mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-22 03:51:23 +01:00
feat: searoutes fix, changing reGraph
This commit is contained in:
parent
71e53bd34f
commit
dfd80f2c81
8 changed files with 127 additions and 56 deletions
23
main.js
23
main.js
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@ -1169,15 +1169,26 @@ function reGraph() {
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for (const i of gridCells.i) {
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for (const i of gridCells.i) {
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const height = gridCells.h[i];
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const height = gridCells.h[i];
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const type = gridCells.t[i];
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const type = gridCells.t[i];
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if (height < 20 && type !== -1 && type !== -2) continue; // exclude all deep ocean points
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const isOnBorder = gridCells.b[i];
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if (type === -2 && (i % 4 === 0 || features[gridCells.f[i]].type === "lake")) continue; // exclude non-coastal lake points
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const [x, y] = points[i];
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// exclude most of ocean points
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if (height < 20) {
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const isLake = features[gridCells.f[i]].type === "lake";
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if (isLake && type !== -1) continue;
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if (type === 0) continue;
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if (type < -4 && !each(24)(i)) continue;
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if (type === -4 && !each(12)(i)) continue;
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if (type === -3 && !each(6)(i)) continue;
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if (type === -2 && !each(3)(i)) continue;
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}
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const [x, y] = points[i];
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addNewPoint(i, x, y, height);
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addNewPoint(i, x, y, height);
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// add additional points for cells along coast
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// add additional points for cells along coast
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if (type === 1 || type === -1) {
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if (type === 1 || type === -1) {
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if (gridCells.b[i]) continue; // not for near-border cells
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if (isOnBorder) continue; // not for near-border cells
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gridCells.c[i].forEach(function (e) {
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gridCells.c[i].forEach(function (e) {
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if (i > e) return;
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if (i > e) return;
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if (gridCells.t[e] === type) {
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if (gridCells.t[e] === type) {
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@ -1402,8 +1413,8 @@ function reMarkFeatures() {
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queue[0] = cells.f.findIndex(f => !f); // find unmarked cell
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queue[0] = cells.f.findIndex(f => !f); // find unmarked cell
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}
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}
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// markupPackLand
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markup(pack.cells, 3, 1, 0); // markupPackLand
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markup(pack.cells, 3, 1, 0);
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markup(pack.cells, -2, -1, -10); // markupPackWater
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function defineHaven(i) {
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function defineHaven(i) {
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const water = cells.c[i].filter(c => cells.h[c] < 20);
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const water = cells.c[i].filter(c => cells.h[c] < 20);
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@ -966,7 +966,7 @@ function dragStateBrush() {
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const p = d3.mouse(this);
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const p = d3.mouse(this);
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moveCircle(p[0], p[1], r);
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moveCircle(p[0], p[1], r);
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const found = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1], r)];
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const found = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1])];
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const selection = found.filter(isLand);
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const selection = found.filter(isLand);
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if (selection) changeStateForSelection(selection);
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if (selection) changeStateForSelection(selection);
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});
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});
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@ -7,7 +7,6 @@ window.Routes = (function () {
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function generate() {
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function generate() {
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const {cells, burgs} = pack;
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const {cells, burgs} = pack;
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const cellRoutes = new Uint8Array(cells.h.length);
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const cellRoutes = new Uint8Array(cells.h.length);
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const {capitalsByFeature, burgsByFeature, portsByFeature} = sortBurgsByFeature(burgs);
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const {capitalsByFeature, burgsByFeature, portsByFeature} = sortBurgsByFeature(burgs);
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@ -53,7 +52,7 @@ window.Routes = (function () {
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const start = featureCapitals[fromId].cell;
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const start = featureCapitals[fromId].cell;
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const exit = featureCapitals[toId].cell;
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const exit = featureCapitals[toId].cell;
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const segments = findPathSegments({isWater: false, cellRoutes, connections, start, exit});
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const segments = findPathSegments({isWater: false, connections, start, exit});
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for (const segment of segments) {
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for (const segment of segments) {
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addConnections(segment, ROUTES.MAIN_ROAD);
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addConnections(segment, ROUTES.MAIN_ROAD);
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mainRoads.push({feature: Number(key), cells: segment});
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mainRoads.push({feature: Number(key), cells: segment});
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@ -67,7 +66,6 @@ window.Routes = (function () {
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function generateTrails() {
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function generateTrails() {
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TIME && console.time("generateTrails");
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TIME && console.time("generateTrails");
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const trails = [];
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const trails = [];
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for (const [key, featureBurgs] of Object.entries(burgsByFeature)) {
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for (const [key, featureBurgs] of Object.entries(burgsByFeature)) {
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@ -77,7 +75,7 @@ window.Routes = (function () {
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const start = featureBurgs[fromId].cell;
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const start = featureBurgs[fromId].cell;
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const exit = featureBurgs[toId].cell;
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const exit = featureBurgs[toId].cell;
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const segments = findPathSegments({isWater: false, cellRoutes, connections, start, exit});
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const segments = findPathSegments({isWater: false, connections, start, exit});
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for (const segment of segments) {
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for (const segment of segments) {
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addConnections(segment, ROUTES.TRAIL);
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addConnections(segment, ROUTES.TRAIL);
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trails.push({feature: Number(key), cells: segment});
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trails.push({feature: Number(key), cells: segment});
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@ -90,39 +88,43 @@ window.Routes = (function () {
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}
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}
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function generateSeaRoutes() {
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function generateSeaRoutes() {
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TIME && console.time("generateSearoutes");
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TIME && console.time("generateSeaRoutes");
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const mainRoads = [];
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const seaRoutes = [];
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for (const [key, featurePorts] of Object.entries(portsByFeature)) {
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for (const [featureId, featurePorts] of Object.entries(portsByFeature)) {
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const points = featurePorts.map(burg => [burg.x, burg.y]);
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const points = featurePorts.map(burg => [burg.x, burg.y]);
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const urquhartEdges = calculateUrquhartEdges(points);
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const urquhartEdges = calculateUrquhartEdges(points);
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console.log(urquhartEdges);
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urquhartEdges.forEach(([fromId, toId]) => {
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urquhartEdges.forEach(([fromId, toId]) => {
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const start = featurePorts[fromId].cell;
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const start = featurePorts[fromId].cell;
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const exit = featurePorts[toId].cell;
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const exit = featurePorts[toId].cell;
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const segments = findPathSegments({isWater: true, cellRoutes, connections, start, exit});
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const segments = findPathSegments({isWater: true, connections, start, exit});
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for (const segment of segments) {
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for (const segment of segments) {
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addConnections(segment, ROUTES.SEA_ROUTE);
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addConnections(segment, ROUTES.SEA_ROUTE);
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mainRoads.push({feature: Number(key), cells: segment});
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seaRoutes.push({feature: Number(featureId), cells: segment});
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}
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}
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});
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});
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}
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}
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TIME && console.timeEnd("generateSearoutes");
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TIME && console.timeEnd("generateSeaRoutes");
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return mainRoads;
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return seaRoutes;
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}
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}
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function addConnections(segment, roadTypeId) {
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function addConnections(segment, routeTypeId) {
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for (let i = 0; i < segment.length; i++) {
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for (let i = 0; i < segment.length; i++) {
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const cellId = segment[i];
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const cellId = segment[i];
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const nextCellId = segment[i + 1];
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const nextCellId = segment[i + 1];
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if (nextCellId) connections.set(`${cellId}-${nextCellId}`, true);
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if (nextCellId) {
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if (!cellRoutes[cellId]) cellRoutes[cellId] = roadTypeId;
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connections.set(`${cellId}-${nextCellId}`, true);
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connections.set(`${nextCellId}-${cellId}`, true);
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}
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if (!cellRoutes[cellId]) cellRoutes[cellId] = routeTypeId;
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}
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}
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}
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}
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function findPathSegments({isWater, cellRoutes, connections, start, exit}) {
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function findPathSegments({isWater, connections, start, exit}) {
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const from = findPath(isWater, cellRoutes, start, exit, connections);
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const from = findPath(isWater, start, exit, connections);
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if (!from) return [];
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if (!from) return [];
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const pathCells = restorePath(start, exit, from);
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const pathCells = restorePath(start, exit, from);
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@ -149,7 +151,17 @@ window.Routes = (function () {
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}
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}
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}
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}
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function findPath(isWater, cellRoutes, start, exit, connections) {
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const MIN_PASSABLE_SEA_TEMP = -4;
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const TYPE_MODIFIERS = {
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"-1": 1, // coastline
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"-2": 1.8, // sea
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"-3": 3, // open sea
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"-4": 5, // ocean
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default: 8 // far ocean
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};
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function findPath(isWater, start, exit, connections) {
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const {temp} = grid.cells;
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const {temp} = grid.cells;
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const {cells} = pack;
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const {cells} = pack;
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@ -174,11 +186,11 @@ window.Routes = (function () {
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const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
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const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
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const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1];
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const habitabilityModifier = 1 + Math.max(100 - habitability, 0) / 1000; // [1, 1.1];
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const heightModifier = 1 + Math.max(cells.h[neibCellId] - 50, 0) / 50; // [1, 2];
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const heightModifier = 1 + Math.max(cells.h[neibCellId] - 25, 25) / 25; // [1, 3];
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const roadModifier = cellRoutes[neibCellId] ? 1 : 2;
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const connectionModifier = connections.has(`${next}-${neibCellId}`) ? 1 : 3;
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const burgModifier = cells.burg[neibCellId] ? 1 : 2;
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const burgModifier = cells.burg[neibCellId] ? 1 : 2;
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const cellsCost = distanceCost * habitabilityModifier * heightModifier * roadModifier * burgModifier;
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const cellsCost = distanceCost * habitabilityModifier * heightModifier * connectionModifier * burgModifier;
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const totalCost = priority + cellsCost;
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const totalCost = priority + cellsCost;
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if (from[neibCellId] || totalCost >= cost[neibCellId]) continue;
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if (from[neibCellId] || totalCost >= cost[neibCellId]) continue;
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@ -195,8 +207,6 @@ window.Routes = (function () {
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}
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}
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function findWaterPath() {
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function findWaterPath() {
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const MIN_PASSABLE_TEMP = -4;
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while (queue.length) {
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while (queue.length) {
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const priority = queue.peekValue();
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const priority = queue.peekValue();
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const next = queue.pop();
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const next = queue.pop();
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@ -208,15 +218,13 @@ window.Routes = (function () {
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}
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}
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if (cells.h[neibCellId] >= 20) continue; // ignore land cells
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if (cells.h[neibCellId] >= 20) continue; // ignore land cells
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if (temp[cells.g[neibCellId]] < MIN_PASSABLE_TEMP) continue; // ignore to cold cells
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if (temp[cells.g[neibCellId]] < MIN_PASSABLE_SEA_TEMP) continue; // ignore too cold cells
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const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
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const distanceCost = dist2(cells.p[next], cells.p[neibCellId]);
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const typeModifier = Math.abs(cells.t[neibCellId]); // 1 for coastline, 2 for deep ocean, 3 for deeper ocean
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const typeModifier = TYPE_MODIFIERS[cells.t[neibCellId]] || TYPE_MODIFIERS.default;
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const routeModifier = cellRoutes[neibCellId] ? 1 : 2;
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const connectionModifier = connections.has(`${next}-${neibCellId}`) ? 1 : 2;
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const connectionModifier =
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connections.has(`${next}-${neibCellId}`) || connections.has(`${neibCellId}-${next}`) ? 1 : 3;
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const cellsCost = distanceCost * typeModifier * routeModifier * connectionModifier;
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const cellsCost = distanceCost * typeModifier * connectionModifier;
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const totalCost = priority + cellsCost;
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const totalCost = priority + cellsCost;
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if (from[neibCellId] || totalCost >= cost[neibCellId]) continue;
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if (from[neibCellId] || totalCost >= cost[neibCellId]) continue;
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@ -390,7 +390,7 @@ function editBiomes() {
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const p = d3.mouse(this);
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const p = d3.mouse(this);
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moveCircle(p[0], p[1], r);
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moveCircle(p[0], p[1], r);
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const found = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1], r)];
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const found = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1])];
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const selection = found.filter(isLand);
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const selection = found.filter(isLand);
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if (selection) changeBiomeForSelection(selection);
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if (selection) changeBiomeForSelection(selection);
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});
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});
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@ -246,6 +246,7 @@ function editHeightmap(options) {
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Cultures.expand();
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Cultures.expand();
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BurgsAndStates.generate();
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BurgsAndStates.generate();
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Routes.generate();
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Religions.generate();
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Religions.generate();
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BurgsAndStates.defineStateForms();
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BurgsAndStates.defineStateForms();
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BurgsAndStates.generateProvinces();
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BurgsAndStates.generateProvinces();
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@ -1637,7 +1637,6 @@ function toggleRoutes(event) {
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function drawRoutes() {
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function drawRoutes() {
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TIME && console.time("drawRoutes");
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TIME && console.time("drawRoutes");
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const {cells, burgs} = pack;
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const {cells, burgs} = pack;
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const lineGen = d3.line();
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const SHARP_ANGLE = 135;
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const SHARP_ANGLE = 135;
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const VERY_SHARP_ANGLE = 115;
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const VERY_SHARP_ANGLE = 115;
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@ -1645,10 +1644,11 @@ function drawRoutes() {
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const points = adjustBurgPoints(); // mutable array of points
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const points = adjustBurgPoints(); // mutable array of points
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const routePaths = {};
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const routePaths = {};
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const lineGenMap = {
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const lineGen = d3.line();
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const curves = {
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roads: d3.curveCatmullRom.alpha(0.1),
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roads: d3.curveCatmullRom.alpha(0.1),
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trails: d3.curveCatmullRom.alpha(0.1),
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trails: d3.curveCatmullRom.alpha(0.1),
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searoutes: d3.curveBasis,
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searoutes: d3.curveCatmullRom.alpha(0.5),
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default: d3.curveCatmullRom.alpha(0.1)
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default: d3.curveCatmullRom.alpha(0.1)
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};
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};
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@ -1656,7 +1656,24 @@ function drawRoutes() {
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if (group !== "searoutes") straightenPathAngles(cells); // mutates points
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if (group !== "searoutes") straightenPathAngles(cells); // mutates points
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const pathPoints = getPathPoints(cells);
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const pathPoints = getPathPoints(cells);
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lineGen.curve(lineGenMap[group] || lineGenMap.default);
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// TODO: temporary view for searoutes
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if (group === "searoutes2") {
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const pathPoints = cells.map(cellId => points[cellId]);
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const color = getMixedColor("#000000", 0.6);
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const line = "M" + pathPoints.join("L");
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pathPoints.forEach(([x, y]) =>
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debug.append("circle").attr("r", 0.7).attr("cx", x).attr("cy", y).attr("fill", color)
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);
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if (!routePaths[group]) routePaths[group] = [];
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routePaths[group].push(`<path id="route${i}" d="${line}" stroke=${color} />`);
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lineGen.curve(curves[group] || curves.default);
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const path = round(lineGen(pathPoints), 1);
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routePaths[group].push(`<path id="route${i}" d="${path}" stroke-width="0.15"/> `);
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continue;
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}
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lineGen.curve(curves[group] || curves.default);
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const path = round(lineGen(pathPoints), 1);
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const path = round(lineGen(pathPoints), 1);
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if (!routePaths[group]) routePaths[group] = [];
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if (!routePaths[group]) routePaths[group] = [];
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@ -886,7 +886,7 @@ function editProvinces() {
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const p = d3.mouse(this);
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const p = d3.mouse(this);
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moveCircle(p[0], p[1], r);
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moveCircle(p[0], p[1], r);
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const found = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1], r)];
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const found = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1])];
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const selection = found.filter(isLand);
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const selection = found.filter(isLand);
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if (selection) changeForSelection(selection);
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if (selection) changeForSelection(selection);
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});
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});
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@ -61,7 +61,8 @@ function editZones() {
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const filterSelect = document.getElementById("zonesFilterType");
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const filterSelect = document.getElementById("zonesFilterType");
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const typeToFilterBy = types.includes(zonesFilterType.value) ? zonesFilterType.value : "all";
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const typeToFilterBy = types.includes(zonesFilterType.value) ? zonesFilterType.value : "all";
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|
||||||
filterSelect.innerHTML = "<option value='all'>all</option>" + types.map(type => `<option value="${type}">${type}</option>`).join("");
|
filterSelect.innerHTML =
|
||||||
|
"<option value='all'>all</option>" + types.map(type => `<option value="${type}">${type}</option>`).join("");
|
||||||
filterSelect.value = typeToFilterBy;
|
filterSelect.value = typeToFilterBy;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -80,9 +81,12 @@ function editZones() {
|
||||||
const fill = zoneEl.getAttribute("fill");
|
const fill = zoneEl.getAttribute("fill");
|
||||||
const area = getArea(d3.sum(c.map(i => pack.cells.area[i])));
|
const area = getArea(d3.sum(c.map(i => pack.cells.area[i])));
|
||||||
const rural = d3.sum(c.map(i => pack.cells.pop[i])) * populationRate;
|
const rural = d3.sum(c.map(i => pack.cells.pop[i])) * populationRate;
|
||||||
const urban = d3.sum(c.map(i => pack.cells.burg[i]).map(b => pack.burgs[b].population)) * populationRate * urbanization;
|
const urban =
|
||||||
|
d3.sum(c.map(i => pack.cells.burg[i]).map(b => pack.burgs[b].population)) * populationRate * urbanization;
|
||||||
const population = rural + urban;
|
const population = rural + urban;
|
||||||
const populationTip = `Total population: ${si(population)}; Rural population: ${si(rural)}; Urban population: ${si(urban)}. Click to change`;
|
const populationTip = `Total population: ${si(population)}; Rural population: ${si(
|
||||||
|
rural
|
||||||
|
)}; Urban population: ${si(urban)}. Click to change`;
|
||||||
const inactive = zoneEl.style.display === "none";
|
const inactive = zoneEl.style.display === "none";
|
||||||
const focused = defs.select("#fog #focus" + zoneEl.id).size();
|
const focused = defs.select("#fog #focus" + zoneEl.id).size();
|
||||||
|
|
||||||
|
|
@ -98,8 +102,12 @@ function editZones() {
|
||||||
<span data-tip="${populationTip}" class="icon-male hide"></span>
|
<span data-tip="${populationTip}" class="icon-male hide"></span>
|
||||||
<div data-tip="${populationTip}" class="culturePopulation hide">${si(population)}</div>
|
<div data-tip="${populationTip}" class="culturePopulation hide">${si(population)}</div>
|
||||||
<span data-tip="Drag to raise or lower the zone" class="icon-resize-vertical hide"></span>
|
<span data-tip="Drag to raise or lower the zone" class="icon-resize-vertical hide"></span>
|
||||||
<span data-tip="Toggle zone focus" class="icon-pin ${focused ? "" : " inactive"} hide ${c.length ? "" : " placeholder"}"></span>
|
<span data-tip="Toggle zone focus" class="icon-pin ${focused ? "" : " inactive"} hide ${
|
||||||
<span data-tip="Toggle zone visibility" class="icon-eye ${inactive ? " inactive" : ""} hide ${c.length ? "" : " placeholder"}"></span>
|
c.length ? "" : " placeholder"
|
||||||
|
}"></span>
|
||||||
|
<span data-tip="Toggle zone visibility" class="icon-eye ${inactive ? " inactive" : ""} hide ${
|
||||||
|
c.length ? "" : " placeholder"
|
||||||
|
}"></span>
|
||||||
<span data-tip="Remove zone" class="icon-trash-empty hide"></span>
|
<span data-tip="Remove zone" class="icon-trash-empty hide"></span>
|
||||||
</div>`;
|
</div>`;
|
||||||
});
|
});
|
||||||
|
|
@ -109,7 +117,9 @@ function editZones() {
|
||||||
// update footer
|
// update footer
|
||||||
const totalArea = getArea(graphWidth * graphHeight);
|
const totalArea = getArea(graphWidth * graphHeight);
|
||||||
zonesFooterArea.dataset.area = totalArea;
|
zonesFooterArea.dataset.area = totalArea;
|
||||||
const totalPop = (d3.sum(pack.cells.pop) + d3.sum(pack.burgs.filter(b => !b.removed).map(b => b.population)) * urbanization) * populationRate;
|
const totalPop =
|
||||||
|
(d3.sum(pack.cells.pop) + d3.sum(pack.burgs.filter(b => !b.removed).map(b => b.population)) * urbanization) *
|
||||||
|
populationRate;
|
||||||
zonesFooterPopulation.dataset.population = totalPop;
|
zonesFooterPopulation.dataset.population = totalPop;
|
||||||
zonesFooterNumber.innerHTML = /* html */ `${filteredZones.length} of ${zones.length}`;
|
zonesFooterNumber.innerHTML = /* html */ `${filteredZones.length} of ${zones.length}`;
|
||||||
zonesFooterCells.innerHTML = pack.cells.i.length;
|
zonesFooterCells.innerHTML = pack.cells.i.length;
|
||||||
|
|
@ -150,7 +160,13 @@ function editZones() {
|
||||||
zonesEditorAddLines();
|
zonesEditorAddLines();
|
||||||
}
|
}
|
||||||
|
|
||||||
$(body).sortable({items: "div.states", handle: ".icon-resize-vertical", containment: "parent", axis: "y", update: movezone});
|
$(body).sortable({
|
||||||
|
items: "div.states",
|
||||||
|
handle: ".icon-resize-vertical",
|
||||||
|
containment: "parent",
|
||||||
|
axis: "y",
|
||||||
|
update: movezone
|
||||||
|
});
|
||||||
function movezone(ev, ui) {
|
function movezone(ev, ui) {
|
||||||
const zone = $("#" + ui.item.attr("data-id"));
|
const zone = $("#" + ui.item.attr("data-id"));
|
||||||
const prev = $("#" + ui.item.prev().attr("data-id"));
|
const prev = $("#" + ui.item.prev().attr("data-id"));
|
||||||
|
|
@ -174,7 +190,11 @@ function editZones() {
|
||||||
$("#zonesEditor").dialog({position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}});
|
$("#zonesEditor").dialog({position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}});
|
||||||
|
|
||||||
tip("Click to select a zone, drag to paint a zone", true);
|
tip("Click to select a zone, drag to paint a zone", true);
|
||||||
viewbox.style("cursor", "crosshair").on("click", selectZoneOnMapClick).call(d3.drag().on("start", dragZoneBrush)).on("touchmove mousemove", moveZoneBrush);
|
viewbox
|
||||||
|
.style("cursor", "crosshair")
|
||||||
|
.on("click", selectZoneOnMapClick)
|
||||||
|
.call(d3.drag().on("start", dragZoneBrush))
|
||||||
|
.on("touchmove mousemove", moveZoneBrush);
|
||||||
|
|
||||||
body.querySelector("div").classList.add("selected");
|
body.querySelector("div").classList.add("selected");
|
||||||
zones.selectAll("g").each(function () {
|
zones.selectAll("g").each(function () {
|
||||||
|
|
@ -202,7 +222,7 @@ function editZones() {
|
||||||
const p = d3.mouse(this);
|
const p = d3.mouse(this);
|
||||||
moveCircle(p[0], p[1], r);
|
moveCircle(p[0], p[1], r);
|
||||||
|
|
||||||
const selection = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1], r)];
|
const selection = r > 5 ? findAll(p[0], p[1], r) : [findCell(p[0], p[1])];
|
||||||
if (!selection) return;
|
if (!selection) return;
|
||||||
|
|
||||||
const selected = body.querySelector("div.selected");
|
const selected = body.querySelector("div.selected");
|
||||||
|
|
@ -285,7 +305,8 @@ function editZones() {
|
||||||
zonesEditor.querySelectorAll(".hide:not(.show)").forEach(el => el.classList.remove("hidden"));
|
zonesEditor.querySelectorAll(".hide:not(.show)").forEach(el => el.classList.remove("hidden"));
|
||||||
zonesFooter.style.display = "block";
|
zonesFooter.style.display = "block";
|
||||||
body.querySelectorAll("div > input, select, svg").forEach(e => (e.style.pointerEvents = "all"));
|
body.querySelectorAll("div > input, select, svg").forEach(e => (e.style.pointerEvents = "all"));
|
||||||
if (!close) $("#zonesEditor").dialog({position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}});
|
if (!close)
|
||||||
|
$("#zonesEditor").dialog({position: {my: "right top", at: "right-10 top+10", of: "svg", collision: "fit"}});
|
||||||
|
|
||||||
restoreDefaultEvents();
|
restoreDefaultEvents();
|
||||||
clearMainTip();
|
clearMainTip();
|
||||||
|
|
@ -356,7 +377,8 @@ function editZones() {
|
||||||
body.querySelectorAll(":scope > div").forEach(function (el) {
|
body.querySelectorAll(":scope > div").forEach(function (el) {
|
||||||
el.querySelector(".stateCells").innerHTML = rn((+el.dataset.cells / totalCells) * 100, 2) + "%";
|
el.querySelector(".stateCells").innerHTML = rn((+el.dataset.cells / totalCells) * 100, 2) + "%";
|
||||||
el.querySelector(".biomeArea").innerHTML = rn((+el.dataset.area / totalArea) * 100, 2) + "%";
|
el.querySelector(".biomeArea").innerHTML = rn((+el.dataset.area / totalArea) * 100, 2) + "%";
|
||||||
el.querySelector(".culturePopulation").innerHTML = rn((+el.dataset.population / totalPopulation) * 100, 2) + "%";
|
el.querySelector(".culturePopulation").innerHTML =
|
||||||
|
rn((+el.dataset.population / totalPopulation) * 100, 2) + "%";
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
body.dataset.type = "absolute";
|
body.dataset.type = "absolute";
|
||||||
|
|
@ -369,7 +391,13 @@ function editZones() {
|
||||||
const description = "Unknown zone";
|
const description = "Unknown zone";
|
||||||
const type = "Unknown";
|
const type = "Unknown";
|
||||||
const fill = "url(#hatch" + (id.slice(4) % 42) + ")";
|
const fill = "url(#hatch" + (id.slice(4) % 42) + ")";
|
||||||
zones.append("g").attr("id", id).attr("data-description", description).attr("data-type", type).attr("data-cells", "").attr("fill", fill);
|
zones
|
||||||
|
.append("g")
|
||||||
|
.attr("id", id)
|
||||||
|
.attr("data-description", description)
|
||||||
|
.attr("data-type", type)
|
||||||
|
.attr("data-cells", "")
|
||||||
|
.attr("fill", fill);
|
||||||
|
|
||||||
zonesEditorAddLines();
|
zonesEditorAddLines();
|
||||||
}
|
}
|
||||||
|
|
@ -411,13 +439,19 @@ function editZones() {
|
||||||
const burgs = pack.burgs.filter(b => !b.removed && cells.includes(b.cell));
|
const burgs = pack.burgs.filter(b => !b.removed && cells.includes(b.cell));
|
||||||
|
|
||||||
const rural = rn(d3.sum(cells.map(i => pack.cells.pop[i])) * populationRate);
|
const rural = rn(d3.sum(cells.map(i => pack.cells.pop[i])) * populationRate);
|
||||||
const urban = rn(d3.sum(cells.map(i => pack.cells.burg[i]).map(b => pack.burgs[b].population)) * populationRate * urbanization);
|
const urban = rn(
|
||||||
|
d3.sum(cells.map(i => pack.cells.burg[i]).map(b => pack.burgs[b].population)) * populationRate * urbanization
|
||||||
|
);
|
||||||
const total = rural + urban;
|
const total = rural + urban;
|
||||||
const l = n => Number(n).toLocaleString();
|
const l = n => Number(n).toLocaleString();
|
||||||
|
|
||||||
alertMessage.innerHTML = /* html */ `Rural: <input type="number" min="0" step="1" id="ruralPop" value=${rural} style="width:6em" /> Urban:
|
alertMessage.innerHTML = /* html */ `Rural: <input type="number" min="0" step="1" id="ruralPop" value=${rural} style="width:6em" /> Urban:
|
||||||
<input type="number" min="0" step="1" id="urbanPop" value=${urban} style="width:6em" ${burgs.length ? "" : "disabled"} />
|
<input type="number" min="0" step="1" id="urbanPop" value=${urban} style="width:6em" ${
|
||||||
<p>Total population: ${l(total)} ⇒ <span id="totalPop">${l(total)}</span> (<span id="totalPopPerc">100</span>%)</p>`;
|
burgs.length ? "" : "disabled"
|
||||||
|
} />
|
||||||
|
<p>Total population: ${l(total)} ⇒ <span id="totalPop">${l(
|
||||||
|
total
|
||||||
|
)}</span> (<span id="totalPopPerc">100</span>%)</p>`;
|
||||||
|
|
||||||
const update = function () {
|
const update = function () {
|
||||||
const totalNew = ruralPop.valueAsNumber + urbanPop.valueAsNumber;
|
const totalNew = ruralPop.valueAsNumber + urbanPop.valueAsNumber;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue