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https://github.com/Azgaar/Fantasy-Map-Generator.git
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commit
cb549d517c
2 changed files with 8 additions and 4 deletions
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@ -208,8 +208,12 @@
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if (cells.haven[i] && pack.features[cells.f[cells.haven[i]]].type === "lake") return "Lake";
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if (cells.h[i] > 60) return "Highland";
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if (cells.r[i] && cells.r[i].length > 100 && cells.r[i].length >= pack.rivers[0].length) return "River";
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if ([1, 2, 3, 4].includes(cells.biome[i])) return "Nomadic";
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if (!cells.burg[i] || pack.burgs[cells.burg[i]].population < 6) {
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if (population < 5 && [1, 2, 3, 4].includes(cells.biome[i])) return "Nomadic";
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if (cells.biome[i] > 4 && cells.biome[i] < 10) return "Hunting";
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}
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return "Generic";
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}
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@ -106,13 +106,13 @@ function showMapTooltip(point, e, i, g) {
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parent.id === "provinceEmblems" ? [pack.provinces, "province"] :
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[pack.states, "state"];
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const i = +e.target.dataset.i;
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highlightEmblemElement(type, g[i]);
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if (event.shiftKey) highlightEmblemElement(type, g[i]);
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d3.select(e.target).raise();
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d3.select(parent).raise();
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const name = g[i].fullName || g[i].name;
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tip(`${name} ${type} emblem. Click to edit`);
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tip(`${name} ${type} emblem. Click to edit. Hold Shift to show associated area or place`);
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return;
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}
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if (group === "rivers") {
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