refactor: split states and burgs generators

This commit is contained in:
Azgaar 2024-09-29 14:24:44 +02:00
parent e53c3a7773
commit d7d79ad740
18 changed files with 445 additions and 358 deletions

View file

@ -592,7 +592,7 @@ window.Markers = (function () {
const {cells, states} = pack;
const state = states[cells.state[cell]];
if (!state.campaigns) state.campaigns = BurgsAndStates.generateCampaign(state);
if (!state.campaigns) state.campaigns = States.generateCampaign(state);
const campaign = ra(state.campaigns);
const date = generateDate(campaign.start, campaign.end);
const name = Names.getCulture(cells.culture[cell]) + " Battlefield";