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https://github.com/Azgaar/Fantasy-Map-Generator.git
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heightmap select - style fixes
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parent
6766de46ef
commit
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7 changed files with 123 additions and 91 deletions
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@ -89,10 +89,23 @@ function appendStyleSheet() {
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.heightmap-selection_container {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
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grid-template-columns: repeat(auto-fill, minmax(140px, 1fr));
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grid-gap: 8px;
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}
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@media (max-width: 600px) {
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.heightmap-selection_container {
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grid-template-columns: repeat(auto-fill, minmax(80px, 1fr));
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grid-gap: 4px;
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}
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}
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@media (min-width: 2000px) {
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.heightmap-selection_container {
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grid-template-columns: repeat(auto-fill, minmax(250px, 1fr));
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}
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}
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.heightmap-selection article {
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padding: 4px;
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border-radius: 8px;
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@ -128,13 +141,9 @@ function appendStyleSheet() {
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.heightmap-selection article > img {
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width: 100%;
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aspect-ratio: 16/9;
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aspect-ratio: ${graphWidth}/${graphHeight};
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border-radius: 8px;
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object-fit: cover;
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}
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img.heightmap-selection_precreated {
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filter: contrast(1.3);
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object-fit: fill;
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}
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`;
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@ -153,21 +162,23 @@ function insertEditorHtml() {
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const dataUrl = drawHeights(heights);
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return /* html */ `<article data-id="${id}" data-seed="${seed}">
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<img src="${dataUrl}" alt="${name}" />
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<div>
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${name}
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<span data-tip="Regenerate preview" class="icon-cw"></span>
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</div>
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</article>`;
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<img src="${dataUrl}" alt="${name}" />
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<div>
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${name}
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<span data-tip="Regenerate preview" class="icon-cw"></span>
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</div>
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</article>`;
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})
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.join("");
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const heightmapsHtml = heightmaps
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.map(({id, name}) => {
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drawPrecreatedHeightmap(id);
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return /* html */ `<article data-id="${id}" data-seed="${seed}">
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<img src="../../heightmaps/${id}.png" alt="${name}" class="heightmap-selection_precreated" />
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<div>${name}</div>
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</article>`;
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<img alt="${name}" />
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<div>${name}</div>
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</article>`;
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})
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.join("");
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@ -222,15 +233,19 @@ function drawHeights(heights) {
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canvas.height = grid.cellsY;
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const ctx = canvas.getContext("2d");
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const imageData = ctx.createImageData(grid.cellsX, grid.cellsY);
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const scheme = getColorScheme();
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const waterColor = scheme(1);
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heights.forEach((height, i) => {
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const h = height < 20 ? Math.max(height / 1.5, 0) : height;
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const v = (h / 100) * 255;
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imageData.data[i * 4] = v;
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imageData.data[i * 4 + 1] = v;
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imageData.data[i * 4 + 2] = v;
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imageData.data[i * 4 + 3] = 255;
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});
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for (let i = 0; i < heights.length; i++) {
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const color = heights[i] < 20 ? waterColor : scheme(1 - heights[i] / 100);
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const {r, g, b} = d3.color(color);
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const n = i * 4;
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imageData.data[n] = r;
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imageData.data[n + 1] = g;
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imageData.data[n + 2] = b;
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imageData.data[n + 3] = 255;
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}
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ctx.putImageData(imageData, 0, 0);
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return canvas.toDataURL("image/png");
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@ -243,6 +258,13 @@ function generateHeightmap(id) {
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return heights;
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}
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async function drawPrecreatedHeightmap(id) {
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const heights = await HeightmapGenerator.fromPrecreated(id);
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const dataUrl = drawHeights(heights);
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const article = byId("heightmapSelection").querySelector(`[data-id="${id}"]`);
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article.querySelector("img").src = dataUrl;
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}
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function regeneratePreview(article, id) {
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const seed = generateSeed();
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article.dataset.seed = seed;
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@ -24,7 +24,6 @@ window.HeightmapGenerator = (function () {
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const fromPrecreated = id => {
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return new Promise(resolve => {
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TIME && console.time("defineHeightmap");
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// create canvas where 1px corresponts to a cell
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const canvas = document.createElement("canvas");
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const ctx = canvas.getContext("2d");
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@ -38,31 +37,26 @@ window.HeightmapGenerator = (function () {
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img.onload = () => {
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ctx.drawImage(img, 0, 0, cellsX, cellsY);
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const imageData = ctx.getImageData(0, 0, cellsX, cellsY);
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assignColorsToHeight(imageData.data);
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const heights = getHeightsFromImageData(imageData.data);
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canvas.remove();
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img.remove();
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grid.cells.h = heights;
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cleanup();
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TIME && console.timeEnd("defineHeightmap");
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resolve();
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resolve(heights);
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};
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});
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};
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const generate = async function () {
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Math.random = aleaPRNG(seed);
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resetHeights();
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const id = byId("templateInput").value;
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if (HeightmapTemplates[id]) {
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TIME && console.time("generateHeightmap");
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grid.cells.h = fromTemplate(id);
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cleanup();
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TIME && console.timeEnd("generateHeightmap");
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} else {
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return fromPrecreated(id);
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}
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TIME && console.time("defineHeightmap");
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const id = byId("templateInput").value;
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resetHeights();
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const isTemplate = id in HeightmapTemplates;
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grid.cells.h = isTemplate ? fromTemplate(id) : await fromPrecreated(id);
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cleanup();
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TIME && console.timeEnd("defineHeightmap");
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};
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function addStep(tool, a2, a3, a4, a5) {
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@ -491,13 +485,32 @@ window.HeightmapGenerator = (function () {
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return rand(min * length, max * length);
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}
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function assignColorsToHeight(imageData) {
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for (let i = 0; i < grid.cells.i.length; i++) {
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function getHeightsFromImageData(imageData) {
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const heights = new Uint8Array(grid.points.length);
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for (let i = 0; i < heights.length; i++) {
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const lightness = imageData[i * 4] / 255;
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const powered = lightness < 0.2 ? lightness : 0.2 + (lightness - 0.2) ** 0.8;
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heights[i] = minmax(Math.floor(powered * 100), 0, 100);
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}
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return heights;
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}
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return {setHeights, resetHeights, getHeights, cleanup, generate, fromTemplate, addHill, addRange, addTrough, addStrait, addPit, smooth, modify, mask, invert};
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return {
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setHeights,
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resetHeights,
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getHeights,
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cleanup,
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generate,
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fromTemplate,
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fromPrecreated,
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addHill,
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addRange,
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addTrough,
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addStrait,
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addPit,
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smooth,
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modify,
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mask,
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invert
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};
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})();
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@ -1369,10 +1369,12 @@ function editHeightmap() {
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grid.cells.h.forEach((height, i) => {
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const h = height < 20 ? Math.max(height / 1.5, 0) : height;
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const v = (h / 100) * 255;
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imageData.data[i * 4] = v;
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imageData.data[i * 4 + 1] = v;
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imageData.data[i * 4 + 2] = v;
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imageData.data[i * 4 + 3] = 255;
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const n = i * 4;
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imageData.data[n] = v;
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imageData.data[n + 1] = v;
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imageData.data[n + 2] = v;
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imageData.data[n + 3] = 255;
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});
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ctx.putImageData(imageData, 0, 0);
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@ -151,9 +151,9 @@ function toggleHeight(event) {
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function drawHeightmap() {
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TIME && console.time("drawHeightmap");
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terrs.selectAll("*").remove();
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const cells = pack.cells,
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vertices = pack.vertices,
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n = cells.i.length;
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const {cells, vertices} = pack;
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const n = cells.i.length;
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const used = new Uint8Array(cells.i.length);
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const paths = new Array(101).fill("");
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@ -161,6 +161,7 @@ function drawHeightmap() {
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const terracing = terrs.attr("terracing") / 10; // add additional shifted darker layer for pseudo-3d effect
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const skip = +terrs.attr("skip") + 1;
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const simplification = +terrs.attr("relax");
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switch (+terrs.attr("curve")) {
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case 0:
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lineGen.curve(d3.curveBasisClosed);
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