fix: submap - generate in current canvas size

This commit is contained in:
Azgaar 2024-12-13 13:15:01 +01:00
parent 50ee5150c1
commit ced7b88054
6 changed files with 17 additions and 11 deletions

View file

@ -210,16 +210,16 @@ function fitMapToScreen() {
svgHeight = Math.min(+mapHeightInput.value, window.innerHeight);
svg.attr("width", svgWidth).attr("height", svgHeight);
const zoomExtent = [
[0, 0],
[graphWidth, graphHeight]
];
const zoomMin = rn(Math.max(svgWidth / graphWidth, svgHeight / graphHeight), 3);
zoomExtentMin.value = zoomMin;
const zoomMax = +zoomExtentMax.value;
zoom.translateExtent(zoomExtent).scaleExtent([zoomMin, zoomMax]).scaleTo(svg, zoomMin);
zoom
.translateExtent([
[0, 0],
[graphWidth, graphHeight]
])
.scaleExtent([zoomMin, zoomMax]);
fitScaleBar(scaleBar, svgWidth, svgHeight);
if (window.fitLegendBox) fitLegendBox();