heightmap select - style fixes

This commit is contained in:
Azgaar 2022-05-27 02:22:25 +03:00
parent 6766de46ef
commit f56bd0f586
7 changed files with 123 additions and 91 deletions

View file

@ -89,10 +89,23 @@ function appendStyleSheet() {
.heightmap-selection_container {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
grid-template-columns: repeat(auto-fill, minmax(140px, 1fr));
grid-gap: 8px;
}
@media (max-width: 600px) {
.heightmap-selection_container {
grid-template-columns: repeat(auto-fill, minmax(80px, 1fr));
grid-gap: 4px;
}
}
@media (min-width: 2000px) {
.heightmap-selection_container {
grid-template-columns: repeat(auto-fill, minmax(250px, 1fr));
}
}
.heightmap-selection article {
padding: 4px;
border-radius: 8px;
@ -128,13 +141,9 @@ function appendStyleSheet() {
.heightmap-selection article > img {
width: 100%;
aspect-ratio: 16/9;
aspect-ratio: ${graphWidth}/${graphHeight};
border-radius: 8px;
object-fit: cover;
}
img.heightmap-selection_precreated {
filter: contrast(1.3);
object-fit: fill;
}
`;
@ -153,21 +162,23 @@ function insertEditorHtml() {
const dataUrl = drawHeights(heights);
return /* html */ `<article data-id="${id}" data-seed="${seed}">
<img src="${dataUrl}" alt="${name}" />
<div>
${name}
<span data-tip="Regenerate preview" class="icon-cw"></span>
</div>
</article>`;
<img src="${dataUrl}" alt="${name}" />
<div>
${name}
<span data-tip="Regenerate preview" class="icon-cw"></span>
</div>
</article>`;
})
.join("");
const heightmapsHtml = heightmaps
.map(({id, name}) => {
drawPrecreatedHeightmap(id);
return /* html */ `<article data-id="${id}" data-seed="${seed}">
<img src="../../heightmaps/${id}.png" alt="${name}" class="heightmap-selection_precreated" />
<div>${name}</div>
</article>`;
<img alt="${name}" />
<div>${name}</div>
</article>`;
})
.join("");
@ -222,15 +233,19 @@ function drawHeights(heights) {
canvas.height = grid.cellsY;
const ctx = canvas.getContext("2d");
const imageData = ctx.createImageData(grid.cellsX, grid.cellsY);
const scheme = getColorScheme();
const waterColor = scheme(1);
heights.forEach((height, i) => {
const h = height < 20 ? Math.max(height / 1.5, 0) : height;
const v = (h / 100) * 255;
imageData.data[i * 4] = v;
imageData.data[i * 4 + 1] = v;
imageData.data[i * 4 + 2] = v;
imageData.data[i * 4 + 3] = 255;
});
for (let i = 0; i < heights.length; i++) {
const color = heights[i] < 20 ? waterColor : scheme(1 - heights[i] / 100);
const {r, g, b} = d3.color(color);
const n = i * 4;
imageData.data[n] = r;
imageData.data[n + 1] = g;
imageData.data[n + 2] = b;
imageData.data[n + 3] = 255;
}
ctx.putImageData(imageData, 0, 0);
return canvas.toDataURL("image/png");
@ -243,6 +258,13 @@ function generateHeightmap(id) {
return heights;
}
async function drawPrecreatedHeightmap(id) {
const heights = await HeightmapGenerator.fromPrecreated(id);
const dataUrl = drawHeights(heights);
const article = byId("heightmapSelection").querySelector(`[data-id="${id}"]`);
article.querySelector("img").src = dataUrl;
}
function regeneratePreview(article, id) {
const seed = generateSeed();
article.dataset.seed = seed;

View file

@ -24,7 +24,6 @@ window.HeightmapGenerator = (function () {
const fromPrecreated = id => {
return new Promise(resolve => {
TIME && console.time("defineHeightmap");
// create canvas where 1px corresponts to a cell
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
@ -38,31 +37,26 @@ window.HeightmapGenerator = (function () {
img.onload = () => {
ctx.drawImage(img, 0, 0, cellsX, cellsY);
const imageData = ctx.getImageData(0, 0, cellsX, cellsY);
assignColorsToHeight(imageData.data);
const heights = getHeightsFromImageData(imageData.data);
canvas.remove();
img.remove();
grid.cells.h = heights;
cleanup();
TIME && console.timeEnd("defineHeightmap");
resolve();
resolve(heights);
};
});
};
const generate = async function () {
Math.random = aleaPRNG(seed);
resetHeights();
const id = byId("templateInput").value;
if (HeightmapTemplates[id]) {
TIME && console.time("generateHeightmap");
grid.cells.h = fromTemplate(id);
cleanup();
TIME && console.timeEnd("generateHeightmap");
} else {
return fromPrecreated(id);
}
TIME && console.time("defineHeightmap");
const id = byId("templateInput").value;
resetHeights();
const isTemplate = id in HeightmapTemplates;
grid.cells.h = isTemplate ? fromTemplate(id) : await fromPrecreated(id);
cleanup();
TIME && console.timeEnd("defineHeightmap");
};
function addStep(tool, a2, a3, a4, a5) {
@ -491,13 +485,32 @@ window.HeightmapGenerator = (function () {
return rand(min * length, max * length);
}
function assignColorsToHeight(imageData) {
for (let i = 0; i < grid.cells.i.length; i++) {
function getHeightsFromImageData(imageData) {
const heights = new Uint8Array(grid.points.length);
for (let i = 0; i < heights.length; i++) {
const lightness = imageData[i * 4] / 255;
const powered = lightness < 0.2 ? lightness : 0.2 + (lightness - 0.2) ** 0.8;
heights[i] = minmax(Math.floor(powered * 100), 0, 100);
}
return heights;
}
return {setHeights, resetHeights, getHeights, cleanup, generate, fromTemplate, addHill, addRange, addTrough, addStrait, addPit, smooth, modify, mask, invert};
return {
setHeights,
resetHeights,
getHeights,
cleanup,
generate,
fromTemplate,
fromPrecreated,
addHill,
addRange,
addTrough,
addStrait,
addPit,
smooth,
modify,
mask,
invert
};
})();

View file

@ -1369,10 +1369,12 @@ function editHeightmap() {
grid.cells.h.forEach((height, i) => {
const h = height < 20 ? Math.max(height / 1.5, 0) : height;
const v = (h / 100) * 255;
imageData.data[i * 4] = v;
imageData.data[i * 4 + 1] = v;
imageData.data[i * 4 + 2] = v;
imageData.data[i * 4 + 3] = 255;
const n = i * 4;
imageData.data[n] = v;
imageData.data[n + 1] = v;
imageData.data[n + 2] = v;
imageData.data[n + 3] = 255;
});
ctx.putImageData(imageData, 0, 0);

View file

@ -151,9 +151,9 @@ function toggleHeight(event) {
function drawHeightmap() {
TIME && console.time("drawHeightmap");
terrs.selectAll("*").remove();
const cells = pack.cells,
vertices = pack.vertices,
n = cells.i.length;
const {cells, vertices} = pack;
const n = cells.i.length;
const used = new Uint8Array(cells.i.length);
const paths = new Array(101).fill("");
@ -161,6 +161,7 @@ function drawHeightmap() {
const terracing = terrs.attr("terracing") / 10; // add additional shifted darker layer for pseudo-3d effect
const skip = +terrs.attr("skip") + 1;
const simplification = +terrs.attr("relax");
switch (+terrs.attr("curve")) {
case 0:
lineGen.curve(d3.curveBasisClosed);