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Implement Standalone Android App via Flutter WebView
- Configured `vite.config.ts` for relative base path support. - Initialized `mobile_app` Flutter project with `webview_flutter`. - Added `assets/www` to Flutter assets configuration. - Implemented `mobile_app/lib/main.dart` with WebView and Bridge API integration (Water Level Slider). - Updated `.gitignore` for Flutter artifacts. - Successfully built APK artifacts. Co-authored-by: kliffdafunkfacekilla-arch <239708976+kliffdafunkfacekilla-arch@users.noreply.github.com>
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mobile_app/assets/www/libs/jquery.ui.touch-punch.min.js
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mobile_app/assets/www/libs/jquery.ui.touch-punch.min.js
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/*!
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* jQuery UI Touch Punch 0.2.3
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*
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* Copyright 2011–2014, Dave Furfero
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* Dual licensed under the MIT or GPL Version 2 licenses.
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*
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* Depends:
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* jquery.ui.widget.js
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* jquery.ui.mouse.js
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*/
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!function(a){function f(a,b){if(!(a.originalEvent.touches.length>1)){a.preventDefault();var c=a.originalEvent.changedTouches[0],d=document.createEvent("MouseEvents");d.initMouseEvent(b,!0,!0,window,1,c.screenX,c.screenY,c.clientX,c.clientY,!1,!1,!1,!1,0,null),a.target.dispatchEvent(d)}}if(a.support.touch="ontouchend"in document,a.support.touch){var e,b=a.ui.mouse.prototype,c=b._mouseInit,d=b._mouseDestroy;b._touchStart=function(a){var b=this;!e&&b._mouseCapture(a.originalEvent.changedTouches[0])&&(e=!0,b._touchMoved=!1,f(a,"mouseover"),f(a,"mousemove"),f(a,"mousedown"))},b._touchMove=function(a){e&&(this._touchMoved=!0,f(a,"mousemove"))},b._touchEnd=function(a){e&&(f(a,"mouseup"),f(a,"mouseout"),this._touchMoved||f(a,"click"),e=!1)},b._mouseInit=function(){var b=this;b.element.bind({touchstart:a.proxy(b,"_touchStart"),touchmove:a.proxy(b,"_touchMove"),touchend:a.proxy(b,"_touchEnd")}),c.call(b)},b._mouseDestroy=function(){var b=this;b.element.unbind({touchstart:a.proxy(b,"_touchStart"),touchmove:a.proxy(b,"_touchMove"),touchend:a.proxy(b,"_touchEnd")}),d.call(b)}}}(jQuery);
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