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Implement Standalone Android App via Flutter WebView
- Configured `vite.config.ts` for relative base path support. - Initialized `mobile_app` Flutter project with `webview_flutter`. - Added `assets/www` to Flutter assets configuration. - Implemented `mobile_app/lib/main.dart` with WebView and Bridge API integration (Water Level Slider). - Updated `.gitignore` for Flutter artifacts. - Successfully built APK artifacts. Co-authored-by: kliffdafunkfacekilla-arch <239708976+kliffdafunkfacekilla-arch@users.noreply.github.com>
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mobile_app/windows/runner/utils.h
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mobile_app/windows/runner/utils.h
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#ifndef RUNNER_UTILS_H_
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#define RUNNER_UTILS_H_
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#include <string>
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#include <vector>
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// Creates a console for the process, and redirects stdout and stderr to
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// it for both the runner and the Flutter library.
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void CreateAndAttachConsole();
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// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
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// encoded in UTF-8. Returns an empty std::string on failure.
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std::string Utf8FromUtf16(const wchar_t* utf16_string);
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// Gets the command line arguments passed in as a std::vector<std::string>,
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// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
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std::vector<std::string> GetCommandLineArguments();
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#endif // RUNNER_UTILS_H_
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