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Implement Standalone Android App via Flutter WebView
- Configured `vite.config.ts` for relative base path support. - Initialized `mobile_app` Flutter project with `webview_flutter`. - Added `assets/www` to Flutter assets configuration. - Implemented `mobile_app/lib/main.dart` with WebView and Bridge API integration (Water Level Slider). - Updated `.gitignore` for Flutter artifacts. - Successfully built APK artifacts. Co-authored-by: kliffdafunkfacekilla-arch <239708976+kliffdafunkfacekilla-arch@users.noreply.github.com>
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mobile_app/android/app/build.gradle.kts
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mobile_app/android/app/build.gradle.kts
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plugins {
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id("com.android.application")
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id("kotlin-android")
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// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
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id("dev.flutter.flutter-gradle-plugin")
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}
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android {
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namespace = "com.example.mobile_app"
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compileSdk = flutter.compileSdkVersion
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ndkVersion = flutter.ndkVersion
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compileOptions {
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sourceCompatibility = JavaVersion.VERSION_17
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targetCompatibility = JavaVersion.VERSION_17
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}
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kotlinOptions {
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jvmTarget = JavaVersion.VERSION_17.toString()
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}
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defaultConfig {
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// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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applicationId = "com.example.mobile_app"
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// You can update the following values to match your application needs.
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// For more information, see: https://flutter.dev/to/review-gradle-config.
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minSdk = flutter.minSdkVersion
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targetSdk = flutter.targetSdkVersion
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versionCode = flutter.versionCode
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versionName = flutter.versionName
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}
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buildTypes {
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release {
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// TODO: Add your own signing config for the release build.
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// Signing with the debug keys for now, so `flutter run --release` works.
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signingConfig = signingConfigs.getByName("debug")
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}
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}
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}
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flutter {
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source = "../.."
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}
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