mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-23 04:21:24 +01:00
Merge branch 'Azgaar:master' into master
This commit is contained in:
commit
df627d3d75
199 changed files with 7379 additions and 8490 deletions
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@ -256,7 +256,7 @@ window.BurgsAndStates = (function () {
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icons.selectAll("use").remove();
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// capitals
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const capitals = pack.burgs.filter(b => b.capital);
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const capitals = pack.burgs.filter(b => b.capital && !b.removed);
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const capitalIcons = burgIcons.select("#cities");
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const capitalLabels = burgLabels.select("#cities");
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const capitalSize = capitalIcons.attr("size") || 1;
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@ -299,7 +299,7 @@ window.BurgsAndStates = (function () {
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.attr("height", caSize);
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// towns
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const towns = pack.burgs.filter(b => b.i && !b.capital);
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const towns = pack.burgs.filter(b => b.i && !b.capital && !b.removed);
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const townIcons = burgIcons.select("#towns");
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const townLabels = burgLabels.select("#towns");
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const townSize = townIcons.attr("size") || 0.5;
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24
modules/io/formats.js
Normal file
24
modules/io/formats.js
Normal file
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@ -0,0 +1,24 @@
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"use strict";
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window.Formats = (function () {
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async function csvParser(file, separator = ",") {
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const txt = await file.text();
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const rows = txt.split("\n");
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const headers = rows
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.shift()
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.split(separator)
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.map(x => x.toLowerCase());
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const data = rows.filter(a => a.trim() !== "").map(r => r.split(separator));
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return {
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headers,
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data,
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iterator: function* (sortf) {
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const dataset = sortf ? this.data.sort(sortf) : this.data;
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for (const d of dataset) yield Object.fromEntries(d.map((a, i) => [this.headers[i], a]));
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}
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};
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}
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return {csvParser};
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})();
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@ -205,7 +205,7 @@ async function parseLoadedData(data) {
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void (function parseSettings() {
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const settings = data[1].split("|");
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if (settings[0]) applyOption(distanceUnitInput, settings[0]);
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if (settings[1]) distanceScaleInput.value = distanceScaleOutput.value = settings[1];
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if (settings[1]) distanceScale = distanceScaleInput.value = distanceScaleOutput.value = settings[1];
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if (settings[2]) areaUnit.value = settings[2];
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if (settings[3]) applyOption(heightUnit, settings[3]);
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if (settings[4]) heightExponentInput.value = heightExponentOutput.value = settings[4];
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@ -459,7 +459,7 @@ async function parseLoadedData(data) {
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invalidReligions.forEach(r => {
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const invalidCells = cells.i.filter(i => cells.religion[i] === r);
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invalidCells.forEach(i => (cells.religion[i] = 0));
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ERROR && console.error("Data Integrity Check. Invalid religion", c, "is assigned to cells", invalidCells);
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ERROR && console.error("Data Integrity Check. Invalid religion", r, "is assigned to cells", invalidCells);
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});
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const invalidFeatures = [...new Set(cells.f)].filter(f => f && !pack.features[f]);
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@ -8,6 +8,18 @@ window.Markers = (function () {
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const culturesSet = document.getElementById("culturesSet").value;
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const isFantasy = culturesSet.includes("Fantasy");
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/*
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Default markers config:
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type - short description (snake-case)
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icon - unicode character, make sure it's supported by most of the browsers. Source: emojipedia.org
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dx: icon offset in x direction, in pixels
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dy: icon offset in y direction, in pixels
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min: minimum number of candidates to add at least 1 marker
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each: how many of the candidates should be added as markers
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multiplier: multiply markers quantity to add
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list: function to select candidates
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add: function to add marker legend
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*/
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return [
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{type: "volcanoes", icon: "🌋", dx: 52, px: 13, min: 10, each: 500, multiplier: 1, list: listVolcanoes, add: addVolcano},
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{type: "hot-springs", icon: "♨️", dy: 52, min: 30, each: 1200, multiplier: 1, list: listHotSprings, add: addHotSpring},
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@ -28,8 +40,15 @@ window.Markers = (function () {
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{type: "brigands", icon: "💰", px: 13, min: 50, each: 100, multiplier: 1, list: listBrigands, add: addBrigands},
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{type: "pirates", icon: "🏴☠️", dx: 51, min: 40, each: 300, multiplier: 1, list: listPirates, add: addPirates},
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{type: "statues", icon: "🗿", min: 80, each: 1200, multiplier: 1, list: listStatues, add: addStatue},
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{type: "ruines", icon: "🏺", min: 80, each: 1200, multiplier: 1, list: listRuins, add: addRuins},
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{type: "portals", icon: "🌀", px: 14, min: 16, each: 8, multiplier: +isFantasy, list: listPortals, add: addPortal}
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{type: "ruins", icon: "🏺", min: 80, each: 1200, multiplier: 1, list: listRuins, add: addRuins},
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{type: "circuses", icon: "🎪", min: 80, each: 1000, multiplier: 1, list: listCircuses, add: addCircuses},
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{type: "jousts", icon: "🤺", dx: 48, min: 5, each: 500, multiplier: 1, list: listJousts, add: addJousts},
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{type: "canoes", icon: "🛶", min: 1000, each: 2000, multiplier: 1, list: listCanoes, add: addCanoes},
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{type: "migration", icon: "🐗", min: 20, each: 1000, multiplier: 1, list: listMigrations, add: addMigrations},
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{type: "dances", icon: "💃🏽", min: 5, each: 60, multiplier: 1, list: listDances, add: addDances},
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{type: "mirage", icon: "💦", min: 10, each: 400, multiplier: 1, list: listMirage, add: addMirage},
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{type: "portals", icon: "🌀", px: 14, min: 16, each: 8, multiplier: +isFantasy, list: listPortals, add: addPortal},
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{type: "rifts", icon: "🎆", min: 1, each: 3000, multiplier: +isFantasy, list: listRifts, add: addRifts}
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];
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}
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@ -84,6 +103,8 @@ window.Markers = (function () {
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let candidates = Array.from(list(pack));
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let quantity = getQuantity(candidates, min, each, multiplier);
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// uncomment for debugging:
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// console.log(`${icon} ${type}: each ${each} of ${candidates.length}, min ${min} candidates. Got ${quantity}`);
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while (quantity && candidates.length) {
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const [cell] = extractAnyElement(candidates);
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@ -129,6 +150,12 @@ window.Markers = (function () {
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return marker;
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}
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function deleteMarker(markerId) {
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const noteId = "marker" + markerId;
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notes = notes.filter(note => note.id !== noteId);
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pack.markers = pack.markers.filter(m => m.i !== markerId);
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}
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function listVolcanoes({cells}) {
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return cells.i.filter(i => !occupied[i] && cells.h[i] >= 70);
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}
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@ -182,7 +209,7 @@ window.Markers = (function () {
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const burg = pack.burgs[cells.burg[cell]];
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const river = pack.rivers.find(r => r.i === pack.cells.r[cell]);
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const riverName = river ? `${river.name} ${river.type}` : "river";
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const name = river && P(0.2) ? river.name : burg.name;
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const name = river && P(0.2) ? `${river.name} Bridge` : `${burg.name} Bridge`;
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const weightedAdjectives = {
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stone: 10,
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wooden: 1,
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@ -192,7 +219,18 @@ window.Markers = (function () {
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beaten: 1,
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weathered: 1
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};
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notes.push({id, name: `${name} Bridge`, legend: `A ${rw(weightedAdjectives)} bridge spans over the ${riverName} near ${burg.name}`});
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const barriers = [
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"collapse during the flood",
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"being rumoured to attract trolls",
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"the drying up of local trade",
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"banditry infested the area",
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"the old waypoints crumbled"
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];
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const legend = P(0.7)
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? `A ${rw(weightedAdjectives)} bridge spans over the ${riverName} near ${burg.name}`
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: `An old crossing of the ${riverName}, rarely used since ${ra(barriers)}`;
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notes.push({id, name, legend});
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}
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function listInns({cells}) {
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@ -407,14 +445,14 @@ window.Markers = (function () {
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const drinks = [
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"wine",
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"brandy",
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"jinn",
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"gin",
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"whisky",
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"rom",
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"beer",
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"cider",
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"mead",
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"liquor",
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"spirit",
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"spirits",
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"vodka",
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"tequila",
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"absinthe",
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@ -773,10 +811,150 @@ window.Markers = (function () {
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const ruinType = ra(types);
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const name = `Ruined ${ruinType}`;
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const legend = `Ruins of an ancient ${ruinType.toLowerCase()}. Untold riches may lie within.`;
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const legend = `Ruins of an ancient ${ruinType.toLowerCase()}. Untold riches may lie within`;
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notes.push({id, name, legend});
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}
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function listCircuses({cells}) {
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return cells.i.filter(i => !occupied[i] && cells.culture[i] && cells.h[i] >= 20 && pack.cells.road[i]);
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}
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function addCircuses(id, cell) {
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const adjectives = ["Fantastical", "Wonderous", "Incomprehensible", "Magical", "Extraordinary", "Unmissable", "World-famous", "Breathtaking"];
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const adjective = ra(adjectives);
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const name = `Travelling ${adjective} Circus`;
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const legend = `Roll up, roll up, this ${adjective.toLowerCase()} circus is here for a limited time only`;
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notes.push({id, name, legend});
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}
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function listJousts({cells, burgs}) {
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return cells.i.filter(i => !occupied[i] && cells.burg[i] && burgs[cells.burg[i]].population > 20);
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}
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function addJousts(id, cell) {
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const {cells, burgs} = pack;
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const types = ["Joust", "Competition", "Melee", "Tournament", "Contest"];
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const virtues = ["cunning", "might", "speed", "the greats", "acumen", "brutality"];
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if (!cells.burg[cell]) return;
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const burgName = burgs[cells.burg[cell]].name;
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const type = ra(types);
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const virtue = ra(virtues);
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const name = `${burgName} ${type}`;
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const legend = `Warriors from around the land gather for a ${type.toLowerCase()} of ${virtue} in ${burgName}, with fame, fortune and favour on offer to the victor`;
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notes.push({id, name, legend});
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}
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function listCanoes({cells}) {
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return cells.i.filter(i => !occupied[i] && cells.r[i]);
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}
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function addCanoes(id, cell) {
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const river = pack.rivers.find(r => r.i === pack.cells.r[cell]);
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const name = `Minor Jetty`;
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const riverName = river ? `${river.name} ${river.type}` : "river";
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const legend = `A small location along the ${riverName} to launch boats from sits here, along with a weary looking owner, willing to sell passage along the river`;
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notes.push({id, name, legend});
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}
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function listMigrations({cells}) {
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return cells.i.filter(i => !occupied[i] && cells.h[i] >= 20 && cells.pop[i] <= 2);
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}
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function addMigrations(id, cell) {
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const animals = [
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"Antelopes",
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"Apes",
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"Badgers",
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"Bears",
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"Beavers",
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"Bisons",
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"Boars",
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"Buffalo",
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"Cats",
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"Cranes",
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"Crocodiles",
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"Crows",
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"Deers",
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"Dogs",
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"Eagles",
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"Elks",
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"Foxs",
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"Goats",
|
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"Geese",
|
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"Hares",
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"Hawks",
|
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"Herons",
|
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"Horses",
|
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"Hyenas",
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"Ibises",
|
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"Jackals",
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"Jaguars",
|
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"Larks",
|
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"Leopards",
|
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"Lions",
|
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"Mantises",
|
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"Martens",
|
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"Mooses",
|
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"Mules",
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"Owls",
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"Panthers",
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"Rats",
|
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"Ravens",
|
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"Rooks",
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"Scorpions",
|
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"Sharks",
|
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"Sheeps",
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"Snakes",
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"Spiders",
|
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"Tigers",
|
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"Wolfs",
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"Wolverines",
|
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"Camels",
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"Falcons",
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"Hounds",
|
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"Oxen"
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];
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const animalChoice = ra(animals);
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const name = `${animalChoice} migration`;
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const legend = `A huge group of ${animalChoice.toLowerCase()} is migrating, though whether part of their annual routine, or something more extraordinary`;
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notes.push({id, name, legend});
|
||||
}
|
||||
|
||||
function listDances({cells, burgs}) {
|
||||
return cells.i.filter(i => !occupied[i] && cells.burg[i] && burgs[cells.burg[i]].population > 15);
|
||||
}
|
||||
|
||||
function addDances(id, cell) {
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const {cells, burgs} = pack;
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const burgName = burgs[cells.burg[cell]].name;
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const socialTypes = ["gala", "dance", "performance", "ball", "soiree", "jamboree", "exhibition", "carnival", "festival", "jubilee"];
|
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const people = ["great and the good", "nobility", "local elders", "foreign dignitaries", "spiritual leaders", "suspected revolutionaries"];
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const socialType = ra(socialTypes);
|
||||
|
||||
const name = `${burgName} ${socialType}`;
|
||||
const legend = `A ${socialType} has been organised at ${burgName} as a chance to gather the ${ra(
|
||||
people
|
||||
)} of the area together to be merry, make alliances and scheme around the crisis`;
|
||||
notes.push({id, name, legend});
|
||||
}
|
||||
|
||||
function listMirage({cells}) {
|
||||
return cells.i.filter(i => !occupied[i] && cells.biome[i] === 1);
|
||||
}
|
||||
|
||||
function addMirage(id, cell) {
|
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const adjectives = ["Entrancing", "Diaphanous", "Illusory", "Distant", "Perculiar"];
|
||||
|
||||
const mirageAdjective = ra(adjectives);
|
||||
const name = `${mirageAdjective} mirage`;
|
||||
const legend = `This ${mirageAdjective.toLowerCase()} mirage has been luring travellers out of their way for eons`;
|
||||
notes.push({id, name, legend});
|
||||
}
|
||||
function listPortals({burgs}) {
|
||||
return burgs
|
||||
.slice(1, Math.ceil(burgs.length / 10) + 1)
|
||||
|
|
@ -787,14 +965,34 @@ window.Markers = (function () {
|
|||
function addPortal(id, cell) {
|
||||
const {cells, burgs} = pack;
|
||||
|
||||
// Portals can only be added to burgs
|
||||
if (cells.burg[cell]) return;
|
||||
if (!cells.burg[cell]) return;
|
||||
const burgName = burgs[cells.burg[cell]].name;
|
||||
|
||||
const name = `${burgName} Portal`;
|
||||
const legend = `An element of the magic portal system connecting major cities. Portals installed centuries ago, but still work fine`;
|
||||
const legend = `An element of the magic portal system connecting major cities. The portals were installed centuries ago, but still work fine`;
|
||||
notes.push({id, name, legend});
|
||||
}
|
||||
|
||||
return {add, generate, regenerate, getConfig, setConfig};
|
||||
function listRifts({cells}) {
|
||||
return cells.i.filter(i => !occupied[i] && pack.cells.pop[i] <= 3 && biomesData.habitability[pack.cells.biome[i]]);
|
||||
}
|
||||
|
||||
function addRifts(id, cell) {
|
||||
const types = ["Demonic", "Interdimensional", "Abyssal", "Cosmic", "Cataclysmic", "Subterranean", "Ancient"];
|
||||
|
||||
const descriptions = [
|
||||
"all known nearby beings to flee in terror",
|
||||
"cracks in reality itself to form",
|
||||
"swarms of foes to spill forth",
|
||||
"the life of nearby plants to wither and decay",
|
||||
"an emmissary to step through with an all-powerful relic"
|
||||
];
|
||||
|
||||
const riftType = ra(types);
|
||||
const name = `${riftType} Rift`;
|
||||
const legend = `A rumoured ${riftType.toLowerCase()} rift in this area is causing ${ra(descriptions)}.`;
|
||||
notes.push({id, name, legend});
|
||||
}
|
||||
|
||||
return {add, generate, regenerate, getConfig, setConfig, deleteMarker};
|
||||
})();
|
||||
|
|
|
|||
|
|
@ -157,14 +157,6 @@ window.Military = (function () {
|
|||
}
|
||||
}
|
||||
|
||||
void (function removeExistingRegiments() {
|
||||
armies.selectAll("g > g").each(function () {
|
||||
const index = notes.findIndex(n => n.id === this.id);
|
||||
if (index != -1) notes.splice(index, 1);
|
||||
});
|
||||
armies.selectAll("g").remove();
|
||||
})();
|
||||
|
||||
const expected = 3 * populationRate; // expected regiment size
|
||||
const mergeable = (n0, n1) => (!n0.s && !n1.s) || n0.u === n1.u; // check if regiments can be merged
|
||||
|
||||
|
|
@ -172,9 +164,10 @@ window.Military = (function () {
|
|||
valid.forEach(s => {
|
||||
s.military = createRegiments(s.temp.platoons, s);
|
||||
delete s.temp; // do not store temp data
|
||||
drawRegiments(s.military, s.i);
|
||||
});
|
||||
|
||||
redraw();
|
||||
|
||||
function createRegiments(nodes, s) {
|
||||
if (!nodes.length) return [];
|
||||
|
||||
|
|
@ -236,6 +229,16 @@ window.Military = (function () {
|
|||
TIME && console.timeEnd("generateMilitaryForces");
|
||||
};
|
||||
|
||||
function redraw() {
|
||||
const validStates = pack.states.filter(s => s.i && !s.removed);
|
||||
armies.selectAll("g > g").each(function () {
|
||||
const index = notes.findIndex(n => n.id === this.id);
|
||||
if (index != -1) notes.splice(index, 1);
|
||||
});
|
||||
armies.selectAll("g").remove();
|
||||
validStates.forEach(s => drawRegiments(s.military, s.i));
|
||||
}
|
||||
|
||||
const getDefaultOptions = function () {
|
||||
return [
|
||||
{icon: "⚔️", name: "infantry", rural: 0.25, urban: 0.2, crew: 1, power: 1, type: "melee", separate: 0},
|
||||
|
|
@ -406,5 +409,5 @@ window.Military = (function () {
|
|||
notes.push({id: `regiment${s.i}-${r.i}`, name: `${r.icon} ${r.name}`, legend});
|
||||
};
|
||||
|
||||
return {generate, getDefaultOptions, getName, generateNote, drawRegiments, drawRegiment, moveRegiment, getTotal, getEmblem};
|
||||
return {generate, redraw, getDefaultOptions, getName, generateNote, drawRegiments, drawRegiment, moveRegiment, getTotal, getEmblem};
|
||||
})();
|
||||
|
|
|
|||
|
|
@ -35,10 +35,12 @@ window.Rivers = (function () {
|
|||
TIME && console.timeEnd("generateRivers");
|
||||
|
||||
function drainWater() {
|
||||
//const MIN_FLUX_TO_FORM_RIVER = 10 * distanceScale;
|
||||
const MIN_FLUX_TO_FORM_RIVER = 30;
|
||||
const cellsNumberModifier = (pointsInput.dataset.cells / 10000) ** 0.25;
|
||||
|
||||
const prec = grid.cells.prec;
|
||||
const area = pack.cells.area;
|
||||
const land = cells.i.filter(i => h[i] >= 20).sort((a, b) => h[b] - h[a]);
|
||||
const lakeOutCells = Lakes.setClimateData(h);
|
||||
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ window.Routes = (function () {
|
|||
const ports = allPorts.filter(b => b.port === f); // all ports on the same feature
|
||||
if (!ports.length) return;
|
||||
|
||||
if (features[f].border) addOverseaRoute(f, ports[0]);
|
||||
if (features[f]?.border) addOverseaRoute(f, ports[0]);
|
||||
|
||||
// get inner-map routes
|
||||
for (let s = 0; s < ports.length; s++) {
|
||||
|
|
|
|||
415
modules/submap.js
Normal file
415
modules/submap.js
Normal file
|
|
@ -0,0 +1,415 @@
|
|||
"use strict";
|
||||
/*
|
||||
Cell resampler module used by submapper and resampler (transform)
|
||||
main function: resample(options);
|
||||
*/
|
||||
|
||||
window.Submap = (function () {
|
||||
const isWater = (map, id) => (map.grid.cells.h[map.pack.cells.g[id]] < 20 ? true : false);
|
||||
const inMap = (x, y) => x > 0 && x < graphWidth && y > 0 && y < graphHeight;
|
||||
|
||||
function resample(parentMap, options) {
|
||||
/*
|
||||
generate new map based on an existing one (resampling parentMap)
|
||||
parentMap: {seed, grid, pack} from original map
|
||||
options = {
|
||||
projection: f(Number,Number)->[Number, Number]
|
||||
function to calculate new coordinates
|
||||
inverse: g(Number,Number)->[Number, Number]
|
||||
inverse of f
|
||||
depressRivers: Bool carve out riverbeds?
|
||||
smoothHeightMap: Bool run smooth filter on heights
|
||||
addLakesInDepressions: call FMG original funtion on heightmap
|
||||
|
||||
lockMarkers: Bool Auto lock all copied markers
|
||||
lockBurgs: Bool Auto lock all copied burgs
|
||||
}
|
||||
*/
|
||||
|
||||
const projection = options.projection;
|
||||
const inverse = options.inverse;
|
||||
const stage = s => INFO && console.log("SUBMAP:", s);
|
||||
const timeStart = performance.now();
|
||||
const childMap = {grid, pack};
|
||||
invokeActiveZooming();
|
||||
|
||||
// copy seed
|
||||
seed = parentMap.seed;
|
||||
Math.random = aleaPRNG(seed);
|
||||
INFO && console.group("SubMap with seed: " + seed);
|
||||
DEBUG && console.log("Using Options:", options);
|
||||
|
||||
// create new grid
|
||||
applyMapSize();
|
||||
placePoints();
|
||||
calculateVoronoi(grid, grid.points);
|
||||
drawScaleBar(scale);
|
||||
|
||||
const resampler = (points, qtree, f) => {
|
||||
for (const [i, [x, y]] of points.entries()) {
|
||||
const [tx, ty] = inverse(x, y);
|
||||
const oldid = qtree.find(tx, ty, Infinity)[2];
|
||||
f(i, oldid);
|
||||
}
|
||||
};
|
||||
|
||||
stage("Resampling heightmap, temperature and precipitation.");
|
||||
// resample heightmap from old WorldState
|
||||
const n = grid.points.length;
|
||||
grid.cells.h = new Uint8Array(n); // heightmap
|
||||
grid.cells.temp = new Int8Array(n); // temperature
|
||||
grid.cells.prec = new Uint8Array(n); // precipitation
|
||||
const reverseGridMap = new Uint32Array(n); // cellmap from new -> oldcell
|
||||
|
||||
const oldGrid = parentMap.grid;
|
||||
// build cache old -> [newcelllist]
|
||||
const forwardGridMap = parentMap.grid.points.map(_ => []);
|
||||
resampler(grid.points, parentMap.pack.cells.q, (id, oldid) => {
|
||||
const cid = parentMap.pack.cells.g[oldid];
|
||||
grid.cells.h[id] = oldGrid.cells.h[cid];
|
||||
grid.cells.temp[id] = oldGrid.cells.temp[cid];
|
||||
grid.cells.prec[id] = oldGrid.cells.prec[cid];
|
||||
if (options.depressRivers) forwardGridMap[cid].push(id);
|
||||
reverseGridMap[id] = cid;
|
||||
});
|
||||
// TODO: add smooth/noise function for h, temp, prec n times
|
||||
|
||||
// smooth heightmap
|
||||
// smoothing should never change cell type (land->water or water->land)
|
||||
|
||||
if (options.smoothHeightMap) {
|
||||
const gcells = grid.cells;
|
||||
gcells.h.forEach((h, i) => {
|
||||
const hs = gcells.c[i].map(c => gcells.h[c]);
|
||||
hs.push(h);
|
||||
gcells.h[i] = h >= 20 ? Math.max(d3.mean(hs), 20) : Math.min(d3.mean(hs), 19);
|
||||
});
|
||||
}
|
||||
|
||||
if (options.depressRivers) {
|
||||
stage("Generating riverbeds.");
|
||||
const rbeds = new Uint16Array(grid.cells.i.length);
|
||||
|
||||
// and erode riverbeds
|
||||
parentMap.pack.rivers.forEach(r =>
|
||||
r.cells.forEach(oldpc => {
|
||||
if (oldpc < 0) return; // ignore out-of-map marker (-1)
|
||||
const oldc = parentMap.pack.cells.g[oldpc];
|
||||
const targetCells = forwardGridMap[oldc];
|
||||
if (!targetCells) throw "TargetCell shouldn't be empty.";
|
||||
targetCells.forEach(c => {
|
||||
if (grid.cells.h[c] < 20) return;
|
||||
rbeds[c] = 1;
|
||||
});
|
||||
})
|
||||
);
|
||||
// raise every land cell a bit except riverbeds
|
||||
grid.cells.h.forEach((h, i) => {
|
||||
if (rbeds[i] || h < 20) return;
|
||||
grid.cells.h[i] = Math.min(h + 2, 100);
|
||||
});
|
||||
}
|
||||
|
||||
stage("Detect features, ocean and generating lakes.");
|
||||
markFeatures();
|
||||
markupGridOcean();
|
||||
|
||||
// Warning: addLakesInDeepDepressions can be very slow!
|
||||
if (options.addLakesInDepressions) {
|
||||
addLakesInDeepDepressions();
|
||||
openNearSeaLakes();
|
||||
}
|
||||
|
||||
OceanLayers();
|
||||
|
||||
calculateMapCoordinates();
|
||||
// calculateTemperatures();
|
||||
// generatePrecipitation();
|
||||
stage("Cell cleanup.");
|
||||
reGraph();
|
||||
|
||||
// remove misclassified cells
|
||||
stage("Define coastline.");
|
||||
drawCoastline();
|
||||
|
||||
/****************************************************/
|
||||
/* Packed Graph */
|
||||
/****************************************************/
|
||||
const oldCells = parentMap.pack.cells;
|
||||
// const reverseMap = new Map(); // cellmap from new -> oldcell
|
||||
const forwardMap = parentMap.pack.cells.p.map(_ => []); // old -> [newcelllist]
|
||||
|
||||
const pn = pack.cells.i.length;
|
||||
const cells = pack.cells;
|
||||
cells.culture = new Uint16Array(pn);
|
||||
cells.state = new Uint16Array(pn);
|
||||
cells.burg = new Uint16Array(pn);
|
||||
cells.religion = new Uint16Array(pn);
|
||||
cells.road = new Uint16Array(pn);
|
||||
cells.crossroad = new Uint16Array(pn);
|
||||
cells.province = new Uint16Array(pn);
|
||||
|
||||
stage("Resampling culture, state and religion map.");
|
||||
for (const [id, gridCellId] of cells.g.entries()) {
|
||||
const oldGridId = reverseGridMap[gridCellId];
|
||||
if (oldGridId === undefined) {
|
||||
console.error("Can not find old cell id", reverseGridMap, "in", gridCellId);
|
||||
continue;
|
||||
}
|
||||
// find old parent's children
|
||||
const oldChildren = oldCells.i.filter(oid => oldCells.g[oid] == oldGridId);
|
||||
let oldid; // matching cell on the original map
|
||||
|
||||
if (!oldChildren.length) {
|
||||
// it *must* be a (deleted) deep ocean cell
|
||||
if (!oldGrid.cells.h[oldGridId] < 20) {
|
||||
console.error(`Warning, ${gridCellId} should be water cell, not ${oldGrid.cells.h[oldGridId]}`);
|
||||
continue;
|
||||
}
|
||||
// find replacement: closest water cell
|
||||
const [ox, oy] = cells.p[id];
|
||||
const [tx, ty] = inverse(x, y);
|
||||
oldid = oldCells.q.find(tx, ty, Infinity)[2];
|
||||
if (!oldid) {
|
||||
console.warn("Warning, no id found in quad", id, "parent", gridCellId);
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
// find closest children (packcell) on the parent map
|
||||
const distance = x => (x[0] - cells.p[id][0]) ** 2 + (x[1] - cells.p[id][1]) ** 2;
|
||||
let d = Infinity;
|
||||
oldChildren.forEach(oid => {
|
||||
// this should be always true, unless some algo modded the height!
|
||||
if (isWater(parentMap, oid) !== isWater(childMap, id)) {
|
||||
console.warn(`cell sank because of addLakesInDepressions: ${oid}`);
|
||||
return;
|
||||
}
|
||||
const [oldpx, oldpy] = oldCells.p[oid];
|
||||
const nd = distance(projection(oldpx, oldpy));
|
||||
if (isNaN(nd)) {
|
||||
console.error("Distance is not a number!", "Old point:", oldpx, oldpy);
|
||||
}
|
||||
if (nd < d) [d, oldid] = [nd, oid];
|
||||
});
|
||||
if (oldid === undefined) {
|
||||
console.warn("Warning, no match for", id, "(parent:", gridCellId, ")");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (isWater(childMap, id) !== isWater(parentMap, oldid)) {
|
||||
WARN && console.warn("Type discrepancy detected:", id, oldid, `${pack.cells.t[id]} != ${oldCells.t[oldid]}`);
|
||||
}
|
||||
|
||||
cells.culture[id] = oldCells.culture[oldid];
|
||||
cells.state[id] = oldCells.state[oldid];
|
||||
cells.religion[id] = oldCells.religion[oldid];
|
||||
cells.province[id] = oldCells.province[oldid];
|
||||
// reverseMap.set(id, oldid)
|
||||
forwardMap[oldid].push(id);
|
||||
}
|
||||
|
||||
stage("Regenerating river network.");
|
||||
Rivers.generate();
|
||||
drawRivers();
|
||||
Lakes.defineGroup();
|
||||
|
||||
// biome calculation based on (resampled) grid.cells.temp and prec
|
||||
// it's safe to recalculate.
|
||||
stage("Regenerating Biome.");
|
||||
defineBiomes();
|
||||
// recalculate suitability and population
|
||||
// TODO: normalize according to the base-map
|
||||
rankCells();
|
||||
|
||||
stage("Porting Cultures");
|
||||
pack.cultures = parentMap.pack.cultures;
|
||||
// fix culture centers
|
||||
const validCultures = new Set(pack.cells.culture);
|
||||
pack.cultures.forEach((c, i) => {
|
||||
if (!i) return; // ignore wildlands
|
||||
if (!validCultures.has(i)) {
|
||||
c.removed = true;
|
||||
c.center = null;
|
||||
return;
|
||||
}
|
||||
const newCenters = forwardMap[c.center];
|
||||
c.center = newCenters.length ? newCenters[0] : pack.cells.culture.findIndex(x => x === i);
|
||||
});
|
||||
|
||||
stage("Porting and locking burgs.");
|
||||
copyBurgs(parentMap, projection, options);
|
||||
|
||||
// transfer states, mark states without land as removed.
|
||||
stage("Porting states.");
|
||||
const validStates = new Set(pack.cells.state);
|
||||
pack.states = parentMap.pack.states;
|
||||
// keep valid states and neighbors only
|
||||
pack.states.forEach((s, i) => {
|
||||
if (!s.i || s.removed) return; // ignore removed and neutrals
|
||||
if (!validStates.has(i)) s.removed = true;
|
||||
s.neighbors = s.neighbors.filter(n => validStates.has(n));
|
||||
|
||||
// find center
|
||||
s.center = pack.burgs[s.capital].cell
|
||||
? pack.burgs[s.capital].cell // capital is the best bet
|
||||
: pack.cells.state.findIndex(x => x === i); // otherwise use the first valid cell
|
||||
});
|
||||
|
||||
// transfer provinces, mark provinces without land as removed.
|
||||
stage("Porting provinces.");
|
||||
const validProvinces = new Set(pack.cells.province);
|
||||
pack.provinces = parentMap.pack.provinces;
|
||||
// mark uneccesary provinces
|
||||
pack.provinces.forEach((p, i) => {
|
||||
if (!p || p.removed) return;
|
||||
if (!validProvinces.has(i)) {
|
||||
p.removed = true;
|
||||
return;
|
||||
}
|
||||
const newCenters = forwardMap[p.center];
|
||||
p.center = newCenters.length ? newCenters[0] : pack.cells.province.findIndex(x => x === i);
|
||||
});
|
||||
|
||||
BurgsAndStates.drawBurgs();
|
||||
|
||||
stage("Regenerating road network.");
|
||||
Routes.regenerate();
|
||||
|
||||
drawStates();
|
||||
drawBorders();
|
||||
BurgsAndStates.drawStateLabels();
|
||||
|
||||
Rivers.specify();
|
||||
Lakes.generateName();
|
||||
|
||||
stage("Porting military.");
|
||||
for (const s of pack.states) {
|
||||
if (!s.military) continue;
|
||||
for (const m of s.military) {
|
||||
[m.x, m.y] = projection(m.x, m.y);
|
||||
[m.bx, m.by] = projection(m.bx, m.by);
|
||||
const cc = forwardMap[m.cell];
|
||||
m.cell = cc && cc.length ? cc[0] : null;
|
||||
}
|
||||
s.military = s.military.filter(m => m.cell).map((m, i) => ({...m, i}));
|
||||
}
|
||||
Military.redraw();
|
||||
|
||||
stage("Copying markers.");
|
||||
for (const m of pack.markers) {
|
||||
const [x, y] = projection(m.x, m.y);
|
||||
if (!inMap(x, y)) {
|
||||
Markers.deleteMarker(m.i);
|
||||
} else {
|
||||
m.x = x;
|
||||
m.y = y;
|
||||
m.cell = findCell(x, y);
|
||||
if (options.lockMarkers) m.lock = true;
|
||||
}
|
||||
}
|
||||
if (layerIsOn("toggleMarkers")) drawMarkers();
|
||||
|
||||
stage("Redraw emblems.");
|
||||
drawEmblems();
|
||||
stage("Regenerating Zones.");
|
||||
addZones();
|
||||
Names.getMapName();
|
||||
stage("Restoring Notes.");
|
||||
notes = parentMap.notes;
|
||||
stage("Submap done.");
|
||||
|
||||
WARN && console.warn(`TOTAL: ${rn((performance.now() - timeStart) / 1000, 2)}s`);
|
||||
showStatistics();
|
||||
INFO && console.groupEnd("Generated Map " + seed);
|
||||
}
|
||||
|
||||
/* find the nearest cell accepted by filter f *and* having at
|
||||
* least one *neighbor* fulfilling filter g, up to cell-distance `max`
|
||||
* returns [cellid, neighbor] tuple or undefined if no such cell.
|
||||
* accepts coordinates (x, y)
|
||||
*/
|
||||
const findNearest =
|
||||
(f, g, max = 3) =>
|
||||
(px, py) => {
|
||||
const d2 = c => (px - pack.cells.p[c][0]) ** 2 + (py - pack.cells.p[c][0]) ** 2;
|
||||
const startCell = findCell(px, py);
|
||||
const tested = new Set([startCell]); // ignore analyzed cells
|
||||
const kernel = (cs, level) => {
|
||||
const [bestf, bestg] = cs.filter(f).reduce(
|
||||
([cf, cg], c) => {
|
||||
const neighbors = pack.cells.c[c];
|
||||
const betterg = neighbors.filter(g).reduce((u, x) => (d2(x) < d2(u) ? x : u));
|
||||
if (cf === undefined) return [c, betterg];
|
||||
return betterg && d2(cf) < d2(c) ? [c, betterg] : [cf, cg];
|
||||
},
|
||||
[undefined, undefined]
|
||||
);
|
||||
if (bestf && bestg) return [bestf, bestg];
|
||||
|
||||
// no suitable pair found, retry with next ring
|
||||
const targets = new Set(cs.map(c => pack.cells.c[c]).flat());
|
||||
const ring = Array.from(targets).filter(nc => !tested.has(nc));
|
||||
if (level >= max || !ring.length) return [undefined, undefined];
|
||||
ring.forEach(c => tested.add(c));
|
||||
return kernel(ring, level + 1);
|
||||
};
|
||||
const pair = kernel([startCell], 1);
|
||||
return pair;
|
||||
};
|
||||
|
||||
function copyBurgs(parentMap, projection, options) {
|
||||
const cells = pack.cells;
|
||||
const childMap = {grid, pack};
|
||||
pack.burgs = parentMap.pack.burgs;
|
||||
|
||||
// remap burgs to the best new cell
|
||||
pack.burgs.forEach((b, id) => {
|
||||
if (id == 0) return; // skip empty city of neturals
|
||||
[b.x, b.y] = projection(b.x, b.y);
|
||||
|
||||
// disable out-of-map (removed) burgs
|
||||
if (!inMap(b.x, b.y)) {
|
||||
b.removed = true;
|
||||
b.cell = null;
|
||||
return;
|
||||
}
|
||||
|
||||
const cityCell = findCell(b.x, b.y);
|
||||
let searchFunc;
|
||||
const isFreeLand = c => cells.t[c] === 1 && !cells.burg[c];
|
||||
const nearCoast = c => cells.t[c] === -1;
|
||||
|
||||
// check if we need to relocate the burg
|
||||
if (cells.burg[cityCell])
|
||||
// already occupied
|
||||
searchFunc = findNearest(isFreeLand, _ => true, 3);
|
||||
|
||||
if (isWater(childMap, cityCell) || b.port)
|
||||
// burg is in water or port
|
||||
searchFunc = findNearest(isFreeLand, nearCoast, 6);
|
||||
|
||||
if (searchFunc) {
|
||||
const [newCell, neighbor] = searchFunc(b.x, b.y);
|
||||
if (!newCell) {
|
||||
WARN && console.warn(`Can not relocate Burg: ${b.name} sunk and destroyed. :-(`);
|
||||
b.cell = null;
|
||||
b.removed = true;
|
||||
return;
|
||||
}
|
||||
DEBUG && console.log(`Moving ${b.name} from ${cityCell} to ${newCell} near ${neighbor}.`);
|
||||
[b.x, b.y] = b.port ? getMiddlePoint(newCell, neighbor) : cells.p[newCell];
|
||||
if (b.port) b.port = cells.f[neighbor]; // copy feature number
|
||||
b.cell = newCell;
|
||||
if (b.port && !isWater(childMap, neighbor)) console.error("betrayal! negihbor must be water!", b);
|
||||
} else {
|
||||
b.cell = cityCell;
|
||||
}
|
||||
if (!b.lock) b.lock = options.lockBurgs;
|
||||
cells.burg[b.cell] = id;
|
||||
});
|
||||
}
|
||||
|
||||
// export
|
||||
return {resample, findNearest};
|
||||
})();
|
||||
|
|
@ -266,14 +266,7 @@ function editBurg(id) {
|
|||
toggleNewGroupInput();
|
||||
document.getElementById("burgInputGroup").value = "";
|
||||
|
||||
const newLabelG = document.querySelector("#burgLabels").appendChild(labelG.cloneNode(false));
|
||||
newLabelG.id = group;
|
||||
const newIconG = document.querySelector("#burgIcons").appendChild(iconG.cloneNode(false));
|
||||
newIconG.id = group;
|
||||
if (anchor) {
|
||||
const newAnchorG = document.querySelector("#anchors").appendChild(anchorG.cloneNode(false));
|
||||
newAnchorG.id = group;
|
||||
}
|
||||
addBurgsGroup(group);
|
||||
moveBurgToGroup(id, group);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
"use strict";
|
||||
function editCultures() {
|
||||
const cultureTypes = ["Generic", "River", "Lake", "Naval", "Nomadic", "Hunting", "Highland"];
|
||||
if (customization) return;
|
||||
closeDialogs("#culturesEditor, .stable");
|
||||
if (!layerIsOn("toggleCultures")) toggleCultures();
|
||||
|
|
@ -37,6 +38,8 @@ function editCultures() {
|
|||
document.getElementById("culturesEditNamesBase").addEventListener("click", editNamesbase);
|
||||
document.getElementById("culturesAdd").addEventListener("click", enterAddCulturesMode);
|
||||
document.getElementById("culturesExport").addEventListener("click", downloadCulturesData);
|
||||
document.getElementById("culturesImport").addEventListener("click", () => document.getElementById("culturesCSVToLoad").click());
|
||||
document.getElementById("culturesCSVToLoad").addEventListener("change", uploadCulturesData);
|
||||
|
||||
function refreshCulturesEditor() {
|
||||
culturesCollectStatistics();
|
||||
|
|
@ -169,8 +172,7 @@ function editCultures() {
|
|||
|
||||
function getTypeOptions(type) {
|
||||
let options = "";
|
||||
const types = ["Generic", "River", "Lake", "Naval", "Nomadic", "Hunting", "Highland"];
|
||||
types.forEach(t => (options += `<option ${type === t ? "selected" : ""} value="${t}">${t}</option>`));
|
||||
cultureTypes.forEach(t => (options += `<option ${type === t ? "selected" : ""} value="${t}">${t}</option>`));
|
||||
return options;
|
||||
}
|
||||
|
||||
|
|
@ -366,7 +368,7 @@ function editCultures() {
|
|||
width: "24em",
|
||||
buttons: {
|
||||
Apply: function () {
|
||||
applyPopulationChange();
|
||||
applyPopulationChange(rural, urban, ruralPop.value, urbanPop.value, culture);
|
||||
$(this).dialog("close");
|
||||
},
|
||||
Cancel: function () {
|
||||
|
|
@ -375,32 +377,33 @@ function editCultures() {
|
|||
},
|
||||
position: {my: "center", at: "center", of: "svg"}
|
||||
});
|
||||
}
|
||||
|
||||
function applyPopulationChange() {
|
||||
const ruralChange = ruralPop.value / rural;
|
||||
if (isFinite(ruralChange) && ruralChange !== 1) {
|
||||
const cells = pack.cells.i.filter(i => pack.cells.culture[i] === culture);
|
||||
cells.forEach(i => (pack.cells.pop[i] *= ruralChange));
|
||||
}
|
||||
if (!isFinite(ruralChange) && +ruralPop.value > 0) {
|
||||
const points = ruralPop.value / populationRate;
|
||||
const cells = pack.cells.i.filter(i => pack.cells.culture[i] === culture);
|
||||
const pop = rn(points / cells.length);
|
||||
cells.forEach(i => (pack.cells.pop[i] = pop));
|
||||
}
|
||||
|
||||
const urbanChange = urbanPop.value / urban;
|
||||
if (isFinite(urbanChange) && urbanChange !== 1) {
|
||||
burgs.forEach(b => (b.population = rn(b.population * urbanChange, 4)));
|
||||
}
|
||||
if (!isFinite(urbanChange) && +urbanPop.value > 0) {
|
||||
const points = urbanPop.value / populationRate / urbanization;
|
||||
const population = rn(points / burgs.length, 4);
|
||||
burgs.forEach(b => (b.population = population));
|
||||
}
|
||||
|
||||
refreshCulturesEditor();
|
||||
function applyPopulationChange(oldRural, oldUrban, newRural, newUrban, culture) {
|
||||
const ruralChange = newRural / oldRural;
|
||||
if (isFinite(ruralChange) && ruralChange !== 1) {
|
||||
const cells = pack.cells.i.filter(i => pack.cells.culture[i] === culture);
|
||||
cells.forEach(i => (pack.cells.pop[i] *= ruralChange));
|
||||
}
|
||||
if (!isFinite(ruralChange) && +newRural > 0) {
|
||||
const points = newRural / populationRate;
|
||||
const cells = pack.cells.i.filter(i => pack.cells.culture[i] === culture);
|
||||
const pop = rn(points / cells.length);
|
||||
cells.forEach(i => (pack.cells.pop[i] = pop));
|
||||
}
|
||||
|
||||
const burgs = pack.burgs.filter(b => !b.removed && b.culture === culture);
|
||||
const urbanChange = newUrban / oldUrban;
|
||||
if (isFinite(urbanChange) && urbanChange !== 1) {
|
||||
burgs.forEach(b => (b.population = rn(b.population * urbanChange, 4)));
|
||||
}
|
||||
if (!isFinite(urbanChange) && +newUrban > 0) {
|
||||
const points = newUrban / populationRate / urbanization;
|
||||
const population = rn(points / burgs.length, 4);
|
||||
burgs.forEach(b => (b.population = population));
|
||||
}
|
||||
|
||||
refreshCulturesEditor();
|
||||
}
|
||||
|
||||
function cultureRegenerateBurgs() {
|
||||
|
|
@ -414,6 +417,26 @@ function editCultures() {
|
|||
tip(`Names for ${cBurgs.length} burgs are regenerated`, false, "success");
|
||||
}
|
||||
|
||||
function removeCultureModel(culture) {
|
||||
cults.select("#culture" + culture).remove();
|
||||
debug.select("#cultureCenter" + culture).remove();
|
||||
|
||||
pack.burgs.filter(b => b.culture == culture).forEach(b => (b.culture = 0));
|
||||
pack.states.forEach((s, i) => {
|
||||
if (s.culture === culture) s.culture = 0;
|
||||
});
|
||||
pack.cells.culture.forEach((c, i) => {
|
||||
if (c === culture) pack.cells.culture[i] = 0;
|
||||
});
|
||||
pack.cultures[culture].removed = true;
|
||||
|
||||
const origin = pack.cultures[culture].origin;
|
||||
pack.cultures.forEach(c => {
|
||||
if (c.origin === culture) c.origin = origin;
|
||||
});
|
||||
refreshCulturesEditor();
|
||||
}
|
||||
|
||||
function cultureRemove() {
|
||||
if (customization === 4) return;
|
||||
const culture = +this.parentNode.dataset.id;
|
||||
|
|
@ -424,23 +447,7 @@ function editCultures() {
|
|||
title: "Remove culture",
|
||||
buttons: {
|
||||
Remove: function () {
|
||||
cults.select("#culture" + culture).remove();
|
||||
debug.select("#cultureCenter" + culture).remove();
|
||||
|
||||
pack.burgs.filter(b => b.culture == culture).forEach(b => (b.culture = 0));
|
||||
pack.states.forEach((s, i) => {
|
||||
if (s.culture === culture) s.culture = 0;
|
||||
});
|
||||
pack.cells.culture.forEach((c, i) => {
|
||||
if (c === culture) pack.cells.culture[i] = 0;
|
||||
});
|
||||
pack.cultures[culture].removed = true;
|
||||
|
||||
const origin = pack.cultures[culture].origin;
|
||||
pack.cultures.forEach(c => {
|
||||
if (c.origin === culture) c.origin = origin;
|
||||
});
|
||||
refreshCulturesEditor();
|
||||
removeCultureModel(culture);
|
||||
$(this).dialog("close");
|
||||
},
|
||||
Cancel: function () {
|
||||
|
|
@ -856,7 +863,7 @@ function editCultures() {
|
|||
|
||||
function downloadCulturesData() {
|
||||
const unit = areaUnit.value === "square" ? distanceUnitInput.value + "2" : areaUnit.value;
|
||||
let data = "Id,Culture,Color,Cells,Expansionism,Type,Area " + unit + ",Population,Namesbase,Emblems Shape\n"; // headers
|
||||
let data = "Id,Culture,Color,Cells,Expansionism,Type,Area " + unit + ",Population,Namesbase,Emblems Shape,Origin\n"; // headers
|
||||
|
||||
body.querySelectorAll(":scope > div").forEach(function (el) {
|
||||
data += el.dataset.id + ",";
|
||||
|
|
@ -869,7 +876,8 @@ function editCultures() {
|
|||
data += el.dataset.population + ",";
|
||||
const base = +el.dataset.base;
|
||||
data += nameBases[base].name + ",";
|
||||
data += el.dataset.emblems + "\n";
|
||||
data += el.dataset.emblems + ",";
|
||||
data += pack.cultures[+el.dataset.id].origin + "\n";
|
||||
});
|
||||
|
||||
const name = getFileName("Cultures") + ".csv";
|
||||
|
|
@ -881,4 +889,54 @@ function editCultures() {
|
|||
exitCulturesManualAssignment("close");
|
||||
exitAddCultureMode();
|
||||
}
|
||||
|
||||
async function uploadCulturesData() {
|
||||
const csv = await Formats.csvParser(this.files[0]);
|
||||
this.value = "";
|
||||
|
||||
const cultures = pack.cultures;
|
||||
const shapes = Object.keys(COA.shields.types)
|
||||
.map(type => Object.keys(COA.shields[type]))
|
||||
.flat();
|
||||
const populated = pack.cells.pop.map((c, i) => c? i: null).filter(c => c);
|
||||
cultures.forEach((item) => {if (item.i) item.removed = true});
|
||||
for (const c of csv.iterator((a, b) => +a[0] > +b[0])) {
|
||||
let current;
|
||||
if (+c.id < cultures.length) {
|
||||
current = cultures[c.id];
|
||||
|
||||
const ratio = current.urban / (current.rural + current.urban);
|
||||
applyPopulationChange(current.rural, current.urban, c.population * (1 - ratio), c.population * ratio, +c.id);
|
||||
} else {
|
||||
current = {i: cultures.length, center: ra(populated), area: 0, cells: 0, origin: 0, rural: 0, urban: 0};
|
||||
cultures.push(current);
|
||||
}
|
||||
|
||||
current.removed = false;
|
||||
current.name = c.culture;
|
||||
current.code = abbreviate(
|
||||
current.name,
|
||||
cultures.map(c => c.code)
|
||||
);
|
||||
|
||||
current.color = c.color;
|
||||
current.expansionism = +c.expansionism;
|
||||
current.origin = +c.origin;
|
||||
|
||||
if (cultureTypes.includes(c.type)) current.type = c.type;
|
||||
else current.type = "Generic";
|
||||
|
||||
const shieldShape = c["emblems shape"].toLowerCase();
|
||||
if (shapes.includes(shieldShape)) current.shield = shieldShape;
|
||||
else current.shield = "heater";
|
||||
|
||||
const nameBaseIndex = nameBases.findIndex(n => n.name == c.namesbase);
|
||||
current.base = nameBaseIndex === -1 ? 0 : nameBaseIndex;
|
||||
}
|
||||
|
||||
cultures.filter(c => c.removed).forEach(c => removeCultureModel(c.i))
|
||||
|
||||
drawCultures();
|
||||
refreshCulturesEditor();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -169,7 +169,7 @@ function moveBurgToGroup(id, g) {
|
|||
const icon = document.querySelector("#burgIcons [data-id='" + id + "']");
|
||||
const anchor = document.querySelector("#anchors [data-id='" + id + "']");
|
||||
if (!label || !icon) {
|
||||
ERROR && console.error("Cannot find label or icon elements");
|
||||
ERROR && console.error(`Cannot find label or icon elements for id ${id}`);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -190,6 +190,25 @@ function moveBurgToGroup(id, g) {
|
|||
}
|
||||
}
|
||||
|
||||
function moveAllBurgsToGroup(fromGroup, toGroup) {
|
||||
const groupToMove = document.querySelector(`#burgIcons #${fromGroup}`);
|
||||
const burgsToMove = Array.from(groupToMove.children).map(x=>x.dataset.id);
|
||||
addBurgsGroup(toGroup)
|
||||
burgsToMove.forEach(x=>moveBurgToGroup(x, toGroup));
|
||||
}
|
||||
|
||||
function addBurgsGroup(group) {
|
||||
if (document.querySelector(`#burgLabels > #${group}`)) return;
|
||||
const labelCopy = document.querySelector("#burgLabels > #towns").cloneNode(false);
|
||||
const iconCopy = document.querySelector("#burgIcons > #towns").cloneNode(false);
|
||||
const anchorCopy = document.querySelector("#anchors > #towns").cloneNode(false);
|
||||
|
||||
// FIXME: using the same id is against the spec!
|
||||
document.querySelector("#burgLabels").appendChild(labelCopy).id = group;
|
||||
document.querySelector("#burgIcons").appendChild(iconCopy).id = group;
|
||||
document.querySelector("#anchors").appendChild(anchorCopy).id = group;
|
||||
}
|
||||
|
||||
function removeBurg(id) {
|
||||
const label = document.querySelector("#burgLabels [data-id='" + id + "']");
|
||||
const icon = document.querySelector("#burgIcons [data-id='" + id + "']");
|
||||
|
|
|
|||
|
|
@ -405,7 +405,7 @@ document.querySelectorAll("[data-locked]").forEach(function (e) {
|
|||
|
||||
// lock option
|
||||
function lock(id) {
|
||||
const input = document.querySelector("[data-stored='" + id + "']");
|
||||
const input = document.querySelector("[data-stored=\"" + id + "\"]");
|
||||
if (input) localStorage.setItem(id, input.value);
|
||||
const el = document.getElementById("lock_" + id);
|
||||
if (!el) return;
|
||||
|
|
|
|||
|
|
@ -1823,6 +1823,7 @@ function getLayer(id) {
|
|||
if (id === "toggleCompass") return $("#compass");
|
||||
if (id === "toggleRivers") return $("#rivers");
|
||||
if (id === "toggleRelief") return $("#terrain");
|
||||
if (id === "toggleReligions") return $("#relig");
|
||||
if (id === "toggleCultures") return $("#cults");
|
||||
if (id === "toggleStates") return $("#regions");
|
||||
if (id === "toggleProvinces") return $("#provs");
|
||||
|
|
|
|||
|
|
@ -241,8 +241,7 @@ function editMarker(markerI) {
|
|||
}
|
||||
|
||||
function deleteMarker() {
|
||||
notes = notes.filter(note => note.id !== element.id);
|
||||
pack.markers = pack.markers.filter(m => m.i !== marker.i);
|
||||
Markers.deleteMarker(marker.i)
|
||||
element.remove();
|
||||
$("#markerEditor").dialog("close");
|
||||
if (document.getElementById("markersOverviewRefresh").offsetParent) markersOverviewRefresh.click();
|
||||
|
|
|
|||
|
|
@ -105,7 +105,8 @@ function showSupporters() {
|
|||
Jonathan Williams,ojacid .,Brian Wilson,A Patreon of the Ahts,Shubham Jakhotiya,www15o,Jan Bundesmann,Angelique Badger,Joshua Xiong,Moist mongol,
|
||||
Frank Fewkes,jason baldrick,Game Master Pro,Andrew Kircher,Preston Mitchell,Chris Kohut,Emarandzeb,Trentin Bergeron,Damon Gallaty,Pleaseworkforonce,
|
||||
Jordan,William Markus,Sidr Dim,Alexander Whittaker,The Next Level,Patrick Valverde,Markus Peham,Daniel Cooper,the Beagles of Neorbus,Marley Moule,
|
||||
Maximilian Schielke,Johnathan Xavier Hutchinson,Ele,Rita,Randy Ross,John Wick,RedSpaz,cameron cannon,Ian Grau-Fay,Kyle Barrett,Charlotte Wiland`;
|
||||
Maximilian Schielke,Johnathan Xavier Hutchinson,Ele,Rita,Randy Ross,John Wick,RedSpaz,cameron cannon,Ian Grau-Fay,Kyle Barrett,Charlotte Wiland,
|
||||
David Kaul,E. Jason Davis,Cyberate,Atenfox,Sea Wolf,Holly Loveless,Roekai,Alden Z,angel carrillo,Sam Spoerle`;
|
||||
|
||||
const array = supporters
|
||||
.replace(/(?:\r\n|\r|\n)/g, "")
|
||||
|
|
@ -334,27 +335,35 @@ function copyMapURL() {
|
|||
.catch(err => tip("Could not copy URL: " + err, false, "error", 5000));
|
||||
}
|
||||
|
||||
function changeCellsDensity(value) {
|
||||
const convert = v => {
|
||||
if (v == 1) return 1000;
|
||||
if (v == 2) return 2000;
|
||||
if (v == 3) return 5000;
|
||||
if (v == 4) return 10000;
|
||||
if (v == 5) return 20000;
|
||||
if (v == 6) return 30000;
|
||||
if (v == 7) return 40000;
|
||||
if (v == 8) return 50000;
|
||||
if (v == 9) return 60000;
|
||||
if (v == 10) return 70000;
|
||||
if (v == 11) return 80000;
|
||||
if (v == 12) return 90000;
|
||||
if (v == 13) return 100000;
|
||||
};
|
||||
const cells = convert(value);
|
||||
const cellsDensityMap = {
|
||||
1: 1000,
|
||||
2: 2000,
|
||||
3: 5000,
|
||||
4: 10000,
|
||||
5: 20000,
|
||||
6: 30000,
|
||||
7: 40000,
|
||||
8: 50000,
|
||||
9: 60000,
|
||||
10: 70000,
|
||||
11: 80000,
|
||||
12: 90000,
|
||||
13: 100000
|
||||
};
|
||||
|
||||
pointsInput.setAttribute("data-cells", cells);
|
||||
pointsOutput_formatted.value = cells / 1000 + "K";
|
||||
pointsOutput_formatted.style.color = cells > 50000 ? "#b12117" : cells !== 10000 ? "#dfdf12" : "#053305";
|
||||
function changeCellsDensity(value) {
|
||||
const cells = cellsDensityMap[value] || 1000;
|
||||
pointsInput.dataset.cells = cells;
|
||||
pointsOutputFormatted.value = getCellsDensityValue(cells);
|
||||
pointsOutputFormatted.style.color = getCellsDensityColor(cells);
|
||||
}
|
||||
|
||||
function getCellsDensityValue(cells) {
|
||||
return cells / 1000 + "K";
|
||||
}
|
||||
|
||||
function getCellsDensityColor(cells) {
|
||||
return cells > 50000 ? "#b12117" : cells !== 10000 ? "#dfdf12" : "#053305";
|
||||
}
|
||||
|
||||
function changeCultureSet() {
|
||||
|
|
|
|||
|
|
@ -574,20 +574,20 @@ addFontMethod.addEventListener("change", function () {
|
|||
});
|
||||
|
||||
styleFontSize.addEventListener("change", function () {
|
||||
changeFontSize(+this.value);
|
||||
changeFontSize(getEl(), +this.value);
|
||||
});
|
||||
|
||||
styleFontPlus.addEventListener("click", function () {
|
||||
const size = +getEl().attr("data-size") + 1;
|
||||
changeFontSize(Math.min(size, 999));
|
||||
changeFontSize(getEl(), Math.min(size, 999));
|
||||
});
|
||||
|
||||
styleFontMinus.addEventListener("click", function () {
|
||||
const size = +getEl().attr("data-size") - 1;
|
||||
changeFontSize(Math.max(size, 1));
|
||||
changeFontSize(getEl(), Math.max(size, 1));
|
||||
});
|
||||
|
||||
function changeFontSize(size) {
|
||||
function changeFontSize(el, size) {
|
||||
styleFontSize.value = size;
|
||||
|
||||
const getSizeOnScale = element => {
|
||||
|
|
@ -600,7 +600,7 @@ function changeFontSize(size) {
|
|||
};
|
||||
|
||||
const scaleSize = getSizeOnScale(styleElementSelect.value);
|
||||
getEl().attr("data-size", size).attr("font-size", scaleSize);
|
||||
el.attr("data-size", size).attr("font-size", scaleSize);
|
||||
|
||||
if (styleElementSelect.value === "legend") redrawLegend();
|
||||
}
|
||||
|
|
|
|||
223
modules/ui/submap.js
Normal file
223
modules/ui/submap.js
Normal file
|
|
@ -0,0 +1,223 @@
|
|||
"use strict";
|
||||
// UI elements for submap generation
|
||||
|
||||
window.UISubmap = (function () {
|
||||
document.getElementById("submapPointsInput").addEventListener("input", function () {
|
||||
const output = document.getElementById("submapPointsOutputFormatted");
|
||||
const cells = cellsDensityMap[+this.value] || 1000;
|
||||
this.dataset.cells = cells;
|
||||
output.value = getCellsDensityValue(cells);
|
||||
output.style.color = getCellsDensityColor(cells);
|
||||
});
|
||||
|
||||
function openSubmapMenu() {
|
||||
$("#submapOptionsDialog").dialog({
|
||||
title: "Create a submap",
|
||||
width: "30em",
|
||||
resizable: false,
|
||||
position: {my: "center", at: "center", of: "svg"},
|
||||
buttons: {
|
||||
Submap: function () {
|
||||
$(this).dialog("close");
|
||||
generateSubmap();
|
||||
},
|
||||
Cancel: function () {
|
||||
$(this).dialog("close");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function openResampleMenu() {
|
||||
resetZoom(0);
|
||||
|
||||
document.getElementById("submapAngleInput").value = 0;
|
||||
document.getElementById("submapAngleOutput").value = "0°";
|
||||
document.getElementById("submapShiftX").value = 0;
|
||||
document.getElementById("submapShiftY").value = 0;
|
||||
document.getElementById("submapMirrorH").checked = false;
|
||||
document.getElementById("submapMirrorV").checked = false;
|
||||
|
||||
$("#resampleDialog").dialog({
|
||||
title: "Resample map",
|
||||
width: "30em",
|
||||
resizable: false,
|
||||
position: {my: "center", at: "center", of: "svg"},
|
||||
buttons: {
|
||||
Resample: function () {
|
||||
$(this).dialog("close");
|
||||
resampleCurrentMap();
|
||||
},
|
||||
Cancel: function () {
|
||||
$(this).dialog("close");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Resample the whole map to different cell resolution or shape
|
||||
const resampleCurrentMap = debounce(function () {
|
||||
WARN && console.warn("Resampling current map");
|
||||
const cellNumId = +document.getElementById("submapPointsInput").value;
|
||||
if (!cellsDensityMap[cellNumId]) return console.error("Unknown cell number!");
|
||||
|
||||
const angle = (+document.getElementById("submapAngleInput").value / 180) * Math.PI;
|
||||
const shiftX = +document.getElementById("submapShiftX").value;
|
||||
const shiftY = +document.getElementById("submapShiftY").value;
|
||||
const mirrorH = document.getElementById("submapMirrorH").checked;
|
||||
const mirrorV = document.getElementById("submapMirrorV").checked;
|
||||
|
||||
const [cx, cy] = [graphWidth / 2, graphHeight / 2];
|
||||
const rot = alfa => (x, y) => [(x - cx) * Math.cos(alfa) - (y - cy) * Math.sin(alfa) + cx, (y - cy) * Math.cos(alfa) + (x - cx) * Math.sin(alfa) + cy];
|
||||
const shift = (dx, dy) => (x, y) => [x + dx, y + dy];
|
||||
const flipH = (x, y) => [-x + 2 * cx, y];
|
||||
const flipV = (x, y) => [x, -y + 2 * cy];
|
||||
const app = (f, g) => (x, y) => f(...g(x, y));
|
||||
const id = (x, y) => [x, y];
|
||||
|
||||
let projection = id;
|
||||
let inverse = id;
|
||||
|
||||
if (angle) [projection, inverse] = [rot(angle), rot(-angle)];
|
||||
if (shiftX || shiftY) {
|
||||
projection = app(shift(shiftX, shiftY), projection);
|
||||
inverse = app(inverse, shift(-shiftX, -shiftY));
|
||||
}
|
||||
if (mirrorH) [projection, inverse] = [app(flipH, projection), app(inverse, flipH)];
|
||||
if (mirrorV) [projection, inverse] = [app(flipV, projection), app(inverse, flipV)];
|
||||
|
||||
changeCellsDensity(cellNumId);
|
||||
startResample({
|
||||
lockMarkers: false,
|
||||
lockBurgs: false,
|
||||
depressRivers: false,
|
||||
addLakesInDepressions: false,
|
||||
promoteTowns: false,
|
||||
smoothHeightMap: false,
|
||||
rescaleStyles: false,
|
||||
projection,
|
||||
inverse
|
||||
});
|
||||
}, 1000);
|
||||
|
||||
// Create submap from the current map. Submap limits defined by the current window size (canvas viewport)
|
||||
const generateSubmap = debounce(function () {
|
||||
WARN && console.warn("Resampling current map");
|
||||
closeDialogs("#worldConfigurator, #options3d");
|
||||
const checked = id => Boolean(document.getElementById(id).checked);
|
||||
|
||||
// Create projection func from current zoom extents
|
||||
const [[x0, y0], [x1, y1]] = getViewBoxExtent();
|
||||
const origScale = scale;
|
||||
|
||||
const options = {
|
||||
lockMarkers: checked("submapLockMarkers"),
|
||||
lockBurgs: checked("submapLockBurgs"),
|
||||
|
||||
depressRivers: checked("submapDepressRivers"),
|
||||
addLakesInDepressions: checked("submapAddLakeInDepression"),
|
||||
promoteTowns: checked("submapPromoteTowns"),
|
||||
rescaleStyles: checked("submapRescaleStyles"),
|
||||
smoothHeightMap: scale > 2,
|
||||
inverse: (x, y) => [x / origScale + x0, y / origScale + y0],
|
||||
projection: (x, y) => [(x - x0) * origScale, (y - y0) * origScale]
|
||||
};
|
||||
|
||||
// converting map position on the planet
|
||||
const mapSizeOutput = document.getElementById("mapSizeOutput");
|
||||
const latitudeOutput = document.getElementById("latitudeOutput");
|
||||
const latN = 90 - ((180 - (mapSizeInput.value / 100) * 180) * latitudeOutput.value) / 100;
|
||||
const newLatN = latN - ((y0 / graphHeight) * mapSizeOutput.value * 180) / 100;
|
||||
mapSizeOutput.value /= scale;
|
||||
latitudeOutput.value = ((90 - newLatN) / (180 - (mapSizeOutput.value / 100) * 180)) * 100;
|
||||
document.getElementById("mapSizeInput").value = mapSizeOutput.value;
|
||||
document.getElementById("latitudeInput").value = latitudeOutput.value;
|
||||
|
||||
// fix scale
|
||||
distanceScaleInput.value = distanceScaleOutput.value = rn((distanceScale = distanceScaleOutput.value / scale), 2);
|
||||
populationRateInput.value = populationRateOutput.value = rn((populationRate = populationRateOutput.value / scale), 2);
|
||||
customization = 0;
|
||||
startResample(options);
|
||||
}, 1000);
|
||||
|
||||
async function startResample(options) {
|
||||
// Do model changes with Submap.resample then do view changes if needed
|
||||
resetZoom(0);
|
||||
let oldstate = {
|
||||
grid: deepCopy(grid),
|
||||
pack: deepCopy(pack),
|
||||
notes: deepCopy(notes),
|
||||
seed,
|
||||
graphWidth,
|
||||
graphHeight
|
||||
};
|
||||
undraw();
|
||||
try {
|
||||
const oldScale = scale;
|
||||
await Submap.resample(oldstate, options);
|
||||
if (options.promoteTowns) {
|
||||
const groupName = "largetowns";
|
||||
moveAllBurgsToGroup("towns", groupName);
|
||||
changeRadius(rn(oldScale * 0.8, 2), groupName);
|
||||
changeFontSize(svg.select(`#labels #${groupName}`), rn(oldScale * 2, 2));
|
||||
invokeActiveZooming();
|
||||
}
|
||||
if (options.rescaleStyles) changeStyles(oldScale);
|
||||
} catch (error) {
|
||||
showSubmapErrorHandler(error);
|
||||
}
|
||||
|
||||
oldstate = null; // destroy old state to free memory
|
||||
|
||||
restoreLayers();
|
||||
if (ThreeD.options.isOn) ThreeD.redraw();
|
||||
if ($("#worldConfigurator").is(":visible")) editWorld();
|
||||
}
|
||||
|
||||
function changeStyles(scale) {
|
||||
// resize burgIcons
|
||||
const burgIcons = [...document.getElementById("burgIcons").querySelectorAll("g")];
|
||||
for (const bi of burgIcons) {
|
||||
const newRadius = rn(minmax(bi.getAttribute("size") * scale, 0.2, 10), 2);
|
||||
changeRadius(newRadius, bi.id);
|
||||
const swAttr = bi.attributes["stroke-width"];
|
||||
swAttr.value = +swAttr.value * scale;
|
||||
}
|
||||
|
||||
// burglabels
|
||||
const burgLabels = [...document.getElementById("burgLabels").querySelectorAll("g")];
|
||||
for (const bl of burgLabels) {
|
||||
const size = +bl.dataset["size"];
|
||||
bl.dataset["size"] = Math.max(rn((size + size / scale) / 2, 2), 1) * scale;
|
||||
}
|
||||
|
||||
// emblems
|
||||
const emblemMod = minmax((scale - 1) * 0.3 + 1, 0.5, 5);
|
||||
emblemsStateSizeInput.value = minmax(+emblemsStateSizeInput.value * emblemMod, 0.5, 5);
|
||||
emblemsProvinceSizeInput.value = minmax(+emblemsProvinceSizeInput.value * emblemMod, 0.5, 5);
|
||||
emblemsBurgSizeInput.value = minmax(+emblemsBurgSizeInput.value * emblemMod, 0.5, 5);
|
||||
drawEmblems();
|
||||
}
|
||||
|
||||
function showSubmapErrorHandler(error) {
|
||||
ERROR && console.error(error);
|
||||
clearMainTip();
|
||||
|
||||
alertMessage.innerHTML = `Map resampling failed:
|
||||
<br>You may retry after clearing stored data or contact us at discord.
|
||||
<p id="errorBox">${parseError(error)}</p>`;
|
||||
$("#alert").dialog({
|
||||
resizable: false,
|
||||
title: "Resampling error",
|
||||
width: "32em",
|
||||
buttons: {
|
||||
Ok: function () {
|
||||
$(this).dialog("close");
|
||||
}
|
||||
},
|
||||
position: {my: "center", at: "center", of: "svg"}
|
||||
});
|
||||
}
|
||||
|
||||
return {openSubmapMenu, openResampleMenu};
|
||||
})();
|
||||
|
|
@ -72,6 +72,9 @@ toolsContent.addEventListener("click", function (event) {
|
|||
else if (button === "addRiver") toggleAddRiver();
|
||||
else if (button === "addRoute") toggleAddRoute();
|
||||
else if (button === "addMarker") toggleAddMarker();
|
||||
// click to create a new map buttons
|
||||
else if (button === "openSubmapMenu") UISubmap.openSubmapMenu();
|
||||
else if (button === "openResampleMenu") UISubmap.openResampleMenu();
|
||||
});
|
||||
|
||||
function processFeatureRegeneration(event, button) {
|
||||
|
|
|
|||
|
|
@ -103,6 +103,7 @@ function editUnits() {
|
|||
|
||||
function restoreDefaultUnits() {
|
||||
// distanceScale
|
||||
distanceScale = 3;
|
||||
document.getElementById("distanceScaleOutput").value = 3;
|
||||
document.getElementById("distanceScaleInput").value = 3;
|
||||
unlock("distanceScale");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue