From e00254bf96daa69bacdbc09a9b345fab305ecf7e Mon Sep 17 00:00:00 2001 From: Azgaar Date: Mon, 26 Mar 2018 15:45:43 +0300 Subject: [PATCH] Update README.md --- Demo version/README.md | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/Demo version/README.md b/Demo version/README.md index 0676ebe6..5efd4c45 100644 --- a/Demo version/README.md +++ b/Demo version/README.md @@ -1,15 +1,17 @@ -Azgaar's _Fantasy Map Generator_ demo, v. 0.52b. Based on [D3](https://d3js.org/) Voronoi diagram rendered to svg. +# Fantasy Map Generator -Project goal is a procedurally generated map for my *Medieval Dynasty* simulator. Map should be interactive, scalable, fast and plausible. There should be enought space to place at least 500 manors within 7 regions. The imagined area is about 200.000 km2. +Azgaar's _Fantasy Map Generator_. Based on [D3](https://d3js.org) Voronoi diagram rendered in svg. -Click on the arrow to open the Options. Click on *New map* to genarate a random map based on options setup. Check out [the project wiki](https://github.com/Azgaar/Fantasy-Map-Generator/wiki) for guidance. +Project goal is a procedurally generated map for my *Medieval Dynasty* simulator. Map should be interactive, scalable, fast and plausible. There should be enought space to place at least 500 burgs within 7 countries. The imagined land area is about 1 million km2. -This is a demo version, some new cool features are developed, but not yet deployed. Details are covered in my blog [Fantasy Maps for fun and glory](https://azgaar.wordpress.com). Comments and ideas are *highly* welcomed, kindly contact me [via email](mailto:maxganiev@yandex.ru). I would also like to see your completed or work in progress maps. For bug reports and change requests please use the main project [issues page](https://github.com/Azgaar/Fantasy-Map-Generator/issues). +Please refer to [the project wiki](https://github.com/Azgaar/Fantasy-Map-Generator/wiki) for guidance. Links to an older versions are listed in the [changelog](https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Changelog). + +This is a demo version, some new cool features are developed, but not yet deployed. Some details are covered in my blog [_Fantasy Maps for fun and glory_](https://azgaar.wordpress.com), you may also keep an eye on my [devboard](https://trello.com/b/7x832DG4/fantasy-map-generator). Comments and ideas are *highly* welcomed, kindly contact me via [email](mailto:maxganiev@yandex.ru). I would also like to see your completed or work in progress maps. For bug reports and change requests please use the main project [issues page](https://github.com/Azgaar/Fantasy-Map-Generator/issues). _Inspiration:_ -* Martin O'Leary's [_Generating fantasy maps_](https://mewo2.com/notes/terrain/) +* Martin O'Leary's [_Generating fantasy maps_](https://mewo2.com/notes/terrain) -* Amit Patel's [_Polygonal Map Generation for Games_](http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/) +* Amit Patel's [_Polygonal Map Generation for Games_](http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation) -* Scott Turner's [_Here Dragons Abound_](https://heredragonsabound.blogspot.com) \ No newline at end of file +* Scott Turner's [_Here Dragons Abound_](https://heredragonsabound.blogspot.com)