mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-18 02:01:22 +01:00
refactor: split states and burgs generators
This commit is contained in:
parent
e53c3a7773
commit
d7d79ad740
18 changed files with 445 additions and 358 deletions
|
|
@ -24,6 +24,7 @@ function overviewBurgs(settings = {stateId: null, cultureId: null}) {
|
|||
|
||||
// add listeners
|
||||
byId("burgsOverviewRefresh").addEventListener("click", refreshBurgsEditor);
|
||||
byId("burgsGroupsEditorButton").addEventListener("click", openBurgGroupsEditor);
|
||||
byId("burgsChart").addEventListener("click", showBurgsChart);
|
||||
byId("burgsFilterState").addEventListener("change", burgsOverviewAddLines);
|
||||
byId("burgsFilterCulture").addEventListener("change", burgsOverviewAddLines);
|
||||
|
|
@ -302,6 +303,30 @@ function overviewBurgs(settings = {stateId: null, cultureId: null}) {
|
|||
if (addNewBurg.classList.contains("pressed")) addNewBurg.classList.remove("pressed");
|
||||
}
|
||||
|
||||
function openBurgGroupsEditor() {
|
||||
$("#burgGroupsEditor").dialog({
|
||||
title: "Edit Burgs Groups",
|
||||
resizable: false,
|
||||
position: {my: "center", at: "center", of: "svg"},
|
||||
buttons: {
|
||||
Apply: applyMilitaryOptions,
|
||||
Restore: restoreDefaultUnits,
|
||||
Cancel: function () {
|
||||
$(this).dialog("close");
|
||||
}
|
||||
},
|
||||
open: function () {
|
||||
const buttons = $(this).dialog("widget").find(".ui-dialog-buttonset > button");
|
||||
buttons[0].addEventListener("mousemove", () =>
|
||||
tip("Apply military units settings. <span style='color:#cb5858'>All forces will be recalculated!</span>")
|
||||
);
|
||||
buttons[1].addEventListener("mousemove", () => tip("Add new military unit to the table"));
|
||||
buttons[2].addEventListener("mousemove", () => tip("Restore default military units and settings"));
|
||||
buttons[3].addEventListener("mousemove", () => tip("Close the window without saving the changes"));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function showBurgsChart() {
|
||||
// build hierarchy tree
|
||||
const states = pack.states.map(s => {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue