scale": "", + "Set height:": "", "Set how many people are in one population point": "", "Set icon size": "", "Set icon size for individual icon or for bulk placement": "", @@ -1029,19 +1260,24 @@ "Set theme hue for dialogs and tool windows": "", "Set tooltip size": "", "Set urban density: average population per building in Medieval Fantasy City Generator": "", - "Set urban population modifier. Change to increase or descrese burgs population": "", + "Set urban population modifier. Change to increase or decrease burgs population": "", "Set user interface size. Please note browser zoom also affects interface size (Ctrl + or Ctrl - to change)": "", "Set view node": "", "Set vignette blue propagation (in pixels)": "", "Set vignette X and Y radius (in percents)": "", "Set what Generator should do on load": "", "Set wind (compass) rose size": "", + "Set:": "", + "Shape:": "", + "Share": "", "Share on Facebook": "", "Shattered": "", "Shelling phase. Naval artillery bombardment of enemy fleet": "", "Sheltering phase. Hide behind the walls and wait": "", "Shield": "", "Shieldy": "", + "Shift": "", + "Shift by axes": "", "Shift by x axis in pixels": "", "Shift by y axis in pixels": "", "Shift texture by x axis in pixels": "", @@ -1049,12 +1285,14 @@ "Shift the element by axes": "", "Shift the texture by axes": "", "Shift wind (compass) rose by axes": "", - "Shire": "", "Shock phase. Units are not prepared for a defense": "", "Shock phase. Units strength reduced": "", - "Shogunat": "Shogunat", + "Shore length:": "", + "Short name:": "", "Short names": "", - "Show": "", + "Show": "Afficher", + "Show 3D labels": "", + "Show all labels": "", "Show burgs bubble chart": "", "Show emblem associated area or place": "", "Show only zones of selected type": "", @@ -1064,6 +1302,7 @@ "Show relations matrix": "", "Show rescaler slider": "", "Show seed history to apply a previous seed": "", + "Show sky and extend water": "", "Show style edit section": "", "Show temperature graph for the burg": "", "Show the edit label text section": "", @@ -1073,6 +1312,7 @@ "Show the group selection": "", "Show the label offset section": "", "Show the letter spacing section": "", + "Show wireframe": "", "Shows whether the burg has a citadel (castle). Click to toggle": "", "Shows whether the burg has a shanty town. Click to toggle": "", "Shows whether the burg is a port. Click to toggle": "", @@ -1083,18 +1323,26 @@ "Shows whether there is already a preset with this name": "", "Siege: burg blockade and storming": "", "Simple": "", - "Size variety": "", + "Simplify line": "", + "Size": "", + "Size variety": "Variété de tailles", + "Size:": "", "Skirmish phase. Ranged units excel": "", + "Sky:": "", "Smooth 6": "", "Smooth 9": "", "Smooth all heights a bit": "", "Smooth brush: drag to level height of cells in radius to height of adjacent cells": "", + "Smooth geometry": "", "Smooth the map replacing cell heights by an average values of its neighbors": "", "Soiled paper horizontal": "", "Soiled paper vertical": "", "Sortie phase. Make a sortie from besieged town. Melee units excel": "", + "Source width:": "", + "South Pole:": "", + "Southern": "", + "Spacing:": "", "Spain small": "", - "Spanish": "", "Speak the examples. You can change voice and language in options": "", "Speak the name. You can change voice and language in options": "", "Speaker voice": "Voix du locuteur", @@ -1121,58 +1369,145 @@ "State name. Click to sort": "", "State population. Click to sort": "", "State short name": "", + "State size": "", "State-specific": "", + "State:": "", + "stateForm": { + "Beylik": "Beylik", + "Bishopric": "Évêché", + "Brotherhood": "Confrérie", + "Caliphate": "Califat", + "Chancellery": "Chancellerie", + "City-state": "Cité-état", + "Commonwealth": "Communauté", + "Commune": "Commune", + "Community": "Communauté", + "Confederacy": "Confédération", + "Confederation": "Confédération", + "Conglomerate": "Conglomérat", + "Council": "Conseil", + "Despotate": "Despotat", + "Diarchy": "Diarchie", + "Diocese": "Diocèse", + "Divine Duchy": "Duché Divin", + "Divine Empire": "Empire Divin", + "Divine Grand Duchy": "Grand Duché Divin", + "Divine Kingdom": "Royaume Divin", + "Divine Principality": "Principauté Divine", + "Dominion": "Dominion", + "Duchy": "Duché", + "Emirate": "Émirat", + "Empire": "Empire", + "Eparchy": "Éparchie", + "Exarchate": "Exarchat", + "Federation": "Fédération", + "Free City": "Cité Libre", + "Free Territory": "Territoire Libre", + "Grand Duchy": "Grand Duché", + "Heptarchy": "Heptarchie", + "Holy State": "État Saint", + "Horde": "Horde", + "Imamah": "Imamat", + "Khaganate": "Khaganat", + "Khanate": "Khanat", + "Kingdom": "Royaume", + "League": "Ligue", + "Marches": "Marche", + "Most Serene Republic": "République Sérénissime", + "Oligarchy": "Oligarchie", + "Patriarchate": "Patriarcat", + "Principality": "Principauté", + "Protectorate": "Protectorat", + "Republic": "République", + "Satrapy": "Satrapie", + "Shogunate": "Shogunat", + "Sultanate": "Sultanat", + "Tetrarchy": "Tétrarchie", + "Theocracy": "Théocracie", + "Trade Company": "Compagnie Commerciale", + "Tribes": "Tribus", + "Triumvirate": "Triumvirat", + "Tsardom": "Tsarat", + "Ulus": "Ulus", + "Union": "Union", + "United Hordes": "Hordes Unies", + "United Kingdom": "Royaume Uni", + "United Provinces": "Provinces Unies", + "United Republic": "République Unie", + "United States": "États Unis", + "United Tribes": "Tribus Unies", + "Viceroyalty": "Vice-royauté" + }, "States": "États", "States number": "Nombre d'états", + "States:": "", "States: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", + "Statistics:": "", "Stone big": "", "Stone small": "", + "storage": "", "Storming phase. Storm enemy town. Melee units excel": "", "Strait: centered vertical or horizontal depression": "", + "Stroke color": "", + "Stroke dash": "", + "Stroke linejoin": "", + "Stroke width": "", "Style": "Style", "Style JSON is getting formed based the current settings, but can be entered manually": "", + "Style JSON:": "", "Style preset:": "Préréglage de style :", "Submap": "Sous-carte", "Submit to Reddit": "", - "Sultanat": "Sultanat", + "Sun position and color:": "", + "Supply:": "", + "SUPPORT ON PATREON": "SOUTENEZ-NOUS SUR PATREON", "Support Ukraine": "", "Surprice attack phase. Units strength increased, ranged units excel": "", "Surrendering phase. Give up the defense. Units strength reduced": "", - "Swiss": "", "Taklamakan": "", - "Targe": "", - "Targe2": "", "Texture": "Texture", "Temperature": "Température", "Temperature controls response randomness; higher values mean more creativity, lower values mean more predictability": "", "Temperature map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", + "Temperature scale:": "", + "Temperature:": "", + "Template Editor": "", + "Terracing": "", "Terracing power. Set to 0 to toggle off": "", - "Territory": "Territoire", "Tetrakis square grid": "", - "Tetrarchy": "Tétrarchie", + "Text shadow": "", "Texture": "Texture", "Texture overlay: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", + "Texture resolution:": "", "The {{noun}}": "{{noun, the}}", + "The project is under active development. Creator and main maintainer: Azgaar. To track the development progress see the {{devboard, link(text: devboard)}}. For older versions see the {{changelog, link(text: changelog)}}. Please report bugs {{issues, link(text: here)}}. You can also contact me directly via {{email, link(text: email)}}.": "Le projet est en développement actif. Créateur et mainteneur principal : Azgaar. Pour suivre l'avancement du développement, consultez le {{devboard, link(text: devboard)}}. Pour les versions antérieures, consultez le {{changelog, link(text: changelog)}}. Veuillez signaler les bogues {{issues, link(text: ici)}}. Vous pouvez également me contacter directement par {{email, link(text: courriel)}}.", "The selected layer is not visible. Toggle it on to see style changes effect": "", - "Theme color": "Couleur de thème", - "Theocracy": "Théocracie", + "Theme color": "Couleur du thème", + "There are 3 ways to add a custom font:": "", + "This operation is destructive and irreversible. It will create a completely new map based on the current one. Don't forget to save the .map file to your machine first!": "", "Timber Cut big": "", "Timber Cut small": "", + "Time of day:": "", + "Tint": "", "Toggle 3d labels": "", "Toggle Azgaar Assistant (help bubble on the bottom right corner)": "", "Toggle basin highlight mode": "", + "Toggle global filters:": "", "Toggle Legend box": "", "Toggle Legend box (shows all non-hidden zones)": "", "Toggle notes box dispay: hide or do not hide the box on mouse move": "", "Toggle percentage / absolute values views": "", "Toggle province labels. Change size in Menu ⭢ Style ⭢ Provinces": "", "Toggle sky mode": "", + "Toggle visibility automatically": "", "Toggle wireframe mode": "", "Tool settings that don't affect maps. Changes are getting applied immediately": "", "Tools": "Outils", "Tooltip size": "Taille des info-bulles", + "Total": "", "Total burgs number": "", "Total cells number": "", + "Total forces:": "", "Total land area": "", "Total land cells number": "", "Total map area": "Superficie totale de la carte", @@ -1181,23 +1516,21 @@ "Total military personnel (considering crew). Click to sort": "", "Total military personnel (not considering crew). Click to sort": "", "Total population": "Population totale", - "Trade Company": "Compagnie Commerciale", + "Total size:": "", "Trade routes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", - "Transform": "", + "Transform": "Transformer", "Transparency": "Transparence", "Triangle": "", "Triangle grid (horizontal)": "", "Triangle grid (vertical)": "", - "Tribe": "Tribu", - "Tribes": "Tribus", "Trihexagonal grid": "", - "Triumvirate": "Triumvirat", + "Tropical": "", "Trough: elongated depression": "", "Truncated square grid": "", "Try to keep the same size on any map scale, turn off to get size change depending on scale": "", - "Tsardom": "Tsarat", "Turn text path into a straight line": "", "Tweet": "", + "Type": "", "Type full battle name": "", "Type group name": "", "Type place name": "", @@ -1206,28 +1539,26 @@ "Type to change lake type (group)": "", "Type to change river type (e.g. fork, creek, river, brook, stream)": "", "Type to change the full name": "", + "Type to change the label. Enter \"|\" to move to a new line": "", "Type to change the short name": "", "Type to rename the burg": "", "Type to rename the lake": "", "Type to rename the regiment": "", "Type to rename the river": "", "Type to rename the route": "", - "Ulus": "Ulus", + "Type:": "", + "Unassigned colors": "", "Uncheck to not update state label on name change": "", "Undo the latest action": "", "Undo the latest action (Ctrl + Z)": "", - "Union": "Union", + "Unicode emojis": "", "Unit icon": "", "Unit military power (used for battle simulation)": "", + "Unit name": "", "Unit name. If name is changed for existing unit, old unit will be replaced": "", "Unit type to apply special rules on forces recalculation": "", - "United Hordes": "Hordes Unies", - "United Kingdom": "Royaume Uni", - "United Provinces": "Provinces Unies", - "United Republic": "République Unie", - "United States": "États Unis", - "United Tribes": "Tribus Unies", "Units": "Unités", + "Update label on Apply": "", "Update the scene": "", "Upload a namesbase from PC, extending the current set": "", "Upload a namesbase from PC, replacing the current set": "", @@ -1235,19 +1566,23 @@ "Upload png, jpg or svg image from Armoria or other sources as emblem": "", "Upload prepared SVG image (SVG from Armoria or SVG processed with 'Optimize vector' tool)": "", "Upload SVG or PNG image from any source. Make sure background is transparent": "", - "UrukHai": "", + "Urban": "", + "Urban color": "", + "Urban density:": "", + "Urbanization rate:": "", "Use external tool to compress/resize raster images before upload": "", "Use external tool to optimize vector images before upload": "", "Versta (vr)": "", - "Vesica Piscis": "", - "Viceroyalty": "Vice-royauté", - "View mode:": "Mode de vue", + "vertically": "", + "View mode:": "Mode d'affichage :", "Vignette": "Vignette", "Vignette (border fading): click to toggle. Ctrl + click to edit style": "", "Vignette rectangle position (in percents)": "", "Volcano": "", "Waiting phase. Cannot pursue fleeing naval": "", + "War Alert": "", "War Alert. Modifier to military forces number, depends of political situation. Click to sort": "", + "Warning!": "", "Watabou capital": "", "Watabou caravanserai": "", "Watabou city": "", @@ -1257,7 +1592,13 @@ "Watabou town": "", "Watabou trade post": "", "Watabou village": "", - "Wedged": "", + "Water:": "", + "Whole world": "", + "width": "", + "Width": "", + "Width modifier:": "", + "Width:": "", + "wind": "", "Wind (Compass) Rose: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", "Wind Rose": "Rose des vents", "Withdrawal phase. Naval units try to escape enemy fleet": "", @@ -1270,8 +1611,9 @@ "Zone population": "Population de la zone", "Zone type": "Type de zone", "Zones": "Zones", + "Zones:": "", "Zones: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "", - "Zoom extent": "", + "Zoom extent": "Étendue du zoom", "Zoom map and center view in the burg": "", "Сhase phase. Naval units pursue and rarely shell enemy fleet": "" } diff --git a/public/locales/zh/lang.json b/public/locales/zh/lang.json new file mode 100644 index 00000000..d8205401 --- /dev/null +++ b/public/locales/zh/lang.json @@ -0,0 +1,1620 @@ +{ + "[slow]": "[很慢]", + "{{adjective}} {{noun}}": "{{adjective}} {{noun}}", + "{{armoria, link(text: Armoria)}}: a tool for creating heraldic coats of arms": "{{armoria, link(text: Armoria)}}: 创造纹章的工具", + "{{deorum, link(text: Deorum)}}: a vast gallery of customizable fantasy characters": "{{deorum, link(text: Deorum)}}: 大型定制幻想角色画廊", + "{{github, link(text: Fantasy Map Generator)}} is an {{license, link(text: open source)}} tool by Azgaar. You may use auto-generated maps as they are, edit them or even create a new map from scratch. Check out the {{tutorial, link(text: Quick start)}}, {{qanda, link(text: Q&A)}}, {{youtube, link(text: Video tutorial)}}, and {{hotkeys, link(text: hotkeys)}} for guidance.": "", + "{{noun}} of {{complement}}": "{{noun}} of {{complement}}", + "{{provinceName}} {{provinceForm}}": "{{provinceName}} {{provinceForm}}", + "Font URL. Provide font name and link to the font file hosted online. The best free font hostings are {{googlefonts, link(text: Google Fonts)}} and {{cdnfonts, link(text: CDN Fonts)}}. To get font file open the link to css provided by these services and manually copy the link to woff2 of desired variant. To add another variant (e.g. Cyrillic), add the font one more time under the same name, but with another URL": "网络字体. 请提供联机托管的字体文件的字体名称和链接。最好的免费字体托管是 {{googlefonts, link(text: Google Fonts)}} 和 {{cdnfonts, link(text: CDN Fonts)}}. 要获取字体文件,请打开这些服务提供的 css 链接,并手动将该链接复制到所需变体的woff2。要添加另一个变体(例如西里尔字体) ,请在同一名称下再次添加该字体,但使用另一个 URL", + "Google font. Open {{googlefonts, link(text: Google Fonts)}}, find a font you like and enter its name to the field below.": "谷歌字体. 打开 {{googlefonts, link(text: Google Fonts)}}, 找到字体并在下面输入名称。", + "Local font. If you have a font {{localfont, link(text: installed on your computer)}}, just provide the font name. Make sure the browser is reloaded after the installation. The font won't work on machines not having it installed. Good source of fonts are {{fontesk, link(text: Fontesk)}} and {{dafont, link(text: DaFont)}}.": "本地字体. 如果你有字体的话 {{localfont, link(text: 安装在你的设备上)}}, 只需提供字体名称。请确保在安装后重新加载浏览器。这种字体在没有安装>它的设备上无法工作。对于中国用户来说,推荐字体来源有 100font(免费可商用) 和 GitHub 上的开源字体。", + "Biomes": "生物群(b)", + "Cultures": "文化(c)", + "Grid": "网格(g)", + "Heightmap": "高程图(h)", + "Icons": "图标(i)", + "Labels": "标签(l)", + "Military": "军事(m)", + "Provinces": "省份(p)", + "Religions": "宗教(r)", + "States": "国家(s)", + "Temperature": "温度图(t)", + "Wind Rose": "风玫瑰图(w)", + "Zones": "区域(z)", + "1 map pixel:": "1地图像素:", + "1 population point:": "每人口点:", + "3D scene": "3D模式", + "About": "关于", + "above sea level": "海平面以上", + "Activate/deactivate group": "", + "Active": "", + "Add": "点击添加", + "Add a custom biome": "添加自定义生物群落", + "Add a font": "添加字体", + "Add a new burg. Hold Shift to add multiple": "添加一个新的城市。按住 Shift 添加多个", + "Add a new marker. Hold Shift to add multiple": "添加一个新标记。按住 Shift 添加多个", + "Add a new province. Hold Shift to add multiple": "添加一个新的省份。按住 Shift 键添加多个", + "Add additional marker of that type": "添加该类型的其他标记", + "Add an Iceberg (click on map)": "添加冰山(点击地图)", + "Add new namesbase": "添加新的名称库", + "Add new Regiment": "点击后点击地图新建军队", + "Add new zone layer": "添加新的区域层", + "Add or subtract value from all heights in range": "向范围内的所有高度值添加或减去值", + "Add regiment to the battle": "在战斗中加入军队", + "Add route group": "添加路线组", + "Air Battle: maneuring fight of avia units": "空战: 机动作战", + "Align brush: drag to set height of cells in radius to height of the cell at mousepoint": "对齐刷: 拖动以设置单元格半径的高度到鼠标点上单元格的高度", + "All-world": "全世界式(All-world)", + "Allow brush to change only land cells and hence restrict the coastline modification": "只允许笔刷改变陆地单元格,从而限制修改海岸线", + "Allow system to apply filter automatically based on zoom level": "允许系统根据变焦等级自动应用滤镜", + "Allow system to hide emblem groups if their size in too small or too big on that scale": "允许系统隐藏徽标组,如果他们的大小比例太小或太大", + "Allow system to hide labels if their size in too small or too big on that scale": "允许系统隐藏标签,如果他们的大小在太小或太大的规模", + "Allow system to rescale labels on zoom": "允许系统在缩放时重新调整标签", + "Allow to drag map beyond canvas borders": "允许在画布边框之外拖动地图", + "Allow water erosion": "允许水蚀", + "Altitude:": "高度:", + "Ambush: surprise attack": "伏击: 突袭", + "Analyze namesbase to get a validity and quality overview": "分析名称库以获得有效性和质量概览", + "Anchor Icons": "锚图标", + "Antique": "老式(Antique)", + "Antique big": "", + "Antique small": "", + "Any image": "任何图像", + "Apply a filter": "应用过滤器", + "Apply assignment": "应用分配", + "Apply current assignment": "Apply current assignment", + "Archipelago": "群岛", + "Area": "面积", + "Area unit name, type \"square\" to add ² to the distance unit": "面积单位, 输入“square”为距离单位添加平方符号[[I", + "Area unit:": "面积单位:", + "Area:": "区域:", + "Assigned colors": "指定颜色", + "Atoll": "环礁", + "Attach regiment to another one (include this regiment to another one)": "把一个军队与另一个军队连在一起(包括这个军队与其他军队)", + "Attack foreign regiment": "攻击外国军队", + "Attackers": "进攻方", + "Attackers morale: ": "进攻方士气: ", + "Attackers strength during this phase. Strength defines dealt damage": "攻击者在这个阶段的力量。力量决定所造成的伤害", + "Auto": "自动", + "Auto-assign colors based on hue (good for colored images)": "根据色相自动分配颜色(彩色高程图)", + "Auto-assign colors based on liminosity (good for monochrome images)": "基于阈值自动分配颜色(灰度高程图)", + "Auto-assign colors using generator scheme (for exported colored heightmaps)": "使用生成器方案自动分配颜色(用于导出的彩色高程图)", + "Automatically add river starting from clicked cell. Hold Shift to add multiple": "从点击的单元格开始自动添加河流。按住 Shift 添加多个", + "Automatically change filter on zoom": "缩放时>自动更改滤镜", + "Autosave interval": "自动保存", + "Average alert:": "平均警报:", + "Average area": "平均面积", + "Average depth:": "平均深度:", + "Average discharge": "平均流量", + "Average discharge:": "平均流量:", + "Average forces rate per state": "每个国家的平均军队率", + "Average forces:": "平均军事力量:", + "Average length": "平均长度", + "Average length:": "平均长度:", + "Average military forces per state": "各国平均军事力量", + "Average mouth width": "平均河口宽度", + "Average number of people in crew (used for total personnel calculation)": "工作人员平均人数(用于计算总人数)", + "Average population": "平均人口", + "Average population:": "平均人口:", + "Average rate:": "平均率:", + "Average War Alert": "平均战争警报", + "Azgaar assistant": "Azgaar 助手", + "Back fill": "背景填充", + "Back filter": "背景滤镜", + "Back opacity": "背景透明度", + "Back padding": "背景填充", + "Back stroke": "背景边框", + "Background": "背景", + "Bar": "比例尺", + "Basin": "流域", + "Basin:": "流域:", + "Battle type. Click to change": "战斗类型,点击更改", + "Best performance": "最佳性能", + "Best quality": "最佳质量", + "Biome": "生物圈", + "Biome:": "生态:", + "Biomes": "生物群系", + "Biomes map": "生物群落图", + "Biomes:": "生物群落:", + "Biomes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "生物群:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "blank": "空白", + "Blob maximum height, use hyphen to get a random number in range": "凸起最大高度,使用连字符获取范围内的随机数", + "Blobs to add, use hyphen to get a random number in range": "要添加的凸起,请使用连字符获取范围内的随机数", + "Blockade phase. Prepare or hold the blockade": "封锁阶段,准备或保持封锁", + "Blur": "模糊", + "Boarding phase. Melee units go aboard": "登船阶段,近战部队登船", + "Body filter": "国家滤镜", + "Body opacity": "主体不透明度", + "Bombardment phase. Attack enemy with machinery units": "轰炸阶段,用机械单位攻击敌人", + "Borders": "国界(d)", + "Borders": "边界", + "Box size": "盒子大小", + "browser": "浏览器", + "Brush size:": "笔刷大小:", + "Bubble": "泡泡", + "Burg": "城市", + "Burg average yearly temperature": "", + "Burg emblem. Click to edit": "城市徽标。点击编辑", + "Burg height above mean sea level": "城市高度高于平均海平面", + "Burg Icons": "城市图标", + "Burg icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "城市图标: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Burg map preview": "城市地图预览", + "Burg preview generator": "", + "Burg preview:": "城市预览:", + "Burg size": "城市徽标大小", + "Burg:": "城市:", + "Burgs": "城市", + "Burgs displayed": "城市数量", + "Burgs number": "城市数量", + "Burgs:": "城市:", + "Butt": "", + "Cells": "单元格(e)", + "Coordinates": "坐标(o)", + "Calculated size of image if combined": "组合图像的计算大小", + "Cancel": "取消", + "Cancel assignment": "取消分配", + "Cancel battle: roll back results and close the screen": "取消战斗: 回滚结果并关闭窗口", + "Cancel the conversion. Previous heightmap will be restored": "取消转换。还原为上一个高程图", + "Cancel the creation": "取消创建", + "Canvas size": "画布尺寸", + "Canvas size:": "画布大小:", + "Canvas size. Can be changed in general options on new map generation": "画布大小。可以在新地图生成的一般选项中更改", + "Capital": "省会", + "Cell info:": "单元信息:", + "Cell:": "单元:", + "Cells": "单元格", + "Cells structure: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "单元格:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Cells:": "单元格:", + "Change brush power": "改变笔刷力度", + "Change brush size. Shortcut: + to increase; – to decrease": "改变刷子大小. 快捷键: + 增加; – 下降", + "Change height for all cells": "更改所有单元格的高度", + "Change Iceberg size": "更改冰山大小", + "Change land only": "仅改变陆地", + "change only land cells": "只改变陆地单元格", + "Change tool power. Shortcut: + to increase; – to decrease": "改变工具力度. 快捷键: + 增加; – 减少", + "Charts": "图表", + "Check if unit is separate and can be stacked only with units of the same type": "检查单元是否是独立的,是否只能与相同类型的单元堆叠", + "Check out our other projects:": "作者的其他项目:", + "Check to fit burg styles (icon and label size) to the submap scale": "", + "Check to not allow system to automatically hide labels": "检查不允许系统自动隐藏标签", + "Check to render ocean heights": "选中以渲染海洋高程图", + "Circle": "转圈", + "Circled": "", + "Click and provide a URL to image to be set as a texture": "点击并提供要设置为纹理的图像的URL", + "Click on storage to open the last saved map.": "点击文字“浏览器” 打开最后一次保存的地图", + "Click on a control point to split the route there": "点击控制点分割路线", + "Click on map to add/remove route points": "点击地图添加/删除路线点", + "Click on map to place a burg. Hold Shift to add multiple": "点击地图放置一个城市。 按住 Shift 添加多个", + "Click on map to place a marker. Hold Shift to add multiple": "点击地图放置标记. 按住 Shift 添加多个", + "Click on map to place a river. Hold Shift to add multiple": "在地图上点击放置一条河流. 按住Shift添加多个", + "Click on map to place label. Hold Shift to add multiple": "点击地图放置标签. 按住 Shift 添加多个", + "Click on relations name to change it": "点击关系名称以更改它", + "Click on state name to see relations.": "点击国名查看关系。", + "Click to add a custom heightmap color scheme": "点击添加自定义高程图配色方案", + "Click to add custom province form name to the list": "点击此处可将自定义省份类型称添加到列表中", + "Click to add custom state form name to the list": "点击此处可将自定义国家类型添加到列表中", + "Click to change generation and UI options": "更改 UI 和生成", + "Click to change map layers": "更改地图图层", + "Click to change wind direction": "按一下以改变风向", + "Click to generate a new map": "生成新的地图", + "Click to generate a submap from the current viewport": "点击以从当前视窗生成下位图", + "Click to hide the Menu": "隐藏菜单", + "Click to invert lock state for all markers": "反转所有标记的锁定状态", + "Click to invert pin state for all markers": "反转所有标记的引脚状态", + "Click to join the route to another route that starts or ends at the same cell": "将该路线加入到在同一路线开始或结束的另一条路线", + "Click to open Biomes Editor": "打开生物群编辑器", + "Click to open Burgs Overview": "打开城市编辑器", + "Click to open Cell details view": "打开单元格详细信息视图", + "Click to open Charts to overview cells data": "打开“图表”以预览单元格数据", + "Click to open Cultures Editor": "打开文化编辑器", + "Click to open Diplomatical relationships Editor": "打开外交关系编辑器", + "Click to open Emblem Editor": "打开徽标编辑器", + "Click to open Heightmap customization menu": "打开高程图自定义菜单", + "Click to open Markers Overview": "打开标记预览", + "Click to open Military Forces Overview": "打开军队预览", + "Click to open Namesbase Editor": "打开名称库编辑器", + "Click to open Notes Editor": "打开笔记编辑器", + "Click to open Provinces Editor": "打开省编辑器", + "Click to open Religions Editor": "打开宗教编辑器", + "Click to open Rivers Overview": "打开河流编辑器", + "Click to open Routes Overview": "打开路线编辑器", + "Click to open States Editor": "打开国家编辑器", + "Click to open style editor": "打开样式编辑器", + "Click to open tools menu": "打开工具菜单", + "Click to open Units Editor": "打开单位编辑器", + "Click to open world configurator to setup map position on Globe and World climate": "点击打开世界配置器,来设置全球和世界气候在地图上的位置", + "Click to open Zones Editor": "打开区域编辑器", + "Click to perform an operation": "执行操作", + "Click to place a linear measurer (ruler)": "点击放置直线测量器(尺)", + "Click to re-generate full name": "重新生成全名", + "Click to recalculate military forces based on current military options": "点击根据当前军事选项重新计算军事力量", + "Click to recalculate rural and urban population": "点击重新计算农村和城市人口", + "Click to regenerate all emblems": "点击重生所有徽标", + "Click to regenerate all relief icons based on current cell biome and elevation": "点击以根据当前生物群系和海拔重新生成所有地形符号", + "Click to regenerate all rivers (restore default state)": "点击重新生成所有河流(恢复默认状态)", + "Click to regenerate all unlocked burgs and routes. States will remain as they are. Note: burgs are only generated in populated areas with culture assigned": "点击重新生成所有未锁定的城市和路线。各国将保持现状。注:城市只在人口密集区产生,并被指定文化", + "Click to regenerate all unlocked routes": "点击,重新生成所有未解锁的路由", + "Click to regenerate icebergs and glaciers": "点击重生冰山和冰川", + "Click to regenerate non-locked cultures": "点击重生未锁定文化", + "Click to regenerate non-locked provinces. States will remain as they are": "点击重新生成未锁定省份。国家不变", + "Click to regenerate non-locked religions": "点击重生未锁定宗教", + "Click to regenerate non-locked states. Emblems and military forces will be regenerated as well, burgs will remain as they are, but capitals will be different": "点击重生未锁定国家。徽标、军队也将更改,城市不变,但首都改变", + "Click to regenerate unlocked markers": "点击重生未锁定标记", + "Click to regenerate zones. Hold Ctrl and click to set zones number multiplier": "重新生成区域。按住 Ctrl 并点击以设置区域数乘法器(number multiplier)", + "Click to remove current custom preset": "点击此处可删除当前自定义预置", + "Click to remove current custom style preset": "点击此处可删除当前自定义样式预设", + "Click to restore default (Earth-based) wind directions": "点击恢复默认风向(基于地球)", + "Click to restore default options and reload the page": "点击以恢复默认选项并重新加载页面", + "Click to restore regiment's default name": "恢复军队的默认名称", + "Click to save current style as a new preset": "点击此处可将当前样式保存为新的预置", + "Click to save displayed layers as a new preset": "将显示的图层保存为新的预置", + "Click to see Generator info": "点击查看生成器信息", + "Click to see list of supporters": "点击查看汉化赞赏者", + "Click to see the usage instructions": "点击查看使用说明", + "Click to set map size to cover the Northern latitudes": "设置地图大小覆盖北纬地区", + "Click to set map size to cover the Southern latitudes": "设置地图大小覆盖南纬地区", + "Click to set map size to cover the Tropical latitudes": "设置地图大小覆盖赤道", + "Click to set map size to cover the whole world": "设置地图大小覆盖整个世界", + "Click to set number multiplier": "点击设置乘数", + "Click to show the Menu": "显示菜单", + "Click to skip the step": "点击此处可跳过该步骤", + "Click to sort by biome area": "按生物群落面积进行排序", + "Click to sort by biome cells number": "按生物群单元数进行排序", + "Click to sort by biome habitability": "按生物群落宜居性排序", + "Click to sort by biome name": "按生物群落名称进行排序", + "Click to sort by biome population": "按生物群落进行排序", + "Click to sort by burg features": "点击按城市功能排序", + "Click to sort by burg name": "点击此处可按城市名进行排序", + "Click to sort by burg population": "点击此处可按城市人口排序", + "Click to sort by culture group": "", + "Click to sort by culture name": "点击此处可按文化名称排序", + "Click to sort by diplomatical relations": "按外交关系排序", + "Click to sort by discharge (flux in m3/s)": "按流量排序(流量单位为 立方米每秒)", + "Click to sort by distance to the battlefield": "按到战场的距离进行排序", + "Click to sort by marker type": "点击此处可按标记类型排序", + "Click to sort by province area": "按省区分类", + "Click to sort by province burgs count": "点击此处可按省的城市数排序", + "Click to sort by province capital": "按省会排序", + "Click to sort by province form name": "点击此处可按省份名称进行排序", + "Click to sort by province name": "按省名排序", + "Click to sort by province owner": "点击此处可按省从属进行排序", + "Click to sort by province population": "按省份人口点击排序", + "Click to sort by regiment name": "按军队名点击排序", + "Click to sort by river basin": "按流域排序", + "Click to sort by river length": "按长度排序", + "Click to sort by river mouth width": "按河幅排序", + "Click to sort by river name": "按河流名称排序", + "Click to sort by river type name": "按类型排序", + "Click to sort by route group": "路线组排序", + "Click to sort by route length": "路线长排序", + "Click to sort by route name": "路线名排序", + "Click to sort by state name": "点击此处可按国家名进行排序", + "Click to sort by total military forces": "点击此处可按总兵力进行排序", + "Click to test the voice": "点击测试朗读人声", + "Click to toggle a layer, drag to raise or lower a layer. Ctrl + click to edit layer style": "点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Click to toggle the removal mode on brush dragging": "切换刷子拖动的删除模式", + "Click to toggle, drag to raise or lower the layer": "点击切换图层可见,直接拖动按钮排序", + "Click to transform the map": "点击使地图产生变换", + "Click to update state labels placement based on current borders": "点击可根据当前边界更新国家标签的位置", + "Clip land": "剪水", + "Clip water": "剪地", + "Clipping": "剪裁", + "Coastline": "海岸线", + "Color": "颜色", + "Color scheme": "配色方案", + "Colored": "彩色", + "Column items": "列项目", + "Columns:": "列:", + "Complete river creation": "完成河流创建", + "Complete route creation": "完成创建", + "Complete the conversion": "完成转换", + "Complete the conversion. All unassigned colors will be considered as ocean": "完成转换。所有未指定的颜色将被视为海洋", + "Compress raster": "压缩光栅图", + "Config markers generation options": "配置标记生成选项", + "Configure burg groups": "", + "Configure World": "配置世界", + "Configure world and map size and climate settings": "配置世界和地图大小及气候设置", + "Confirm": "确认", + "Connect": "连接", + "Connect your Dropbox account to be able to load maps from it": "连接你的 Dropbox 帐户,以便能够从它加载地图", + "Conscription percentage for rural population": "农村人口征兵比例", + "Conscription percentage for urban population": "城市人口征兵比例", + "Continents": "大陆", + "Coord:": "坐标:", + "Coordinate grid: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "坐标:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Coordinates": "坐标", + "Coords:": "坐标:", + "Copy link to the clipboard": "将链接复制到剪贴板", + "Copy map seed as URL. It will produce the same map only if options are default or the same": "将地图种子复制为 URL。只有当选项为默认或相同时,它才会生成相同的地图", + "Copy selected relief icon": "复制选定的地形符号", + "Count": "", + "Create": "点击创建", + "Create a new group for this coastline": "为此海岸线创建新组", + "Create a new group for this label": "为此标签创建新组", + "Create a new regiment or fleet": "新建军队", + "Create a new river selecting river cells": "选择单元格新建河流", + "Create a new route selecting route cells": "选择路线单元创建一条新路线", + "Create a new type (group) for the lake": "为湖新建类型(组)", + "Create custom province form name": "从名字创建自定义省份", + "Crew": "全体人员", + "Cross": "", + "Ctrl + click to edit layer style": "Ctrl + 点击编辑图层样式", + "Cultural map": "文化地图", + "Culture": "文化", + "Culture-random": "文化随机性", + "Culture-specific": "文化特异性", + "Culture:": "文化:", + "Cultures": "文化", + "Cultures number": "文化数量", + "Cultures set": "文化背景", + "Cultures: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "文化: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Curve:": "曲线:", + "Curved": "弯曲", + "Custom": "传统", + "Custom (not saved)": "自定义(未保存)", + "Custom name": "自定义名称", + "Dark Fantasy": "黑暗幻想(Dark Fantasy)", + "Dawn": "", + "Decrease font": "减小字体", + "Default": "", + "Defenders": "防御方", + "Defenders morale: ": "防御方士气:", + "Defenders strength during this phase. Strength defines dealt damage": "防御者在这个阶段的力量。力量决定所造成的伤害", + "Defense phase. Prepared defense. Units strength increased": "防御阶段,准备防御,单位力量增强", + "Defense phase. Ranged and melee units excel": "防御阶段。远程和近战单位优势", + "Define a number of non-capital settlements to be placed (if enough suitable land exists)": "", + "Define burgs percentage to form a separate province": "定义城市百分比,形成一个单独的省份", + "Define current year and era name": "定义当前年份和时代名称", + "Define how many Cultures should be generated": "定义应生成多少文化", + "Define how many organized religions and cults should be generated. Cultures will have their own folk religions in any case": "确定应产生多少制度性宗教和异教。文化在任何情况下都会有自己的民间宗教", + "Define how many states and capitals should be generated": "定义应生成多少个国家和首府", + "Define how much states and cultures can vary in size. Defines expansionism value": "定义国家和文化的大小差异。它定义了扩张性", + "Define map name (will be used to name downloaded files)": "定义地图名称(用于命名下载的文件)", + "Define scale of a saved png/jpeg image (e.g. 5x). Saving big images is slow and may cause a browser crash!": "定义保存的 png/jpeg 图像的比例(例如5倍)。保存大图像的速度很慢,可能会导致浏览器崩溃!", + "Define the coast outline contours scheme": "定义海岸轮廓轮廓方案", + "Define the density of relief icons. All relief icons will be regenerated. Highly affects performance!": "定义地形符号的密度。所有地形符号将重新生成。高度影响性能!", + "Define the size of relief icons. All relief icons will be regenerated": "定义地形符号的大小。将重新生成所有地形符号", + "Define transparency of fill color": "", + "Define transparency of temperature layer. Set to 0 to make it fully transparent": "定义温度层的透明度。设置为0使其完全透明", + "degree Celsius (°C)": "摄氏度 (°C)", + "degree Delisle (°De)": "德利尔度 (°De)", + "degree Fahrenheit (°F)": "华氏度 (°F)", + "degree Newton (°N)": "牛顿度 (°N)", + "degree Rankine (°R)": "兰氏度 (°R)", + "degree Réaumur (°Ré)": "列氏度 (°Ré)", + "degree Rømer (°Rø)": "罗氏度 (°Rø)", + "Density": "密度", + "Depress brush: drag to gradually decrease height of cells in radius by Power value": "按压刷: 按力量值拖动以逐渐降低半径内单元格的高度", + "Depression depth threshold:": "凹陷深度阈值:", + "Depression depth to form a new lake. Increase to reduce number of lakes added by system": "凹陷深度形成新湖。增加以减少系统添加的湖泊数量", + "Depressions filling max iterations:": "凹陷填充最大迭代次数:", + "Depth:": "水深:", + "Description": "介绍", + "Diamond": "菱形", + "Dingy": "浊色", + "Diplomacy": "外交", + "Discharge": "流量", + "Discharge:": "流量:", + "Display brushes panel": "显示笔刷面板", + "Displayed layers and layers order:": "显示图层和图层顺序:", + "Disrupt (randomize) heights a bit": "稍微随机化高度", + "Disrupt brush: drag to randomize height of cells in radius based on Power value": "中断刷: 拖动到随机高度的单元格在半径基础上的力量值", + "Distance": "距离", + "Distance between grid cell centers (in map scale)": "栅格单元中心之间的距离(地图比例)", + "Distance unit:": "距离单位:", + "Distance:": "距离:", + "Dogfight phase. Units strength increased": "斗狗阶段,单位力量增强", + "Dominant culture in the province. This defines culture-based naming. Can be changed via the Cultures Editor": "该省的主导文化。这定义了基于文化的命名。可以通过文化编辑器进行更改", + "Dominant culture:": "主导文化:", + "Doubled:": "双倍:", + "Download as JPG: lossy compressed raster image with solid white background": "下载为 JPG: 有损压缩光栅图像与纯白色背景", + "Download as PNG: lossless raster image with transparent background": "下载为 PNG: 透明背景的无损光栅图像", + "Download as SVG: scalable vector image. Best quality, can be opened in browser or Inkscape": "作为 SVG 下载: 可伸缩的矢量图像。质量最好,可以在浏览器或 Inkscape 中打开", + "Download cells data in GeoJSON format": "下载 GeoJSON 格式的单元格数据", + "Download emblems gallery as html document (open in browser; downloading takes some time)": "以 html 文档形式下载徽标库(在浏览器中打开; 下载需要一些时间)", + "Download full data in JSON": "用 JSON 下载完整数据", + "Download image": "下载图片", + "Download map file to your local disk": "把地图文件下载到本地硬盘", + "Download map metadata and grid cells data in JSON": "在 JSON 下载地图元数据和网格单元数据", + "Download map metadata and pack cells data in JSON": "用 JSON 下载地图元数据和包单元数据", + "Download markers data in GeoJSON format": "下载 GeoJSON 格式的标记数据", + "Download minimal data in JSON": "用 JSON 下载最小数据", + "Download namesbase to PC": "下载命名库到设备", + "Download notes to PC": "下载备注", + "Download rivers data in GeoJSON format": "下载 GeoJSON 格式的河流数据", + "Download routes data in GeoJSON format": "以 GeoJSON 格式下载路线数据", + "Download the chart data as a CSV file": "以 CSV 文件的形式下载图表数据", + "Download the map as vector image (open directly in browser or Inkscape)": "以矢量图像的形式下载地图(直接在浏览器或 Inkscape 中打开)", + "Download the style as a .json file (can be opened in any text editor)": "以. json 文件的形式下载样式(可以在任何文本编辑器中打开)", + "Download the template as a text file": "以文本文件的形式下载模板", + "Download visible part of the map as .jpeg (lossy compressed) image": "以. jpeg (有损压缩)图像的形式下载地图的可见部分", + "Download visible part of the map as .png (lossless compressed)": "以. png (无损压缩)的形式下载地图的可见部分", + "Download zones data in GeoJSON format": "", + "Download zones-related data": "下载与区域相关的数据", + "Drag to measure a curve length (opisometer)": "拖动可测量曲线长度(视度计)", + "Drag to measure a curve length that sticks to routes (route opisometer)": "通过拖动可测量粘附在路线上的曲线长度(路线视度计)", + "Drag to measure a polygon area (planimeter)": "拖动可测量多边形面积(平面计)", + "Drag to move the Menu": "拖动可移动菜单", + "Drag to move the pane": "拖动以移动窗格", + "Drag to reorder": "拖动重排", + "dropbox": "", + "Drop a map file to open": "拖放地图文件以打开", + "Edit": "编辑", + "Edit biomes style in Style Editor": "在样式编辑器中编辑生物群落样式", + "Edit burg groups": "", + "Edit coastline group style in Style Editor": "在样式编辑器中编辑海岸线组样式", + "Edit emblem": "编辑徽标", + "Edit free text notes (legend) for the lake": "编辑湖泊的自由文本注释(图例)", + "Edit free text notes (legend) for the river": "编辑河流的自由文本注释(图例)", + "Edit free text notes (legend) for the route": "编辑路线的自由文本注释(图例)", + "Edit free text notes (legend) for this burg": "编辑自由的文字说明(图例)为这个城市", + "Edit free text notes (legend) for this label": "编辑此标签的自由文本说明(图例)", + "Edit free text notes (legend) for this regiment": "编辑该军队的自由文本注释(图例)", + "Edit icon style for burg group in Style Editor": "编辑样式图标为城市组的样式编辑器", + "Edit individual selected icon": "编辑单个选定图标", + "Edit label group style in Style Editor": "在样式编辑器中编辑标签组样式", + "Edit label style for burg group in Style Editor": "编辑标签样式在样式的城市组编辑器", + "Edit lake group style in Style Editor": "在样式编辑器中编辑湖组样式", + "Edit Military units": "编辑军事单位", + "Edit mode:": "编辑模式:", + "Edit place legend (notes)": "编辑场所图例(注释)", + "Edit port icon (anchor) style for burg group in Style Editor": "在 Style 中编辑城市组的端口图标(锚)样式编辑器", + "Edit provinces style in Style Editor": "编辑省样式", + "Edit Relief Icons style in Style Editor": "在样式编辑器中编辑地形符号样式", + "Edit route groups": "编辑路线组", + "Edit states (including diplomacy view) style in Style Editor": "在样式编辑器中编辑国家(包括外交视图)样式", + "Edit style for all rivers in Style Editor": "在样式编辑器中编辑所有河流的样式", + "Edit style for the route group": "编辑路线组样式", + "Edit style in Style Editor": "在样式编辑器中编辑样式", + "Edit the emblem in Armoria - dedicated heraldry editor. Download emblem and upload it back map the generator": "在 Armoria 编辑徽标-专用纹章编辑器。下载徽标并上传回生成器地图", + "Edit zones style in Style Editor": "在样式编辑器中编辑区域样式", + "Element name:": "名称:", + "Element:": "元素:", + "Elevate brush: drag to gradually increase height of cells in radius by Power value": "提升刷:拖动以按“力量”值逐渐增加半径中单元格的高度", + "Elevation profile": "立面剖面图", + "Elevation:": "高程:", + "Emblem shape": "徽标形状", + "Emblem:": "徽标:", + "emblemForm": { + "Banner": "", + "Baroque": "", + "Boeotian": "", + "Diamond": "", + "Dovetail": "", + "Easterling": "", + "Erebor": "", + "Fantasy1": "", + "Fantasy2": "", + "Fantasy3": "", + "Fantasy4": "", + "Fantasy5": "", + "Flag": "", + "French": "", + "Gondor": "", + "Gonfalon": "", + "Guidon": "", + "Heater": "", + "Hessen": "", + "Horsehead": "", + "Horsehead Edgy": "", + "Iron Hills": "", + "Kite": "", + "Moria Orc": "", + "Noldor": "", + "Old French": "", + "Oval": "", + "Pavise": "", + "Pennant": "", + "Pennon": "", + "Polish": "", + "Renaissance": "", + "Roman": "", + "Round": "", + "Spanish": "", + "Square": "", + "Swiss": "", + "Targe": "", + "Targe2": "", + "UrukHai": "", + "Vesica Piscis": "", + "Wedged": "" + }, + "Emblems": "徽标", + "Emblems: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "徽标: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "End battle: apply current results and close the screen": "结束战斗: 应用当前结果并关闭窗口", + "English": "英式(English)", + "Ensure the element visibility is toggled on!": "确保当前元素图层可见!", + "Enter API key. Note: the Generator doesn't store the key or any generated data": "", + "Enter custom form name": "输入自定义类名", + "Enter style preset name": "输入样式预设名称", + "Equator:": "赤道:", + "Equirectangular projection is used": "使用等矩形投影", + "Equirectangular projection is used: distortion is maximum on poles. Use map with aspect ratio 2:1 for best result": "使用等矩形投影: 极点失真最大。使用长宽比为2:1的地图以获得最佳效果", + "European": "欧式(European)", + "Evaporation from lake surface. If evaporation > supply, the lake water is saline. If difference is high, the lake becomes dry": "湖面蒸发。如果蒸发>补给,湖水是咸水。如果差异很大,湖水就会变干", + "Evaporation:": "蒸发:", + "Evening": "", + "Examples. Click to re-generate": "例子,点击以重新生成", + "Execute the template": "执行模板", + "Exit Customization": "退出自定义", + "Exponent:": "指数:", + "Export": "导出", + "Export in JSON format can be used as an API replacement.": "可用 JSON 格式导出作为 API 的替代。", + "Export to GeoJSON": "导出到 GeoJSON", + "Export to JSON": "导出到 JSON", + "External images": "外部图片", + "Fantasy world Meridian length relative to real-world Earth (20k km)": "幻想世界子午线长度相对于现实世界(两万公里)的百分比", + "Fathoms (f)": "英寻 (f)", + "Features": "功能", + "Features:": "特点:", + "Feet (ft)": "英尺 (ft)", + "Field Battle: a standard type of combat": "陆战: 一种标准的战斗形式", + "Fill color": "填充", + "Fill opacity": "填充不透明度", + "Filter": "元素滤镜", + "Filter by name or group": "", + "Filter by name, province, state, culture, or group": "", + "Filter by name, type or basin": "", + "Filter by type": "", + "Finalize the heightmap and exit the edit mode": "完成高程图并退出编辑模式", + "Find or share custom namesbase on Cartography Assets portal": "在“制图资产”门户上查找或共享自定义名称库", + "Find or share custom style preset on Cartography Assets portal": "在“制图资产”门户上查找或共享自定义样式预设", + "Find or share custom template on Cartography Assets portal": "在“Cartographyassets”网站上查找或共享自定义模板", + "Flee phase. Units strength reduced": "逃跑阶段,单位力量减弱", + "Focus on selected object": "专注在选定的物体上", + "Fogging": "雾", + "Folded paper big": "", + "Folded paper small": "", + "Font": "字体", + "Font size": "字体大小", + "Font URL": "网络字体", + "Form": "类型", + "Form name:": "类型:", + "Fractious": "破碎", + "full": "完整", + "Full name:": "全名:", + "Full names": "全称", + "Generate a new map based on options": "根据选项生成新地图", + "Generate culture-specific name": "依据文化生成名字", + "Generate culture-specific name for place and battle": "依据文化为地点和战役生成名字", + "Generate culture-specific name for the burg": "依据文化为城市生成名字", + "Generate culture-specific name for the lake": "依据文化为湖泊生成名字", + "Generate culture-specific name for the province": "依据文化为省份生成名字", + "Generate culture-specific name for the river": "依据文化为河流生成名字", + "Generate note with AI": "用AI生成笔记", + "Generate random map": "生成随机地图", + "Generate random name": "随机生成名称", + "Generate random name for place and battle": "随机生成地点和战斗名称", + "Generate random name for the burg": "随机生成城市名称", + "Generate random name for the lake": "随机生成湖名称", + "Generate random name for the river": "随机生成河流名称", + "Generate route name": "生成路线名", + "Generated examples:": "生成例子:", + "Generator settings:": "生成器设置:", + "Generator uses pop-up window to download files. Please ensure your browser does not block popups.": "生成器使用弹出窗口下载文件。请确保你的浏览器不会阻止弹出窗口。", + "Generic": "通用", + "GeoJSON format is used in GIS tools such as QGIS. Check out {{wiki, link(text: wiki-page)}} for guidance.": "GeoJSON 格式用于 QGIS 等 GIS 工具中,参考 {{wiki, link(text: 维基页面)}}", + "Geozone:": "地理区域:", + "Globe": "地球仪", + "Google font": "谷歌字体", + "Gray": "灰色", + "Gray paper": "", + "Grayscale": "灰度", + "Grid": "网格", + "grid cells": "网单元格", + "Grid: click to toggle, drag to raise or lower. Ctrl + click to edit layer style and select type": "网格:点击切换,拖动可升高或降低。按住Ctrl键并点击以编辑图层样式,然后选择“类型”", + "Group": "组", + "Group:": "组:", + "Growth rate": "增长速率", + "Habitability": "宜居性", + "Halo blur": "光晕模糊", + "Halo is only rendered if \"Rendering\" option is set to \"Best quality\"!": "光晕只有在“渲染”选项设置为“最佳质量”时才会渲染!", + "Halo opacity": "光晕不透明度", + "Halo width": "光晕宽度", + "height": "高", + "Height scale:": "高度比例:", + "Height unit:": "高度单位:", + "Height:": "高度:", + "Heightmap": "高程图", + "Heightmap customization tools:": "高程图自定义工具:", + "Heightmap edit mode": "高程图编辑模式", + "Heightmap: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "高程图:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Heptagon": "七边形", + "Hex": "正六边形", + "Hex grid (flat)": "", + "Hex grid (pointy)": "", + "Hexy": "六边形", + "Hide": "隐藏", + "Hide rescaler": "隐藏缩放器", + "Hide rescaler slider": "隐藏缩放器滑块", + "Hide style edit section": "隐藏样式编辑部分", + "Hide the battle name section": "隐藏战斗名称部分", + "Hide the edit label text section": "隐藏编辑标签文本部分", + "Hide the font size section": "隐藏字体大小部分", + "Hide the group section": "隐藏组部分", + "Hide the group selection": "隐藏组选择显示组选择", + "Hide the label offset section": "", + "Hide the letter spacing section": "", + "High Fantasy": "古典幻想(High Fantasy)", + "High Island": "高岛", + "Highland": "高地", + "Hill": "山丘", + "Hill: small blob": "山丘:小的凸起物", + "horizontally": "水平", + "Hunting": "狩猎", + "ia": "", + "Ice": "冰", + "Icebergs and glaciers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "冰山和冰川: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Icon": "图标", + "Icon shift:": "图标转换:", + "Icon size": "", + "Icon:": "图标:", + "If height is greater or equal to X and less or equal to Y, then perform an operation Z with operand V": "如果 高度 大于或等于 X,小于或等于 Y,则使用操作数 V 执行操作 Z", + "Image": "图像", + "Image Converter": "图像转换器", + "Image scale relative to image size (e.g. 5x)": "图像相对于图像大小的比例(例如5倍)", + "Increase font": "增大字体", + "Increases the polygon count to smooth the sharp points. Please note that it can take some time to calculate": "增加多边形数量以平滑尖锐点。请注意,计算可能需要一些时间", + "Indented 3": "", + "Inherit": "", + "Inlets:": "入湖:", + "Interface size": "界面大小", + "Invert heightmap along the axes": "沿轴翻转高程图", + "Iran small": "", + "Isthmus": "地峡", + "It's also possible to export map to Foundry VTT, see {{module, link(text: the module)}}.": "也可把地图导出到 Foundry VTT, 查看 {{module, link(text: 该模块)}}", + "Iterate battle": "重复战斗", + "Join Discord server": "", + "Join our {{discord, link(text: Discord server)}} and {{reddit, link(text: Reddit community)}} to ask questions, get help and share maps. The created maps can be used for free, even for commercial purposes.": "", + "Keep initial size on zoom change": "缩放更改时保持初始大小", + "Kelvin (K)": "开氏度 (K)", + "Key:": "", + "Kilometer (km)": "千米 (km)", + "Kiwiroo": "", + "Label": "标签", + "Label shift": "", + "Labels": "标签", + "Labels color": "标签颜色", + "Labels size": "标签尺寸", + "Labels: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "标签: 地球仪。按住Ctrl键并点击可编辑图层样式", + "Lake": "湖泊", + "Lake area in selected units": "选定单位的湖泊面积", + "Lake average depth in selected units": "选定单位的湖泊平均深度", + "Lake elevation in selected units": "选定单位的湖泊高程", + "Lake maximum depth in selected units": "选定单位的湖泊最大深度", + "Lake outlet river": "湖泊出口河流", + "Lake shore length in selected units": "选定单位的湖岸长度", + "Lake water supply. If supply > evaporation and there is an outlet, the lake water is fresh. If supply is very low, the lake becomes dry": "湖水供水。如果供水>蒸发且有出口,湖水是新鲜的。如果供水量很低,湖水就会干涸", + "Lakes": "湖", + "Land Area:": "土地面积:", + "Land cells:": "陆地单元:", + "Landing phase. Amphibious attack. Units are vulnerable against prepared defense": "登陆阶段,两栖攻击,单位面对有准备的防御很脆弱", + "Landing: amphibious attack": "登陆: 两栖攻击", + "Landmass": "大陆", + "Landmass area in selected units": "选定单位的陆地面积", + "Language": "界面语言", + "latitude": "纬度", + "Latitude:": "纬度:", + "Latitudes:": "纬度:", + "Layers": "图层", + "Layers preset:": "图层预设:", + "Layers reduction rate. Increase to improve performance": "减少层数,提高性能", + "League (lg)": "里格 (lg|旧制约5公里)", + "Legend": "图列", + "Length": "长度", + "Length of Meridian in pixels": "子午线长度(以像素为单位)", + "Length of Meridian is friendly units (depends on user configuration)": "子午线的长度是友好的单位(取决于用户配置)", + "Length of Meridian. Almost half of the equator length": "子午线的长度,几乎是赤道长度的一半", + "Length:": "长度:", + "Letter spacing": "", + "Lightness:": "场景亮度:", + "Line simplification rate. Increase to slightly improve performance": "线条简化率。提高以略微提升性能。", + "Line style": "线条样式", + "Line: select two points to change heights along the line": "直线刷:选择两个点沿直线改变高度", + "Linear": "线性", + "Load": "载入", + "Load fully-functional map (.map or .gz formats)": "加载.map 或 .gz格式全功能地图", + "Load image to convert": "加载要转换的图像", + "Load map file (.map or .gz) file from URL. Note that the server should allow CORS": "加载网址上的地图文件 (.map 或 .gz) 请注意服务器必须允许 CORS", + "Load map file (.map or .gz) from your Dropbox": "从 Dropbox 加载地图文件(.map 或 .gz)", + "Load map file (.map or .gz) from your local disk": "从本地硬盘加载地图文件 (.map 或 .gz)", + "Load map from": "载入地图", + "Load map from browser storage (if saved before)": "从浏览器存储加载地图(如果之前保存)", + "LOADING": "载入中", + "Local font": "本地字体", + "Lock or unlock all burgs": "锁定或解锁所有的城市", + "Lock or unlock all routes": "锁定或解锁所有路线", + "Lock seed (click on lock icon) if you want template to generate the same heightmap each time": "若希望模板每次生成相同高程图,则锁定种子(点击锁定图标)", + "Longitude:": "经度:", + "Longitudes:": "经度:", + "Looting phase. Plunder the town. Units strength increased": "掠夺阶段。掠夺城市。单位强度增加", + "Low Island": "低岛", + "Lower brush: drag to decrease height of cells in radius by Power value": "降低刷: 拖动以降低力量值半径内单元格的高度", + "machine": "设备", + "Mainstem:": "主干:", + "Maneuvering phase. Units strength reduced": "机动阶段,单位强度减弱", + "Manually re-assign biomes to not follow the default moisture/temperature pattern": "手动重新分配生物群落,不遵循默认的湿度/温度模式", + "Manually re-assign provinces": "手动重新分配省份", + "Map coordinates on globe": "地球仪上的地图坐标", + "Map generation settings. Generate a new map to apply the settings": "地图生成设置。生成一个新的地图来应用这些设置", + "Map name": "地图名称", + "Map presentation in 3D scene. Works best for heightmap. Cannot be used for editing": "3D 显示,展示高程图效果最好的模式。不可编辑", + "Map seed": "地图种子", + "Map seed number. Press 'Enter' to apply. Seed produces the same map only if canvas size and options are the same": "地图种子编号。只有当画布大小和选项相同时,种子才生成相同的地图", + "Map settings (new map to apply):": "地图设置(应用于新地图):", + "Map size:": "地图大小:", + "Map will be split into tiles and downloaded as a single zip file. Avoid saving too large images": "地图将被分割成图块(Tiles)和下载为一个单一的压缩文件。避免保存图像过大", + "Maps are saved in .map format, that can be loaded back via the Load in menu. There is no way to restore the progress if file is lost. Please keep old save files on your machine or cloud storage as backups.": "地图以 .map 格式保存,可以通过 载入 菜单加载回来。如果文件丢失,则无法恢复进度。请将旧文件作为备份保存在你的计算机或云存储中。", + "Markers": "标记(k)", + "Marble big": "", + "Marble Blue": "", + "Marble Blue big": "", + "Marble small": "", + "Marker": "标记", + "Marker element size in pixels": "标记元素大小(以像素为单位)", + "Marker icon": "标记图标", + "Marker icon shift (by X and by Y axis), percent. Set to 50 to position icon in center": "标记图标移动(由 X 轴和由 Y 轴) ,百分比。设置为50位置图标在中心", + "Marker icon sizes in pixels": "标记图标大小(以像素为单位)", + "Marker marker element and icon sizes in pixels": "标记标记元素和图标大小(以像素为单位)", + "Marker pin shape": "标记针形状", + "Marker type. Style changes will apply to all markers of the same type. Leave blank if the marker is unique": "标记类型。样式更改将应用于同一类型的所有标记。如果标记是唯一的,则保留空白", + "Markers": "标记", + "Markers number": "标记数量", + "Markers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "标记: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Mars big": "", + "Mars small": "", + "Mask: lower cells near edges or in map center": "掩模:位于边缘或地图中心的较低单元格", + "Mauritania small": "", + "max": "最大", + "Max depth:": "最大深度:", + "Maximal possible zoom level (should be > 1)": "最大可能缩放级别(应大于1)", + "Maximum number of iterations taken to resolve depressions. Increase if you have rivers ending nowhere": "解决凹陷所需的最大迭代次数。如果河流没有尽头,则增加", + "Mean area:": "平均面积:", + "Mean height:": "平均高度:", + "Mean population:": "平均人口:", + "Mediterranean": "地中海", + "Melee phase. Melee units excel": "近战阶段,近战单位优势", + "Mercury big": "", + "Mercury small": "", + "Meridian length:": "子午线长度:", + "Meters (m)": "米 (m)", + "Mile (mi)": "英里 (mi)", + "Military": "军事", + "Military forces: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "军事力量: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Military map": "军事地图", + "Military personnel rate (% of state population). Depends on war alert. Click to sort": "军职人员比率(国家人口的百分比)。取决于战争警报。点击进行排序", + "Mimimal possible zoom level (should be > 0)": "最小可能缩放级别(应大于0)", + "min": "最小", + "minimal": "极简", + "Mirror": "镜像", + "Mode:": "模式:", + "Model:": "模型:", + "Mouth width:": "河口宽:", + "Move selected relief icon back": "向后移动选定的图标", + "Move selected relief icon to front": "将选定的图标移到前面", + "Multiply all heights in range by factor": "将范围内的所有高度值乘以因子", + "Name": "", + "Name:": "名称:", + "Names data:": "名称数据:", + "Names data: a comma separated list of source names used for names generation": "名称数据:一个逗号分隔的源名称列表,用于生成名称", + "Namesbase": "名称库", + "Nautical league (nlg)": "海里格 (nlg)", + "Nautical mile (nmi)": "海里 (nmi)", + "Naval": "沿海", + "Naval Battle: naval units combat": "海战: 海军单位作战", + "New Map": "新建地图", + "New Map!": "新地图!", + "Night": "", + "No": "无", + "No clipping": "不剪裁", + "No outline": "", + "No pattern": "无图案", + "No texture": "无纹理", + "Nomadic": "游牧", + "Noon": "", + "North Pole:": "北极:", + "Northern": "", + "Notes": "笔记", + "Number of burgs in group": "", + "Number of columns": "列数", + "Number of lake inlet rivers": "湖泊入口河流数量", + "Number of land biomes": "陆地生物群落数量", + "Number of rows": "行数", + "Number of zones": "区数", + "Ocean": "大海", + "Ocean layers": "海洋层", + "Offset:": "", + "Old World": "旧世界", + "Onload behavior": "加载行为", + "Opacity": "透明度", + "Open Battle Simulation Tutorial": "开放式战斗模拟教程", + "Open burg map in a new tab": "在新标签页打开城市图", + "Open Image Converter": "打开图像转换器", + "Open last saved map": "打开最后保存的地图", + "Open Military Forces Tutorial": "打开军事部队教程", + "Open previously downloaded style file": "打开以前下载的样式文件", + "Open previously downloaded template": "打开以前下载的模板", + "Open route creation dialog": "打开路线创建对话框", + "Open template editor": "打开模板编辑器", + "Open Template Editor Tutorial": "打开模板编辑器教程", + "Open wiki article scale and distance to know about grid scale": "打开wiki文章“scale and distance”,了解网格比例", + "Optimize vector": "优化矢量图", + "Options": "选项", + "Options:": "选项:", + "Or load from your Dropbox account": "从你的 Dropbox 账户", + "Order": "", + "Oriental": "东方式(Oriental)", + "Outlet:": "出湖:", + "Overlay opacity:": "设置不透明度:", + "pack cells": "包单元格", + "Paint Brushes": "笔刷", + "Pangea": "泛大陆", + "Paste link to the image here:": "此处粘贴图像网址:", + "Pattern": "图案", + "Pattern 1": "", + "Pattern 2": "", + "Pattern 3": "", + "Pattern 4": "", + "Pattern 5": "", + "Pattern 6": "", + "Pattern opacity": "图案透明度", + "Peninsula": "半岛", + "Pentagon": "五边形", + "Pergamena small": "", + "Physical map": "物理地图", + "Pin": "别针", + "Pin colors:": "别针颜色:", + "Pin fill and stroke colors": "填充和描边颜色", + "Pin it": "Pin it", + "Pin shape:": "别针形状:", + "Pit: round depression": "洼地:圆形的凹陷", + "Place icons in a bulk": "批量放置图标", + "Places of interest": "名胜古迹", + "Plaster": "", + "PNG / JPEG scale:": "PNG / JPEG 比例:", + "Points number": "生成点数", + "Political map": "行政区域图", + "Populate with letters that can be used twice in a row (geminates)": "使用可以在一行中使用两次的字母填充(双份)", + "Population": "人口(n)", + "Population": "人口", + "Population map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "人口图: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Population:": "人口:", + "Position": "位置", + "Power": "力量", + "Power:": "力度:", + "Precipitation": "降水(a)", + "Precipitation": "降水", + "Precipitation map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "降水图: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Precipitation:": "降水量:", + "Prepared SVG": "已准备SVG", + "Preset": "预设", + "Preset name:": "预设名字:", + "Presets:": "预设:", + "Preview": "预览", + "Preview generator": "", + "Preview heightmap in 3D scene": "在3D 场景中预览高程图", + "Project map on globe. Cannot be used for editing": "把地图置于球体上显示。不可编辑", + "Provide a name for the new group": "提供新组的名称", + "Province": "省", + "Province form name": "省类名", + "Province full name": "省全称", + "Province short name": "省简称", + "Province size": "省徽标大小", + "Province:": "省份:", + "provinceForm": { + "Area": "", + "Autonomy": "", + "Barony": "", + "Canton": "", + "Captaincy": "", + "Chiefdom": "", + "Clan": "", + "Colony": "", + "Council": "", + "County": "", + "Deanery": "", + "Department": "", + "Dependency": "", + "Diaconate": "", + "District": "", + "Earldom": "", + "Governorate": "", + "Island": "", + "Islands": "", + "Land": "", + "Landgrave": "", + "Mandate": "", + "Margrave": "", + "Municipality": "", + "Occupation zone": "", + "Parish": "", + "Prefecture": "", + "Province": "", + "Region": "", + "Republic": "", + "Reservation": "", + "Seneschalty": "", + "Shire": "", + "State": "", + "Territory": "", + "Tribe": "" + }, + "Provinces": "省份", + "Provinces displayed": "各省展示", + "Provinces map": "省份地图", + "Provinces ratio": "省份比率", + "Provinces:": "各省:", + "Provinces: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "省: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Pure landmass": "纯大陆地", + "Pursue phase. Mounted units excel": "追踪阶段,弓骑兵优势", + "Pursue phase. Try to intercept fleeing attackers. Mounted units excel": "追击阶段,设法拦截逃跑的攻击者,弓骑兵小队优势", + "Pursue phase. Units strength increased": "追击阶段,单位力量增强", + "Quick preset lighting for different times of day": "", + "Radius": "半径", + "Radius:": "半径:", + "Raise brush: increase height of cells in radius by Power value": "提升刷: 按功率值增加半径单元格的高度", + "Random": "随机", + "Random factor for attackers. Click to re-roll": "攻击者的随机因素。点击重新滚动", + "Random factor for defenders. Click to re-roll": "防守方的随机因素。点击重Roll", + "Randomize Iceberg shape": "随机产生冰山形状", + "Range: elongated elevation": "山脉:长条形的隆起", + "Rate": "比率", + "Re-assign zones": "重新指定区域", + "Re-generate examples based on provided data": "根据提供的数据重新生成示例", + "Recalculate military forces based on current options": "根据现有选择重新计算军事力量", + "Recolor listed provinces based on state color": "根据国家颜色重新着色列出的省份", + "Recommended maximum name length": "建议的最大名称长度", + "Recommended minimum name length": "建议的最小名称长度", + "Rectangular": "矩形", + "Redo the action": "重做", + "Redo the action (Ctrl + Y)": "重做 (Ctrl + Y)", + "Reduce layers": "层减少", + "Refresh the Editor": "刷新编辑器", + "Refresh the overview screen": "刷新概览窗口", + "Refresh the Overview screen": "刷新“概述”窗口", + "Regenerate": "点击重生", + "Regenerate burg names based on assigned culture": "根据分配的文化重新生成城市名", + "Regenerate diplomatical relations": "重建外交关系", + "Regenerate emblem": "重新生成徽标", + "Regenerate era": "重新生成时代", + "Regenerate legend for this regiment": "为这个军队重新创造图例", + "Regenerate map name": "重新生成地图名称", + "Regenerate relief icons based on current biomes and elevation": "基于当前生物群落和海拔重生地形符号", + "Regenerate rivers and allow water flow to change heights and form new lakes. Better to keep checked": "重生河流,改变水流高度形成新的湖泊。使用后最好检查一下", + "Regiment": "军队", + "Regiment emblem": "军队徽标", + "Regiment emblem and name. Click to sort by name": "军队徽和军队名。按名称排序", + "Regiment type (land or naval). Click to change": "军队类型(陆军或海军)。点击更改", + "Relations": "关系", + "Release all provinces. It will make all provinces with burgs independent": "释放所有的省份,让所有有市民的省份独立", + "Relief": "地形符号(f)", + "Relief": "地形符号", + "Relief and biome icons: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "地貌和生物群落图标:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Relief Icons": "地形符号", + "Religion:": "宗教:", + "Religions": "宗教", + "Religions map": "宗教地图", + "Religions number": "宗教数量", + "Religions: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "宗教:点击可切换,拖动可升高或降低图层。按住Ctrl键并点击可编辑图层样式", + "Relocate burg. Click on map to move the burg": "安置城市。点击地图移动城市", + "Remove all provinces. States will remain as they are": "除去所有省份,各国将保持原状", + "Remove all rivers": "删除所有河流", + "Remove all routes": "移除所有路线", + "Remove all rulers from the map. Click on ruler label to remove a ruler separately": "从地图中删除所有标尺。点击标尺标签可分别删除标尺", + "Remove all unlocked burgs except for capitals. To remove a capital remove its state first": "删除除首都以外所有未上锁的城市。删除首都首先删除其国家", + "Remove all unlocked markers": "删除所有未锁定的标记", + "Remove icons in a bulk": "批量删除图标", + "Remove non-capital burg": "移除非首都城", + "Remove regiment": "删除军队", + "Remove river": "删除河流", + "Remove route": "移除路线", + "Remove selected relief icon or icon type": "删除选定的图标或图标类型", + "Remove the element": "删除元素", + "Remove the group": "删除组", + "Remove the Group with all labels": "删除带有所有标签的组", + "Remove the label": "编辑此标签的自由文本描述(图例)", + "Remove the marker": "移除标记", + "Remove the step": "删除梯级", + "Remove this note": "删除备注", + "Rename burgs in bulk": "批量重命名城市", + "Render cells below the sea level (with height less than 20)": "渲染低于海平面的单元格(高度小于20)", + "Render heightmap data as a small monochrome image": "将高程图数据渲染为一个小的单色图像", + "Render ocean cells": "生成海洋单元格", + "Render ocean heights": "渲染海洋高程图", + "Rendering": "形状渲染", + "Rendering order: higher values are rendered on top": "", + "Rescale burg styles": "调整城市样式比例", + "Rescale on zoom": "放大时重新调节", + "Rescaler: change height if condition is fulfilled": "缩放器:若条件达成,则更改高度。", + "Reset diplomatical relations of selected state to Neutral": "把选定国家的外交关系重置为中立", + "Reset map zoom": "重置地图缩放", + "Reset to defaults": "恢复默认", + "Reset Zoom": "重置缩放", + "Restore default canvas size": "恢复默认画布尺寸", + "Restore default namesbase": "还原默认名称库", + "Restore default theme color: pale magenta": "还原默认主题颜色: 淡洋红色", + "Restore default units settings": "还原默认单位设置", + "Restore default zoom extent: [1, 20]": "还原默认缩放范围:[1, 20]", + "Restore the defaults and re-define biomes based on current moisture and temperature": "根据当前的湿度和温度恢复缺省值并重新定义生物群落", + "Restore winds": "恢复风向", + "Retreat phase. Units strength reduced": "撤退阶段,单位强度减弱", + "Rhombille grid": "", + "Rivers": "河流(v)", + "River": "河流", + "River discharge (flux power)": "河流流量", + "River drainage basin (watershed)": "河流流域", + "River length in selected units": "选定单位的河流长度", + "River mouth width in selected units": "选定单位的河口宽度", + "River source additional width. Default value is 0": "河源额外宽度。默认值为0", + "River width multiplier. Default value is 1": "河流宽度乘数。默认值为1", + "River:": "河流:", + "Rivers": "河流", + "Rivers number": "河流数量", + "Rivers:": "河流:", + "Rivers: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "河流:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Routes": "路线(u)", + "Roll dice to update random factor": "掷骰子来更新随机因子", + "Rotate": "旋转", + "Rotation:": "旋转速度:", + "Round": "", + "Route": "路线", + "Route length in selected units": "选定单元格表示的路线长度", + "Routes": "路线", + "Routes number": "路线数", + "Routes:": "路线:", + "Rows:": "行:", + "Rulers": "标尺", + "Rulers: click to toggle, drag to move, click on label to delete. Ctrl + click to edit layer style": "标尺:点击切换,拖动移动,点击标签删除。按住Ctrl键并点击可编辑图层样式", + "Rural": "乡村", + "Rural color": "乡村颜色", + "Save": "保存", + "Save biomes-related data as a text file (.csv)": "把生物群落相关数据保存为CSV文件", + "Save burgs-related data as a text file (.csv)": "把城市相关的数据保存为CSV文件", + "Save current JSON as a new style preset": "把当前 JSON 保存为一个新的样式预设", + "Save fully-functional map file": "以.map 格式保存全功能地图", + "Save map file to your Dropbox": "把地图文件保存到 Dropbox", + "Save map to": "保存地图到", + "Save markers data as a text file (.csv)": "把标记数据保存为CSV文件", + "Save military-related data as a text file (.csv)": "把军事相关数据保存为CSV文件", + "Save OBJ file of the 3d scene": "保存三维场景的 OBJ 文件", + "Save provinces-related data as a text file (.csv)": "把与省份相关的数据保存为CSV文件", + "Save rivers-related data as a text file (.csv)": "把河流相关的数据保存为CSV文件", + "Save routes-related data as a text file (.csv)": "将路线相关数据保存为文本文件(.csv)", + "Save screenshot of the 3d scene": "保存3D 场景的截图", + "Save state relations matrix as a text file (.csv)": "把国家关系表保存为CSV文件", + "Save the project to browser storage only": "仅把项目保存至浏览器内部存储", + "Scale": "比例", + "Scale Bar": "比例尺", + "Scale Bar: click to toggle. Ctrl + click to edit style": "比例尺:点击切换。按住Ctrl键并点击可编辑样式", + "Scale:": "比例:", + "Search:": "", + "See {{emojidb, link(text: EmojiDB)}} to search for emojis": "访问 {{emojidb, link(text: EmojiDB)}} 搜索 emoji 表情", + "Seed:": "", + "select": "选择", + "Select a color below and assign a height value for it": "选择下面的颜色并为其分配高度值", + "Select a color to assign a height value": "选择一种颜色来分配高度值", + "Select a color to re-assign the height value": "选择一种颜色来重新分配高度值", + "Select a distance unit or provide a custom name": "选择距离单位或提供自定义名称", + "Select a group for this coastline": "为此海岸线选择组", + "Select a group for this label": "为此标签选择一个组", + "Select a map layers preset": "选择一个地图图层预设", + "Select a set of cultures to be used for names and cultures generation": "选择一组用于生成名称和文化的文化风格", + "Select a style preset": "选择样式预设", + "Select a style preset. State labels may required regeneration if font is changed": "选择一个样式预设。如果字体改变,国家标签可能需要重新生成", + "Select Acacia icon": "选择刺槐图标", + "Select allowed biomes": "选择允许的生物群落", + "Select allowed cultures": "选择允许的文化", + "Select allowed features": "", + "Select allowed religions": "选择允许的宗教", + "Select allowed states": "选择允许的国家", + "Select an altitude unit or provide a custom name": "选择一个高度单位或提供一个自定义名称", + "Select an element to edit its style": "选择一个元素来编辑其样式", + "Select an element to edit its style (list is ordered alphabetically)": "选择一个元素来编辑其样式", + "Select any type of icons": "选择任何图标", + "Select background filter": "选择背景滤镜", + "Select base template": "选择基本模板", + "Select base to edit": "选择库编辑", + "Select base:": "选择库:", + "Select burg group. Groups defines burg icon, label size and style": "", + "Select burg in province or state": "选择国家或省份中的城市", + "Select burg type. Type slightly affects emblem generation": "选择城市类型。对徽标生成有轻微影响", + "Select Cactus icon": "选择仙人掌图标", + "Select color scheme for the element": "为元素选择配色方案", + "Select Conifer Tree icon": "选择针叶树图标", + "Select Dead Tree icon": "选择死树图标", + "Select Deciduous Tree icon": "选择落叶树图标", + "Select dominant culture": "选择主导文化", + "Select Dune icon": "选择沙丘图标", + "Select element group": "选择元素组", + "Select element id": "选择元素ID", + "Select element:": "选择元素:", + "Select emblem shape. Can be changed indivudually in Emblem editor": "选择徽标形状。可在徽标编辑器中单独更改", + "Select file and create a link to share with your friends": "选择文件并创建一个链接与你的朋友共享", + "Select filter for element. Please note filters may cause performance issues!": "为元素选择滤镜。请注意,滤镜可能会导致性能问题!", + "Select filter for states fill. Please note filters may cause performance issues!": "选择填充国家的滤镜。请注意滤镜可能导致性能问题!", + "Select font": "选择字体", + "Select font adding method": "选择字体添加方法", + "Select form name": "选择类型名称", + "Select format to download image or export map data": "选择下载图像或导出地图数据的格式", + "Select from the list or paste a Unicode character here:": "从列表中选择或在此处粘贴Unicode字符:", + "Select Grass icon": "选择草图标", + "Select grid overlay type": "选择网格覆盖类型", + "Select group icon": "", + "Select group to be assigned if burg doesn't pass the criteria for other groups": "", + "Select halo effect power (blur). Set to 0 to make it solid line": "选择光晕效果力度(模糊)。设置为0使其成为实线", + "Select Hill icon": "选择山丘图标", + "Select how many distance units are in one pixel": "选择一个像素中有多少个距离单位", + "Select icon": "选择图标", + "Select interface language": "", + "Select lake type (group)": "选择湖泊类型(组)", + "Select line interpolation type": "选择直线插值类型", + "Select marker type for newly added markers.": "为新添加的标记选择标记类型。", + "Select mode of operation": "选择操作模式", + "Select Mountain icon": "选择山脉图标", + "Select ocean pattern": "选择海洋图案", + "Select Palm icon": "选择棕榈树图标", + "Select parent river": "选择主干", + "Select precreated vignette": "选择预设晕影", + "Select province in state": "选择国家中的省", + "Select rendering model. Try to set to 'optimized' if you face performance issues": "选择形状渲染模型,尝试最佳性能来减缓卡顿反应慢等问题", + "Select route group": "选择路线组", + "Select set of relief icons. All relief icons will be regenerated": "选择一组地形符号。将重新生成所有地形符号", + "Select shape of the emblem": "选择徽标形状", + "Select Snow Conifer Tree icon": "选择雪松图标", + "Select Snow Mountain icon": "选择雪山图标", + "Select speech synthesis voice to pronounce generated names": "选择合成语音来朗读生成的名称", + "Select state": "选择国家", + "Select state labels mode: display short or full names": "选择国家标签模式: 显示简写或全称", + "Select Swamp icon": "选择沼泽图标", + "Select Temperature scale": "选择温度刻度", + "Select template or precreated heightmap to be used on generation": "选择要在生成时使用的模板或预创建的高程图", + "Select template:": "选择模板:", + "Select texture image. Big textures can highly affect performance": "选择图像的纹理。大纹理会严重影响性能", + "Select Volcano icon": "选择火山图标", + "Separate": "分离", + "Sepia": "墨色", + "Set a filter to be applied to the map in general": "设置一个滤镜,应用于地图", + "Set a North-South map shift, set to 50 to make map center lie on Equator": "设置南北地图偏移。设置为50使地图中心位于赤道上", + "Set a West-East map shift, set to 50 to make map center lie on Prime meridian": "设置一个西向东的地图位移。设置为50,使地图中心位于本初子午线", + "Set autosave interval in minutes. Set 0 to disable autosave. Map is saved to browser memory": "设置自动保存间隔,单位:分钟。设置为0禁用自动保存。地图被保存到浏览器内存中", + "Set background color": "设置背景颜色", + "Set background element padding: top, right, bottom, left (in pixels)": "设置背景元素填充:顶部、右侧、底部、左侧(以像素为单位)", + "Set background fill color": "设置背景填充颜色", + "Set background opacity": "设置背景透明度", + "Set background opacity. 0: transparent, 1: solid": "设置背景透明度。0:透明,1:不透明", + "Set background stroke color and width": "设置背景描边颜色和宽度", + "Set bar and font size": "设置比例尺与字体大小", + "Set bar color for rural population": "为农村人口设置条形颜色", + "Set bar color for urban population": "为城市人口设置条形颜色", + "Set battle name": "设定战斗名称", + "Set brush radius for icons placement on deletion": "设置删除时图标放置的笔刷半径", + "Set burg emblems size multiplier": "设置城市徽大小乘数", + "Set burg population": "设置城市人口", + "Set clipping. Only non-clipped part will be visible": "剪裁。只有未剪切的部分是可见的", + "Set curve profile": "设置曲线剖面", + "Set custom burg map URL": "", + "Set dialog and tool windows transparency": "设置对话框和工具窗口透明度", + "Set element name": "设置元素名称", + "Set fill color": "设置填充颜色", + "Set fill transparency. Set to 0 to make it fully transparent": "设置填充透明度。设置为0使其完全透明", + "Set font size": "设置字体大小", + "Set globe rotation speed. Set to 0 is you want to toggle off the rotation": "设置地球仪的旋转速度。如果要关闭旋转,则设置为0", + "Set globe texture resolution": "设置全局纹理分辨率", + "Set grid cells scale multiplier": "设置网格单元比例乘数", + "Set height exponent, i.e. a value for altitude change sharpness. Altitude affects temperature and hence biomes": "设置高度指数, 例如 海拔高度变化的锐度。海拔高度影响温度与生物群落", + "Set height for all cells to 0 (erase the map)": "将所有单元格的高度设置为0(擦除地图)", + "Set height scale": "设置高度比例", + "Set height:": "设定高度:", + "Set how many people are in one population point": "设置一个人口点等于多少人", + "Set icon size": "设置图标大小", + "Set icon size for individual icon or for bulk placement": "为单个图标或批量放置设置图标大小", + "Set icon stroke linejoin": "", + "Set image size in pixels": "以像素为单位设置图像大小", + "Set label shift along X and Y axes": "", + "Set label shift along Y axis": "", + "Set labels color": "设置标签颜色", + "Set labels size": "设置标签大小", + "Set letter spacing": "Set letter spacing", + "Set map rotation speed. Set to 0 is you want to toggle off the rotation": "设置地图旋转速度。设置为0是你想关闭旋转", + "Set map size relative to the world size": "设置地图大小相对于世界大小", + "Set maximum number of colors": "设置最大颜色数", + "Set maximum number of items in one column": "在一列中设置最大项数", + "Set mesh texture resolution": "设置网格纹理分辨率", + "Set min population constraint": "", + "Set minimum and maximum possible zoom level": "设置最小和最大可能缩放级别", + "Set number of points to be used for graph generation. Highly affects performance. 10K is the only recommended value": "设置用于图形生成的点数。这会严重影响性能。10K是唯一推荐值", + "Set ocean color": "设置海洋颜色", + "Set ocean pattern opacity": "设置海洋图案不透明度", + "Set opacity of the loaded image": "设置加载图像的不透明度", + "Set opacity. 0: transparent, 1: solid": "设置不透明度。0: 透明,1:完全不透明", + "Set original map size on generation. It cannot be changed later. Always keep canvas size equal to your screen size or less. The best option is to use the default value. For full-globe maps use aspect ratio 2:1": "在生成时设置原始地图大小,之后无法更改。始终保持画布尺寸等于或小于屏幕尺寸。最好使用默认值。对于完整地球地图,使用宽高比 2:1", + "Set points (cells) number of the submap": "设置子地图的点(单元格)数量", + "Set position of the Scale bar bottom right corner (in percents)": "设置比例尺右下角的位置(以百分比表示)", + "Set precipitation - water amount clouds can bring. Defines rivers and biomes generation. Keep around 100% for default generation": "Set precipitation - water amount clouds can bring. Defines rivers and biomes generation. Keep around 100% for default generation", + "Set province emblems size multiplier": "设置省徽大小乘数", + "Set regiment box size. All regiments will be redrawn on change (position will defaulted)": "设置军队规模。所有军队将在变更时重Roll(位置默认)", + "Set relative size for the particular label": "为特定标签设置相对大小", + "Set relative size for the particular label (% of group default)": "", + "Set scene lightness": "设置场景亮度", + "Set size of particular Emblem. To hide set to 0. To change the entire category go to Menu ⭢ Style ⭢ Emblems": "设置特定标志的大小。隐藏设置为0。要更改整个类别,请转到菜单>样式>徽标", + "Set size, select file format and download emblem image": "设置大小,选择文件格式和下载徽标图像", + "Set sky and water color": "设置天空和水的颜色", + "Set spacing between relief icons": "设置地形符号之间的间距", + "Set starting offset for the particular label": "设置特定标签的起始偏移量", + "Set starting offset for the particular label (% along the path)": "", + "Set starting offset numerically": "", + "Set state and cultures growth rate. Defines how many lands will stay neutral": "设置国家和文化的增长率。确定有多少土地保持中立", + "Set state emblems size multiplier": "设置国家标志大小乘数", + "Set states fill opacity. 0: invisible, 1: solid": "设置国家填充不透明度。0: 不可见,1: 纯色", + "Set states halo effect opacity. 0: invisible, 1: solid": "设置光晕不透明度。0: 透明 1: 完全不透明", + "Set states halo effect width": "设置国家光晕效果宽度", + "Set stroke color": "设置笔画颜色", + "Set stroke dash array (e.g. 5 2) and linecap": "设置行程破折号数组(例如 5 2)和行距", + "Set stroke width": "设置划线宽度", + "Set sun position (x, y) and color": "设置太阳位置 (x, y) 与颜色", + "Set temperature at equator": "设置赤道温度", + "Set text shadow": "设置文本阴影", + "Set the letter spacing size for this label": "Set the letter spacing size for this label", + "Set the North Pole average yearly temperature": "设置北极年平均温度", + "Set the South Pole average yearly temperature": "设置南极年平均温度", + "Set theme hue for dialogs and tool windows": "为对话框和工具窗口设置主题色调", + "Set tooltip size": "设置工具栏大小", + "Set urban density: average population per building in Medieval Fantasy City Generator": "设置城市密度: 中世纪幻想城市生成器中每座建筑的平均人口", + "Set urban population modifier. Change to increase or decrease burgs population": "设定城市化率: 城市人口相对于所有人口", + "Set user interface size. Please note browser zoom also affects interface size (Ctrl + or Ctrl - to change)": "设置用户界面大小。请注意,浏览器缩放也会影响界面大小(Ctrl+或Ctrl-更改)", + "Set view node": "设置显示模式", + "Set vignette blue propagation (in pixels)": "设置晕影模糊扩散(单位像素)", + "Set vignette X and Y radius (in percents)": "设晕影的 X 和 Y 半径(以百分比为单位)", + "Set what Generator should do on load": "设置生成器加载时应该做什么", + "Set wind (compass) rose size": "设定风玫瑰大小", + "Set:": "设置:", + "Shape:": "形状:", + "Share": "分享", + "Share on Facebook": "", + "Shattered": "支离破碎", + "Shelling phase. Naval artillery bombardment of enemy fleet": "炮击阶段,海军炮击敌方舰队", + "Sheltering phase. Hide behind the walls and wait": "躲在掩体后等待", + "Shield": "盾牌", + "Shieldy": "盾形", + "Shift": "平移", + "Shift by axes": "轴变化", + "Shift by x axis in pixels": "以像素为单位移动x轴", + "Shift by y axis in pixels": "以像素为单位按y轴移动", + "Shift texture by x axis in pixels": "以像素为单位按x轴移动纹理", + "Shift texture by y axis in pixels": "以像素为单位按y轴移动纹理", + "Shift the element by axes": "按轴变化元素", + "Shift the texture by axes": "按轴变化纹理", + "Shift wind (compass) rose by axes": "用轴移动风玫瑰", + "Shock phase. Units are not prepared for a defense": "休克阶段,部队还没准备好防御", + "Shock phase. Units strength reduced": "冲击阶段,单位强度降低", + "Shore length:": "海岸长度:", + "Short name:": "简称:", + "Short names": "简写", + "Show": "点击显示", + "Show 3D labels": "显示3D 标签", + "Show all labels": "显示所有标签", + "Show burgs bubble chart": "显示城市气泡图", + "Show emblem associated area or place": "显示与徽标相关的区域或地点", + "Show only zones of selected type": "只显示选定类型的区域", + "Show provinces chart": "显示省份图", + "Show regiments list": "显示军队名单", + "Show relations history": "展示关系史", + "Show relations matrix": "显示关系表", + "Show rescaler slider": "显示重新分级滑块", + "Show seed history to apply a previous seed": "显示种子历史记录以应用以前的种子", + "Show sky and extend water": "展现天空,延伸水面", + "Show style edit section": "显示样式编辑部分", + "Show temperature graph for the burg": "显示城市的温度图", + "Show the edit label text section": "显示编辑标签文本部分", + "Show the elevation profile for the river": "显示河流的高程剖面", + "Show the elevation profile for the route": "显示路线的高程轮廓", + "Show the font size section": "显示字体大小部分", + "Show the group selection": "显示组选择", + "Show the label offset section": "", + "Show the letter spacing section": "显示字母间距部分", + "Show wireframe": "", + "Shows whether the burg has a citadel (castle). Click to toggle": "显示城市是否为要塞。点击切换", + "Shows whether the burg has a shanty town. Click to toggle": "显示城市是否有棚户区。点击可切换", + "Shows whether the burg is a port. Click to toggle": "显示城市是否为港口。点击可切换", + "Shows whether the burg is a religious center. Click to toggle": "显示城市是否为宗教中心。点击可切换", + "Shows whether the burg is a state capital. Click to toggle": "显示该城市是否为国家首府。点击可切换", + "Shows whether the burg is a trade center (has big marketplace). Click to toggle": "显示城市是否为贸易中心(有大型市场)。点击切换", + "Shows whether the burg is walled. Click to toggle": "显示城市是否有围墙,点击切换", + "Shows whether there is already a preset with this name": "显示是否已有具有此名称的预设置", + "Siege: burg blockade and storming": "包围: 城市封锁和突击", + "Simple": "简版", + "Simplify line": "线简化", + "Size": "大小", + "Size variety": "大小种类", + "Size:": "大小:", + "Skirmish phase. Ranged units excel": "冲突阶段。范围单位优势", + "Sky:": "天空:", + "Smooth 6": "", + "Smooth 9": "", + "Smooth all heights a bit": "把所有的高度都抹平一点", + "Smooth brush: drag to level height of cells in radius to height of adjacent cells": "平滑刷: 拖动到单元格的水平高度,半径到相邻单元格的高度", + "Smooth geometry": "几何平滑", + "Smooth the map replacing cell heights by an average values of its neighbors": "平滑地图,用相邻单元的平均值替换单元的高度", + "Soiled paper horizontal": "", + "Soiled paper vertical": "", + "Sortie phase. Make a sortie from besieged town. Melee units excel": "出击阶段,从被包围的城市出击,近战单位优势", + "Source width:": "源宽度:", + "South Pole:": "南极:", + "Southern": "", + "Spacing:": "间距:", + "Spain small": "", + "Speak the examples. You can change voice and language in options": "朗读示例。您可以在选项中更改语音和语言", + "Speak the name. You can change voice and language in options": "朗读名字。您可以在选项中更改语音和语言", + "Speaker voice": "朗读者音色", + "Split map into smaller png tiles and download as zip archive": "把地图拆分成更小的 png 块,并作为压缩文件下载", + "Split regiment into 2 separate ones": "将军队分割为两个军队", + "Square": "正方形", + "Square 45 degrees grid": "", + "Square grid": "", + "Squared": "", + "Squarish": "方形", + "Standard": "标准", + "Standard 3": "", + "Standard 4": "", + "Standard view mode that allows to edit the map": "允许编辑地图的标准视图模式", + "Star": "", + "Star circled": "", + "Star circled empty": "", + "Star squared": "", + "State": "国家", + "State borders: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "国界: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "State form name": "国家类型名称", + "State full name": "国家全名", + "State labels": "国家标签", + "State name. Click to sort": "国家名称。点击以进行排序", + "State population. Click to sort": "国家人口,点击排序", + "State short name": "国家名", + "State size": "国家徽标大小", + "State-specific": "特定国家", + "State:": "国家:", + "stateForm": { + "Beylik": "", + "Bishopric": "", + "Brotherhood": "", + "Caliphate": "", + "Chancellery": "", + "City-state": "", + "Commonwealth": "", + "Commune": "", + "Community": "", + "Confederacy": "", + "Confederation": "", + "Conglomerate": "", + "Council": "", + "Despotate": "", + "Diarchy": "", + "Diocese": "", + "Divine Duchy": "", + "Divine Empire": "", + "Divine Grand Duchy": "", + "Divine Kingdom": "", + "Divine Principality": "", + "Dominion": "", + "Duchy": "", + "Emirate": "", + "Empire": "", + "Eparchy": "", + "Exarchate": "", + "Federation": "", + "Free City": "", + "Free Territory": "", + "Grand Duchy": "", + "Heptarchy": "", + "Holy State": "", + "Horde": "", + "Imamah": "", + "Khaganate": "", + "Khanate": "", + "Kingdom": "", + "League": "", + "Marches": "", + "Most Serene Republic": "", + "Oligarchy": "", + "Patriarchate": "", + "Principality": "", + "Protectorate": "", + "Republic": "", + "Satrapy": "", + "Shogunate": "", + "Sultanate": "", + "Tetrarchy": "", + "Theocracy": "", + "Trade Company": "", + "Tribes": "", + "Triumvirate": "", + "Tsardom": "", + "Ulus": "", + "Union": "", + "United Hordes": "", + "United Kingdom": "", + "United Provinces": "", + "United Republic": "", + "United States": "", + "United Tribes": "", + "Viceroyalty": "" + }, + "States": "国家", + "States number": "国家数", + "States:": "国家:", + "States: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "国家: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Statistics:": "统计数字:", + "Stone big": "", + "Stone small": "", + "storage": "浏览器", + "Storming phase. Storm enemy town. Melee units excel": "攻击阶段,攻击敌人的城市,近战单位优势", + "Strait: centered vertical or horizontal depression": "海峡:位于中心的垂直或水平凹陷", + "Stroke color": "划线颜色", + "Stroke dash": "划线破折", + "Stroke linejoin": "", + "Stroke width": "设置划线宽度", + "Style": "样式", + "Style JSON is getting formed based the current settings, but can be entered manually": "样式 JSON 是基于当前设置形成的,但可以手动输入", + "Style JSON:": "样式 JSON:", + "Style preset:": "样式预设:", + "Submap": "子地图", + "Submit to Reddit": "", + "Sun position and color:": "太阳位置与颜色:", + "Supply:": "供水:", + "SUPPORT ON PATREON": "PATREON网站上支持原作者", + "Support Ukraine": "点击查看作者支持者", + "Surprice attack phase. Units strength increased, ranged units excel": "超价攻击阶段。单位强度增加,远程单位优势", + "Surrendering phase. Give up the defense. Units strength reduced": "投降阶段,放弃防御,单位力量减弱", + "Taklamakan": "塔克拉玛干", + "Texture": "纹理(x)", + "Temperature": "温度", + "Temperature controls response randomness; higher values mean more creativity, lower values mean more predictability": "温度控制响应的随机性;较高的值意味着更多的创造力,较低的值意味着更多的可预测性。", + "Temperature map: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "温度图: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Temperature scale:": "温度单位:", + "Temperature:": "温度:", + "Template Editor": "模板编辑器", + "Terracing": "阶梯地", + "Terracing power. Set to 0 to toggle off": "梯田率。设置为0(切换关闭) ,以提高性能", + "Tetrakis square grid": "", + "Text shadow": "文本阴影", + "Texture": "纹理", + "Texture overlay: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "材质图:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Texture resolution:": "纹理分辨率:", + "The {{noun}}": "The {{noun}}", + "The project is under active development. Creator and main maintainer: Azgaar. To track the development progress see the {{devboard, link(text: devboard)}}. For older versions see the {{changelog, link(text: changelog)}}. Please report bugs {{issues, link(text: here)}}. You can also contact me directly via {{email, link(text: email)}}.": "", + "The selected layer is not visible. Toggle it on to see style changes effect": "选定的图层不可见。请打开它查看样式更改效果", + "Theme color": "主题颜色", + "There are 3 ways to add a custom font:": "添加自定义字体的方法有三种:", + "This operation is destructive and irreversible. It will create a completely new map based on the current one. Don't forget to save the .map file to your machine first!": "该操作具有破坏性和不可逆性。它将根据当前地图派生一张全新的地图请记得先将 .map 文件保存到你的设备中!", + "Timber Cut big": "", + "Timber Cut small": "", + "Time of day:": "", + "Tint": "淡色", + "Toggle 3d labels": "切换3D 标签", + "Toggle Azgaar Assistant (help bubble on the bottom right corner)": "切换Azgaar助手(右下角的帮助气泡)", + "Toggle basin highlight mode": "切换流域高亮模式", + "Toggle global filters:": "切换地图滤镜:", + "Toggle Legend box": "切换图例框", + "Toggle Legend box (shows all non-hidden zones)": "切换图例框(显示所有非隐藏区域)", + "Toggle notes box dispay: hide or do not hide the box on mouse move": "切换笔记框显示: 鼠标移动时隐藏或不隐藏笔记框", + "Toggle percentage / absolute values views": "切换百分比/绝对值视图", + "Toggle province labels. Change size in Menu ⭢ Style ⭢ Provinces": "切换省份标签。在“菜单⭢样式⭢省份”中更改大小", + "Toggle sky mode": "切换天空模式", + "Toggle visibility automatically": "自动切换可见性", + "Toggle wireframe mode": "", + "Tool settings that don't affect maps. Changes are getting applied immediately": "不影响地图的工具设置。更改将立即应用", + "Tools": "工具", + "Tooltip size": "工具栏大小", + "Total": "总数", + "Total burgs number": "城市总数", + "Total cells number": "总区数", + "Total forces:": "总军队数:", + "Total land area": "土地总面积", + "Total land cells number": "土地单元总数", + "Total map area": "地图总面积", + "Total map population": "地图总人口", + "Total military forces": "军队总数", + "Total military personnel (considering crew). Click to sort": "军职人员总数(考虑工作人员)。点击以进行排序", + "Total military personnel (not considering crew). Click to sort": "军职人员总数(不包括工作人员)。点击以进行排序", + "Total population": "总人口", + "Total size:": "总大小:", + "Trade routes: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "路线: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Transform": "变换图", + "Transparency": "透明度", + "Triangle": "", + "Triangle grid (horizontal)": "", + "Triangle grid (vertical)": "", + "Trihexagonal grid": "", + "Tropical": "", + "Trough: elongated depression": "山谷:长条形的凹陷", + "Truncated square grid": "", + "Try to keep the same size on any map scale, turn off to get size change depending on scale": "尝试保持相同的大小在任何地图比例尺,关闭获得大小变化取决于比例尺", + "Turn text path into a straight line": "将文本路径转换为直线", + "Tweet": "", + "Type": "类型", + "Type full battle name": "输入全名", + "Type group name": "", + "Type place name": "输入地名", + "Type scale bar label, leave blank to hide label": "键入比例尺标签,保留空白以隐藏标签", + "Type to change a base name": "输入更改库名", + "Type to change lake type (group)": "更改湖泊类型的类型(组)", + "Type to change river type (e.g. fork, creek, river, brook, stream)": "改变河流类型的类型(例如,支流、小溪、河流、小溪和溪流)", + "Type to change the full name": "键入以更改全名", + "Type to change the label. Enter \"|\" to move to a new line": "键入以更改标签。输入“ |”以移动到新行", + "Type to change the short name": "更改简称", + "Type to rename the burg": "输入重命名城市", + "Type to rename the lake": "输入以重命名该湖", + "Type to rename the regiment": "输入重命名军队", + "Type to rename the river": "输入以重命名河流", + "Type to rename the route": "重命名路线", + "Type:": "类型:", + "Unassigned colors": "未分配的颜色", + "Uncheck to not update state label on name change": "取消选中使名称更改时不更新国家标签", + "Undo the latest action": "撤销", + "Undo the latest action (Ctrl + Z)": "撤销 (Ctrl + Z)", + "Unicode emojis": "Unicode 表情符号", + "Unit icon": "单位图标", + "Unit military power (used for battle simulation)": "单位军事力量(用于作战模拟)", + "Unit name": "单位名称", + "Unit name. If name is changed for existing unit, old unit will be replaced": "单元名称。如果更改现有单元的名称,旧单元将被替换", + "Unit type to apply special rules on forces recalculation": "单位类型适用于重新计算力的特殊规则", + "Units": "单位", + "Update label on Apply": "应用时更新标签", + "Update the scene": "更新场景", + "Upload a namesbase from PC, extending the current set": "从设备上传名称库,扩展当前集", + "Upload a namesbase from PC, replacing the current set": "从设备上传名称库,替换当前集", + "Upload notes from PC": "上传备注", + "Upload png, jpg or svg image from Armoria or other sources as emblem": "从 Armoria 或其他来源上传 png、 jpg 或 svg 图片作为徽标", + "Upload prepared SVG image (SVG from Armoria or SVG processed with 'Optimize vector' tool)": "上传准备好的 SVG 图像(从 Armoria 或 SVG 处理’优化矢量’工具)", + "Upload SVG or PNG image from any source. Make sure background is transparent": "从任何源上传 SVG 或 PNG 图像。确保背景是透明的", + "Urban": "城市", + "Urban color": "城市色彩", + "Urban density:": "城市密度:", + "Urbanization rate:": "城市化率:", + "Use external tool to compress/resize raster images before upload": "在上传之前使用外部工具压缩/调整光栅图像的大小", + "Use external tool to optimize vector images before upload": "在上传之前使用外部工具优化矢量图像", + "Versta (vr)": "维尔斯特 (vr|古俄单位)", + "vertically": "垂直", + "View mode:": "显示模式:", + "Vignette": "晕影", + "Vignette (border fading): click to toggle. Ctrl + click to edit style": "晕影(边框渐变):点击切换。按 Ctrl + 点击编辑样式", + "Vignette rectangle position (in percents)": "晕影矩形位置(以百分比表示)", + "Volcano": "火山", + "Waiting phase. Cannot pursue fleeing naval": "等待阶段。无法追捕逃亡的海军", + "War Alert": "战争警报", + "War Alert. Modifier to military forces number, depends of political situation. Click to sort": "战争警报。军队数量的调整取决于政治形势。点击以排序", + "Warning!": "警告!", + "Watabou capital": "", + "Watabou caravanserai": "", + "Watabou city": "", + "Watabou fort": "", + "Watabou hamlet": "", + "Watabou monastery": "", + "Watabou town": "", + "Watabou trade post": "", + "Watabou village": "", + "Water:": "水:", + "Whole world": "", + "width": "宽", + "Width": "宽", + "Width modifier:": "宽度倍数:", + "Width:": "宽度:", + "wind": "风", + "Wind (Compass) Rose: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "风向图:点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Wind Rose": "风玫瑰图", + "Withdrawal phase. Naval units try to escape enemy fleet": "撤退阶段,海军部队试图逃离敌方舰队", + "X axis position in percentage (minX-maxX or X)": "X axis position in percentage (minX-maxX or X)", + "Y axis position in percentage (minY-maxY or Y)": "以百分比表示的 Y 轴位置(minY-maxY 或 Y)", + "Year and era": "时间年代", + "Zone area": "区域范围", + "Zone cells count": "区域单元格计数", + "Zone description": "地区介绍", + "Zone population": "区域人口", + "Zone type": "区域类型", + "Zones": "区域", + "Zones:": "地区:", + "Zones: click to toggle, drag to raise or lower the layer. Ctrl + click to edit layer style": "区域: 点击切换显示,直接拖动按钮改变按钮顺序。按住Ctrl键并点击可编辑图层样式", + "Zoom extent": "缩放范围", + "Zoom map and center view in the burg": "安置城市区", + "Сhase phase. Naval units pursue and rarely shell enemy fleet": "海军单位追击敌人舰队,少量炮击敌人舰队" +} diff --git a/public/modules/ui/options.js b/public/modules/ui/options.js index ad5978d7..dc1cc252 100644 --- a/public/modules/ui/options.js +++ b/public/modules/ui/options.js @@ -523,8 +523,8 @@ function applyStoredOptions() { if (stored("tooltipSize")) changeTooltipSize(stored("tooltipSize")); if (stored("regions")) changeStatesNumber(stored("regions")); - if (stored("language")) changeLanguage(stored("language")); - else changeLanguage("en"); + if (stored("language")) setLanguage(stored("language")); + else setLanguage("en"); uiSize.max = uiSize.max = getUImaxSize(); if (stored("uiSize")) changeUiSize(+stored("uiSize")); @@ -659,10 +659,15 @@ function changeEra() { options.era = eraInput.value; } -function changeLanguage(value) { +function setLanguage(value) { options.language = value; } +function changeLanguage(value) { + setLanguage(value); + changeLocale(); +} + async function openTemplateSelectionDialog() { const HeightmapSelectionDialog = await import("../dynamic/heightmap-selection.js?v=1.96.00"); HeightmapSelectionDialog.open(); diff --git a/src/index.html b/src/index.html index 4f8c7a62..fd7b3121 100644 --- a/src/index.html +++ b/src/index.html @@ -409,7 +409,7 @@
Azgaar's
Fantasy Map Generator
‎ ‎
-

LOADING...

+

LOADING...

@@ -753,8 +753,8 @@ Vignette -
Click to toggle, drag to raise or lower the layer
-
Ctrl + click to edit layer style
+
Click to toggle, drag to raise or lower the layer
+
Ctrl + click to edit layer style

View mode:

@@ -847,6 +847,7 @@ - + @@ -865,33 +866,33 @@ - + - + - + - + - + - + @@ -926,14 +927,14 @@ - + - + - + @@ -950,7 +951,7 @@ - + - + - + - + - + - + - + - + @@ -1061,10 +1062,10 @@ - + - + - + - + - + - + - + - + @@ -1164,7 +1165,7 @@ - + - + - + - + - + - + - + @@ -1249,7 +1250,7 @@ - + @@ -1258,7 +1259,7 @@ - + - + - + @@ -1287,7 +1288,7 @@ - + @@ -1296,7 +1297,7 @@ - + - + @@ -1320,7 +1321,7 @@ - + - + @@ -1341,7 +1342,7 @@ - + - - + + - + - + - @@ -1439,13 +1440,13 @@ - + - + @@ -1454,21 +1455,21 @@ - + - + - + @@ -1477,21 +1478,21 @@ - + - + @@ -1515,31 +1516,31 @@ - + - + - + - + - + - + - + - +
Ensure the element visibility is toggled on! @@ -854,7 +855,7 @@
GroupGroup
- +
TerracingTerracing
Reduce layersReduce layers
Simplify lineSimplify line
Line styleLine style
Color schemeColor scheme
OpacityOpacity
Column itemsColumn items
BackgroundBackground #ffffff @@ -941,7 +942,7 @@
OpacityOpacity
Rural colorRural color #0000ff @@ -958,7 +959,7 @@
Urban colorUrban color #ff0000 @@ -968,10 +969,10 @@
ImageImage
Shift by axesShift by axes @@ -1017,32 +1018,32 @@
PresetPreset
PositionPosition
x - width  + width 
y - height + height
RadiusRadius x @@ -1052,7 +1053,7 @@
BlurBlur
PatternPattern
Pattern opacityPattern opacity
Ocean layersOcean layers
ColorColor #466eab @@ -1109,7 +1110,7 @@
IconIcon
Icon sizeIcon size
Stroke linejoinStroke linejoin
Fill opacityFill opacity
TypeType
ScaleScale
Shift by axesShift by axes @@ -1212,14 +1213,14 @@
SizeSize
Shift by axesShift by axes @@ -1229,7 +1230,7 @@
StyleStyle
SizeSize
DensityDensity
Fill colorFill color #5E4FA2 @@ -1268,7 +1269,7 @@
Stroke colorStroke color #5E4FA2 @@ -1278,7 +1279,7 @@
Stroke widthStroke width
Letter spacingLetter spacing
Stroke dashStroke dash
Text shadowText shadow
FontFont @@ -1330,10 +1331,10 @@
Font sizeFont size - +
Label shiftLabel shift - +
Fill opacity
Fill opacity
Labels sizeLabels size
Labels colorLabels color #000 @@ -1410,7 +1411,7 @@
+ Halo is only rendered if "Rendering" option is set to "Best quality"!
Fill opacityFill opacity
Box SizeBox size
State sizeState size
Province sizeProvince size
Burg sizeBurg size
- +
FilterFilter
ClippingClipping
- +
- +
- +
SizeSize - Bar + Bar - Font + Font
PositionPosition x @@ -1549,21 +1550,21 @@
LabelLabel
Back opacityBack opacity
Back fillBack fill @@ -1571,12 +1572,12 @@
Back strokeBack stroke - Width + Width
Back paddingBack padding @@ -1599,18 +1600,18 @@
Back filterBack filter
-

Toggle global filters:

- - - - +

Toggle global filters:

+ + + +
@@ -1978,62 +1979,62 @@ - - - + + + - - - - - + + + + + - - - - - - + + + + + + - - - - + + + + - - - - - - - + + + + + + + - - - - - + + + + + - - - - - + + + + + - - - - - - - + + + + + + + @@ -2048,7 +2049,7 @@ Zoom extent - min + min - max + max + @@ -2216,6 +2218,7 @@ - +
Show
@@ -2318,33 +2321,33 @@
-

Heightmap customization tools:

+

Heightmap customization tools:

- - - - + + + +
-

Options:

+

Options:

-
Edit mode:
+
Edit mode:
- +
- +
-
Depressions filling max iterations:
+
Depressions filling max iterations:
-
Depression depth threshold:
+
Depression depth threshold:
-

Statistics:

+

Statistics:

- Land cells: 0 - Mean height: 0 + Land cells: 0 + Mean height: 0
-

Cell info:

+

Cell info:

- Coord: /
- Cell:
- Height: + Coord: /
+ Cell:
+ Height:
-

+

Fantasy Map Generator is an open source -

+

Join our Discord server and Reddit community to ask questions, get help and share maps. The created maps can be used for free, even for commercial purposes.

-

+

The project is under active development. Creator and main maintainer: Azgaar. To track the development progress see the devboard. For older @@ -2454,11 +2457,12 @@

- SUPPORT ON PATREON + SUPPORT ON PATREON
+

Special thanks to all supporters on Patreon! @@ -2476,14 +2480,12 @@

-

Check out our other projects:

+

Check out our other projects:

- • Armoria: a tool for creating heraldic - coats of arms + • Armoria: a tool for creating heraldic coats of arms
- • Deorum: a vast gallery of customizable fantasy - characters + • Deorum: a vast gallery of customizable fantasy characters
@@ -2544,7 +2546,7 @@
-
@@ -2557,7 +2559,7 @@
- Presets: - - - - + Presets: + + + +
@@ -2783,7 +2785,7 @@ 🔊 @@ -2795,7 +2797,7 @@