Zones generator update (#1113)

* feat: style - store emblem size mod in style (v1.99.10)

* fix the isOutdated function for versions past 1.99

* fix: showUploadMessage function not called correctly for isUpdated case

* feat: load - improve version detection

* feat: improve version detection and update process

* feat: Update version and use constant for VERSION in multiple files

* Update versioning.js to fix incorrect message display for stored version

* feat: zones editor - update to work with pack data

* feat: zones editor - update editor

* feat: zones editor - update editor

* chore: update version

* feat: zones - regenerate

* feat: zones - render zones as continuius line

* feat: zones - editot changes

* feat: zones - auto-update

* feat: zones - generation fixes

* feat: zones - generation fixes

* feat: zones - restore layer

* feat: zones - proselytism - check population

---------

Co-authored-by: Azgaar <azgaar.fmg@yandex.com>
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Azgaar 2024-09-01 12:48:39 +02:00 committed by GitHub
parent e77202a08a
commit eb29c5ec5d
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25 changed files with 1057 additions and 885 deletions

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@ -159,18 +159,6 @@ window.UISubmap = (function () {
return canvas;
}
// currently unused alternative to PNG version
async function loadPreviewSVG($container, w, h) {
$container.innerHTML = /*html*/ `
<svg id="submapPreviewSVG" viewBox="0 0 ${graphWidth} ${graphHeight}">
<rect width="100%" height="100%" fill="${byId("styleOceanFill").value}" />
<rect fill="url(#oceanic)" width="100%" height="100%" />
<use href="#map"></use>
</svg>
`;
return byId("submapPreviewSVG");
}
// Resample the whole map to different cell resolution or shape
const resampleCurrentMap = debounce(function () {
WARN && console.warn("Resampling current map");