mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-22 03:51:23 +01:00
feat: draw state labels start
This commit is contained in:
parent
1bb90251cd
commit
cc7f7cbde2
9 changed files with 362 additions and 33 deletions
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@ -7946,6 +7946,7 @@
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<script src="modules/biomes.js"></script>
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<script src="modules/names-generator.js?v=1.87.14"></script>
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<script src="modules/cultures-generator.js?v=1.89.10"></script>
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<script src="modules/renderers/drawStateLabels.js"></script>
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<script src="modules/burgs-and-states.js?v=1.89.37"></script>
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<script src="modules/routes-generator.js"></script>
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<script src="modules/religions-generator.js?v=1.89.36"></script>
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2
main.js
2
main.js
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@ -648,7 +648,7 @@ async function generate(options) {
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drawStates();
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drawBorders();
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BurgsAndStates.drawStateLabels();
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drawStateLabels();
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Rivers.specify();
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Lakes.generateName();
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@ -503,7 +503,7 @@ window.BurgsAndStates = (function () {
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};
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// calculate and draw curved state labels for a list of states
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const drawStateLabels = function (list) {
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const drawStateLabelsOld = function (list) {
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TIME && console.time("drawStateLabels");
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const {cells, features, states} = pack;
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const paths = []; // text paths
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@ -519,8 +519,8 @@ window.BurgsAndStates = (function () {
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const hull = getHull(start, s.i, s.cells / 10);
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const points = [...hull].map(v => pack.vertices.p[v]);
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const delaunay = Delaunator.from(points);
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const voronoi = new Voronoi(delaunay, points, points.length);
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const chain = connectCenters(voronoi.vertices, s.pole[1]);
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const voronoi = new Voronoi(delaunay, points, points.length);
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const relaxed = chain.map(i => voronoi.vertices.p[i]).filter((p, i) => i % 15 === 0 || i + 1 === chain.length);
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paths.push([s.i, relaxed]);
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@ -1405,7 +1405,6 @@ window.BurgsAndStates = (function () {
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specifyBurgs,
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defineBurgFeatures,
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getType,
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drawStateLabels,
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collectStatistics,
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generateCampaign,
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generateCampaigns,
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@ -494,7 +494,7 @@ function editStateName(state) {
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s.name = nameInput.value;
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s.formName = formSelect.value;
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s.fullName = fullNameInput.value;
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if (changed && stateNameEditorUpdateLabel.checked) BurgsAndStates.drawStateLabels([s.i]);
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if (changed && stateNameEditorUpdateLabel.checked) drawStateLabels([s.i]);
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refreshStatesEditor();
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}
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}
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@ -877,7 +877,7 @@ function recalculateStates(must) {
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if (!layerIsOn("toggleBorders")) toggleBorders();
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else drawBorders();
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if (layerIsOn("toggleProvinces")) drawProvinces();
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if (adjustLabels.checked) BurgsAndStates.drawStateLabels();
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if (adjustLabels.checked) drawStateLabels();
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refreshStatesEditor();
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}
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@ -1022,7 +1022,7 @@ function applyStatesManualAssignent() {
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if (affectedStates.length) {
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refreshStatesEditor();
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layerIsOn("toggleStates") ? drawStates() : toggleStates();
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if (adjustLabels.checked) BurgsAndStates.drawStateLabels([...new Set(affectedStates)]);
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if (adjustLabels.checked) drawStateLabels([...new Set(affectedStates)]);
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adjustProvinces([...new Set(affectedProvinces)]);
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layerIsOn("toggleBorders") ? drawBorders() : toggleBorders();
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if (layerIsOn("toggleProvinces")) drawProvinces();
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@ -1459,7 +1459,7 @@ function openStateMergeDialog() {
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layerIsOn("toggleStates") ? drawStates() : toggleStates();
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layerIsOn("toggleBorders") ? drawBorders() : toggleBorders();
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layerIsOn("toggleProvinces") && drawProvinces();
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BurgsAndStates.drawStateLabels([rulingStateId]);
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drawStateLabels([rulingStateId]);
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refreshStatesEditor();
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}
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278
modules/renderers/drawStatelabels.js
Normal file
278
modules/renderers/drawStatelabels.js
Normal file
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@ -0,0 +1,278 @@
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"use strict";
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function drawStateLabels() {
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console.time("drawStateLabels");
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const {cells, states, features} = pack;
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const stateIds = cells.state;
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// increase step to 15 or 30 to make it faster and more horyzontal
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// decrease step to 5 to improve accuracy
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const ANGLE_STEP = 9;
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const raycast = precalculateAngles(ANGLE_STEP);
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const INITIAL_DISTANCE = 10;
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const DISTANCE_STEP = 15;
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const MAX_ITERATIONS = 100;
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const labelPaths = getLabelPaths();
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drawLabelPath();
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function getLabelPaths() {
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const labelPaths = [];
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for (const state of states) {
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if (!state.i || state.removed || state.locked) continue;
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const offset = getOffsetWidth(state.cells);
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const maxLakeSize = state.cells / 50;
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const [x0, y0] = state.pole;
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const offsetPoints = new Map(
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(offset ? raycast : []).map(({angle, x: x1, y: y1}) => {
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const [x, y] = [x0 + offset * x1, y0 + offset * y1];
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return [angle, {x, y}];
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})
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);
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const distances = raycast.map(({angle, x: dx, y: dy, modifier}) => {
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let distanceMin;
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const distance1 = getMaxDistance(state.i, {x: x0, y: y0}, dx, dy, maxLakeSize);
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if (offset) {
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const point2 = offsetPoints.get(angle - 90 < 0 ? angle + 270 : angle - 90);
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const distance2 = getMaxDistance(state.i, point2, dx, dy, maxLakeSize);
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const point3 = offsetPoints.get(angle + 90 >= 360 ? angle - 270 : angle + 90);
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const distance3 = getMaxDistance(state.i, point3, dx, dy, maxLakeSize);
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distanceMin = Math.min(distance1, distance2, distance3);
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} else {
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distanceMin = distance1;
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}
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const [x, y] = [x0 + distanceMin * dx, y0 + distanceMin * dy];
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return {angle, distance: distanceMin * modifier, x, y};
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});
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const {
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angle,
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x: x1,
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y: y1
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} = distances.reduce(
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(acc, {angle, distance, x, y}) => {
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if (distance > acc.distance) return {angle, distance, x, y};
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return acc;
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},
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{angle: 0, distance: 0, x: 0, y: 0}
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);
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const oppositeAngle = angle >= 180 ? angle - 180 : angle + 180;
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const {x: x2, y: y2} = distances.reduce(
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(acc, {angle, distance, x, y}) => {
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const angleDif = getAnglesDif(angle, oppositeAngle);
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const score = distance * getAngleModifier(angleDif);
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if (score > acc.score) return {angle, score, x, y};
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return acc;
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},
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{angle: 0, score: 0, x: 0, y: 0}
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);
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const pathPoints = [[x1, y1], state.pole, [x2, y2]];
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if (x1 > x2) pathPoints.reverse();
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labelPaths.push([state.i, pathPoints]);
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}
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return labelPaths;
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function getMaxDistance(stateId, point, dx, dy, maxLakeSize) {
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let distance = INITIAL_DISTANCE;
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for (let i = 0; i < MAX_ITERATIONS; i++) {
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const [x, y] = [point.x + distance * dx, point.y + distance * dy];
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const cellId = findCell(x, y, DISTANCE_STEP);
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// drawPoint([x, y], {color: cellId && isPassable(cellId) ? "blue" : "red", radius: 0.8});
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if (!cellId || !isPassable(cellId)) break;
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distance += DISTANCE_STEP;
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}
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return distance;
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function isPassable(cellId) {
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const feature = features[cells.f[cellId]];
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if (feature.type === "lake") return feature.cells <= maxLakeSize;
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return stateIds[cellId] === stateId;
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}
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}
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}
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function drawLabelPath() {
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const mode = options.stateLabelsMode || "auto";
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const lineGen = d3.line().curve(d3.curveBundle.beta(1));
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const textGroup = d3.select("g#labels > g#states");
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const pathGroup = d3.select("defs > g#deftemp > g#textPaths");
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const testLabel = textGroup.append("text").attr("x", 0).attr("x", 0).text("Example");
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const letterLength = testLabel.node().getComputedTextLength() / 7; // approximate length of 1 letter
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testLabel.remove();
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for (const [stateId, pathPoints] of labelPaths) {
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const state = states[stateId];
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if (!state.i || state.removed) throw new Error("State must not be neutral");
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if (pathPoints.length < 2) throw new Error("Label path must have at least 2 points");
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textGroup.select("#textPath_stateLabel" + stateId).remove();
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pathGroup.select("#stateLabel" + stateId).remove();
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const textPath = pathGroup
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.append("path")
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.attr("d", round(lineGen(pathPoints)))
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.attr("id", "textPath_stateLabel" + stateId);
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const pathLength = textPath.node().getTotalLength() / letterLength; // path length in letters
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const [lines, ratio] = getLinesAndRatio(mode, state.name, state.fullName, pathLength);
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// prolongate path if it's too short
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const longestLineLength = d3.max(lines.map(({length}) => length));
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if (pathLength && pathLength < longestLineLength) {
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const [x1, y1] = pathPoints.at(0);
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const [x2, y2] = pathPoints.at(-1);
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const [dx, dy] = [(x2 - x1) / 2, (y2 - y1) / 2];
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const mod = longestLineLength / pathLength;
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pathPoints[0] = [x1 + dx - dx * mod, y1 + dy - dy * mod];
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pathPoints[pathPoints.length - 1] = [x2 - dx + dx * mod, y2 - dy + dy * mod];
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textPath.attr("d", round(lineGen(pathPoints)));
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}
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const textElement = textGroup
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.append("text")
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.attr("id", "stateLabel" + stateId)
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.append("textPath")
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.attr("startOffset", "50%")
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.attr("font-size", ratio + "%")
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.node();
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const top = (lines.length - 1) / -2; // y offset
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const spans = lines.map((line, index) => `<tspan x="0" dy="${index ? 1 : top}em">${line}</tspan>`);
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textElement.insertAdjacentHTML("afterbegin", spans.join(""));
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const {width, height} = textElement.getBBox();
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textElement.setAttribute("href", "#textPath_stateLabel" + stateId);
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if (mode === "full" || lines.length === 1) continue;
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// check if label fits state boundaries. If no, replace it with short name
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const [[x1, y1], [x2, y2]] = [pathPoints.at(0), pathPoints.at(-1)];
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const angleRad = Math.atan2(y2 - y1, x2 - x1);
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const isInsideState = checkIfInsideState(textElement, angleRad, width / 2, height / 2, stateIds, stateId);
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if (isInsideState) continue;
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// replace name to one-liner
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const text = pathLength > state.fullName.length * 1.8 ? state.fullName : state.name;
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textElement.innerHTML = `<tspan x="0">${text}</tspan>`;
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const correctedRatio = minmax(rn((pathLength / text.length) * 50), 40, 130);
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textElement.setAttribute("font-size", correctedRatio + "%");
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}
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}
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// point offset to reduce label overlap with state borders
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function getOffsetWidth(cellsNumber) {
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if (cellsNumber < 80) return 0;
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if (cellsNumber < 140) return 5;
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if (cellsNumber < 200) return 15;
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if (cellsNumber < 300) return 20;
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if (cellsNumber < 500) return 25;
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return 30;
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}
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// difference between two angles in range [0, 180]
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function getAnglesDif(angle1, angle2) {
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return 180 - Math.abs(Math.abs(angle1 - angle2) - 180);
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}
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// score multiplier based on angle difference betwee left and right sides
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function getAngleModifier(angleDif) {
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if (angleDif === 0) return 1;
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if (angleDif <= 15) return 0.95;
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if (angleDif <= 30) return 0.9;
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if (angleDif <= 45) return 0.6;
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if (angleDif <= 60) return 0.3;
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if (angleDif <= 90) return 0.1;
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return 0; // >90
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}
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function precalculateAngles(step) {
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const angles = [];
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const RAD = Math.PI / 180;
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for (let angle = 0; angle < 360; angle += step) {
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const x = Math.cos(angle * RAD);
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const y = Math.sin(angle * RAD);
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const angleDif = 90 - Math.abs((angle % 180) - 90);
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const modifier = 1 - angleDif / 120; // [0.25, 1]
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angles.push({angle, modifier, x, y});
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}
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return angles;
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}
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function getLinesAndRatio(mode, name, fullName, pathLength) {
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// short name
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if (mode === "short" || (mode === "auto" && pathLength <= name.length)) {
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const lines = splitInTwo(name);
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const longestLineLength = d3.max(lines.map(({length}) => length));
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const ratio = pathLength / longestLineLength;
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return [lines, minmax(rn(ratio * 60), 50, 150)];
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}
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// full name: one line
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if (pathLength > fullName.length * 2) {
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const lines = [fullName];
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const ratio = pathLength / lines[0].length;
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return [lines, minmax(rn(ratio * 70), 70, 170)];
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}
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// full name: two lines
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const lines = splitInTwo(fullName);
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const longestLineLength = d3.max(lines.map(({length}) => length));
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const ratio = pathLength / longestLineLength;
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return [lines, minmax(rn(ratio * 60), 70, 150)];
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}
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// check whether multi-lined label is mostly inside the state. If no, replace it with short name label
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function checkIfInsideState(textElement, angleRad, halfwidth, halfheight, stateIds, stateId) {
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const bbox = textElement.getBBox();
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const [cx, cy] = [bbox.x + bbox.width / 2, bbox.y + bbox.height / 2];
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const points = [
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[-halfwidth, -halfheight],
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[+halfwidth, -halfheight],
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[+halfwidth, halfheight],
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[-halfwidth, halfheight],
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[0, halfheight],
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[0, -halfheight]
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];
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const sin = Math.sin(angleRad);
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const cos = Math.cos(angleRad);
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const rotatedPoints = points.map(([x, y]) => [cx + x * cos - y * sin, cy + x * sin + y * cos]);
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let pointsInside = 0;
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for (const [x, y] of rotatedPoints) {
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const isInside = stateIds[findCell(x, y)] === stateId;
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if (isInside) pointsInside++;
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if (pointsInside > 4) return true;
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}
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return false;
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}
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console.timeEnd("drawStateLabels");
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}
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@ -276,7 +276,7 @@ window.Submap = (function () {
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drawStates();
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drawBorders();
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BurgsAndStates.drawStateLabels();
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drawStateLabels();
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Rivers.specify();
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Lakes.generateName();
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@ -253,7 +253,7 @@ function editHeightmap(options) {
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drawStates();
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drawBorders();
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BurgsAndStates.drawStateLabels();
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drawStateLabels();
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Rivers.specify();
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Lakes.generateName();
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@ -442,7 +442,7 @@ function editHeightmap(options) {
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c.center = findCell(c.x, c.y);
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}
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BurgsAndStates.drawStateLabels();
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drawStateLabels();
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drawStates();
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drawBorders();
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@ -124,7 +124,9 @@ function editProvinces() {
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const rural = p.rural * populationRate;
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const urban = p.urban * populationRate * urbanization;
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const population = rn(rural + urban);
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const populationTip = `Total population: ${si(population)}; Rural population: ${si(rural)}; Urban population: ${si(urban)}`;
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const populationTip = `Total population: ${si(population)}; Rural population: ${si(
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rural
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)}; Urban population: ${si(urban)}`;
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totalPopulation += population;
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const stateName = pack.states[p.state].name;
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@ -145,9 +147,15 @@ function editProvinces() {
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>
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<fill-box fill="${p.color}"></fill-box>
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<input data-tip="Province name. Click to change" class="name pointer" value="${p.name}" readonly />
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<svg data-tip="Click to show and edit province emblem" class="coaIcon pointer hide" viewBox="0 0 200 200"><use href="#provinceCOA${p.i}"></use></svg>
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<input data-tip="Province form name. Click to change" class="name pointer hide" value="${p.formName}" readonly />
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<span data-tip="Province capital. Click to zoom into view" class="icon-star-empty pointer hide ${p.burg ? "" : "placeholder"}"></span>
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<svg data-tip="Click to show and edit province emblem" class="coaIcon pointer hide" viewBox="0 0 200 200"><use href="#provinceCOA${
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p.i
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}"></use></svg>
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<input data-tip="Province form name. Click to change" class="name pointer hide" value="${
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p.formName
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}" readonly />
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<span data-tip="Province capital. Click to zoom into view" class="icon-star-empty pointer hide ${
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p.burg ? "" : "placeholder"
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}"></span>
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<select
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data-tip="Province capital. Click to select from burgs within the state. No capital means the province is governed from the state capital"
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class="cultureBase hide ${p.burgs.length ? "" : "placeholder"}"
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@ -164,7 +172,7 @@ function editProvinces() {
|
|||
class="icon-flag-empty ${separable ? "" : "placeholder"} hide"
|
||||
></span>
|
||||
<span data-tip="Toggle province focus" class="icon-pin ${focused ? "" : " inactive"} hide"></span>
|
||||
<span data-tip="Lock the province" class="icon-lock${p.lock ? '' : '-open'} hide"></span>
|
||||
<span data-tip="Lock the province" class="icon-lock${p.lock ? "" : "-open"} hide"></span>
|
||||
<span data-tip="Remove the province" class="icon-trash-empty hide"></span>
|
||||
</div>`;
|
||||
}
|
||||
|
|
@ -193,7 +201,9 @@ function editProvinces() {
|
|||
|
||||
function getCapitalOptions(burgs, capital) {
|
||||
let options = "";
|
||||
burgs.forEach(b => (options += `<option ${b === capital ? "selected" : ""} value="${b}">${pack.burgs[b].name}</option>`));
|
||||
burgs.forEach(
|
||||
b => (options += `<option ${b === capital ? "selected" : ""} value="${b}">${pack.burgs[b].name}</option>`)
|
||||
);
|
||||
return options;
|
||||
}
|
||||
|
||||
|
|
@ -267,7 +277,11 @@ function editProvinces() {
|
|||
const {name, burg: burgId, burgs: provinceBurgs} = province;
|
||||
|
||||
if (provinceBurgs.some(b => burgs[b].capital))
|
||||
return tip("Cannot declare independence of a province having capital burg. Please change capital first", false, "error");
|
||||
return tip(
|
||||
"Cannot declare independence of a province having capital burg. Please change capital first",
|
||||
false,
|
||||
"error"
|
||||
);
|
||||
if (!burgId) return tip("Cannot declare independence of a province without burg", false, "error");
|
||||
|
||||
const oldStateId = province.state;
|
||||
|
|
@ -313,7 +327,10 @@ function editProvinces() {
|
|||
return relations;
|
||||
});
|
||||
diplomacy.push("x");
|
||||
states[0].diplomacy.push([`Independance declaration`, `${name} declared its independance from ${states[oldStateId].name}`]);
|
||||
states[0].diplomacy.push([
|
||||
`Independance declaration`,
|
||||
`${name} declared its independance from ${states[oldStateId].name}`
|
||||
]);
|
||||
|
||||
// create new state
|
||||
states.push({
|
||||
|
|
@ -348,7 +365,7 @@ function editProvinces() {
|
|||
|
||||
BurgsAndStates.collectStatistics();
|
||||
BurgsAndStates.defineStateForms(newStates);
|
||||
BurgsAndStates.drawStateLabels(allStates);
|
||||
drawStateLabels(allStates);
|
||||
|
||||
// redraw emblems
|
||||
allStates.forEach(stateId => {
|
||||
|
|
@ -375,8 +392,12 @@ function editProvinces() {
|
|||
const l = n => Number(n).toLocaleString();
|
||||
|
||||
alertMessage.innerHTML = /* html */ ` Rural: <input type="number" min="0" step="1" id="ruralPop" value=${rural} style="width:6em" /> Urban:
|
||||
<input type="number" min="0" step="1" id="urbanPop" value=${urban} style="width:6em" ${p.burgs.length ? "" : "disabled"} />
|
||||
<p>Total population: ${l(total)} ⇒ <span id="totalPop">${l(total)}</span> (<span id="totalPopPerc">100</span>%)</p>`;
|
||||
<input type="number" min="0" step="1" id="urbanPop" value=${urban} style="width:6em" ${
|
||||
p.burgs.length ? "" : "disabled"
|
||||
} />
|
||||
<p>Total population: ${l(total)} ⇒ <span id="totalPop">${l(
|
||||
total
|
||||
)}</span> (<span id="totalPopPerc">100</span>%)</p>`;
|
||||
|
||||
const update = function () {
|
||||
const totalNew = ruralPop.valueAsNumber + urbanPop.valueAsNumber;
|
||||
|
|
@ -694,7 +715,13 @@ function editProvinces() {
|
|||
|
||||
function updateChart() {
|
||||
const value =
|
||||
this.value === "area" ? d => d.area : this.value === "rural" ? d => d.rural : this.value === "urban" ? d => d.urban : d => d.rural + d.urban;
|
||||
this.value === "area"
|
||||
? d => d.area
|
||||
: this.value === "rural"
|
||||
? d => d.rural
|
||||
: this.value === "urban"
|
||||
? d => d.urban
|
||||
: d => d.rural + d.urban;
|
||||
|
||||
root.sum(value);
|
||||
node.data(treeLayout(root).leaves());
|
||||
|
|
@ -776,7 +803,13 @@ function editProvinces() {
|
|||
|
||||
customization = 11;
|
||||
provs.select("g#provincesBody").append("g").attr("id", "temp");
|
||||
provs.select("g#provincesBody").append("g").attr("id", "centers").attr("fill", "none").attr("stroke", "#ff0000").attr("stroke-width", 1);
|
||||
provs
|
||||
.select("g#provincesBody")
|
||||
.append("g")
|
||||
.attr("id", "centers")
|
||||
.attr("fill", "none")
|
||||
.attr("stroke", "#ff0000")
|
||||
.attr("stroke-width", 1);
|
||||
|
||||
document.querySelectorAll("#provincesBottom > *").forEach(el => (el.style.display = "none"));
|
||||
document.getElementById("provincesManuallyButtons").style.display = "inline-block";
|
||||
|
|
@ -788,7 +821,11 @@ function editProvinces() {
|
|||
$("#provincesEditor").dialog({position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}});
|
||||
|
||||
tip("Click on a province to select, drag the circle to change province", true);
|
||||
viewbox.style("cursor", "crosshair").on("click", selectProvinceOnMapClick).call(d3.drag().on("start", dragBrush)).on("touchmove mousemove", moveBrush);
|
||||
viewbox
|
||||
.style("cursor", "crosshair")
|
||||
.on("click", selectProvinceOnMapClick)
|
||||
.call(d3.drag().on("start", dragBrush))
|
||||
.on("touchmove mousemove", moveBrush);
|
||||
|
||||
body.querySelector("div").classList.add("selected");
|
||||
selectProvince(+body.querySelector("div").dataset.id);
|
||||
|
|
@ -859,7 +896,11 @@ function editProvinces() {
|
|||
if (i === pack.provinces[provinceOld].center) {
|
||||
const center = centers.select("polygon[data-center='" + i + "']");
|
||||
if (!center.size()) centers.append("polygon").attr("data-center", i).attr("points", getPackPolygon(i));
|
||||
tip("Province center cannot be assigned to a different region. Please remove the province first", false, "error");
|
||||
tip(
|
||||
"Province center cannot be assigned to a different region. Please remove the province first",
|
||||
false,
|
||||
"error"
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -921,7 +962,8 @@ function editProvinces() {
|
|||
provincesHeader.querySelector("div[data-sortby='state']").style.left = "22em";
|
||||
provincesFooter.style.display = "block";
|
||||
body.querySelectorAll("div > input, select, span, svg").forEach(e => (e.style.pointerEvents = "all"));
|
||||
if (!close) $("#provincesEditor").dialog({position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}});
|
||||
if (!close)
|
||||
$("#provincesEditor").dialog({position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}});
|
||||
|
||||
restoreDefaultEvents();
|
||||
clearMainTip();
|
||||
|
|
@ -943,14 +985,20 @@ function editProvinces() {
|
|||
const {cells, provinces} = pack;
|
||||
const point = d3.mouse(this);
|
||||
const center = findCell(point[0], point[1]);
|
||||
if (cells.h[center] < 20) return tip("You cannot place province into the water. Please click on a land cell", false, "error");
|
||||
if (cells.h[center] < 20)
|
||||
return tip("You cannot place province into the water. Please click on a land cell", false, "error");
|
||||
|
||||
const oldProvince = cells.province[center];
|
||||
if (oldProvince && provinces[oldProvince].center === center)
|
||||
return tip("The cell is already a center of a different province. Select other cell", false, "error");
|
||||
|
||||
const state = cells.state[center];
|
||||
if (!state) return tip("You cannot create a province in neutral lands. Please assign this land to a state first", false, "error");
|
||||
if (!state)
|
||||
return tip(
|
||||
"You cannot create a province in neutral lands. Please assign this land to a state first",
|
||||
false,
|
||||
"error"
|
||||
);
|
||||
|
||||
if (d3.event.shiftKey === false) exitAddProvinceMode();
|
||||
|
||||
|
|
@ -1016,7 +1064,10 @@ function editProvinces() {
|
|||
|
||||
function downloadProvincesData() {
|
||||
const unit = areaUnit.value === "square" ? distanceUnitInput.value + "2" : areaUnit.value;
|
||||
let data = "Id,Province,Full Name,Form,State,Color,Capital,Area " + unit + ",Total Population,Rural Population,Urban Population\n"; // headers
|
||||
let data =
|
||||
"Id,Province,Full Name,Form,State,Color,Capital,Area " +
|
||||
unit +
|
||||
",Total Population,Rural Population,Urban Population\n"; // headers
|
||||
|
||||
body.querySelectorAll(":scope > div").forEach(function (el) {
|
||||
const key = parseInt(el.dataset.id);
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ toolsContent.addEventListener("click", function (event) {
|
|||
});
|
||||
|
||||
function processFeatureRegeneration(event, button) {
|
||||
if (button === "regenerateStateLabels") BurgsAndStates.drawStateLabels();
|
||||
if (button === "regenerateStateLabels") drawStateLabels();
|
||||
else if (button === "regenerateReliefIcons") {
|
||||
ReliefIcons();
|
||||
if (!layerIsOn("toggleRelief")) toggleRelief();
|
||||
|
|
@ -154,7 +154,7 @@ function regenerateStates() {
|
|||
layerIsOn("toggleBorders") ? drawBorders() : toggleBorders();
|
||||
if (layerIsOn("toggleProvinces")) drawProvinces();
|
||||
|
||||
BurgsAndStates.drawStateLabels();
|
||||
drawStateLabels();
|
||||
Military.generate();
|
||||
if (layerIsOn("toggleEmblems")) drawEmblems();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue