fix: regenerate burgs - remove burg notes, keep locked notes

This commit is contained in:
Azgaar 2024-06-14 13:09:43 +02:00
parent 9d83025db3
commit d1c09935a9
4 changed files with 52 additions and 33 deletions

View file

@ -8067,8 +8067,8 @@
<script defer src="modules/relief-icons.js"></script>
<script defer src="modules/ui/style.js?v=1.96.00"></script>
<script defer src="modules/ui/editors.js?v=1.97.00"></script>
<script defer src="modules/ui/tools.js?v=1.96.03"></script>
<script defer src="modules/ui/editors.js?v=1.97.12"></script>
<script defer src="modules/ui/tools.js?v=1.97.12"></script>
<script defer src="modules/ui/world-configurator.js?v=1.98.00"></script>
<script defer src="modules/ui/heightmap-editor.js?v=1.96.00"></script>
<script defer src="modules/ui/provinces-editor.js?v=1.96.00"></script>

View file

@ -223,18 +223,19 @@ function addBurgsGroup(group) {
}
function removeBurg(id) {
const label = document.querySelector("#burgLabels [data-id='" + id + "']");
const icon = document.querySelector("#burgIcons [data-id='" + id + "']");
const anchor = document.querySelector("#anchors [data-id='" + id + "']");
if (label) label.remove();
if (icon) icon.remove();
if (anchor) anchor.remove();
document.querySelector("#burgLabels [data-id='" + id + "']")?.remove();
document.querySelector("#burgIcons [data-id='" + id + "']")?.remove();
document.querySelector("#anchors [data-id='" + id + "']")?.remove();
const cells = pack.cells;
const burg = pack.burgs[id];
const cells = pack.cells,
burg = pack.burgs[id];
burg.removed = true;
cells.burg[burg.cell] = 0;
const noteId = notes.findIndex(note => note.id === `burg${id}`);
if (noteId !== -1) notes.splice(noteId, 1);
if (burg.coa) {
const coaId = "burgCOA" + id;
if (byId(coaId)) byId(coaId).remove();

View file

@ -335,29 +335,44 @@ function regenerateProvinces() {
}
function regenerateBurgs() {
const {cells, states} = pack;
const lockedburgs = pack.burgs.filter(b => b.i && !b.removed && b.lock);
const {cells, features, burgs, states, provinces} = pack;
rankCells();
cells.burg = new Uint16Array(cells.i.length);
const burgs = (pack.burgs = [0]); // clear burgs array
states.filter(s => s.i).forEach(s => (s.capital = 0)); // clear state capitals
pack.provinces.filter(p => p.i).forEach(p => (p.burg = 0)); // clear province capitals
// remove notes for unlocked burgs
notes = notes.filter(note => {
if (note.id.startsWith("burg")) {
const burgId = +note.id.slice(4);
return burgs[burgId]?.lock;
}
return true;
});
const newBurgs = [0]; // new burgs array
const burgsTree = d3.quadtree();
// add locked burgs
cells.burg = new Uint16Array(cells.i.length); // clear cells burg data
states.filter(s => s.i).forEach(s => (s.capital = 0)); // clear state capitals
provinces.filter(p => p.i).forEach(p => (p.burg = 0)); // clear province capitals
// readd locked burgs
const lockedburgs = burgs.filter(burg => burg.i && !burg.removed && burg.lock);
for (let j = 0; j < lockedburgs.length; j++) {
const id = burgs.length;
const lockedBurg = lockedburgs[j];
lockedBurg.i = id;
burgs.push(lockedBurg);
const newId = newBurgs.length;
const noteIndex = notes.findIndex(note => note.id === `burg${lockedBurg.i}`);
if (noteIndex !== -1) notes[noteIndex].id = `burg${newId}`;
lockedBurg.i = newId;
newBurgs.push(lockedBurg);
burgsTree.add([lockedBurg.x, lockedBurg.y]);
cells.burg[lockedBurg.cell] = id;
cells.burg[lockedBurg.cell] = newId;
if (lockedBurg.capital) {
const stateId = lockedBurg.state;
states[stateId].capital = id;
states[stateId].capital = newId;
states[stateId].center = lockedBurg.cell;
}
}
@ -370,8 +385,8 @@ function regenerateBurgs() {
existingStatesCount;
const spacing = (graphWidth + graphHeight) / 150 / (burgsCount ** 0.7 / 66); // base min distance between towns
for (let i = 0; i < sorted.length && burgs.length < burgsCount; i++) {
const id = burgs.length;
for (let i = 0; i < sorted.length && newBurgs.length < burgsCount; i++) {
const id = newBurgs.length;
const cell = sorted[i];
const [x, y] = cells.p[cell];
@ -387,24 +402,27 @@ function regenerateBurgs() {
const culture = cells.culture[cell];
const name = Names.getCulture(culture);
burgs.push({cell, x, y, state: stateId, i: id, culture, name, capital, feature: cells.f[cell]});
newBurgs.push({cell, x, y, state: stateId, i: id, culture, name, capital, feature: cells.f[cell]});
burgsTree.add([x, y]);
cells.burg[cell] = id;
}
pack.burgs = newBurgs; // assign new burgs array
// add a capital at former place for states without added capitals
states
.filter(s => s.i && !s.removed && !s.capital)
.forEach(s => {
const burg = addBurg([cells.p[s.center][0], cells.p[s.center][1]]); // add new burg
s.capital = burg;
s.center = pack.burgs[burg].cell;
pack.burgs[burg].capital = 1;
pack.burgs[burg].state = s.i;
moveBurgToGroup(burg, "cities");
const [x, y] = cells.p[s.center];
const burgId = addBurg([x, y]);
s.capital = burgId;
s.center = pack.burgs[burgId].cell;
pack.burgs[burgId].capital = 1;
pack.burgs[burgId].state = s.i;
moveBurgToGroup(burgId, "cities");
});
pack.features.forEach(f => {
features.forEach(f => {
if (f.port) f.port = 0; // reset features ports counter
});

View file

@ -1,7 +1,7 @@
"use strict";
// version and caching control
const version = "1.97.11"; // generator version, update each time
const version = "1.97.12"; // generator version, update each time
{
document.title += " v" + version;