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https://github.com/Azgaar/Fantasy-Map-Generator.git
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download tiles
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commit
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5 changed files with 177 additions and 3 deletions
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@ -1513,6 +1513,11 @@ div.states > .coaIcon > use {
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width: 5.5em;
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}
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#saveTilesScreen div.label {
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display: inline-block;
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width: 5em;
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}
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#regimentBody div {
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margin: 0.1em 0;
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}
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28
index.html
28
index.html
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@ -3389,6 +3389,7 @@
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<button onclick="saveSVG()" data-tip="Download the map as vector image (open in browser or Inkscape)">.svg</button>
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<button onclick="savePNG()" data-tip="Download visible part of the map as .png (lossless compressed)">.png</button>
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<button onclick="saveJPEG()" data-tip="Download visible part of the map as .jpeg (lossy compressed) image">.jpeg</button>
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<button onclick="openSaveTiles()" data-tip="Split map into smaller png tiles and download as zip archive">tiles</button>
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<button onclick="saveGeoJSON()" data-tip="Download map data in GeoJSON format">.json</button>
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<button onclick="quickSave()" data-tip="Save the project to browser storage (unreliable). Shortcut: F6">storage</button>
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</div>
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@ -3396,7 +3397,7 @@
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<p style="font-style: italic">Generator uses pop-up window to download files. Please ensure your browser does not block popups.</p>
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<div data-tip="Define scale of a saved png/jpeg image (e.g. 5x). Saving big images is slow and may cause a browser crash!" style="margin-bottom: .3em">
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PNG / JPEG scale:
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<input id="pngResolutionInput" data-stored="pngResolution" type="range" min=1 max=8 value=1 style="width: 10.8em" oninput="pngResolutionOutput.value = this.value">
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<input id="pngResolutionInput" data-stored="pngResolution" type="range" min=1 max=8 value=1 style="width: 14em" oninput="pngResolutionOutput.value = this.value">
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<input id="pngResolutionOutput" data-stored="pngResolution" type="number" min=1 max=8 value=1 oninput="pngResolutionInput.value = this.value">
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</div>
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</div>
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@ -3410,6 +3411,30 @@
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</div>
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</div>
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<div id="saveTilesScreen" style="display: none" class="dialog">
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<p style="font-style: italic">Map will be split into tiles and downloaded as a single zip file. Avoid saving to big images</p>
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<div data-tip="Number of columns" style="margin-bottom: .3em">
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<div class="label">Columns:</div>
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<input id="tileColsInput" data-stored="tileCols" type="range" min=2 max=20 value=8 style="width: 11em" oninput="tileColsOutput.value = this.value">
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<input id="tileColsOutput" data-stored="tileCols" type="number" min=2 value=8 oninput="tileColsInput.value = this.value">
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</div>
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<div data-tip="Number of rows" style="margin-bottom: .3em">
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<div class="label">Rows:</div>
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<input id="tileRowsInput" data-stored="tileRows" type="range" min=2 max=20 value=8 style="width: 11em" oninput="tileRowsOutput.value = this.value">
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<input id="tileRowsOutput" data-stored="tileRows" type="number" min=2 value=8 oninput="tileRowsInput.value = this.value">
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</div>
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<div data-tip="Image scale relative to image size (e.g. 5x)" style="margin-bottom: .3em">
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<div class="label">Scale:</div>
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<input id="tileScaleInput" data-stored="tileScale" type="range" min=1 max=4 value=1 style="width: 11em" oninput="tileScaleOutput.value = this.value">
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<input id="tileScaleOutput" data-stored="tileScale" type="number" min=1 value=1 oninput="tileScaleInput.value = this.value;">
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</div>
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<div data-tip="Calculated size of image if combined" style="margin-bottom: .3em">
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<div class="label">Total size:</div>
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<div id="tileSize" style="display: inline-block">1000 x 1000 px</div>
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</div>
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<div id="tileStatus" style="background-color: #33333310; font-style: italic"></div>
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</div>
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<div id="alert" style="display: none" class="dialog">
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<p id="alertMessage">Warning!</p>
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</div>
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@ -4164,5 +4189,6 @@
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<script defer src="libs/rgbquant.min.js"></script>
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<script defer src="libs/jquery.ui.touch-punch.min.js"></script>
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<script defer src="libs/pell.min.js"></script>
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<script defer src="libs/jszip.min.js"></script>
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</body>
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</html>
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13
libs/jszip.min.js
vendored
Normal file
13
libs/jszip.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
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@ -70,13 +70,78 @@ async function saveJPEG() {
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TIME && console.timeEnd("saveJPEG");
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}
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// download map as png tiles
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async function saveTiles() {
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return new Promise(async (resolve, reject) => {
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// download schema
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const urlSchema = await getMapURL("tiles", "schema");
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const zip = new JSZip();
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const canvas = document.createElement("canvas");
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const ctx = canvas.getContext("2d");
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canvas.width = graphWidth;
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canvas.height = graphHeight;
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const imgSchema = new Image();
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imgSchema.src = urlSchema;
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imgSchema.onload = function () {
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ctx.drawImage(imgSchema, 0, 0, canvas.width, canvas.height);
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canvas.toBlob(blob => zip.file(`fmg_tile_schema.png`, blob));
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};
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// download tiles
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const url = await getMapURL("tiles");
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const tilesX = +document.getElementById("tileColsInput").value;
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const tilesY = +document.getElementById("tileRowsInput").value;
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const scale = +document.getElementById("tileScaleInput").value;
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const tileW = (graphWidth / tilesX) | 0;
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const tileH = (graphHeight / tilesY) | 0;
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const tolesTotal = tilesX * tilesY;
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canvas.width = graphWidth * scale;
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canvas.height = graphHeight * scale;
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let loaded = 0;
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const img = new Image();
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img.src = url;
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img.onload = function () {
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for (let y = 0, i = 0; y < graphHeight; y += tileH) {
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for (let x = 0; x < graphWidth; x += tileW, i++) {
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ctx.drawImage(img, x, y, tileW, tileH, 0, 0, canvas.width, canvas.height);
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const name = `fmg_tile_${i}.png`;
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canvas.toBlob(blob => {
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zip.file(name, blob);
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loaded += 1;
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if (loaded === tolesTotal) return downloadZip();
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});
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}
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}
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};
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function downloadZip() {
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const name = `${getFileName()}.zip`;
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zip.generateAsync({type: "blob"}).then(blob => {
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const link = document.createElement("a");
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link.href = URL.createObjectURL(blob);
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link.download = name;
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link.click();
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link.remove();
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setTimeout(() => URL.revokeObjectURL(link.href), 5000);
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resolve(true);
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});
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}
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});
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}
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// parse map svg to object url
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async function getMapURL(type, subtype) {
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const cloneEl = document.getElementById("map").cloneNode(true); // clone svg
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cloneEl.id = "fantasyMap";
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document.body.appendChild(cloneEl);
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const clone = d3.select(cloneEl);
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clone.select("#debug").remove();
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if (subtype !== "schema") clone.select("#debug").remove();
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const cloneDefs = cloneEl.getElementsByTagName("defs")[0];
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const svgDefs = document.getElementById("defElements");
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@ -93,6 +158,7 @@ async function getMapURL(type, subtype) {
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clone.attr("width", graphWidth).attr("height", graphHeight);
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clone.select("#viewbox").attr("transform", null);
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}
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if (type === "svg") removeUnusedElements(clone);
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if (customization && type === "mesh") updateMeshCells(clone);
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inlineStyle(clone);
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@ -638,7 +638,7 @@ function showSavePane() {
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$("#saveMapData").dialog({
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title: "Save map",
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resizable: false,
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width: "27em",
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width: "30em",
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position: {my: "center", at: "center", of: "svg"},
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buttons: {
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Close: function () {
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@ -719,6 +719,70 @@ document.getElementById("mapToLoad").addEventListener("change", function () {
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uploadMap(fileToLoad);
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});
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function openSaveTiles() {
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closeDialogs();
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updateTilesOptions();
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const status = document.getElementById("tileStatus");
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status.innerHTML = "";
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$("#saveTilesScreen").dialog({
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resizable: false,
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title: "Download tiles",
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width: "23em",
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buttons: {
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Download: function () {
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status.innerHTML = "Preparing for download...";
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setTimeout(() => (status.innerHTML = "Downloading. It may take some time."), 1000);
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const loading = setInterval(() => (status.innerHTML += "."), 1000);
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saveTiles().then(() => {
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clearInterval(loading);
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status.innerHTML = `Done. Check file in "Downloads" (crtl + J)`;
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setTimeout(() => (status.innerHTML = ""), 8000);
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});
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},
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Cancel: function () {
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$(this).dialog("close");
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}
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},
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close: () => debug.selectAll("*").remove()
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});
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}
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document
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.getElementById("saveTilesScreen")
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.querySelectorAll("input")
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.forEach(el => el.addEventListener("input", updateTilesOptions));
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function updateTilesOptions() {
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const tileSize = document.getElementById("tileSize");
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const tilesX = +document.getElementById("tileColsInput").value;
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const tilesY = +document.getElementById("tileRowsInput").value;
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// calculate size
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const scale = +document.getElementById("tileScaleInput").value;
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const sizeX = graphWidth * scale * tilesX;
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const sizeY = graphHeight * scale * tilesY;
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const totalSize = sizeX * sizeY;
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tileSize.innerHTML = `${sizeX} x ${sizeY} px`;
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tileSize.style.color = totalSize > 1e9 ? "#053305" : totalSize > 1e7 ? "#9e6409" : "#1a941a";
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// draw tiles
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const rects = [];
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const labels = [];
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const tileW = (graphWidth / tilesX) | 0;
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const tileH = (graphHeight / tilesY) | 0;
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for (let y = 0, i = 0; y < graphHeight; y += tileH) {
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for (let x = 0; x < graphWidth; x += tileW, i++) {
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rects.push(`<rect x=${x} y=${y} width=${tileW} height=${tileH} />`);
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labels.push(`<text x=${x + tileW / 2} y=${y + tileH / 2}>${i}</text>`);
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}
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}
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const rectsG = "<g fill='none' stroke='#000'>" + rects.join("") + "</g>";
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const labelsG = "<g fill='#000' stroke='none' text-anchor='middle' dominant-baseline='central' font-size='24px'>" + labels.join("") + "</g>";
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debug.html(rectsG + labelsG);
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}
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// View mode
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viewMode.addEventListener("click", changeViewMode);
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function changeViewMode(event) {
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