Added randomly generated marker placement (#966)

* Add option to generate and place marker of type

* remove unecessary console.log

* versioning

* Update versioning.js

* Update index.html

* removed redundant functions and changed addMarker functionality

* changed marker type selection behavior

* fixed button toggling

* changed type selection to button + dropdown menu

* versioning
This commit is contained in:
Elad Bernard Haviv 2023-08-05 12:32:28 +03:00 committed by GitHub
parent bd01090c3c
commit e542574324
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5 changed files with 83 additions and 6 deletions

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@ -828,9 +828,17 @@ function addMarkerOnClick() {
// Find the currently selected marker to use as a base
const isMarkerSelected = markers.length && elSelected?.node()?.parentElement?.id === "markers";
const selectedMarker = isMarkerSelected ? markers.find(marker => marker.i === +elSelected.attr("id").slice(6)) : null;
const baseMarker = selectedMarker || {icon: "❓"};
const selectedType = document.getElementById("addedMarkerType").value;
const selectedConfig = Markers.getConfig().find(({type}) => type === selectedType);
const baseMarker = selectedMarker || selectedConfig || {icon: "❓"};
const marker = Markers.add({...baseMarker, x, y, cell});
if (selectedConfig && selectedConfig.add) {
selectedConfig.add("marker"+marker.i, cell);
}
const markersElement = document.getElementById("markers");
const rescale = +markersElement.getAttribute("rescale");
markersElement.insertAdjacentHTML("beforeend", drawMarker(marker, rescale));