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https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 09:41:24 +01:00
separete rivere rendering from generation
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commit
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6 changed files with 71 additions and 68 deletions
1
main.js
1
main.js
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@ -624,6 +624,7 @@ function generate() {
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drawCoastline();
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Rivers.generate();
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drawRivers();
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Lakes.defineGroup();
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defineBiomes();
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@ -271,12 +271,13 @@ function parseLoadedData(data) {
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}
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})();
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const notHidden = selection => selection.node() && selection.style("display") !== "none";
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const hasChildren = selection => selection.node()?.hasChildNodes();
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const hasChild = (selection, selector) => selection.node()?.querySelector(selector);
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const turnOn = el => document.getElementById(el).classList.remove("buttonoff");
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void (function restoreLayersState() {
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// helper functions
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const notHidden = selection => selection.node() && selection.style("display") !== "none";
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const hasChildren = selection => selection.node()?.hasChildNodes();
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const hasChild = (selection, selector) => selection.node()?.querySelector(selector);
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const turnOn = el => document.getElementById(el).classList.remove("buttonoff");
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// turn all layers off
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document
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.getElementById("mapLayers")
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@ -291,7 +292,7 @@ function parseLoadedData(data) {
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if (hasChildren(gridOverlay)) turnOn("toggleGrid");
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if (hasChildren(coordinates)) turnOn("toggleCoordinates");
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if (notHidden(compass) && hasChild(compass, "use")) turnOn("toggleCompass");
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if (notHidden(rivers)) turnOn("toggleRivers");
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if (hasChildren(rivers)) turnOn("toggleRivers");
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if (notHidden(terrain) && hasChildren(terrain)) turnOn("toggleRelief");
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if (hasChildren(relig)) turnOn("toggleReligions");
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if (hasChildren(cults)) turnOn("toggleCultures");
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@ -24,7 +24,6 @@
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Lakes.prepareLakeData(h);
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resolveDepressions(h);
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drainWater();
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lineGen.curve(d3.curveCatmullRom.alpha(0.1));
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defineRivers();
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calculateConfluenceFlux();
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Lakes.cleanupLakeData();
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@ -150,7 +149,6 @@
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cells.r = new Uint16Array(cells.i.length);
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cells.conf = new Uint16Array(cells.i.length);
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pack.rivers = [];
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const riverPaths = [];
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for (const key in riversData) {
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const riverCells = riversData[key];
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@ -170,20 +168,13 @@
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const parent = riverParents[key] || 0;
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const widthFactor = !parent || parent === riverId ? 1.2 : 1;
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const riverMeandered = addMeandering(riverCells);
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const [path, length, offset] = getRiverPath(riverMeandered, widthFactor);
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riverPaths.push([path, riverId]);
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// Real mouth width examples: Amazon 6000m, Volga 6000m, Dniepr 3000m, Mississippi 1300m, Themes 900m,
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// Danube 800m, Daugava 600m, Neva 500m, Nile 450m, Don 400m, Wisla 300m, Pripyat 150m, Bug 140m, Muchavets 40m
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const width = rn((offset / 1.5) ** 1.8, 2); // mouth width in km
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const meanderedPoints = addMeandering(riverCells);
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const discharge = cells.fl[mouth]; // m3 in second
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const length = getApproximateLength(meanderedPoints);
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const width = getWidth(getOffset(discharge, meanderedPoints.length, widthFactor));
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pack.rivers.push({i: riverId, source, mouth, discharge, length, width, widthFactor, sourceWidth: 0, parent, cells: riverCells});
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}
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// draw rivers
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rivers.html(riverPaths.map(d => `<path id="river${d[1]}" d="${d[0]}"/>`).join(""));
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}
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function calculateConfluenceFlux() {
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@ -346,18 +337,21 @@
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return [graphWidth, y];
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};
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const fluxFactor = 500;
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const maxFluxWidth = 2;
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const lengthFactor = 200;
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const stepWidth = 1 / lengthFactor;
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const lengthProgression = [1, 1, 2, 3, 5, 8, 13, 21, 34].map(n => n / lengthFactor);
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const maxProgression = last(lengthProgression);
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const FLUX_FACTOR = 500;
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const MAX_FLUX_WIDTH = 2;
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const LENGTH_FACTOR = 200;
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const STEP_WIDTH = 1 / LENGTH_FACTOR;
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const LENGTH_PROGRESSION = [1, 1, 2, 3, 5, 8, 13, 21, 34].map(n => n / LENGTH_FACTOR);
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const MAX_PROGRESSION = last(LENGTH_PROGRESSION);
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const getOffset = (flux, pointNumber, widthFactor = 1, startingWidth = 0) => {
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const fluxWidth = Math.min(flux ** 0.9 / FLUX_FACTOR, MAX_FLUX_WIDTH);
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const lengthWidth = pointNumber * STEP_WIDTH + (LENGTH_PROGRESSION[pointNumber] || MAX_PROGRESSION);
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return widthFactor * (lengthWidth + fluxWidth) + startingWidth;
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};
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// build polygon from a list of points and calculated offset (width)
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const getRiverPath = function (points, widthFactor = 1, startingWidth = 0) {
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const riverLength = points.reduce((s, v, i, p) => s + (i ? Math.hypot(v[0] - p[i - 1][0], v[1] - p[i - 1][1]) : 0), 0);
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let width = 0;
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const riverPointsLeft = [];
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const riverPointsRight = [];
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@ -366,13 +360,10 @@
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const [x1, y1, flux] = points[p];
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const [x2, y2] = points[p + 1] || points[p];
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const fluxWidth = Math.min(flux ** 0.9 / fluxFactor, maxFluxWidth);
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const lengthWidth = p * stepWidth + (lengthProgression[p] || maxProgression);
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width = widthFactor * (lengthWidth + fluxWidth) + startingWidth;
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const offset = getOffset(flux, p, widthFactor, startingWidth);
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const angle = Math.atan2(y0 - y2, x0 - x2);
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const sinOffset = Math.sin(angle) * width;
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const cosOffset = Math.cos(angle) * width;
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const sinOffset = Math.sin(angle) * offset;
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const cosOffset = Math.cos(angle) * offset;
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riverPointsLeft.push([x1 - sinOffset, y1 + cosOffset]);
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riverPointsRight.push([x1 + sinOffset, y1 - cosOffset]);
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@ -382,7 +373,7 @@
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let left = lineGen(riverPointsLeft);
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left = left.substring(left.indexOf("C"));
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return [round(right + left, 2), rn(riverLength, 2), width];
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return round(right + left, 1);
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};
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const specify = function () {
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@ -424,6 +415,12 @@
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return rw(riverTypes[isFork ? "fork" : "main"][isSmall ? "small" : "big"]);
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};
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const getApproximateLength = points => points.reduce((s, v, i, p) => s + (i ? Math.hypot(v[0] - p[i - 1][0], v[1] - p[i - 1][1]) : 0), 0);
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// Real mouth width examples: Amazon 6000m, Volga 6000m, Dniepr 3000m, Mississippi 1300m, Themes 900m,
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// Danube 800m, Daugava 600m, Neva 500m, Nile 450m, Don 400m, Wisla 300m, Pripyat 150m, Bug 140m, Muchavets 40m
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const getWidth = offset => rn((offset / 1.5) ** 1.8, 2); // mouth width in km
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// remove river and all its tributaries
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const remove = function (id) {
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const cells = pack.cells;
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@ -444,5 +441,5 @@
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return getBasin(parent);
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};
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return {generate, alterHeights, resolveDepressions, addMeandering, getRiverPath, specify, getName, getType, getBasin, remove};
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return {generate, alterHeights, resolveDepressions, addMeandering, getRiverPath, specify, getName, getType, getBasin, getWidth, getOffset, getApproximateLength, remove};
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});
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@ -197,6 +197,7 @@ function editHeightmap() {
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}
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}
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drawRivers();
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Lakes.defineGroup();
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defineBiomes();
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rankCells();
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@ -875,7 +875,6 @@ function toggleStates(event) {
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}
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}
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// draw states
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function drawStates() {
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TIME && console.time("drawStates");
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regions.selectAll("path").remove();
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@ -1015,6 +1014,21 @@ function drawStates() {
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TIME && console.timeEnd("drawStates");
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}
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function toggleBorders(event) {
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if (!layerIsOn("toggleBorders")) {
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turnButtonOn("toggleBorders");
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drawBorders();
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if (event && isCtrlClick(event)) editStyle("borders");
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} else {
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if (event && isCtrlClick(event)) {
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editStyle("borders");
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return;
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}
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turnButtonOff("toggleBorders");
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borders.selectAll("path").remove();
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}
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}
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// draw state and province borders
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function drawBorders() {
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TIME && console.time("drawBorders");
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@ -1118,21 +1132,6 @@ function drawBorders() {
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TIME && console.timeEnd("drawBorders");
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}
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function toggleBorders(event) {
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if (!layerIsOn("toggleBorders")) {
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turnButtonOn("toggleBorders");
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$("#borders").fadeIn();
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if (event && isCtrlClick(event)) editStyle("borders");
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} else {
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if (event && isCtrlClick(event)) {
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editStyle("borders");
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return;
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}
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turnButtonOff("toggleBorders");
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$("#borders").fadeOut();
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}
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}
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function toggleProvinces(event) {
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if (!layerIsOn("toggleProvinces")) {
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turnButtonOn("toggleProvinces");
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@ -1454,14 +1453,18 @@ function toggleRivers(event) {
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}
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function drawRivers() {
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TIME && console.time("drawRivers");
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const {addMeandering, getRiverPath} = Rivers;
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lineGen.curve(d3.curveCatmullRom.alpha(0.1));
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const riverPaths = pack.rivers.map(river => {
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const riverMeandered = Rivers.addMeandering(river.cells, 0.5, river.points);
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const riverMeandered = addMeandering(river.cells, 0.5, river.points);
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const widthFactor = river.widthFactor || 1;
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const startingWidth = river.startingWidth || 0;
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const [path] = Rivers.getRiverPath(riverMeandered, widthFactor, startingWidth);
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return [path, river.i];
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const path = getRiverPath(riverMeandered, widthFactor, startingWidth);
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return `<path id="river${river.i}" d="${path}"/>`;
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});
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rivers.html(riverPaths.map(d => `<path id="river${d[1]}" d="${d[0]}"/>`).join(""));
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rivers.html(riverPaths.join(""));
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TIME && console.timeEnd("drawRivers");
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}
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function toggleRoutes(event) {
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@ -538,7 +538,7 @@ function addRiverOnClick() {
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if (cells.h[i] < 20) return tip("Cannot create river in water cell", false, "error");
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if (cells.b[i]) return;
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const {alterHeights, resolveDepressions, addMeandering, getRiverPath, getBasin, getName, getType} = Rivers;
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const {alterHeights, resolveDepressions, addMeandering, getRiverPath, getBasin, getName, getType, getWidth, getOffset, getApproximateLength} = Rivers;
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const riverCells = [];
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let riverId = last(rivers).id + 1;
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let parent = 0;
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@ -614,22 +614,15 @@ function addRiverOnClick() {
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}
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const river = rivers.find(r => r.i === riverId);
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const widthFactor = river?.widthFactor || (!parent || parent === riverId ? 1.2 : 1);
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const riverMeandered = addMeandering(riverCells);
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lineGen.curve(d3.curveCatmullRom.alpha(0.1));
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const [path, length, offset] = getRiverPath(riverMeandered, widthFactor);
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viewbox
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.select("#rivers")
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.append("path")
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.attr("d", path)
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.attr("id", "river" + riverId);
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// add new river to data or change extended river attributes
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const source = riverCells[0];
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const mouth = riverCells[riverCells.length - 2];
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const widthFactor = river?.widthFactor || (!parent || parent === riverId ? 1.2 : 1);
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const riverMeandered = addMeandering(riverCells);
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const discharge = cells.fl[mouth]; // m3 in second
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const width = rn((offset / 1.4) ** 2, 2); // mounth width in km
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const length = getApproximateLength(riverMeandered);
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const width = getWidth(getOffset(discharge, riverMeandered.length, widthFactor));
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if (river) {
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river.source = source;
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@ -645,6 +638,13 @@ function addRiverOnClick() {
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rivers.push({i: riverId, source, mouth, discharge, length, width, widthFactor, sourceWidth: 0, parent, cells: riverCells, basin, name, type});
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}
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// render river
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lineGen.curve(d3.curveCatmullRom.alpha(0.1));
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const path = getRiverPath(riverMeandered, widthFactor);
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const id = "river" + riverId;
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const riversG = viewbox.select("#rivers");
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riversG.append("path").attr("d", path).attr("id", id);
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if (d3.event.shiftKey === false) {
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Lakes.cleanupLakeData();
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unpressClickToAddButton();
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