diff --git a/index.html b/index.html
index 635a1f37..f3774fda 100644
--- a/index.html
+++ b/index.html
@@ -1861,6 +1861,7 @@
+
@@ -3456,7 +3457,7 @@
Rate
War Alert
-
+
@@ -3486,7 +3487,7 @@
Name
Total
-
+
diff --git a/modules/ui/tools.js b/modules/ui/tools.js
index a72800f5..4de1a6a6 100644
--- a/modules/ui/tools.js
+++ b/modules/ui/tools.js
@@ -55,15 +55,16 @@ toolsContent.addEventListener("click", function(event) {
});
function processFeatureRegeneration(event, button) {
- if (button === "regenerateStateLabels") {BurgsAndStates.drawStateLabels(); if (!layerIsOn("toggleLabels")) toggleLabels();} else
- if (button === "regenerateReliefIcons") {ReliefIcons(); if (!layerIsOn("toggleRelief")) toggleRelief();} else
- if (button === "regenerateRoutes") {Routes.regenerate(); if (!layerIsOn("toggleRoutes")) toggleRoutes();} else
+ if (button === "regenerateStateLabels") {BurgsAndStates.drawStateLabels(); if (!layerIsOn("toggleLabels")) toggleLabels();} else
+ if (button === "regenerateReliefIcons") {ReliefIcons(); if (!layerIsOn("toggleRelief")) toggleRelief();} else
+ if (button === "regenerateRoutes") {Routes.regenerate(); if (!layerIsOn("toggleRoutes")) toggleRoutes();} else
if (button === "regenerateRivers") regenerateRivers(); else
if (button === "regeneratePopulation") recalculatePopulation(); else
if (button === "regenerateBurgs") regenerateBurgs(); else
if (button === "regenerateStates") regenerateStates(); else
if (button === "regenerateProvinces") regenerateProvinces(); else
if (button === "regenerateReligions") regenerateReligions(); else
+ if (button === "regenerateCultures") regenerateCultures(); else
if (button === "regenerateMilitary") regenerateMilitary(); else
if (button === "regenerateIce") regenerateIce(); else
if (button === "regenerateMarkers") regenerateMarkers(event); else
@@ -244,6 +245,12 @@ function regenerateReligions() {
if (!layerIsOn("toggleReligions")) toggleReligions(); else drawReligions();
}
+function regenerateCultures() {
+ Cultures.generate();
+ Cultures.expand();
+ if (!layerIsOn("toggleCultures")) toggleCultures(); else drawCultures();
+}
+
function regenerateMilitary() {
Military.generate();
if (!layerIsOn("toggleMilitary")) toggleMilitary();