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Significant work done porting to headless engine
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712
procedural/src/engine/modules/routes-generator.js
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712
procedural/src/engine/modules/routes-generator.js
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const ROUTES_SHARP_ANGLE = 135;
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const ROUTES_VERY_SHARP_ANGLE = 115;
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const MIN_PASSABLE_SEA_TEMP = -4;
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const ROUTE_TYPE_MODIFIERS = {
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"-1": 1, // coastline
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"-2": 1.8, // sea
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"-3": 4, // open sea
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"-4": 6, // ocean
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default: 8 // far ocean
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};
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export function generate(pack, grid, utils, lockedRoutes = []) {
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const { dist2, findPath, findCell, rn } = utils;
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const { capitalsByFeature, burgsByFeature, portsByFeature } = sortBurgsByFeature(pack.burgs);
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const connections = new Map();
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lockedRoutes.forEach(route => addConnections(route.points.map(p => p[2])));
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const mainRoads = generateMainRoads();
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const trails = generateTrails();
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const seaRoutes = generateSeaRoutes();
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const routes = createRoutesData(lockedRoutes);
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const cellRoutes = buildLinks(routes);
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return {
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routes,
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cellRoutes
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};
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function sortBurgsByFeature(burgs) {
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const burgsByFeature = {};
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const capitalsByFeature = {};
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const portsByFeature = {};
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const addBurg = (object, feature, burg) => {
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if (!object[feature]) object[feature] = [];
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object[feature].push(burg);
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};
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for (const burg of burgs) {
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if (burg.i && !burg.removed) {
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const { feature, capital, port } = burg;
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addBurg(burgsByFeature, feature, burg);
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if (capital) addBurg(capitalsByFeature, feature, burg);
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if (port) addBurg(portsByFeature, port, burg);
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}
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}
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return { burgsByFeature, capitalsByFeature, portsByFeature };
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}
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function generateMainRoads() {
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const mainRoads = [];
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for (const [key, featureCapitals] of Object.entries(capitalsByFeature)) {
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const points = featureCapitals.map(burg => [burg.x, burg.y]);
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const urquhartEdges = calculateUrquhartEdges(points);
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urquhartEdges.forEach(([fromId, toId]) => {
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const start = featureCapitals[fromId].cell;
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const exit = featureCapitals[toId].cell;
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const segments = findPathSegments({ isWater: false, connections, start, exit });
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for (const segment of segments) {
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addConnections(segment);
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mainRoads.push({ feature: Number(key), cells: segment });
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}
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});
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}
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return mainRoads;
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}
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function generateTrails() {
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const trails = [];
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for (const [key, featureBurgs] of Object.entries(burgsByFeature)) {
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const points = featureBurgs.map(burg => [burg.x, burg.y]);
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const urquhartEdges = calculateUrquhartEdges(points);
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urquhartEdges.forEach(([fromId, toId]) => {
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const start = featureBurgs[fromId].cell;
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const exit = featureBurgs[toId].cell;
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const segments = findPathSegments({ isWater: false, connections, start, exit });
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for (const segment of segments) {
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addConnections(segment);
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trails.push({ feature: Number(key), cells: segment });
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}
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});
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}
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return trails;
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}
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function generateSeaRoutes() {
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const seaRoutes = [];
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for (const [featureId, featurePorts] of Object.entries(portsByFeature)) {
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const points = featurePorts.map(burg => [burg.x, burg.y]);
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const urquhartEdges = calculateUrquhartEdges(points);
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urquhartEdges.forEach(([fromId, toId]) => {
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const start = featurePorts[fromId].cell;
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const exit = featurePorts[toId].cell;
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const segments = findPathSegments({ isWater: true, connections, start, exit });
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for (const segment of segments) {
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addConnections(segment);
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seaRoutes.push({ feature: Number(featureId), cells: segment });
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}
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});
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}
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return seaRoutes;
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}
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function addConnections(segment) {
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for (let i = 0; i < segment.length; i++) {
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const cellId = segment[i];
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const nextCellId = segment[i + 1];
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if (nextCellId) {
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connections.set(`${cellId}-${nextCellId}`, true);
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connections.set(`${nextCellId}-${cellId}`, true);
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}
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}
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}
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function findPathSegments({ isWater, connections, start, exit }) {
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const getCost = createCostEvaluator({ isWater, connections });
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const pathCells = findPath(start, current => current === exit, getCost);
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if (!pathCells) return [];
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const segments = getRouteSegments(pathCells, connections);
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return segments;
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}
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function createRoutesData(routes) {
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const pointsArray = preparePointsArray();
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for (const { feature, cells, merged } of mergeRoutes(mainRoads)) {
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if (merged) continue;
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const points = getPoints("roads", cells, pointsArray);
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routes.push({ i: routes.length, group: "roads", feature, points });
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}
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for (const { feature, cells, merged } of mergeRoutes(trails)) {
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if (merged) continue;
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const points = getPoints("trails", cells, pointsArray);
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routes.push({ i: routes.length, group: "trails", feature, points });
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}
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for (const { feature, cells, merged } of mergeRoutes(seaRoutes)) {
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if (merged) continue;
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const points = getPoints("searoutes", cells, pointsArray);
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routes.push({ i: routes.length, group: "searoutes", feature, points });
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}
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return routes;
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}
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// merge routes so that the last cell of one route is the first cell of the next route
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function mergeRoutes(routes) {
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let routesMerged = 0;
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for (let i = 0; i < routes.length; i++) {
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const thisRoute = routes[i];
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if (thisRoute.merged) continue;
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for (let j = i + 1; j < routes.length; j++) {
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const nextRoute = routes[j];
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if (nextRoute.merged) continue;
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if (nextRoute.cells.at(0) === thisRoute.cells.at(-1)) {
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routesMerged++;
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thisRoute.cells = thisRoute.cells.concat(nextRoute.cells.slice(1));
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nextRoute.merged = true;
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}
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}
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}
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return routesMerged > 1 ? mergeRoutes(routes) : routes;
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}
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function createCostEvaluator({ isWater, connections }) {
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return isWater ? getWaterPathCost : getLandPathCost;
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function getLandPathCost(current, next) {
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if (pack.cells.h[next] < 20) return Infinity; // ignore water cells
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const habitability = utils.biomesData.habitability[pack.cells.biome[next]];
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if (!habitability) return Infinity; // inhabitable cells are not passable (e.g. glacier)
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const distanceCost = dist2(pack.cells.p[current], pack.cells.p[next]);
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const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1];
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const heightModifier = 1 + Math.max(pack.cells.h[next] - 25, 25) / 25; // [1, 3];
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const connectionModifier = connections.has(`${current}-${next}`) ? 0.5 : 1;
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const burgModifier = pack.cells.burg[next] ? 1 : 3;
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const pathCost = distanceCost * habitabilityModifier * heightModifier * connectionModifier * burgModifier;
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return pathCost;
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}
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function getWaterPathCost(current, next) {
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if (pack.cells.h[next] >= 20) return Infinity; // ignore land cells
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if (grid.cells.temp[pack.cells.g[next]] < MIN_PASSABLE_SEA_TEMP) return Infinity; // ignore too cold cells
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const distanceCost = dist2(pack.cells.p[current], pack.cells.p[next]);
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const typeModifier = ROUTE_TYPE_MODIFIERS[pack.cells.t[next]] || ROUTE_TYPE_MODIFIERS.default;
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const connectionModifier = connections.has(`${current}-${next}`) ? 0.5 : 1;
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const pathCost = distanceCost * typeModifier * connectionModifier;
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return pathCost;
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}
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}
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function preparePointsArray() {
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const { cells, burgs } = pack;
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return cells.p.map(([x, y], cellId) => {
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const burgId = cells.burg[cellId];
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if (burgId) return [burgs[burgId].x, burgs[burgId].y];
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return [x, y];
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});
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}
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function getPoints(group, cells, points) {
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const data = cells.map(cellId => [...points[cellId], cellId]);
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// resolve sharp angles
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if (group !== "searoutes") {
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for (let i = 1; i < cells.length - 1; i++) {
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const cellId = cells[i];
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if (pack.cells.burg[cellId]) continue;
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const [prevX, prevY] = data[i - 1];
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const [currX, currY] = data[i];
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const [nextX, nextY] = data[i + 1];
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const dAx = prevX - currX;
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const dAy = prevY - currY;
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const dBx = nextX - currX;
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const dBy = nextY - currY;
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const angle = Math.abs((Math.atan2(dAx * dBy - dAy * dBx, dAx * dBx + dAy * dBy) * 180) / Math.PI);
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if (angle < ROUTES_SHARP_ANGLE) {
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const middleX = (prevX + nextX) / 2;
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const middleY = (prevY + nextY) / 2;
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let newX, newY;
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if (angle < ROUTES_VERY_SHARP_ANGLE) {
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newX = rn((currX + middleX * 2) / 3, 2);
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newY = rn((currY + middleY * 2) / 3, 2);
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} else {
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newX = rn((currX + middleX) / 2, 2);
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newY = rn((currY + middleY) / 2, 2);
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}
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if (findCell(newX, newY) === cellId) {
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data[i] = [newX, newY, cellId];
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points[cellId] = [data[i][0], data[i][1]]; // change cell coordinate for all routes
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}
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}
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}
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}
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return data; // [[x, y, cell], [x, y, cell]];
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}
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function getRouteSegments(pathCells, connections) {
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const segments = [];
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let segment = [];
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for (let i = 0; i < pathCells.length; i++) {
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const cellId = pathCells[i];
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const nextCellId = pathCells[i + 1];
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const isConnected = connections.has(`${cellId}-${nextCellId}`) || connections.has(`${nextCellId}-${cellId}`);
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if (isConnected) {
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if (segment.length) {
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// segment stepped into existing segment
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segment.push(pathCells[i]);
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segments.push(segment);
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segment = [];
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}
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continue;
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}
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segment.push(pathCells[i]);
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}
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if (segment.length > 1) segments.push(segment);
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return segments;
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}
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// Urquhart graph is obtained by removing the longest edge from each triangle in the Delaunay triangulation
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// this gives us an aproximation of a desired road network, i.e. connections between burgs
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// code from https://observablehq.com/@mbostock/urquhart-graph
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function calculateUrquhartEdges(points) {
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const score = (p0, p1) => dist2(points[p0], points[p1]);
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const { halfedges, triangles } = utils.Delaunator.from(points);
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const n = triangles.length;
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const removed = new Uint8Array(n);
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const edges = [];
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for (let e = 0; e < n; e += 3) {
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const p0 = triangles[e],
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p1 = triangles[e + 1],
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p2 = triangles[e + 2];
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const p01 = score(p0, p1),
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p12 = score(p1, p2),
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p20 = score(p2, p0);
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removed[
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p20 > p01 && p20 > p12
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? Math.max(e + 2, halfedges[e + 2])
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: p12 > p01 && p12 > p20
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? Math.max(e + 1, halfedges[e + 1])
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: Math.max(e, halfedges[e])
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] = 1;
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}
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for (let e = 0; e < n; ++e) {
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if (e > halfedges[e] && !removed[e]) {
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const t0 = triangles[e];
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const t1 = triangles[e % 3 === 2 ? e - 2 : e + 1];
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edges.push([t0, t1]);
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}
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}
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return edges;
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}
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}
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export function buildLinks(routes) {
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const links = {};
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for (const { points, i: routeId } of routes) {
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const cells = points.map(p => p[2]);
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for (let i = 0; i < cells.length - 1; i++) {
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const cellId = cells[i];
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const nextCellId = cells[i + 1];
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if (cellId !== nextCellId) {
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if (!links[cellId]) links[cellId] = {};
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links[cellId][nextCellId] = routeId;
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if (!links[nextCellId]) links[nextCellId] = {};
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links[nextCellId][cellId] = routeId;
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}
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}
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}
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return links;
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}
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// connect cell with routes system by land
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export function connect(cellId, pack, utils) {
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const { findPath } = utils;
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const getCost = createCostEvaluator({ isWater: false, connections: new Map() });
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const pathCells = findPath(cellId, isConnected, getCost);
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if (!pathCells) return null;
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const pointsArray = preparePointsArray();
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const points = getPoints("trails", pathCells, pointsArray);
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const feature = pack.cells.f[cellId];
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const routeId = getNextId(pack.routes);
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const newRoute = { i: routeId, group: "trails", feature, points };
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const connections = [];
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for (let i = 0; i < pathCells.length; i++) {
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const from = pathCells[i];
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const to = pathCells[i + 1];
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if (to) connections.push({ from, to, routeId });
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}
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return { route: newRoute, connections };
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function createCostEvaluator({ isWater, connections }) {
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const { dist2 } = utils;
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return isWater ? getWaterPathCost : getLandPathCost;
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function getLandPathCost(current, next) {
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if (pack.cells.h[next] < 20) return Infinity; // ignore water cells
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const habitability = utils.biomesData.habitability[pack.cells.biome[next]];
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if (!habitability) return Infinity; // inhabitable cells are not passable (e.g. glacier)
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const distanceCost = dist2(pack.cells.p[current], pack.cells.p[next]);
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const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1];
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const heightModifier = 1 + Math.max(pack.cells.h[next] - 25, 25) / 25; // [1, 3];
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const connectionModifier = connections.has(`${current}-${next}`) ? 0.5 : 1;
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const burgModifier = pack.cells.burg[next] ? 1 : 3;
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const pathCost = distanceCost * habitabilityModifier * heightModifier * connectionModifier * burgModifier;
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return pathCost;
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}
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function getWaterPathCost(current, next) {
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if (pack.cells.h[next] >= 20) return Infinity; // ignore land cells
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if (utils.grid.cells.temp[pack.cells.g[next]] < MIN_PASSABLE_SEA_TEMP) return Infinity; // ignore too cold cells
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const distanceCost = dist2(pack.cells.p[current], pack.cells.p[next]);
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const typeModifier = ROUTE_TYPE_MODIFIERS[pack.cells.t[next]] || ROUTE_TYPE_MODIFIERS.default;
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const connectionModifier = connections.has(`${current}-${next}`) ? 0.5 : 1;
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const pathCost = distanceCost * typeModifier * connectionModifier;
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return pathCost;
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}
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}
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function preparePointsArray() {
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const { cells, burgs } = pack;
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return cells.p.map(([x, y], cellId) => {
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const burgId = cells.burg[cellId];
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if (burgId) return [burgs[burgId].x, burgs[burgId].y];
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return [x, y];
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});
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}
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function getPoints(group, cells, points) {
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const { rn, findCell } = utils;
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const data = cells.map(cellId => [...points[cellId], cellId]);
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// resolve sharp angles
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if (group !== "searoutes") {
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for (let i = 1; i < cells.length - 1; i++) {
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const cellId = cells[i];
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if (pack.cells.burg[cellId]) continue;
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const [prevX, prevY] = data[i - 1];
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const [currX, currY] = data[i];
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const [nextX, nextY] = data[i + 1];
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const dAx = prevX - currX;
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const dAy = prevY - currY;
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const dBx = nextX - currX;
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const dBy = nextY - currY;
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const angle = Math.abs((Math.atan2(dAx * dBy - dAy * dBx, dAx * dBx + dAy * dBy) * 180) / Math.PI);
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if (angle < ROUTES_SHARP_ANGLE) {
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const middleX = (prevX + nextX) / 2;
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const middleY = (prevY + nextY) / 2;
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let newX, newY;
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if (angle < ROUTES_VERY_SHARP_ANGLE) {
|
||||
newX = rn((currX + middleX * 2) / 3, 2);
|
||||
newY = rn((currY + middleY * 2) / 3, 2);
|
||||
} else {
|
||||
newX = rn((currX + middleX) / 2, 2);
|
||||
newY = rn((currY + middleY) / 2, 2);
|
||||
}
|
||||
|
||||
if (findCell(newX, newY) === cellId) {
|
||||
data[i] = [newX, newY, cellId];
|
||||
points[cellId] = [data[i][0], data[i][1]]; // change cell coordinate for all routes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return data; // [[x, y, cell], [x, y, cell]];
|
||||
}
|
||||
|
||||
function isConnected(cellId) {
|
||||
const routes = pack.cells.routes;
|
||||
return routes[cellId] && Object.keys(routes[cellId]).length > 0;
|
||||
}
|
||||
}
|
||||
|
||||
// utility functions
|
||||
export function isConnected(cellId, pack) {
|
||||
const routes = pack.cells.routes;
|
||||
return routes[cellId] && Object.keys(routes[cellId]).length > 0;
|
||||
}
|
||||
|
||||
export function areConnected(from, to, pack) {
|
||||
const routeId = pack.cells.routes[from]?.[to];
|
||||
return routeId !== undefined;
|
||||
}
|
||||
|
||||
export function getRoute(from, to, pack) {
|
||||
const routeId = pack.cells.routes[from]?.[to];
|
||||
if (routeId === undefined) return null;
|
||||
|
||||
const route = pack.routes.find(route => route.i === routeId);
|
||||
if (!route) return null;
|
||||
|
||||
return route;
|
||||
}
|
||||
|
||||
export function hasRoad(cellId, pack) {
|
||||
const connections = pack.cells.routes[cellId];
|
||||
if (!connections) return false;
|
||||
|
||||
return Object.values(connections).some(routeId => {
|
||||
const route = pack.routes.find(route => route.i === routeId);
|
||||
if (!route) return false;
|
||||
return route.group === "roads";
|
||||
});
|
||||
}
|
||||
|
||||
export function isCrossroad(cellId, pack) {
|
||||
const connections = pack.cells.routes[cellId];
|
||||
if (!connections) return false;
|
||||
if (Object.keys(connections).length > 3) return true;
|
||||
const roadConnections = Object.values(connections).filter(routeId => {
|
||||
const route = pack.routes.find(route => route.i === routeId);
|
||||
return route?.group === "roads";
|
||||
});
|
||||
return roadConnections.length > 2;
|
||||
}
|
||||
|
||||
// name generator data
|
||||
const models = {
|
||||
roads: { burg_suffix: 3, prefix_suffix: 6, the_descriptor_prefix_suffix: 2, the_descriptor_burg_suffix: 1 },
|
||||
trails: { burg_suffix: 8, prefix_suffix: 1, the_descriptor_burg_suffix: 1 },
|
||||
searoutes: { burg_suffix: 4, prefix_suffix: 2, the_descriptor_prefix_suffix: 1 }
|
||||
};
|
||||
|
||||
const prefixes = [
|
||||
"King",
|
||||
"Queen",
|
||||
"Military",
|
||||
"Old",
|
||||
"New",
|
||||
"Ancient",
|
||||
"Royal",
|
||||
"Imperial",
|
||||
"Great",
|
||||
"Grand",
|
||||
"High",
|
||||
"Silver",
|
||||
"Dragon",
|
||||
"Shadow",
|
||||
"Star",
|
||||
"Mystic",
|
||||
"Whisper",
|
||||
"Eagle",
|
||||
"Golden",
|
||||
"Crystal",
|
||||
"Enchanted",
|
||||
"Frost",
|
||||
"Moon",
|
||||
"Sun",
|
||||
"Thunder",
|
||||
"Phoenix",
|
||||
"Sapphire",
|
||||
"Celestial",
|
||||
"Wandering",
|
||||
"Echo",
|
||||
"Twilight",
|
||||
"Crimson",
|
||||
"Serpent",
|
||||
"Iron",
|
||||
"Forest",
|
||||
"Flower",
|
||||
"Whispering",
|
||||
"Eternal",
|
||||
"Frozen",
|
||||
"Rain",
|
||||
"Luminous",
|
||||
"Stardust",
|
||||
"Arcane",
|
||||
"Glimmering",
|
||||
"Jade",
|
||||
"Ember",
|
||||
"Azure",
|
||||
"Gilded",
|
||||
"Divine",
|
||||
"Shadowed",
|
||||
"Cursed",
|
||||
"Moonlit",
|
||||
"Sable",
|
||||
"Everlasting",
|
||||
"Amber",
|
||||
"Nightshade",
|
||||
"Wraith",
|
||||
"Scarlet",
|
||||
"Platinum",
|
||||
"Whirlwind",
|
||||
"Obsidian",
|
||||
"Ethereal",
|
||||
"Ghost",
|
||||
"Spike",
|
||||
"Dusk",
|
||||
"Raven",
|
||||
"Spectral",
|
||||
"Burning",
|
||||
"Verdant",
|
||||
"Copper",
|
||||
"Velvet",
|
||||
"Falcon",
|
||||
"Enigma",
|
||||
"Glowing",
|
||||
"Silvered",
|
||||
"Molten",
|
||||
"Radiant",
|
||||
"Astral",
|
||||
"Wild",
|
||||
"Flame",
|
||||
"Amethyst",
|
||||
"Aurora",
|
||||
"Shadowy",
|
||||
"Solar",
|
||||
"Lunar",
|
||||
"Whisperwind",
|
||||
"Fading",
|
||||
"Titan",
|
||||
"Dawn",
|
||||
"Crystalline",
|
||||
"Jeweled",
|
||||
"Sylvan",
|
||||
"Twisted",
|
||||
"Ebon",
|
||||
"Thorn",
|
||||
"Cerulean",
|
||||
"Halcyon",
|
||||
"Infernal",
|
||||
"Storm",
|
||||
"Eldritch",
|
||||
"Sapphire",
|
||||
"Crimson",
|
||||
"Tranquil",
|
||||
"Paved"
|
||||
];
|
||||
|
||||
const descriptors = [
|
||||
"Great",
|
||||
"Shrouded",
|
||||
"Sacred",
|
||||
"Fabled",
|
||||
"Frosty",
|
||||
"Winding",
|
||||
"Echoing",
|
||||
"Serpentine",
|
||||
"Breezy",
|
||||
"Misty",
|
||||
"Rustic",
|
||||
"Silent",
|
||||
"Cobbled",
|
||||
"Cracked",
|
||||
"Shaky",
|
||||
"Obscure"
|
||||
];
|
||||
|
||||
const suffixes = {
|
||||
roads: { road: 7, route: 3, way: 2, highway: 1 },
|
||||
trails: { trail: 4, path: 1, track: 1, pass: 1 },
|
||||
searoutes: { "sea route": 5, lane: 2, passage: 1, seaway: 1 }
|
||||
};
|
||||
|
||||
export function generateName({ group, points }, pack, utils) {
|
||||
const { ra, rw, getAdjective } = utils;
|
||||
|
||||
if (points.length < 4) return "Unnamed route segment";
|
||||
|
||||
const model = rw(models[group]);
|
||||
const suffix = rw(suffixes[group]);
|
||||
|
||||
const burgName = getBurgName();
|
||||
if (model === "burg_suffix" && burgName) return `${burgName} ${suffix}`;
|
||||
if (model === "prefix_suffix") return `${ra(prefixes)} ${suffix}`;
|
||||
if (model === "the_descriptor_prefix_suffix") return `The ${ra(descriptors)} ${ra(prefixes)} ${suffix}`;
|
||||
if (model === "the_descriptor_burg_suffix" && burgName) return `The ${ra(descriptors)} ${burgName} ${suffix}`;
|
||||
return "Unnamed route";
|
||||
|
||||
function getBurgName() {
|
||||
const priority = [points.at(-1), points.at(0), points.slice(1, -1).reverse()];
|
||||
for (const [_x, _y, cellId] of priority) {
|
||||
const burgId = pack.cells.burg[cellId];
|
||||
if (burgId) return getAdjective(pack.burgs[burgId].name);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function getNextId(routes) {
|
||||
return routes.length ? Math.max(...routes.map(r => r.i)) + 1 : 0;
|
||||
}
|
||||
|
||||
export function remove(route, pack) {
|
||||
const routes = pack.cells.routes;
|
||||
const removedConnections = [];
|
||||
|
||||
for (const point of route.points) {
|
||||
const from = point[2];
|
||||
if (!routes[from]) continue;
|
||||
|
||||
for (const [to, routeId] of Object.entries(routes[from])) {
|
||||
if (routeId === route.i) {
|
||||
removedConnections.push({ from, to });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const updatedRoutes = pack.routes.filter(r => r.i !== route.i);
|
||||
const updatedCellRoutes = { ...routes };
|
||||
|
||||
removedConnections.forEach(({ from, to }) => {
|
||||
if (updatedCellRoutes[from]) delete updatedCellRoutes[from][to];
|
||||
if (updatedCellRoutes[to]) delete updatedCellRoutes[to][from];
|
||||
});
|
||||
|
||||
return {
|
||||
routes: updatedRoutes,
|
||||
cellRoutes: updatedCellRoutes,
|
||||
removedConnections
|
||||
};
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue