Rebase, add functionality to Resources editor.

This commit is contained in:
sofronaspe 2025-01-10 23:23:36 -05:00
parent 063c440c37
commit efbca32881
3 changed files with 101 additions and 101 deletions

View file

@ -987,7 +987,7 @@ function toggleResources(event) {
function drawResources() {
console.time('drawResources');
const someArePinned = pack.resources.some((resource) => resource.pinned);
const drawCircle = +goods.attr('data-circle');
// const drawCircle = +goods.attr('data-circle');
let resourcesHTML = '';
for (const i of pack.cells.i) {
@ -997,10 +997,10 @@ function drawResources() {
const [x, y] = pack.cells.p[i];
const stroke = Resources.getStroke(resource.color);
if (!drawCircle) {
resourcesHTML += `<use data-i="${resource.i}" href="#${resource.icon}" x="${x - 3}" y="${y - 3}" width="6" height="6"/>`;
continue;
}
// if (!drawCircle) {
// resourcesHTML += `<use data-i="${resource.i}" href="#${resource.icon}" x="${x - 3}" y="${y - 3}" width="6" height="6"/>`;
// continue;
// }
resourcesHTML += `<g>
<circle data-i="${resource.i}" cx=${x} cy=${y} r="3" fill="${resource.color}" stroke="${stroke}" />