Implement Standalone Android App via Flutter WebView

- Configured `vite.config.ts` for relative base path support.
- Initialized `mobile_app` Flutter project with `webview_flutter`.
- Added `assets/www` to Flutter assets configuration.
- Implemented `mobile_app/lib/main.dart` with WebView and Bridge API integration (Water Level Slider).
- Updated `.gitignore` for Flutter artifacts.
- Successfully built APK artifacts.

Co-authored-by: kliffdafunkfacekilla-arch <239708976+kliffdafunkfacekilla-arch@users.noreply.github.com>
This commit is contained in:
google-labs-jules[bot] 2026-01-30 05:30:18 +00:00
parent e938bc7802
commit e62f20b0d1
808 changed files with 111592 additions and 10 deletions

View file

@ -0,0 +1,44 @@
plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "com.example.mobile_app"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_17.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId = "com.example.mobile_app"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}