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Added randomly generated marker placement (#966)
* Add option to generate and place marker of type * remove unecessary console.log * versioning * Update versioning.js * Update index.html * removed redundant functions and changed addMarker functionality * changed marker type selection behavior * fixed button toggling * changed type selection to button + dropdown menu * versioning
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5 changed files with 83 additions and 6 deletions
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@ -828,9 +828,17 @@ function addMarkerOnClick() {
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// Find the currently selected marker to use as a base
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const isMarkerSelected = markers.length && elSelected?.node()?.parentElement?.id === "markers";
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const selectedMarker = isMarkerSelected ? markers.find(marker => marker.i === +elSelected.attr("id").slice(6)) : null;
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const baseMarker = selectedMarker || {icon: "❓"};
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const selectedType = document.getElementById("addedMarkerType").value;
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const selectedConfig = Markers.getConfig().find(({type}) => type === selectedType);
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const baseMarker = selectedMarker || selectedConfig || {icon: "❓"};
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const marker = Markers.add({...baseMarker, x, y, cell});
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if (selectedConfig && selectedConfig.add) {
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selectedConfig.add("marker"+marker.i, cell);
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}
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const markersElement = document.getElementById("markers");
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const rescale = +markersElement.getAttribute("rescale");
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markersElement.insertAdjacentHTML("beforeend", drawMarker(marker, rescale));
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