mirror of
https://github.com/Azgaar/Fantasy-Map-Generator.git
synced 2025-12-17 01:41:22 +01:00
feat: Update compass layer and rose element id for v1.98.00
This commit is contained in:
parent
e4f2de6472
commit
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20 changed files with 157 additions and 122 deletions
187
index.html
187
index.html
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@ -380,7 +380,7 @@
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<rect x="-1%" y="-1%" width="102%" height="102%" fill="url(#oceanic)" />
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</svg>
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<svg id="loading-rose" width="100%" height="100%" viewBox="0 0 700 700">
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<use href="#rose" x="50%" y="50%" />
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<use href="#defs-compass-rose" x="50%" y="50%" />
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</svg>
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<div id="loading-typography">
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<div id="titleName">Azgaar's</div>
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@ -2062,23 +2062,16 @@
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</div>
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<div id="toolsContent" class="tabcontent">
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<p>Click to configure:</p>
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<div>
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<button
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id="editHeightmapButton"
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data-tip="Click to open Heightmap customization menu"
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data-shortcut="Shift + H"
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>
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Heightmap
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</button>
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<div class="separator">Edit</div>
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<div class="grid">
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<button id="editBiomesButton" data-tip="Click to open Biomes Editor" data-shortcut="Shift + B">
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Biomes
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</button>
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<button id="editStatesButton" data-tip="Click to open States Editor" data-shortcut="Shift + S">
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States
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<button id="overviewBurgsButton" data-tip="Click to open Burgs Overview" data-shortcut="Shift + T">
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Burgs
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</button>
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<button id="editProvincesButton" data-tip="Click to open Provinces Editor" data-shortcut="Shift + P">
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Provinces
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<button id="editCulturesButton" data-tip="Click to open Cultures Editor" data-shortcut="Shift + C">
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Cultures
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</button>
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<button
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id="editDiplomacyButton"
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@ -2087,37 +2080,18 @@
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>
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Diplomacy
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</button>
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<button id="editCulturesButton" data-tip="Click to open Cultures Editor" data-shortcut="Shift + C">
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Cultures
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</button>
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<button id="editNamesBaseButton" data-tip="Click to open Namesbase Editor" data-shortcut="Shift + N">
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Namesbase
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</button>
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<button id="editZonesButton" data-tip="Click to open Zones Editor" data-shortcut="Shift + Z">Zones</button>
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<button id="editReligions" data-tip="Click to open Religions Editor" data-shortcut="Shift + R">
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Religions
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</button>
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<button id="editEmblemButton" data-tip="Click to open Emblem Editor" data-shortcut="Shift + Y">
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Emblems
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</button>
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<button id="editUnitsButton" data-tip="Click to open Units Editor" data-shortcut="Shift + Q">Units</button>
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<button id="editNotesButton" data-tip="Click to open Notes Editor" data-shortcut="Shift + O">Notes</button>
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</div>
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<p>Click to overview:</p>
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<div>
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<button
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id="overviewChartsButton"
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data-tip="Click to open Charts to overview cells data"
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data-shortcut="Shift + A"
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id="editHeightmapButton"
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data-tip="Click to open Heightmap customization menu"
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data-shortcut="Shift + H"
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>
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Charts
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Heightmap
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</button>
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<button id="overviewBurgsButton" data-tip="Click to open Burgs Overview" data-shortcut="Shift + T">
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Burgs
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</button>
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<button id="overviewRiversButton" data-tip="Click to open Rivers Overview" data-shortcut="Shift + V">
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Rivers
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<button id="overviewMarkersButton" data-tip="Click to open Markers Overview" data-shortcut="Shift + K">
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Markers
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</button>
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<button
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id="overviewMilitaryButton"
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@ -2126,41 +2100,55 @@
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>
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Military
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</button>
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<button id="overviewMarkersButton" data-tip="Click to open Markers Overview" data-shortcut="Shift + K">
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Markers
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<button id="editNamesBaseButton" data-tip="Click to open Namesbase Editor" data-shortcut="Shift + N">
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Namesbase
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</button>
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<button id="overviewCellsButton" data-tip="Click to open Cell details view" data-shortcut="Shift + E">
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Cells
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<button id="editNotesButton" data-tip="Click to open Notes Editor" data-shortcut="Shift + O">Notes</button>
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<button id="editProvincesButton" data-tip="Click to open Provinces Editor" data-shortcut="Shift + P">
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Provinces
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</button>
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<button id="editReligions" data-tip="Click to open Religions Editor" data-shortcut="Shift + R">
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Religions
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</button>
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<button id="overviewRiversButton" data-tip="Click to open Rivers Overview" data-shortcut="Shift + V">
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Rivers
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</button>
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<button id="editStatesButton" data-tip="Click to open States Editor" data-shortcut="Shift + S">
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States
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</button>
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<button id="editUnitsButton" data-tip="Click to open Units Editor" data-shortcut="Shift + Q">Units</button>
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<button id="editZonesButton" data-tip="Click to open Zones Editor" data-shortcut="Shift + Z">Zones</button>
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</div>
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<p>Click to regenerate:</p>
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<div id="regenerateFeature">
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<div class="separator">Regenerate</div>
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<div id="regenerateFeature" class="grid">
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<button
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id="regenerateBurgs"
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data-tip="Click to regenerate all unlocked burgs and routes. States will remain as they are. Note: burgs are only generated in populated areas with culture assigned"
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>
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Burgs
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</button>
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<button id="regenerateCultures" data-tip="Click to regenerate non-locked cultures">Cultures</button>
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<button id="regenerateEmblems" data-tip="Click to regenerate all emblems">Emblems</button>
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<button id="regenerateIce" data-tip="Click to regenerate icebergs and glaciers">Ice</button>
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<button
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id="regenerateStateLabels"
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data-tip="Click to update state labels placement based on current borders"
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>
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Labels
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</button>
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<button
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id="regenerateReliefIcons"
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data-tip="Click to regenerate all relief icons based on current cell biome and elevation"
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>
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Relief
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<button id="regenerateMarkers" data-tip="Click to regenerate unlocked markers">
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Markers <i id="configRegenerateMarkers" class="icon-cog" data-tip="Click to set number multiplier"></i>
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</button>
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<button id="regenerateRoutes" data-tip="Click to regenerate all routes">Routes</button>
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<button id="regenerateRivers" data-tip="Click to regenerate all rivers (restore default state)">
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Rivers
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<button
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id="regenerateMilitary"
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data-tip="Click to recalculate military forces based on current military options"
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>
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Military
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</button>
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<button id="regeneratePopulation" data-tip="Click to recalculate rural and urban population">
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Population
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</button>
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<button
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id="regenerateStates"
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data-tip="Click to select new capitals and regenerate non-locked states. Emblems and military forces will be regenerated as well, burgs will remain as they are"
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>
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States
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</button>
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<button
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id="regenerateProvinces"
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data-tip="Click to regenerate non-locked provinces. States will remain as they are"
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@ -2168,23 +2156,21 @@
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Provinces
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</button>
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<button
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id="regenerateBurgs"
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data-tip="Click to regenerate all unlocked burgs and routes. States will remain as they are. Note: burgs are only generated in populated areas with culture assigned"
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id="regenerateReliefIcons"
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data-tip="Click to regenerate all relief icons based on current cell biome and elevation"
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>
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Burgs
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Relief
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</button>
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<button id="regenerateEmblems" data-tip="Click to regenerate all emblems">Emblems</button>
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<button id="regenerateReligions" data-tip="Click to regenerate non-locked religions">Religions</button>
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<button id="regenerateCultures" data-tip="Click to regenerate non-locked cultures">Cultures</button>
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<button
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id="regenerateMilitary"
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data-tip="Click to recalculate military forces based on current military options"
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>
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Military
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<button id="regenerateRivers" data-tip="Click to regenerate all rivers (restore default state)">
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Rivers
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</button>
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<button id="regenerateIce" data-tip="Click to regenerate icebergs and glaciers">Ice</button>
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<button id="regenerateMarkers" data-tip="Click to regenerate unlocked markers">
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Markers <i id="configRegenerateMarkers" class="icon-cog" data-tip="Click to set number multiplier"></i>
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<button id="regenerateRoutes" data-tip="Click to regenerate all routes">Routes</button>
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<button
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id="regenerateStates"
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data-tip="Click to select new capitals and regenerate non-locked states. Emblems and military forces will be regenerated as well, burgs will remain as they are"
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>
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States
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</button>
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<button
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id="regenerateZones"
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@ -2194,8 +2180,8 @@
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</button>
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</div>
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<p>Click to add:</p>
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<div id="addFeature">
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<div class="separator">Add</div>
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<div id="addFeature" class="grid">
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<button
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id="addBurgTool"
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data-tip="Click on map to place a burg. Hold Shift to add multiple"
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@ -2210,6 +2196,13 @@
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>
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Label
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</button>
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<button
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id="addMarker"
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data-tip="Click on map to place a marker. Hold Shift to add multiple"
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data-shortcut="Shift + 5"
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>
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Marker
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</button>
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<button
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id="addRiver"
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data-tip="Click on map to place a river. Hold Shift to add multiple"
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@ -2218,17 +2211,24 @@
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River
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</button>
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<button id="addRoute" data-tip="Click on map to place a route" data-shortcut="Shift + 4">Route</button>
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</div>
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<div class="separator">Show</div>
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<div class="grid">
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<button id="overviewCellsButton" data-tip="Click to open Cell details view" data-shortcut="Shift + E">
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Cells
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</button>
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<button
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id="addMarker"
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data-tip="Click on map to place a marker. Hold Shift to add multiple"
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data-shortcut="Shift + 5"
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id="overviewChartsButton"
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data-tip="Click to open Charts to overview cells data"
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data-shortcut="Shift + A"
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>
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Marker
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Charts
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</button>
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</div>
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<p>Click to create a new map:</p>
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<div>
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<div class="separator">Create</div>
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<div class="grid">
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<button id="openSubmapMenu" data-tip="Click to generate a submap from the current viewport">Submap</button>
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<button id="openResampleMenu" data-tip="Click to transform the map">Transform</button>
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</div>
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@ -7819,18 +7819,19 @@
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</symbol>
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</g>
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<g id="rose" stroke-width="1">
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<g id="sL" stroke="#3f3f3f">
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<g id="defs-compass-rose" stroke-width="1.1">
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<g id="rose-coord-line" stroke="#3f3f3f">
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<line id="sL1" x1="0" y1="-20000" x2="0" y2="20000" />
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<line id="sL2" x1="-20000" y1="0" x2="20000" y2="0" />
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</g>
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<use href="#sL" transform="rotate(45)" />
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<use href="#sL" transform="rotate(22.5)" />
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<use href="#sL" transform="rotate(-22.5)" />
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<use href="#sL" transform="rotate(11.25)" />
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<use href="#sL" transform="rotate(-11.25)" />
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<use href="#sL" transform="rotate(56.25)" />
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<use href="#sL" transform="rotate(-56.25)" />
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<use href="#rose-coord-line" transform="rotate(45)" />
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<use href="#rose-coord-line" transform="rotate(22.5)" />
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<use href="#rose-coord-line" transform="rotate(-22.5)" />
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<use href="#rose-coord-line" transform="rotate(11.25)" />
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<use href="#rose-coord-line" transform="rotate(-11.25)" />
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<use href="#rose-coord-line" transform="rotate(56.25)" />
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<use href="#rose-coord-line" transform="rotate(-56.25)" />
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<g stroke-width="8" stroke-opacity="1" shape-rendering="geometricprecision">
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<circle r="9" stroke="#000000" fill="#1b1b1b" />
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<circle r="75" stroke="#008000" fill="#ffffff" fill-opacity=".1" />
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@ -8058,7 +8059,7 @@
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<script src="config/heightmap-templates.js"></script>
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<script src="config/precreated-heightmaps.js"></script>
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<script src="modules/heightmap-generator.js?v=1.88.00"></script>
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<script src="modules/ocean-layers.js?v=1.96.00"></script>
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<script src="modules/ocean-layers.js?v=1.98.00"></script>
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<script src="modules/river-generator.js?v=1.89.13"></script>
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<script src="modules/lakes.js"></script>
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<script src="modules/biomes.js"></script>
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@ -8082,7 +8083,7 @@
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<script src="modules/ui/general.js?v=1.96.00"></script>
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<script src="modules/ui/options.js?v=1.97.14"></script>
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<script src="main.js?v=1.97.11"></script>
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<script src="main.js?v=1.98.00"></script>
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<script defer src="modules/relief-icons.js"></script>
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<script defer src="modules/ui/style.js?v=1.96.00"></script>
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@ -8124,9 +8125,9 @@
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<script defer src="libs/rgbquant.min.js"></script>
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<script defer src="libs/jquery.ui.touch-punch.min.js"></script>
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<script defer src="modules/io/save.js?v=1.96.00"></script>
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<script defer src="modules/io/load.js?v=1.97.04"></script>
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<script defer src="modules/io/load.js?v=1.98.00"></script>
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<script defer src="modules/io/cloud.js?v=1.96.00"></script>
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<script defer src="modules/io/export.js?v=1.97.03"></script>
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<script defer src="modules/io/export.js?v=1.98.00"></script>
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<!-- Web Components -->
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<script defer src="components/fill-box.js"></script>
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