Added hatches to number 14 to 60.
Updated the code of the color picker to accept multiples rows of hatches.
Changed the size of fillRectPointer from 0.9 em to 1.5 em.
Added an Update code to upgrade maps to 1.72 to have a grid of 60 svg hatches. Without the update, loaded files appeared with the rectangles for hatches 14-60 empty.
Sorted the lists, arrays and weighted arrays of items in alphabetical order. Some remain in the order assigned by weighted random.
I think this helps people spot missing items on the list if they check by name.
The number of items is the same, they just got reordered.
* Added lock/unlock all
Lock All , Unlock All as separate buttons. Additionally to InvertLock.
* Update burgs-overview.js
Updated the syntax to the one suggested by Azgaar.
* Lock/unlock in one button
Unlock all burgs and lock all burgs in just one button.
Additionally to invert lock.
* lock unlock in burgs-overview.js
Added a way to check if burgs are locked or unlocked with the lock all button, so it works in any situations about locking.
* burgs-overview.js lock all
Changed burgsonoff to setLockBurgs, also put setLockIcon.
* index.html burgsonoff to burgsLockAll
* Update burgs-overview.js
spacing
* Update burgs-and-states.js
* Update burgs-and-states.js
* Adding state and province form to the list
* typo in index.html
* deleted some suggested forms
Deleted some forms of state and province. Some are still suggested to add.
* Updated burgs-and-states.js
Worked eparchy, exarchate, patriarchate, captaincy and seneschalty.
* index.html alphabetical order state forms
alphabetical order for Patriarchate in theocracy group
* Watabou cities integration change, new Urban Density setting
New setting does not yet save/load - I don't want to change the .map file format.
* new markers - monsters
* markers - fix bridges placement
* markers - fix number
* markers - sacred places
* markers - refactor functions
* markers - course generator for inns
* markers - course generator enhancement
* markers - bandits and pirates
* reset PRNG - make points generation deterministic
* use imperial measures for US only
* split save and export to different files
* remove unused js libs
* markers - statues
* markers - magic portals
* markers - magic portals fix
* markers - palm grove fix
* markers - round coords on zoom
* markers data rework - master data object
* markers rework - optional pin shapes
* markers rework - editor start, dragging
* markers rework - editor functions
* markers rework - editor UI
* editable theme color
* added self-hosted analytics
* collect statistics for a short period
* umami - we do'nt need html class events
* umami - don't collect if noTrack is set
* markers - add on click
* saveTiles clean up listeners on close
* markers - generate from config file
* config generate markers dialog
* config generate markers dialog fixes
* markers overview
* markers - export as geoJSON
* markers overview - export data to csv
* markers - auto-update on load
* markers overview - focus on marker
* burg editor - MFCG preview
* markers - generate tool + lock tooltip
* Watabou cities integration change, new Urban Density setting
New setting does not yet save/load - I don't want to change the .map file format.
* Trying to put the formula in the right place
Again, sorry for the mess
* whoops
* Getting the equation right
* Change default
Co-authored-by: Azgaar <maxganiev@yandex.ru>