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Use distance instead of distance squared in calculating cost of ocean path
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1 changed files with 2 additions and 2 deletions
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@ -278,8 +278,8 @@ window.Routes = (function () {
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}
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}
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if (cells.h[c] >= 20) continue; // ignore land cells
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if (cells.h[c] >= 20) continue; // ignore land cells
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if (temp[cells.g[c]] <= -5) continue; // ignore cells with term <= -5
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if (temp[cells.g[c]] <= -5) continue; // ignore cells with term <= -5
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const dist2 = (cells.p[c][1] - cells.p[n][1]) ** 2 + (cells.p[c][0] - cells.p[n][0]) ** 2;
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const dist = Math.sqrt((cells.p[c][1] - cells.p[n][1]) ** 2 + (cells.p[c][0] - cells.p[n][0]) ** 2);
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const totalCost = p + (cells.road[c] ? 1 + dist2 / 2 : dist2 + (cells.t[c] ? 1 : 100));
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const totalCost = p + (cells.road[c] ? 1 + dist / 2 : dist + (cells.t[c] ? 1 : 100));
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if (from[c] || totalCost >= cost[c]) continue;
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if (from[c] || totalCost >= cost[c]) continue;
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(from[c] = n), (cost[c] = totalCost);
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(from[c] = n), (cost[c] = totalCost);
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